|
14a9be44
|
2019-08-26T10:40:45
|
|
Vulkan: Enable the official GLES1 conformance tests
Needed to suppress 3 tests for Vulkan.
Bug: angleproject:3408
Bug: angleproject:3862
Bug: angleproject:3863
Bug: angleproject:3864
Bug: angleproject:3867
Change-Id: I87379125f7f794f5c8ed8eccff7e24bd0d9fab94
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1771938
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2a19c59f
|
2019-08-23T14:10:24
|
|
GL: Check for errors around GL calls.
Add a macro to check for GL errors after each GL call to catch errors as they
happen even if the debug callbacks are unavailable. GL errors are only checked
when asserts are enabled unless explicitly requested with the
ANGLE_GL_TRY_ALWAYS_CHECK macro to verify GL calls that may allocate memory.
Updated TextureGL to use the macro.
BUG=angleproject:3020
Change-Id: I7678b204899e940824b010ab4be7e7f159bee6de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764476
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
76a93c33
|
2019-08-21T13:21:52
|
|
Remove skipping of several tests on NVIDIA since they are now passing
Remove skipping of several tests on NVIDIA since they are now passing.
- MissingReturnStructOfArrays
- DrawWithLevelsOutsideRangeWithInconsistentDimensions
- TextureFormatChangesWithBaseLevel
- TextureLuminance16Implicit
BUG=angleproject:3849
BUG=angleproject:1305
BUG=angleproject:596
Change-Id: Ie3c3ba6634a251a7320a61c6c4cc03cb178db925
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1763964
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cd31f286
|
2019-06-25T14:22:41
|
|
Implement Draw base vertex and base instance functions
This patch implements functionality of glDrawArraysInstancedBaseInstanceANGLE,
glDrawElementsInstancedBaseVertexBaseInstanceANGLE,
glMultiDrawArraysInstancedBaseInstanceANGLE,
and glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE
Workaround for OpenGL driver on Mac:
gl_VertexID on Mac with AMD GPU doesn't include baseVertex value.
So replace gl_VertexID with (gl_VertexID + angle_BaseVertex) if any.
Workaround for Vulkan GLSL:
gl_InstanceIndex on Vulkan includes baseInstance. So replace
gl_InstanceIndex with (gl_InstanceIndex - angle_BaseInstance) when
angle_BaseInstance is declared.
Bug: chromium:891861, angleproject:3402
Change-Id: Ia1d94b5d4d7da7e635468c05c962c4f7eb1b1919
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1750126
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
52cc70fa
|
2019-08-26T13:58:53
|
|
Try to list files instead of directory in isolate for gl_cts data.
Bug: angleproject:3827
Change-Id: I65ed81886dce185bfc7542c321f43cc9bde6ef92
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1771979
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
27a8b32f
|
2019-08-23T10:06:03
|
|
Vulkan: Enable ES1_VULKAN testing in end2end tests.
Bug: angleproject:3408
Change-Id: I19b3c0f4795130638f43eabfe9c6f41ff85521fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1771547
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
83a369bb
|
2019-08-14T10:39:34
|
|
Vulkan: Improve cubemap emulation seam handling
Changes seamful cubemap emulation to always compute the derivative,
emulating the bias parameter by scaling the provided derivatives.
This results in more accurate mipmap levels for seams within primitives.
There are some artifacts as a result of how derivatives are calculated,
but this matches the native driver.
Bug: angleproject:3243
Bug: angleproject:3732
Change-Id: Icb976e2a7e14cb4210645571edc037d4e607bd0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754383
Commit-Queue: James Dong <dongja@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2f4a7518
|
2019-08-16T14:09:13
|
|
Refactor perf tests to fix metric/story swapping
Refactors the perf tests to fix the issue of metric and story being
swapped, which causes issues when trying to convert to histograms.
Specifically, does the following:
1. Rolls the version of src/tests/perf_tests/third_party/perf/ to
Chromium 476dae823269c8d05b544271af97ad1adb0db8ee
2. Switch to using PerfResultReporter instead of PrintResult directly.
3. Split RenderTestParams::suffix into backend and story; backend is
used as part of the metric, while story is used as the story.
4. Remove the "average" metric that was being automatically reported
by ANGLEPerfTest, as reported results are automatically averaged.
5. Update the reported metric to more clearly distinguish between
test, backend, and metric. It is now name_backend.metric. e.g.
DrawCallPerf_vulkan.wall_time.
Bug: chromium:923564,chromium:924618
Change-Id: I00cc191407052f23df57dbfa53b6fb088fc26960
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762360
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
563f9f81
|
2019-08-23T11:59:30
|
|
Suppress failure in MultisampleCompatibilityTest
Started failing on Win10 Intel Vulkan recently.
Bug: angleproject:3855
Change-Id: I817ac2ffc593a9aac922dae0f5a8fb482940aa62
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769077
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
d7d42540
|
2019-08-21T15:22:49
|
|
Don't build symbol table for GLSL built-ins if on Android
The GLSL + ESSL autogenerated symbol table is too large for
android, and android also doesn't need desktop GL functionality
If on android, compile the ESSL only symbol table
Bug: chromium:996286
Change-Id: I14dfc7748dae389e78c35f82a390c67962665356
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1757372
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1d5aaa6c
|
2019-08-06T11:20:13
|
|
Vulkan: support dynamic indices in array of arrays
Expands existing struct-sampler rewrite to flatten arrays of arrays.
This allows us to support dynamically-uniform array indexing, which is
core in ES 3.2.
Samplers inside (possibly nested) structs are broken apart as before,
and then if the type resulting from merging the array sizes of the field
and its containing structs is an array of array, the array is flattened.
Also adds an offset parameter to functions taking in arrays to account
for this translation.
As a result of outer array sizes leaking into function signatures,
functions taking arrays of different sizes are duplicated according to
how the function is invoked.
Bug: angleproject:3604
Change-Id: Ic9373fd12a38f19bd811eac92e281055a63c1901
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1744177
Commit-Queue: James Dong <dongja@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5f45432f
|
2019-08-22T15:34:57
|
|
Add several angle bugs for end2end tests failing on NVIDIA
Add several angle bugs for end2end tests failing on NVIDIA.
- TwiceMaxVaryingVec2 failing on GLES
- MipLevels failing on Shield GLES
- GenerateMipmapCubeBaseLevel failing on GL
BUG=angleproject:3849
BUG=angleproject:3850
BUG=angleproject:3851
Change-Id: I6e5283f0d4c1c5da8259034dfda3beb94e041b21
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1768016
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
68c4fec0
|
2019-08-23T09:48:41
|
|
Add AtomicCounterIncrement test case
Add AtomicCounterIncrement test case.
BUG=angleproject:3246
Change-Id: I6e74f349b758c3ae9fcb44a14e70d36495406dfd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1768017
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3b46885e
|
2019-07-30T16:50:36
|
|
Vulkan: Implement EXT_texture_type_2_10_10_10_REV
- Expose GLES 3.0 feature of 2_10_10_10_REV texture type
on GLES 2.0 as EXT.
- Handle alpha channel value as 1.0 when used with RGB format.
- Add test for "RGB+UNSIGNED_INT_2_10_10_10_REV" case into TextureUploadFormatTest.
BUG=angleproject:3232.
Test:
dEQP-GLES2.capability.extensions.uncompressed_texture_formats.GL_EXT_texture_type_2_10_10_10_REV
dEQP-GLES2.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev
dEQP-GLES3.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev
KHR-GLES2.core.internalformat.*2_10_10_10_rev*
KHR-GLES3.core.internalformat.*2_10_10_10_rev*
Change-Id: Iac00517971f9242161115c7256117a69093fb5df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732618
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a9389dfe
|
2019-08-23T15:22:35
|
|
Revert "Remove skipping of groupMemoryBarrierAndBarrierTest on NVIDIA"
This reverts commit aac491fcdb31b7cea6d60db8787531b3acc87cd0.
Reason for revert: This test is still failing on the Win7 NVIDIA bots:
https://ci.chromium.org/p/chromium/builders/ci/Win7%20FYI%20Release%20%28NVIDIA%29/6206
https://ci.chromium.org/p/chromium/builders/ci/Win7%20FYI%20x64%20Release%20%28NVIDIA%29/6261
Original change's description:
> Remove skipping of groupMemoryBarrierAndBarrierTest on NVIDIA
>
> Remove skipping of groupMemoryBarrierAndBarrierTest on NVIDIA.
>
> BUG=angleproject:2280
>
> Change-Id: I9ea72939cd0f828295bb694c9d3515ef554c9a36
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1763948
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=kkinnunen@nvidia.com,jmadill@chromium.org,svaisanen@nvidia.com
Change-Id: Ib7802e66b68419f7aa3dabf3a308811d36c52ff2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2280
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769076
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
d6c7fec1
|
2019-08-12T16:46:57
|
|
Vulkan: Support mixed column/row-major buffer fields
Adds comprehensive tests for mixed column/row-major interface blocks,
which flush out various bugs in different OpenGL drivers too.
Bug: angleproject:3443
Change-Id: Ie88cca743373891bbb49d9f564f30407475e07fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1749334
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5ec04880
|
2019-08-22T21:12:08
|
|
Reland "Make Mac SystemInfo reflect the currently active GPU on dual GPU machines"
This reverts commit 58940f67acd5b89f1c338b134a596864595fcdca.
Reason for revert: pixel test failures have been triaged in Gold. Relanding.
Original change's description:
> Revert "Make Mac SystemInfo reflect the currently active GPU on dual GPU machines"
>
> This reverts commit 720a8bab0eca86e5b9b8c07c200a217fb2c65755.
>
> Reason for revert: pixel test failures per http://crbug.com/984780#c13
>
> Original change's description:
> > Make Mac SystemInfo reflect the currently active GPU on dual GPU machines
> >
> > Currently, the GetSystemInfo() function (in gpu_info_util/SystemInfo_mac.mm)
> > on dual GPU Macs always updates the active GPU field of the SystemInfo
> > instance to the first non-Intel GPU it finds. This change overrides the
> > activeGPUIndex field of the SystemInfo instance to reflect the current GPU
> > instead of the non-intel GPU.
> >
> > Bug: 985486, 984780, angleproject:3701
> > Change-Id: Ia93f38f4a2f7728c05e99c83a940722bd3808766
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1752334
> > Commit-Queue: Kenneth Russell <kbr@chromium.org>
> > Reviewed-by: Zhenyao Mo <zmo@chromium.org>
> > Reviewed-by: Kenneth Russell <kbr@chromium.org>
>
> TBR=zmo@chromium.org,geofflang@chromium.org,kbr@chromium.org,dakshidnani@google.com
>
> Change-Id: Iacf4b8433ac1aa4d30c51f08ddfc6489af440cc4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 985486, 984780, angleproject:3701
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1757373
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Bug: 985486, 984780, angleproject:3701
Change-Id: I8f2f26f68329a2826a92742c46471b8c092b36ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1765963
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
56db3789
|
2019-08-01T17:09:53
|
|
Use flat arrays instead of switches for function lookups
Current implementation of built in function lookup uses
autogenerated switch statements. Instead, use the perfect
hash mapping to have the lookup use arrays instead. This
will improve runtime performance.
Bug: angleproject:3805
Change-Id: I6d0ba62d79abd53a7fe818fe675282800781f256
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1756883
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
05744c23
|
2019-08-21T16:21:30
|
|
Change gl_DrawID from level = ESSL1+ESSL3 to COMMON
Built in variable gl_DrawID is exposed to ESSL1 with
a suffix, when the variable is the exact same. No need
to do this.
Bug: angleproject:3805
Change-Id: I63c71791bb6a0e8aa7b644171a3f5a81099eddc0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762359
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Clemen Deng <clemendeng@google.com>
|
|
aac491fc
|
2019-08-21T13:21:52
|
|
Remove skipping of groupMemoryBarrierAndBarrierTest on NVIDIA
Remove skipping of groupMemoryBarrierAndBarrierTest on NVIDIA.
BUG=angleproject:2280
Change-Id: I9ea72939cd0f828295bb694c9d3515ef554c9a36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1763948
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
58940f67
|
2019-08-22T15:40:58
|
|
Revert "Make Mac SystemInfo reflect the currently active GPU on dual GPU machines"
This reverts commit 720a8bab0eca86e5b9b8c07c200a217fb2c65755.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make Mac SystemInfo reflect the currently active GPU on dual GPU machines
>
> Currently, the GetSystemInfo() function (in gpu_info_util/SystemInfo_mac.mm)
> on dual GPU Macs always updates the active GPU field of the SystemInfo
> instance to the first non-Intel GPU it finds. This change overrides the
> activeGPUIndex field of the SystemInfo instance to reflect the current GPU
> instead of the non-intel GPU.
>
> Bug: 985486, 984780, angleproject:3701
> Change-Id: Ia93f38f4a2f7728c05e99c83a940722bd3808766
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1752334
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
TBR=zmo@chromium.org,geofflang@chromium.org,kbr@chromium.org,dakshidnani@google.com
Change-Id: Iacf4b8433ac1aa4d30c51f08ddfc6489af440cc4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 985486, 984780, angleproject:3701
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1757373
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
720a8bab
|
2019-08-12T16:56:45
|
|
Make Mac SystemInfo reflect the currently active GPU on dual GPU machines
Currently, the GetSystemInfo() function (in gpu_info_util/SystemInfo_mac.mm)
on dual GPU Macs always updates the active GPU field of the SystemInfo
instance to the first non-Intel GPU it finds. This change overrides the
activeGPUIndex field of the SystemInfo instance to reflect the current GPU
instead of the non-intel GPU.
Bug: 985486, 984780, angleproject:3701
Change-Id: Ia93f38f4a2f7728c05e99c83a940722bd3808766
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1752334
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
6d653c02
|
2019-08-14T14:09:02
|
|
Vulkan: Set empty buffer to xfb descriptor set as an initial buffer
When we have xfb descriptor set without buffer bindings it causes
errors in Vulkan validation layer. So we set empty buffer by default.
BUG=angleproject:3681
Tests: dEQP-GLES3.functional.*transform_feedback*
dEQP-GLES3.functional.lifetime.attach.deleted_input.buffer_vertex_array
Change-Id: I4e7c9c9ee661f1fc92bf01fb78a2212c1a423eaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1753387
Commit-Queue: Hyunchang Kim <hckim.kim@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
396527c9
|
2019-08-20T13:48:38
|
|
Autogenerated kFunction* variables detected as mutable constants
The android binary size is increased incorrectly because the autogen
kFunction* variables are detected as mutable constants. Rename them to
function* to workaround this.
Bug: angleproject:3823
Change-Id: Ia335d1ae97ce5276a0ff8b9e432b53181cc36680
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762494
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
ddbc8e44
|
2019-08-17T15:59:08
|
|
Suppress nonportable include path warning.
Might be related to Goma and C files on Windows.
Bug: chromium:995046
Change-Id: If80168356a1e2a60abe8dfbf89aeed7298fd0a54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1758998
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2f07e4fb
|
2019-08-02T10:41:56
|
|
Add test for array of arrays of samplers
This test fails on the Vulkan backend because Vulkan does not allow
arrays of arrays of samplers.
Also adds a few other tests relating to arrays of arrays.
Test: ./angle_end2end_tests --gtest_filter='GLSLTest_ES31.*'
Bug: angleproject:3604
Change-Id: I5c47119b6ba6d26fe30fdd9c6730caac6f222696
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1733476
Commit-Queue: James Dong <dongja@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
486f381f
|
2019-07-18T15:47:31
|
|
Add desktop GL built-in functions to symbol table
Added GL built-in functions to symbol table autogeneration
Built-in lookup now checks against spec and returns GL
symbols when appropriate.
Bug: angleproject:3719
Change-Id: I74786150f6063b40e13aebcb2eb9ea35e4ecaa53
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731550
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Clemen Deng <clemendeng@google.com>
|
|
265fdf0c
|
2019-07-31T15:10:44
|
|
EGL: Set errors per spec for eglCreateContext
Per spec, in eglCreateContext when client version attributes are invalid - set
EGL_BAD_ATTRIBUTE. Set EGL_BAD_MATCH when config is not compatible.
Rename config variables in ValidateCompatibleConfigs to distinguish context
from surface configs. Context config handled differently when EGL_NO_CONFIG.
Bug: angleproject:3755
Test: angle_end2end_tests --gtest_filter=EGLCreateContextAttribsTest*
Change-Id: Iaea57653cf643ff60c8d4eabd3f022306bf1f4ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1747298
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
46be1a60
|
2019-08-16T10:39:23
|
|
Vulkan: Enable an fbo attachment query test in dEQP
These tests are now passing with vulkan backend. Remove
them from the expectations file
Bug: angleproject:3679
Test: dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_texture_layer
Change-Id: Ifb07b3743bf4ea0a7a98c33ae15cce46f6f2f75b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1758683
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cc25d9fb
|
2019-08-15T15:13:02
|
|
Vulkan: Update copy_tex_image test failure bug ids
Splitting out two bugs from 3458. Most of failing tests are failing
because of Vulkan validation errors in the ANGLE glDrawArrays code.
In those csaes, the copy_tex_image test code actually passes, but the
ANGLE test-runner code is marking the tests as failing because of
Vulkan validation errors.
Bug: angleproject:3458
Bug: angleproject:3817
Bug: angleproject:3818
Change-Id: Idd91d9e44fa7eb6f527425dd77d6cbf949aa5e61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1756816
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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cdecd97c
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2019-06-25T14:22:41
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Add Draw base vertex and base instance function entrypoints
Split from https://chromium-review.googlesource.com/c/angle/angle/+/1705035/27
This patch adds entrypoints glDrawArraysInstancedBaseInstanceANGLE,
glDrawElementsInstancedBaseVertexBaseInstanceANGLE,
glMultiDrawArraysInstancedBaseInstanceANGLE,
and glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE
Implementation will come in a later separate patch.
Bug: chromium:891861, angleproject:3402
Change-Id: I18e19b850cddd79be4798b9ae7efe0680a050c7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1750125
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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29b2fc4a
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2019-08-15T09:25:04
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Vulkan: Expect more texture-specification tests to pass.
Recent changes allow these tests to pass.
Bug: angleproject:3190
Bug: angleproject:2905
Change-Id: I549b3d0cc7beced756c2b44e9a72d399b51aa8f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1756284
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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1d742ce8
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2019-08-13T10:33:36
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Deleted unnecessary built-in conditions
A few built-in variables are checking against overly complicated
extension conditions, deleting these will make the array lookup
easier to implement.
Also changed functionality to always enable GL_OVR_multiview
when GL_OVR_multiview2 is enabled
Bug: angleproject:3805
Change-Id: I10fc7db0fa8b496fbba8b2c27a7311ac3c24dbe4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1752082
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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188b679b
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2019-08-15T09:02:43
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Remove GL/EGL function pointers from tests.
The auto-gen loader code should be able to handle all these cases.
Bug: angleproject:3393
Change-Id: If0a90fb29d79f2892fdf76fe0cb91ed0036ee1e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1756083
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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9d737966
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2019-08-14T12:25:12
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Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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bc0a7b58
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2019-08-05T09:26:23
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Add support for sampling stencil texture
Suspect a potential driver issue with integer sampling from stencil so
skip dEQP-GLES31.functional.stencil_texturing.misc.compare_mode_effect
in the expectations file. Will follow-up with more directed tests.
Also skip dEQP-GLES31.functional.stencil_texturing.misc.base_level
Blocking Bug: angleproject:3148
Test:
dEQP-GLES31.functional.stencil_texturing*
Bug: angleproject:3575
Change-Id: I9547406b44ec16629631c1bf50907e6a24f1a20e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736946
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5a2553a7
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2019-08-07T14:44:12
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Vulkan: Emulate subgroup ops in seamful cubemap emulation
Where subgroup ops are not available, they are emulated as such:
Code with subgroup ops:
float lH = subgroupQuadSwapHorizontal(layer);
float lV = subgroupQuadSwapVertical(layer);
float lD = subgroupQuadSwapDiagonal(layer);
bool isHelperH = subgroupQuadSwapHorizontal(gl_HelperInvocation);
bool isHelperV = subgroupQuadSwapVertical(gl_HelperInvocation);
if (gl_HelperInvocation)
{
layer = !isHelperH ? lH : !isHelperV ? lV : lD;
}
Emulated code:
float nonHelperLayer = gl_HelperInvocation ? 0.0 : layer;
float lH = abs(dFdxFine(nonHelperLayer));
float lV = abs(dFdyFine(nonHelperLayer));
float lD = abs(dFdxFine(lV));
float isHelperDiffH = abs(dFdxFine(float(gl_HelperInvocation)));
bool isNonHelperH = isHelperDiffH > 0.5;
float isHelperDiffV = abs(dFdyFine(float(gl_HelperInvocation)));
bool isNonHelperV = isHelperDiffV > 0.5;
if (gl_HelperInvocation)
{
layer = isNonHelperH ? lH : isNonHelperV ? lV : lD;
}
Both paths are supported as on nvidia devices the emulated code
misbehaves. This change therefore effectively only enables seamful cube
map emulation on Android where subgroup operations are not supported.
Bug: angleproject:3243
Bug: angleproject:3732
Change-Id: I9664d9760756758748183eb121c626f176789f3a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742222
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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20141940
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2019-08-14T11:46:49
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Vulkan: Enable copy_tex_image_conversions tests to run
A recent change(s) eliminated the crash that was occuring with the
KHR-GLES3.copy_tex_image_conversions.required.* and
KHR-GLES3.copy_tex_image_conversions.forbidden.* tests.
The still-failing tests are getting 2 types of Vulkan validation errors.
1) The "required" tests get errors about using the VK_FORMAT_R8G8B8A8_UNORM
descriptor-set format when an SINT/UINT component type is required.
2) The "forbidden" tests are getting errors about using more valid memory
objects than allowed.
Bug: angleproject:3458
Bug: angleproject:3800
Change-Id: I9536da6a2c888413ba0ab789a4dc9559d40fcf1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754391
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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01867144
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2019-07-19T14:51:29
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Vulkan: Add support for D32F_S8 depth_texture
Test: angle_deqp_khr_gles3_tests --deqp-egl-display-type=angle-vulkan --gtest_filter=dEQP.KHR_GLES3/packed_depth_stencil_verify_read_pixels_depth24_stencil8
angle_deqp_khr_gles3_tests --deqp-egl-display-type=angle-vulkan --gtest_filter=dEQP.KHR_GLES3/packed_depth_stencil_clear_buffer_depth32f_stencil8
Full passing results are blocked by suspected driver issues:
Bug: angleproject:3683
Bug: angleproject:3689
Bug: angleproject:3457
Change-Id: I7ce1a7824802ebca2c0479a3467fac26013829eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704791
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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a25c15c5
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2019-08-08T19:47:47
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Implement FramebufferTexture3D
Bug: angleproject:3188
Bug: angleproject:3797
Test: KHR-GLES2.texture_3d.framebuffer_texture.rgba8 (with patch from 3797)
Change-Id: Id44938504df00c3aba3fe733e7c71ad37ce1aab7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745838
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4bb50faa
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2019-08-14T11:23:57
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Suppress flaky SwapInterval test
Bug: angleproject:3807
Change-Id: If44223e39a30a93358392b22b98beaa31ef220d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1753587
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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99cffe5d
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2019-08-01T17:10:50
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Vulkan: Fix glCopyTexSubImage3D()
Update glCopyTexSubImage3D() to account for the requirements necessary
for VK_IMAGE_TYPE_3D.
Bug: angleproject:3765
Test: KHR-GLES2.texture_3d.copy_sub_image.rgba8
Test: angle_end2end_tests CopyTexImageTestES3
Change-Id: Ife3d768323d0cfe2a53e5ae4c47a0747d65981bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1730637
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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7e48c9eb
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2019-08-06T17:17:19
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Add explicit integer casts
WebKit uses the -Wshorten-64-to-32 flag which warns on these cases.
Bug: 3439
Change-Id: I8c1de60da0f173ca2036e2120e79b857f5f2775f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740866
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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b3eeb2a4
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2019-08-05T17:02:43
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Emulate RGB textures using BGRX IOSurfaces.
When the user requests an IOSurface Pbuffer with an RGB format, emulate the
missing alpha channel by clearing it to 1.0 and masking reads and writes in
shaders.
BUG=angleproject:3766
Change-Id: I58c992bf641d9ece0f923603f32640615150e4f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737437
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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2ab08edc
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2019-08-12T16:20:21
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Use TextureID in place of GLuint handles.
Bug: angleproject:3611
Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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1d0a778f
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2019-08-12T09:15:15
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Vulkan: Enable a few integer state query tests in dEQP
These tests are now passing with vulkan backend. Remove
them from the expectations file
Bug: angleproject:3680
Test: dEQP-GLES3.functional.state_query.integers.max_elements_indices_getfloat
dEQP-GLES3.functional.state_query.integers.max_elements_vertices_getfloat
dEQP-GLES3.functional.state_query.integers.max_program_texel_offset_get*
dEQP-GLES3.functional.state_query.integers.min_program_texel_offset_get*
Change-Id: I65b189929553750e22b15ea3b83b88f72a6c9795
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1748885
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3b3fe837
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2019-08-06T17:44:12
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Use BufferID in place of GLuint handles.
Introduces enable_if handling for "FromGL". Avoids the use of any macro
code to handle resource id casting.
Bug: angleproject:3611
Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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d48d38ce
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2019-08-09T11:03:35
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Vulkan: Restore DrawBuffersTestES3.3DTextures on Intel Linux
The test was failing due to ANGLE changes, not the target itself.
It is unclear why this was the only one showing Vulkan validation
errors, but it is passing now. I believe we were using recycled
rendertarget views.
Bug: anglebug:3784
Change-Id: I256165954c9933b211bcc04b94172e13fa5a3a70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745850
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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d53944cc
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2019-08-09T12:09:32
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Disable AtomicCounterBuffer tests on Vulkan
If a shard executes a Vulkan test first, it sets the window's pixel
format to something that the gl backend doesn't agree with. This causes
subsequent OpenGL tests to all fail, and eventually leads to a crash.
This disables AtomicCounterBuffer tests on Vulkan so that every shard
starts with some OpenGL test first (note that AtomicCounterBuffer is
alphabetically the first test suite).
Bug: angleproject:3738
Change-Id: Ifc32e7884e53ec2a10eb939cf23e5db7fa66f8b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745359
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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abce77a6
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2019-08-07T15:22:03
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Add tex2d half float tests to expectations file
GL_HALF_FLOAT and GL_HALF_FLOAT_OES have different
values and only the latter is valid in GLES 2.0.
However, angle_deqp_khr_gles2_tests expects these
two enums to be treated as interchangable. This
is a bug in deqp, so the affected tests should
be expected to fail until the bug is fixed.
Bug: angleproject:3451
Test: dEQP.KHR_GLES2/core_internalformat_texture2d_*_half_float_*
Change-Id: If3a8078e592b18c60c883dfebd246435761a4423
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743051
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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90958e35
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2019-08-07T16:26:14
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Implement ValidateFramebufferTexture3DOES
Bug: angleproject:3188
Test: KHR-GLES2.texture_3d.framebuffer_texture.negative
Change-Id: I9a27c713bd7ea18b9f7d9943c6c180f92856c643
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743079
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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eb0479e2
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2019-07-24T14:15:56
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Vulkan: Texture 3D and 2DArray layers as framebuffer attachments
Support glFramebufferTextureLayer by correctly handling layers
from 3D and 2DArray textures. Modeled after CubeMap layers support.
Bug: angleproject:3188
Bug: angleproject:3189
Change-Id: Ic73a6017134e9d2b49beed103487454397a97167
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738436
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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c9ba782a
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2019-08-05T16:14:22
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Vulkan: Support atomic counter array of arrays
Previously, it was assumed that a function argument is either AC or
AC[i], and it was converted to AC or AC+i respectively. The code is
changed to support any number of dimensions and subscripts, using
array size information from AC's type. If AC is an array of array
(atomic_uint AC[N][M][R]), the following index calculations are done.
AC -> AC.arrayIndex
AC[i] -> AC.arrayIndex + i*M*R
AC[i][j] -> AC.arrayIndex + i*M*R + j*R
AC[i][j][k] -> AC.arrayIndex + i*M*R + j*R + k
A test is added to exercise these various forms of indexing:
AtomicCounterBufferTest31.AtomicCounterArrayOfArray
Bug: angleproject:3566
Change-Id: I1e181a7363463d1d0ee4916f35006ed7c58e0f7c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1739488
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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a1f0d234
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2019-08-08T14:32:59
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Suppress functional.fbo.*.repeated_clear.* dEQP tests on Win NVIDIA Vulkan
Fail on 431.02 driver version.
Bug: angleproject:3748
Change-Id: I1115f0432e772ca41aaa28e834cd7aaa4e3ba56f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1744340
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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54d51f32
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2019-08-07T15:15:10
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Vulkan: Fix crash with glBeginTransformFeedback
The TransformFeedbackVk::onBeginEnd() method wasn't calling updateQueueSerial(),
which was causing CommandGraphResource::hasChildlessWritingNode() to use an old
mCurrentWritingNode, which had already been freed (i.e. Visual Studio showed it
pointing to memory that is 0xdddddddd--which means that mCurrentWritingNode has
been freed, but is still being used).
Unfortunately, there are still other crashes affecting these tests, but they
are the same set (and yes, there are multiple, and they are random) that cause
most of the "KHR-GLES3.copy_tex_image_conversions.required.*" tests to crash).
Bug: angleproject:3674
Change-Id: I5cd44018ea0beb25cb218e562d5b863be6cbd450
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742972
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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e7970c3e
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2019-08-07T14:43:17
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BasicMangledName class
Need a class for basic mangled names since
with the addition of GLSL types the number
of basic types is > 52 (a-z, A-Z), so we need
more than one character to represent a type
Bug: angleproject:3719
Change-Id: I98beee9d42a016cb0c017f56ab82538c89212e33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742221
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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4c833efb
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2019-07-11T11:29:35
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Vulkan: Enable sampler objects
This is the initial implementation to get GLES3.0 Sampler Objects
working on the Vulkan backend.
When samplers are dirty, a corresponding Vulkan sampler object will be
created with associated state and textures are flagged as dirty anytime
sampler bindings change.
Then when handling textures dirty, any bound sampler objects are pulled
from active texture units. When sampler objects are bound, their state
is used instead of the built-in texture's sampler state.
This change also adds a test that uses the same texture object with
different sampler objects to test a corner case that dEQP misses.
Bug: angleproject:3208
Change-Id: I643d9c9d5cb92fecc02dad815a07bcf349534c70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706897
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8400d05c
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2019-08-07T14:52:54
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Vulkan: Support the vertex_type_2_10_10_10_rev format
- Modify the python script and json file to generate the code which
adds the function for vertex_type_2_10_10_10_rev. These functions
handle the loading and conversion for vertex_type_2_10_10_10_rev.
- Modify ConvertVertex.comp and ConvertVertex.comp.json to perform
a GPU based conversion for vertex format of type 2_10_10_10_rev
- Modify BindingIsAligned function to check that both stride and
binding offset is aligned to the format size when the component
size is not aligned to 8 bits.
- Modify deqp3 expectations file to enable type_2_10_10_10_rev format
vertex array tests.
Bug: angleproject:3193
Test: dEQP-GLES3.functional.vertex_arrays.single_attribute.*2_10_10_10*
Change-Id: I2358d0d8888f7dfd7eac999dc150f643167de817
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709035
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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7270a6d5
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2019-08-06T16:01:42
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Fix ShaderStorageBufferTest31.LoadAndStoreBooleanVarAndArray to be more correct
The test contained bugs which made it fail on multiple platforms.
After mapping SSBO, access the data with GLuint instead of GLboolean.
The elements in the SSBO are 4 machine units, even though the SSB
talks about bools.
A bvec2 declared after bool in the SSB has alignment requirements.
The test asserts that a shader written result is zero. In this case
it needs to initialize the result buffer to non-zero in order to
prove that the shader put the zero there.
Bug: angleproject:3749, angleproject:1951
Change-Id: Iad8301be7f9e9df6bbed6b390d9c415d4e437c1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738909
Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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7424fe8b
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2019-08-07T18:29:13
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Skip BufferDataOverflowTest.VertexBufferIntegerOverflow
on Win NVIDIA D3D11. Due to flaky timeout.
Bug: angleproject:3786
Change-Id: I9881dcf4bcb2c958c7e5d26cba635d9cf3ff7f1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743050
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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93560ef5
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2019-07-25T16:13:02
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Vulkan: Seamful cube map emulation
In GLSL, a cube texture is sampled with one of textureCube* functions.
This function takes a 3D coordinate which is a vector from the center of
the cube and identifies a direction to sample from. GLES2.0 has the
following table that translates this 3D coordinate (Rx, Ry, Rz) to a
face and ST coordinates within that face. This table can be found in
Section 3.7.5 (Cube Map Texture Selection).
A compiler pass is implemented in ANGLE that replaces samplerCube
declarations with a sampler2DArray. The textureCube* functions are
replaced with the corresponding texture* functions with the translated
coordinates according to that table.
Gradients provided to textureCubeGrad are translated using the same
formulae, which is not precise but the spec specifies this projection to
be implementation dependent.
Helper invocations enabled through WQM (whole quad mode) cause a
nuisance in that the extrapolated varyings used as coordinates in a
textureCube call could have a different major axis (and therefore face)
from the non-helper invocations that lie within the geometry.
subgroupQuadSwap* operations are used in conjunction with
gl_HelperInvocation to make sure the helper threads calculate texture
UVs in the same face as the non-helper invocations.
Bug: angleproject:3300
Bug: angleproject:3240
Bug: angleproject:3243
Bug: angleproject:3732
Change-Id: I0cb6a9b1f2e1e6a392b5baca1c7118ed1c502ccf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715977
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
483ee3fa
|
2019-08-07T14:53:37
|
|
Remove ShaderStorageBufferTest test skips for bug 2990, bug is marked fixed
Unskip ShaderStorageBufferTest tests that reference bug angleproject:2990,
the bug is marked fixed and the tests pass.
Bug: angleproject:2990
Change-Id: I378f648baa1caf44c5e5280c1580abaefcbe6cba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742146
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b13c38c1
|
2019-08-06T09:50:49
|
|
Vulkan: Enable GL_UNPACK_SKIP_IMAGES in the Tex*Image* code
A boolean was hard-coded to false to disable the use of GL_UNPACK_SKIP_IMAGES
disabled in ImageHelper::stageSubresourceUpdate() (I assume because 3D textures
wasn't yet supported). The boolean is now set based on type type of the
texture.
Bug: angleproject:3781
Change-Id: I09d9fd142cceb3bebfa341fd0ff9179241c61a9c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738433
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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|
44e690ca
|
2019-07-22T16:42:55
|
|
Vulkan: Support unaligned atomic counter buffer binding
GLES doesn't require any implementation-specified alignment requirement
for atomic counter buffers. They are emulated with Vulkan storage
buffers, which do have restrictions.
The storage buffers are bound at aligned offsets, and the remaining
offsets are passed to the shader as uniform values. This means that the
driver uniforms are now also bound to the compute pipeline.
Bug: angleproject:3566
Change-Id: I1a3429438f76d95e33cb5c6ef2c9370a10d900d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713095
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6201d134
|
2019-08-06T09:01:45
|
|
Vulkan: Suppress KHR-GLES2 ASTC 3D Texture Tests
The following tests are failing on 64b Pixel 2 devices:
KHR-GLES2.texture_3d.compressed_texture.rgba_astc_8x6_khr
KHR-GLES2.texture_3d.compressed_texture.srgb8_alpha8_astc_8x6_khr
These will be marked "SKIP" while the failures are investigated.
Bug: angleproject:3779
Test: angle_deqp_khr_gles2_tests
Change-Id: Idd5ebd992cd2d0b459a9eec0f2960265248700b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1739486
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
bf176a0d
|
2019-08-05T12:33:58
|
|
Vulkan: Suppress KHR-GLES2 ASTC 3D Texture Tests
The following tests are failing on 64b Pixel 2 devices:
KHR-GLES2.texture_3d.compressed_texture.rgba_astc_8x6_khr
KHR-GLES2.texture_3d.compressed_texture.srgb8_alpha8_astc_8x6_khr
These will be marked "FAIL" while the failures are investigated.
Bug: angleproject:3779
Test: angle_deqp_khr_gles2_tests
Change-Id: I6248833e3c136123a41fafa24f4f528060fc016d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737099
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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|
7c8928d0
|
2019-07-24T10:39:40
|
|
Add more tests covering gl::vertexAttribPointer
1. Add tests ensuring VBO binding with format requiring conversion in
vulkan backend is converted correctly after binding and offset changes.
2. Add tests ensuring VBO binding switching between CPU and GPU handles
correctly in vulkan. As for vulkan, it transfers CPU side memory into
tightly packed buffer and may causing a stride change.
Bug: angleproject:3256
Change-Id: I5d9d78670b28bec286b96d3b6a9c6211da3f3d9b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716614
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c13ca2af
|
2019-07-17T15:46:29
|
|
Vulkan: Allow more than one atomic counter buffer binding
dEQP assumes there are more than one atomic counter buffers available.
This is technically not a requirement by the standard, but nevertheless
could be what applications expect as well.
This change adds support for multiple atomic counter buffer bindings.
This is done by declaring an array of storage buffers for the atomic
counter buffers (instead of declaring only one) and passing the
(binding, offset) pair around to functions instead of just the offset.
The atomic counter is found by indexing `binding` into the storage
buffer array first before indexing `offset` into its `uint[]`.
ProgramVk's default uniform collection is also fixed not to include
atomic counter uniforms.
A remaining issue is that atomic counter buffer offsets don't have
alignment requirements in GLES, but Vulkan does for storage buffers.
Similar to emulated transform feedback buffer offsets, these should be
sent to the shader through uniform values. This will be done in a
follow up change.
Bug: angleproject:3566
Change-Id: I5600225c24c38f1a8ecf5c64388073055733197d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707931
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2a53d83a
|
2019-08-05T10:42:14
|
|
Vulkan: Enable more tests to run (and in most cases pass).
Some of this set of expectation-file changes are due to PBO implementation.
Bug: angleproject:3628
Bug: angleproject:3455
Bug: angleproject:3209
Bug: angleproject:3210
Change-Id: Ie74913f22600b967c2a239f8a6452f9a99b2a00a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736134
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
9031bdd9
|
2019-07-26T14:51:23
|
|
Use perfect-hash module in gen_builtin_symbols.py
The script currently takes ~4 minutes to run
Using this module instead of manually hashing
will improve runtime significantly
Bug: angleproject:3747
Change-Id: I7e2d2ef5bbfd136b0299d571e0acc11f334c80b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724667
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
dc2c5c5a
|
2019-08-02T09:32:18
|
|
Vulkan: Initial Implementation of PBO support (software only)
This contains support for both pixel unpack buffers (i.e. for glTex*Image*)
and pixel pack buffers (i.e. for glReadPixels).
Bug: angleproject:3209
Bug: angleproject:3210
Change-Id: I077cccbffb96fb5f0198922bc7c1850a7eb3f616
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1723096
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a06d32dc
|
2019-08-02T15:44:09
|
|
Vulkan: Enable more tests to run (and in most cases pass).
Bug: angleproject:3628
Change-Id: Idbb889165069d2ac45394b38cf44fad8c11bd910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1733417
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
de50d039
|
2019-07-29T16:04:56
|
|
Enable ASTC 3D Textures
Enable ASTC 3D textures.
ETC are still unsupported, since dEQP fails if we indicate support.
Bug: angleproject:3188
Test: dEQP.KHR_GLES2/texture_3d_compressed_texture_*astc*
Test: dEQP.KHR_GLES2/texture_3d_compressed_texture_negative_compressed_tex_image
Change-Id: I8559ae42d19e63fdf96ea7a49f2d7e3d5098771c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1723094
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
626a7280
|
2019-07-08T15:11:59
|
|
Vulkan: Implement framebuffers without attachments
It is possible to render to a framebuffer object that has no
attachments. However, the rasterization of primitives is always
based on the area and characteristics of the bound framebuffer.
These characteristics (size, number of samples, etc.) would normally be
defined by the attached images. If no images are attached, these
characteristics are defined by their default values.
Bug: angleproject:3579
Test: dEQP-GLES31.functional.fbo.*no_attachments*
Test: dEQP-GLES31.functional.state_query.framebuffer_default.*
Change-Id: I9580b924ac810db573cd8df96273fbb01bbb1f73
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690688
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
301f77e7
|
2019-07-30T13:51:12
|
|
Vulkan: Enable passing ES2 multisample tests
The tests need to be run with --deqp-gl-config-name=rgba8888d24s8ms4 for
deqp to even try them. They pass and the removal of suppressions was
missing from:
https://chromium-review.googlesource.com/c/angle/angle/+/1639749
Bug: angleproject:3204
Change-Id: I77cb528da090d1374152e2e32f86e974df70358a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1726850
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
593b1a6c
|
2019-07-30T10:02:22
|
|
Vulkan: Fix array handling in default uniforms
Changes default uniform block layout generation to only remove the first
array subscript, which causes arrays of arrays to be recognized
correctly.
Bug: angleproject:3604
Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.shaders.arrays*'
Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.program_interface_query.*array*array*'
Change-Id: Ifacc665cae87c651253e5cb8d929178d7fc92817
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724906
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
|
|
a0d010ab
|
2019-08-01T11:05:21
|
|
Disable atomic counter buffer tests on AMD/Windows/GL
Second attempt at fixing this bot:
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20x64%20Release%20%28AMD%20RX%20550%29
Bug: angleproject:3738
Change-Id: I8e8626cc911df9dae82c542b2dde8696f10e49bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731130
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e995d7fb
|
2019-06-26T17:59:27
|
|
Use memoryBarrier to sync image load and store
Image load and store are incoherent memory access
operations, so need to use memoryBarrier to ensure
the visibility of incoherent memory access operations
with other operations.
Bug: angleproject:3044
Change-Id: I4d474d260a3199c026911de8d20878cd327d16c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1677420
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1dbbc7b3
|
2019-07-31T17:49:39
|
|
Skip couple TextureBorderClampIntegerTestES3 tests.
TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL
TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL
failing on Win10 FYI x64 Release (AMD RX 550).
Bug: angleproject:3760
Change-Id: I0ccd56f190b1a3775f6a9a0448ca3003baa331ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729564
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
eb06814d
|
2019-07-03T17:17:45
|
|
Correct barriers of glMemoryBarrier in test cases
Some test cases use wrong barriers when calling glMemoryBarrier.
Bug: angleproject:2280
Change-Id: I0750c1eba84ed8af32091f7ecd5bdbd2b32fd397
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687591
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
|
|
9addf0cb
|
2019-07-23T11:45:24
|
|
Vulkan: Enable Line Rasterization Emulation
Android requires the same line rasterization for Vulkan, so this CL will
enabled that workaround.
Bug: angleproject:2830
Test: dEQP-GLES2.functional.rasterization.primitives.line*
Change-Id: Ic28dd2e54c5cb9b29f8592952b2c0f29a5f97fd5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715207
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
bf3d9333
|
2019-07-29T10:00:44
|
|
Vulkan: support relative offset in attrib bindings
Handles the ES 3.1 relative offset parameter in vertex attributes by
adding it to the binding offset.
Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements
Bug: angleproject:3598
Change-Id: Idbbd5ba4868a4dfc8f99188a84a5cd1374e09065
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724453
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
|
|
a51232eb
|
2019-07-26T15:02:39
|
|
Vulkan: Split-out PBO and pack/unpack expectations
Bug: angleproject:3209
Change-Id: I82e67345ce9f70b1b1d211b00b23d95dd53a44e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721188
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
35f02850
|
2019-07-23T17:20:25
|
|
Vulkan: Reduce getMaxConformantESVersion() to 2.0
We are currently returning a 3.0 context for Vulkan backends (issue
3425). However, we aren't quite 3.0 conformant yet, so this bug
will drop that back down to 2.0 in getMaxConformantESVersion().
Bug: angleproject:3734
Test: dEQP
Change-Id: I2c5a6ee0ddb3bd52fdc92fdc9b12cf3c6d8e0510
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716244
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8d3077b8
|
2019-07-26T09:44:36
|
|
Vulkan: Expect additional texture-specification tests to run/pass
Recent changes allow these to all run and pass!
Bug: angleproject:3190
Change-Id: I6349b8d9aa90297e676f170361f468ac04b3150d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721171
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
ce66a4f8
|
2019-07-26T16:27:04
|
|
Skip 2 end2end tests failing on 431.02 Windows NVIDIA driver
ClearTestES3.RepeatedClear/ES3_Vulkan
ShaderStorageBufferTest31.LoadAndStoreBooleanValue/ES3_1_D3D11
Bug: angleproject:3748, angleproject:3749
Change-Id: I54c6259d36c9993250e961d92a6d4b8e4349ed57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721185
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
a2129356
|
2019-07-23T12:54:13
|
|
Vulkan: Add support for 2D array textures
Includes changes from jmadill to align with Vulkan backend design.
Correctly setting layer count and depth when the texture type is
2Darray. Vulkan requires depth of 1 for 2Darray textures.
Bug: angleproject:3189
Change-Id: I0d58c33fcd75b1d768ea0308ac6e54230d8cfcc5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721169
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
7e50f4cd
|
2019-07-25T09:58:51
|
|
Vulkan: Fix ES 3.1 vertex attribute bindings
When handling dirty bindings, we were treating binding indices as if
they were attribute indices, causing strange behavior. This change fixes
the dirty bit handler to use the provided index properly and update the
attributes that correspond to the binding index.
Test: ./angle_end2end_tests --gtest_filter='VertexAttributeTestES31.OnlyUpdate*/ES3_1_Vulkan'
Bug: angleproject:3598
Change-Id: I2bc3cd4da5f639a1301776fcf057a74368812c56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1718786
Commit-Queue: James Dong <dongja@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
020abb8b
|
2019-07-24T11:33:49
|
|
Vulkan: invalidate translation buffers for SSBOs
Translation buffers weren't being marked dirty after running a compute
shader in which they are bound as SSBOs.
This change invalidates all SSBOs after a draw or compute call.
Bug: angleproject:3739
Change-Id: I66b56df7e619b55afc7e3da6b5613b6d050e06bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1717144
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
|
|
f2412bca
|
2019-07-16T15:47:34
|
|
Get rendering to texture working
Other small fixes for desktop compatibility
Bug: angleproject:3620
Change-Id: I8e75bce1f850fb891c8bb6e16f79302a6d59276c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707932
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0716ce0a
|
2019-07-22T15:20:47
|
|
Re-add case to blitframebuffer workaround where src is outside of bounds.
On Mac, blitFramebuffer calls fail if the source region is not enclosed
by the framebuffer. In this case, we must naively clip the source region
and adjust the dest region accordingly. This is slightly different
behavior and may cause issues with scaling so we use a separate
workaround.
Also, Windows NVIDIA has a driver bug that affects Vulkan device
creation after blitting large textures, so it should be included in the
original workaround.
This CL cleans up the workaround to use more helpers from ANGLE and to
generally improve readability.
Bug: chromium:830046
Change-Id: I50bd97449725b738036e6bd3af82362020d7eda8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713090
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fab397e5
|
2019-07-25T10:18:50
|
|
Vulkan: Enforce an error when initializing a global with a non-const
The ESSL 1.0 spec is clear that "initializers must be a constant expression."
Yet, because of "legacy" applications (apparently just WebGL applications), the
code was only issuing a warning and not an error. The
"KHR-GLES2.shaders.negative.initialize" test requires an error be generated.
This change splits the semantics, allowing GLES applications to get an error,
and WebGL applications to get a warning.
Note: This change is related to https://chromium-review.googlesource.com/829138
(for angleproject:2285).
Bug: angleproject:3381
Change-Id: Ie243b7dd72102aeb52df506d121d1d2a8f6974d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716617
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
c68e7cbc
|
2019-07-25T11:28:07
|
|
Vulkan: Fix image copy flipping
The draw framebuffer was consulted for flipping instead of the read
framebuffer.
Revealed a bug with copy-with-transfer not taking source render target's
level/layer into account. This test was failing on Linux/Intel because
there the framebuffer is not flipped, so the transfer path was taken.
Bug: angleproject:2954
Bug: angleproject:3723
Change-Id: If95bf97b8e0536302ed39999be47bf904283c9e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1718784
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
557e3853
|
2019-07-24T18:16:18
|
|
Vulkan: Disable atomic counter buffer tests on AMD/Windows
A likely driver bug is causing the subsequent OpenGL test to fail.
Bug: angleproject:3738
Change-Id: I6ee5e9e7298a2adb3069a6e14ac83453fa34b50f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716056
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
02407743
|
2019-07-22T10:56:35
|
|
Vulkan: implement indirect dispatch
Implements indirect dispatch for Vulkan backend. Layout of dispatch
structure is the same as OpenGL, so we pass in the buffer directly.
Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.compute.indirect_dispatch.*'
Bug: angleproject:3601
Change-Id: I94c6b1a86d3c24c1ca1bb6a78529b38909a2b91f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710024
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
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592539fd
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2019-07-10T13:15:59
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Implicit conversions for Desktop GL shaders
Need to support implicit conversions between types for GL shaders
Other small fixes to support GL shaders
Bug: angleproject:3673
Change-Id: I5341cb7195054ccc4cd36aad5dc8c801c7e1a14f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698649
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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3dcd8ebb
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2019-07-22T15:33:22
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Skip ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying
on Pixel 2 Vulkan.
Bug: angleproject:3690
Change-Id: Ic00038cfe8fe9d1170eb75aec89c0ac0f074fb05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710026
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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af80b781
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2019-07-22T14:31:08
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Skip ShaderStorageBufferTest31.ActiveSSBOButNotStaticallyUsed
on Pixel 2 Vulkan.
Bug: angleproject:3725
Change-Id: Ic5c80ad3ec495c3fd382639f761b368f16993434
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713564
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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b82d8633
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2019-07-15T11:23:08
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Vulkan: Atomic counter buffer support
Vulkan doesn't treat atomic counters especially, and they are emulated
with atomic access to storage buffers.
A single atomic counter buffer binding per pipeline is supported. All
the atomic counters identify an offset within this buffer. The shader
is modified to include a storage buffer definition with
`uint counters[];` as the only field.
A compiler pass replaces atomic counter definitions with variables that
hold the corresponding offset parameter, as well as changing atomic_uint
types to just uint (as the offset). Where an atomic counter variable is
used, it is replaced with the offset variable (plus the array index, if
array). At the same time, built-in `atomicCounter*` functions are
replaced with a corresponding `atomic*` function and
`memoryBarrierAtomicCounter` is replaced with `memoryBarrierBuffer`.
Bug: angleproject:3566
Change-Id: Iefb3d47de6a5cb3072bfa0cb94a46ac6a886d369
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704635
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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bd4ff479
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2019-07-19T22:08:17
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Revert "Reland "Temporarily disable creating D3D debug device.""
This reverts commit 6064e6ab6bc7355b410543301a578d22d2f6e477.
Reason for revert: flakiness should be fixed by https://chromium-review.googlesource.com/c/angle/angle/+/1709726
Original change's description:
> Reland "Temporarily disable creating D3D debug device."
>
> This reverts commit 28394c2295335929c17bbfe0ab74f923cd234ff2.
>
> Reason for revert: may be the cause of flakiness on Win10 Debug (NVIDIA) per http://crbug.com/972914 .
>
> Original change's description:
> > Revert "Temporarily disable creating D3D debug device."
> >
> > This reverts commit 3d544fffe7ff9284b21e3a15f638297c827bbc21.
> >
> > Reason for revert: Seems like flakiness is not related.
> >
> > Suppress D3D11 test failures uncovered by re-enabling D3D debug device:
> > ComputeShaderTest.DispatchCompute
> > Texture2DTestES3.TextureImplPropogatesDirtyBits
> > D3DTextureTestMS.*
> >
> > Also a small fix to ANGLETestBase::checkD3D11SDKLayersMessages
> > to clear reported messages, otherwise the failures are also reported
> > for tests following the one with the actual failure.
> >
> > Original change's description:
> > > Temporarily disable creating D3D debug device.
> > >
> > > To diagnose whether Windows Intel end2end tests flakiness
> > > is related to creating debug device and new version of Windows SDK.
> > >
> > > Bug: angleproject:3153
> > > Change-Id: Ica7eae3fe875e22203b6dfd98b83604d66a97737
> > > Reviewed-on: https://chromium-review.googlesource.com/c/1476954
> > > Reviewed-by: Geoff Lang <geofflang@chromium.org>
> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> >
> > Bug: angleproject:3153, angleproject:3493
> > Bug: angleproject:3501, angleproject:3512, angleproject:3513
> >
> > Change-Id: I232da72aa09c2b9230cf179dd54e1731f8365f8e
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480854
> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
>
> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org
>
> Change-Id: I38a5cc9bb6ebcd50e97e40cc972a82679e73732a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: angleproject:3153, angleproject:3493, angleproject:3501, angleproject:3512, angleproject:3513
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652784
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,kbr@chromium.org,jmadill@chromium.org
Bug: angleproject:3153, angleproject:3493, angleproject:3501, angleproject:3513
Change-Id: I16eff79172dcfa2dd6d4f6445a74c9c65c1bd27c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710861
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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