|
7db2dcec
|
2020-06-19T07:01:08
|
|
Roll Vulkan-ValidationLayers from 04f0b691eb4c to 74ed6cfd05c1 (20 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/04f0b691eb4c..74ed6cfd05c1
2020-06-18 tony@lunarg.com layers: Remove leading comma in lists
2020-06-18 mark@lunarg.com corechecks: Fix DrawIndexedIndirect VUID name
2020-06-18 jeremyk@lunarg.com tests: Add combined image sampler test
2020-06-18 jeremyk@lunarg.com layers: Add combined image sampler check
2020-06-18 jeremyk@lunarg.com layers: Add CMD_TYPE parameter to pipeline binding
2020-06-18 tony@lunarg.com layers: Add is_khr to acceleration_structure_state
2020-06-17 mark@lunarg.com tests: Don't run ManySmallIndexedDrawCall test on shieldTV
2020-06-17 s.fricke@samsung.com tests: Add export handleType VUIDs
2020-06-17 s.fricke@samsung.com layers: Add export handleType VUIDs
2020-06-17 s.fricke@samsung.com layers: Wrap non external AHB logic together
2020-06-17 s.fricke@samsung.com tests: Validate maxSamplerAllocationCount
2020-06-17 s.fricke@samsung.com layers: Validate maxSamplerAllocationCount
2020-06-17 s.fricke@samsung.com layers: Add function calls to error log messages
2020-06-17 mark@lunarg.com tests: Add filters for BP Android test failures
2020-06-17 mark@lunarg.com tests: Compile best practices tests for Android
2020-06-17 mark@lunarg.com tests: Replace setenv with private settings extension
2020-06-17 mark@lunarg.com layers: Add private settings extension and write support
2020-06-17 s.fricke@samsung.com layers: Remove invalid check for AHB format
2020-06-17 szilard.papp@arm.com tests: Adding test for triple buffering
2020-06-17 szilard.papp@arm.com practices: Adding checks for triple buffering
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll
Please CC courtneygo@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: courtneygo@google.com
Change-Id: I8c35e56e998560c53e8b54bfd26749d334172b30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254490
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
cfbf769d
|
2020-06-22T10:14:02
|
|
Vulkan:Level/Layer hash fix-up
Simplify has function for level/layer of imageView and add
asserts to make sure that there won't be hash collisions.
Bug: angleproject:4651
Change-Id: I8ab86a4f3d7aa668ad2c08e61bd5fd57744fcd12
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257265
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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113c5e29
|
2020-05-11T22:49:03
|
|
Metal: deferred render command encoder creation.
MTLRenderCommandEncoder creation will be deferred until a render pass
ends.
Commands will be stored into a back-end owned buffer during render pass.
At the end of the render pass, those commands will be re-encoded into an
actual MTLRenderCommandEncoder.
Benefits:
- Useful for future implementation of occlusion query buffer where it
could be allocated right before the end of a render pass to be big
enough to store all queries within the render pass.
- It's possible to change load option (deferred clear) as long as there
is no draw call issued yet. This is not implemented yet.
- Possibility of commands' re-ordering.
Bug: angleproject:2634
Change-Id: I1348716aa882c0540d9120bf175d8dac13fb58bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193196
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
b772a955
|
2020-06-16T23:32:47
|
|
Vulkan: Make texture syncState aware of upcoming generateMipmap
By letting TextureVk::syncState know it's being called for
generateMipmap, it can make a better decision to initialize the image:
- Staged updates to mips that are going to be overwritten are dropped
- The image is created with full mipchain to avoid a redefine in the
following generateMipmap() call.
Bug: angleproject:4551
Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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|
2919dc6e
|
2020-06-15T18:39:39
|
|
Add immutable samplers to descriptor set layout
To support YUV conversion we need to track the use of immutable samplers
in the descriptor set layout.
Bug: b/155487768
Change-Id: Ic7dc6a08551f5125c4a519b5cfada312f95ab914
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225423
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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f56ba018
|
2020-06-19T11:30:59
|
|
Fix TSAN build error
This typo was hidden behind a THREAD_SANITIZER flag so it was uncaught
by the CQ. I verified this fix locally.
Bug: chromium:1097082
Change-Id: I4e31d1d1253cbcaf292c9a588bcd54fc298e85b6
TBR=jmadill@chromium.org
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254558
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
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34ca1ac7
|
2020-06-16T12:05:12
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|
Vulkan: Fix FramebufferVk cache
Migrate Serial from Image to ImageView.
Imageviews are what are utimately used in FramebufferVk, so move
the Serials into the ImageViewHelper class. Since that class also
knows the level/layer of the imageView, we can revert to using a
single Serial per ImageView instead of the AttachmentSerial that
included the layer and level.
ImageViewHelper caches Serials per layer/level combo.
Bug: angleproject:4651
Change-Id: I3741d7d03523eada84295cb712c1cc1e6e3c3867
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248203
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3589d9a0
|
2020-06-16T15:32:18
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Add a test for generateMipmap after modify
To make sure TextureVk::syncState is called before generateMipmap.
Bug: angleproject:4551
Change-Id: Ibce0738b72fc81270e07617f04ffee57f1c8ed20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248209
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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1c484343
|
2020-06-17T10:10:16
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|
Capture/Replay: Track the draw surface width/height
In order for captures to replay correctly, track the original
width and height of the draw surface, as provided by eglMakeCurrent.
Bug: b/159238311
Test: angle_perftests
Change-Id: Ic8697abaca7dbdb94dabf34b872f69faf17b0b4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250861
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
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6cb8345f
|
2020-06-17T23:22:57
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|
Vulkan: Non-zero memory initialization for all images
This was only implemented for single-level, single-layer, single-sample
color images. This change implements clear for all images.
Additionally, the move to VMA broke the initialization of the staging
buffer, so even for the supported case, the image was being initialized
with uninitialized data.
Bug: angleproject:4092
Bug: angleproject:4551
Change-Id: Ic2eee3f8454a93f1bcf3ca725afabcdc693047e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249376
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c70b8f84
|
2020-06-17T17:06:27
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GL: Workaround NVIDIA issue in glLinkProgram
When TSAN is enabled, it catches some bad memory access in the NVIDIA
driver on Linux during glLinkProgram with multithreaded linking.
To workaround this, assume we don't have native support for
KHR_parallel_shader_compile
Bug: chromium:1094869
Change-Id: I92f042b39028df108de2c5378311cc0c7b683e08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250938
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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e7ae237e
|
2020-06-12T23:52:09
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Vulkan: ANGLE_copy_texture_3d support
Bug: angleproject:4748
Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan
Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap*
Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5dba723d
|
2020-06-16T09:29:16
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Add newline-eof to warnings
Bug: angleproject:4757
Change-Id: I8ff6cb1277bf31ed8d6af667aa59ab8029633fe0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247488
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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13816d2d
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2020-06-16T14:27:04
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Move vulkan_headers/entry_points to common/vulkan
This will allow us to move common headers, such as extension headers, to
common/vulkan.
Bug: b/159027603
Bug: b/154620295
Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9e83c151
|
2020-06-04T19:53:36
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Active the delegate worker pool for chromium (3/3)
This CL is activating the delegate WorkerPool in Chromium.
Must land after:
https://chromium-review.googlesource.com/c/angle/angle/+/2231708
Related CLs:
1) https://chromium-review.googlesource.com/c/angle/angle/+/2231708
2) https://chromium-review.googlesource.com/c/chromium/src/+/2231864
3) [this CL]
Bug: chromium:1091259
Change-Id: I62c7175fec2846fee014702d8561eeaf48ca93de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231710
Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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de4611c9
|
2020-06-04T13:44:17
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Vulkan: Update eglDupNativeFenceFDANDROID() implementation.
When exporting vkfence FD with vkGetFenceFdKHR() in SYNC_FD
semantic, vkfence could be reset. Dup and store the SYNC_FD created
vkfence's FD in SyncHelperNativeFence by exporting FD during
initializeWithFd() meanwhile make the eglDupNativeFenceFDANDROID()
only dup the mNativeFenceFd in SyncHelperNativeFence.
Test: angle_end2end_tests
--gtest_filter=EGLSyncTest.AndroidNativeFence_*
Bug: angleproject:2517
Change-Id: I354185d26d0fda72baeb61702c879ed5665db6ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230062
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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340da145
|
2020-06-16T10:58:47
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Vulkan: Disable 1xMSAA on integer formats too
This was pending swiftshader support for 4xMSAA support for integer
formats, which is long done.
Bug: angleproject:4197
Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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68fcfea3
|
2020-05-29T12:34:08
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Vulkan: support format aliasing in texture images
glBindImageTexture specifies the format which should be used to
interpret the texture data and this format is independent from the
texture's own internal format. This change allows the VkImage's format
to be mutable to handle glBindImageTexture calls with different
formats.
Bug: angleproject:3885
Test: dEQP-GLES31.functional.image_load_store.*.format_reinterpret.*
Change-Id: Ia1ad762b4ccae0f510c8b4918781234fcf51c5f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222610
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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33c28e35
|
2020-06-12T08:17:47
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Optimize thread specific storage and retrieval with native ASM
Android reserves specific TLS slots to store thread specific
values. Given that the Context object gets queried on every
call we leverage Android's ASM code to improve the speed of
this operation.
TLS_SLOT_OPENGL is an unused slot in Android and using that
in combination with the ASM code,rather than using the
pthread API, allows angle to store and retrieve thread specific
context object much more efficiently.
Bug: angleproject:4717
Change-Id: I27a117fe82e62407e01c8c372918b866aaea9ee5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231883
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c8040e54
|
2020-06-04T19:45:26
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|
Fix includes to fuchsia headers
Includes to non-third_party headers should use "" style instead of <> style includes.This also forces us to be correct about supplying fuchsia dependencies.
Bug: angleproject:4676
Change-Id: Id7f542db429d562474891937763610dd667a3fdc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231980
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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289365fa
|
2020-06-12T17:09:13
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Remove ProgramExecutable::mProgram[Pipeline]State
Remove the ProgramExecutable::mProgram[Pipeline]State pointers.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: I1717e291ff9beec226bd2888e990b27d8078797c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243764
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f4e6ae91
|
2020-06-15T15:56:43
|
|
Fixes missing newlines in headers
Bug: angleproject:4757
Change-Id: Ic5d9bb62834cbd66463086c298ebcaeb3eb44ad0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247486
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b900f4e2
|
2020-06-12T16:01:58
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Vulkan: Use GPU path for copy to sRGB textures
To avoid creating aliasing views for sRGB textures, the ImageCopy
texture will do/undo sRGB transformation such that the final result is
as-if both source and destination views were linear.
Possible future optimizations:
- If either of source or destination has already been created with the
MUTABLE flag, i.e. has a linear view already available, that can be
used.
- If destination is sRGB but not renderable while its corresponding
linear format is, and if the image is already created with the MUTABLE
flag, using the linear view would allow the copy to go through the GPU
instead of the CPU.
Bug: b/157934810
Bug: angleproject:4092
Change-Id: I43aaf882c90e1c60d0d9eb04636c203fc04090a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241622
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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ce29916b
|
2020-06-12T14:40:22
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Remove mProgramState from ProgramExecutable::isCompute()
ProgramExecutable::isCompute() is being updated to no longer use
mProgramState or mProgramPipelineState, as part of the effort to remove
those members from ProgramExecutable. Functionally, things are the same
for PPOs, but Programs are being updated to use the boolean
ProgramExecutable::mIsCompute rather than checking the linked shader
stages to determine draw vs compute.
Slightly unrelated, but this CL also removes the unused function
ProgramPipeline::hasImages() which was missed in one of the earlier CLs
in this relation chain.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: Ief28021310d6d0b1be5b7608a59deb87b0cf591d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243326
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a28efb2f
|
2020-06-12T13:14:48
|
|
Remove mProgramState from ProgramExecutable::updateActiveImages()
Use of the member variable mProgramState is being removed to reduce the
circular coupling of ProgramExecutable and ProgramState.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: I31d7e607fb06a374a0b0e1d35eb2a092614badf5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243323
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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bc8199fa
|
2020-06-15T10:00:01
|
|
Vulkan: Ensure tiling mode compatibility while deciding copy path
When decided whether to use transfer or the draw path to perform
an image to image copy make sure to account for compatibility in
tiling modes.
Bug: angleproject:4743
Change-Id: I757aab0ac8628f08092dc2dfc39f06d112db5089
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246527
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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959037e0
|
2020-05-25T15:40:38
|
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Vulkan: Preserve RPs on XFB changes when possible.
Instead of unconditonally ending the RenderPass we keep a set of
active XFB buffers in the ContextVk. This lets us re-use RPs when
we don't write to the same buffer repeatedly.
Reduces the RenderPass count in our Manhattan capture from 29->23.
Bug: angleproject:4622
Change-Id: I28c2d4d3db1490e5d07be3c48d21fd2cc6ff85d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196957
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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7005248b
|
2020-06-11T16:00:23
|
|
Vulkan: Fix glCopyTextureCHROMIUM if source is swizzled
A no-swizzle view is added for this use-case.
Bug: angleproject:4004
Change-Id: Id654af9a4f520357c91bf2b06501c9e1ea169f11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241623
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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1a455f4e
|
2020-06-12T15:49:46
|
|
Vulkan: Set external image's usage flags based on AHB usage flags
For vkImages that are backed by external memory we need to derive
the VkImageUsageFlags based on the usage flags of the AHB.
Bug: angleproject:4739
Change-Id: I92bee943c66f7eadd9b63bb9bf1b59ffe5bc5a37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243765
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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e6124500
|
2020-06-02T12:02:55
|
|
Fix baseVertex and baseInstance with streaming attributes
baseInstance: Fixed by adding the intial offset to each copy for
streaming attributes
baseVertex: make sure mShaderConstants.onFirstVertexChange takes
in correct firstVertex value for dynamic attribs (where firstVertex
passed to StateManager11::updateState already include baseVertex)
Bug: chromium:1078330, angleproject:3402
Change-Id: I289c4e3733fdf6f78af8c3adee84112c05a5abce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227022
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
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ec010006
|
2020-06-15T16:36:05
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|
Revert "Remove redundant BlendStateArray tracking"
This reverts commit c746ac65e9d64aa74065ee30d7e7e810088c429c.
Reason for revert: Possible performance regression
BUG=chromium:1085996
Original change's description:
> Remove redundant BlendStateArray tracking
>
> Keep legacy BlendState for now.
>
> Bug: angleproject:4394
> Change-Id: Icba2b2f3a071d0f838a5480ff94869d35b776d94
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2169093
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
TBR=geofflang@chromium.org,kbr@chromium.org,jonahr@google.com,jmadill@chromium.org,lexa.knyazev@gmail.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:4394
Change-Id: Id05b382e951a7256805cffe696325b6b6d940e96
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246719
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
59656899
|
2020-06-15T12:48:23
|
|
Don't expose pixmap support from DisplayEGL.
BUG=angleproject:4560
BUG=chromium:1094634
Change-Id: Iebab16207eb21175b6d2f1236502bb8a26c43d90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246322
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
46594c96
|
2020-06-11T15:20:10
|
|
Fill in missing GL methods for TextureTest
Bug: angleproject:4732
Change-Id: Ic475e29b6ca641029243712115d6a578a48c85f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241624
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
09be185d
|
2020-06-05T13:30:18
|
|
Fill in missing GL methods and fix crashes for MultiviewDrawTest
Implements the capture of the following methods
1.glDrawArraysIndirect
2.glDrawElementsIndirect
3.glGetQueryObjectuivEXT
Fix glVertexAttribPointer replay compilation error
Bug: angleproject:4692
Bug: angleproject:4693
Change-Id: Id8b10354bad6b90beeb93837dcdb602ba8292659
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233398
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
af727792
|
2020-06-10T21:55:43
|
|
Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros.
Add the ability to release and reacquire the high-power GPU, and to
respond to changes in the active GPU. In Chromium, the GPU process can
not access the WindowServer. An external process must inform ANGLE
that the active GPU has changed, and that ANGLE should switch its
internal context to the new GPU.
Incorporates a couple of functions from WebKit, used with permission,
to effect this GPU switch.
A follow-on change in Chromium which uses these new APIs will make the
existing dual-GPU tests pass with ANGLE and the passthrough command
decoder.
Carry forward Chromium's workaround of disabling GPU switching on
older MacBook Pros to ensure stability.
Document the process of adding new EGL extensions to ANGLE.
Bug: chromium:1091824
Change-Id: I499739156e851b493555d4d6e4aef87d8b97fa31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240638
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c5014259
|
2020-06-11T23:30:47
|
|
Move ProgramState::mImageBindings to ProgramExecutable
The member ProgramState::mImageBindings is being moved to
ProgramExecutable to allow ProgramExecutable::getImageBindings() to
answer the query without relying on the Program[Pipeline]State.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: Ia4934c8e57b5ba49b0a399dcad7c1b324c43385d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241750
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
4e6f6545
|
2020-04-16T16:31:24
|
|
GLX: Support X11 pixmaps
Add support for creating EGL pixmaps from X11 pixmaps using GLX.
Pixmaps are needed for various external APIs such as VAAPI.
Add support for EGL_NOK_texture_from_pixmap to allow binding
pixmaps to textures.
BUG=angleproject:4560
Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0eae0d6c
|
2020-06-11T08:53:39
|
|
Vulkan: Set external image's tiling mode based on AHB usage flags
For external images which can be accessed by CPU,
the tiling mode should be linear. So, query the usage
of the Android Hardware Buffer and derive the tiling
mode based on AHB usage flags.
Bug: angleproject:4735
Change-Id: I1b91c6800d414d73091032e40d8e4f1e8f6c101b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241780
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c117e360
|
2020-06-05T15:48:36
|
|
Move ProgramState::mSamplerBindings to ProgramExecutable
The member ProgramState::mSamplerBindings is being moved to
ProgramExecutable to allow ProgramExecutable::getSamplerBindings() to
answer the query without relying on the Program[Pipeline]State.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: I0daa997424d6e2aa5172e0731da221db72063435
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233363
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
b55f0f78
|
2020-06-02T18:01:24
|
|
Compress Program binaries saved in blob cache
The Android blob cache has a limit of 2MB, so ANGLE should compress the
Program binaries that are saved into it to maximize its effectiveness.
ANGLE will gzip the program binaries before being stored in the blob
cache and then uncompress them when retrieved. Using gzip, the binaries
are compressed to ~25% of their size when running the T-Rex benchmark.
Some examples (in bytes):
Uncompressed: 20193, Compressed: 4455
Uncompressed: 8767, Compressed: 2369
Uncompressed: 11144, Compressed: 2927
This doesn't appear to affect the T-Rex benchmark since all of the
programs are loaded/decompressed as part of the benchmark
initialization, and the programs are small enough to all fit in the
blob cache without compression.
Bug: b/155184635
Test: T-Rex, CQ
Change-Id: Ie6a101c32ab5fd49baae1cb7aecdd26a934e15af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227529
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
ff2ebce4
|
2020-06-10T22:46:17
|
|
Vulkan: allow texture copies from one mip to another
As a first implementation, this makes the copy go through the staging
buffer. Once anglebug.com/4719 is implemented, this can be optimized to
perform the copy directly.
Bug: angleproject:2914
Bug: angleproject:4274
Change-Id: I2c9863381f54c3467ca939d049336960c21f60b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240671
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ac44f8c5
|
2020-06-05T23:30:53
|
|
Vulkan: Apply SPIR-V optimization to internal shaders
Shaves about 40KB from binary size.
Bug: angleproject:2022
Bug: angleproject:3432
Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
000a79f1
|
2020-06-04T23:06:58
|
|
Vulkan: Better handling of texture level redefinition
If a texture level is being redefined, there are two scenarios to
consider:
1. The level is outside the base/max level, for which the image was
allocated.
2. The level is within the base/max level, but it's being redefined to a
different size or format.
In the former case, we simply don't need to release the image.
The latter case itself has two possibilities:
2.1. There is only one level in the image.
2.2. There are multiple levels in the image.
In case 2.1, the whole image is being redefined (as it has only a single
level), so the image can (and should) be released. Prior to this
change, this behavior was adopted for all cases. This change retains
this behavior for this case only.
In case 2.2, the texture is becoming incomplete. However, the image
shouldn't yet be released because another one of its mips may be bound
to a framebuffer. In such cases as glCopyTexImage2D(), that framebuffer
may in fact be the source of the copy operation (which would be
destroyed if the image is released). If the base/max level of the
texture doesn't change, redefining the level and making the texture
incomplete doesn't make the framebuffer incomplete; this is achieved at
the same time by not releasing the image.
This change ensures that updates to the redefined level are staged in
cases 1 and 2.2.
Bug: angleproject:4274
Change-Id: I3fac3203c2fbbc16e8e4a35b1334b767120b2dcf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230853
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c39d25ae
|
2020-06-01T12:42:33
|
|
Update State to check mExecutable
A user may be using Program Pipelines, rather than monolithic Programs,
so State should check if mExecutable is valid, rather than mProgram,
since that indicates the presence of either a PPO or a Program.
Exercising these paths requires additional tests:
SimpleStateChangeTestComputeES31PPO::DeleteImageTextureInUse()
Texture2DTestES31PPO::TexStorage()
Texture2DTestES31PPO::SingleTextureMultipleSamplers()
These new tests exposed bugs in the PPO implementation where updates to
the active Program's ProgramExecutable were not being propagated to the
Executables of the PPO's containing that Program. In these particular
cases, updates to the active samplers/images/textures were not being
copied to the PPO's Executable.
Bug: angleproject:3570
Test: end2end tests listed above
Change-Id: I297cac2d0367f180dd7fa01a1ee7ba53996867c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225417
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
707868ae
|
2020-06-04T19:46:08
|
|
Implement a WorkerPool delegate to execute background task (1/3)
This CL is adding a WorkerPool delegate to allow an embedder
to post task on a custom thread pool. The target for this code
is Chromium.
The plan is to post tasks into the Chromium ThreadPool.
Related CLs:
1) [this]
2) https://chromium-review.googlesource.com/c/chromium/src/+/2231864
3) https://chromium-review.googlesource.com/c/angle/angle/+/2231710
Bug: chromium:1091259
Change-Id: Ib990b06d4672b6f859d04b97ac4311a7a80ef7a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231708
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d87927c1
|
2020-06-10T17:40:28
|
|
Vulkan: Initialize stencil ops with DontCare for color attachments
Even though they shouldn't matter for color attachment, but Qualcomm's
performance validation layer is producing tons of this warning message.
This basically always set to DontCare even for color attachment.
Bug: b/158708100
Change-Id: Iaba39e099c9cc4716548f337ded74fa5f29bb654
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240498
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
da980b40
|
2020-06-10T23:19:40
|
|
Vulkan: Reduce ConvertVertex.comp variations
Handling RGB10A2 and A2BGR10 formats are made through dynamic flags.
One or two `if` checks (based on format) is not worth doubling the
number of shaders.
Shaves about 50KB from binary size.
Bug: angleproject:2022
Bug: chromium:1084580
Change-Id: Ia603a935b66d002dbacdee9342950ceed4042f86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240672
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b50541b2
|
2020-01-14T09:07:03
|
|
Vulkan:Adding key perf trace markers
Adding trace markers in performance-critical functions.
Primary areas of interest are command buffer processing
and cleanup and memory mapping.
Bug: b/156403378
Change-Id: Icba53024771711d79f7eee7085bf4dae0e033e63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002689
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
d8074714
|
2020-06-08T13:41:40
|
|
Vulkan: add autogen dependency to shader variations files
Bug: angleproject:3432
Change-Id: If16e5264d539c6a3944a60f4d28f4e6aa5420fe3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235353
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
db3ef872
|
2020-05-28T20:04:06
|
|
Move ProgramState::mDefaultUniformRange to ProgramExecutable
The member ProgramState::mDefaultUniformRange is being moved to
ProgramExecutable to allow ProgramExecutable::hasDefaultUniforms() to
answer the query without relying on the Program[Pipeline]State.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: Ic0d78b7193a28962b7ab6480964f8920a23bb7be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220776
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
a6c8e1c0
|
2020-06-04T17:01:22
|
|
Capture/Replay: Fix default uniform matrix capture
We were only reading back a single location, rather than multiple
locations required for arrayed types.
Test: Angry Birds 2 MEC
Bug: b/157672184
Change-Id: I8029dc5ece3b9dbff7c3c84c188996e622362767
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231804
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3d2de99e
|
2020-06-09T01:14:42
|
|
Vulkan: Fix RTs attached to textures with non-0 mip
Cleared confusion between GL level indices and VK level indices by
adding the corresponding suffix to variables and function arguments. A
handful of places that sent one index and expected the other are fixed.
The conversion between the two is given by:
levelIndexGL = levelIndexVk + baseLevel;
Bug: angleproject:4695
Change-Id: I84ecbaf867d00a40fb39b6db7ad79658016f4d9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235362
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d80d9044
|
2020-06-08T14:56:14
|
|
Reland "Add trace event to angle Program compilation API"
This reverts commit be04c04729df41e359ebce625690af4368f12142.
Reason for revert: The appropriate fix for ASAN is landed here:
https://chromium-review.googlesource.com/
c/angle/angle/+/2233410
Original change's description:
> Revert "Add trace event to angle Program compilation API"
>
> This reverts commit 7685a79eb4a38c212b67d4a830958d69b409bc4c.
>
> Reason for revert: Causing TSAN failures, see issue.
>
> Bug: chromium:1091723
>
> Original change's description:
> > Add trace event to angle Program compilation API
> >
> > Bug: chromium:1064662
> > Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0
> > Reviewed-on: https://chromium-review.googlesource.com/
c/angle/angle/+/2230789
> > Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
>
> TBR=etienneb@chromium.org,jmadill@chromium.org
>
> Change-Id: I92148677ac53c1ff7a9bc880e0a0834a03fc92ea
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:1064662
> Reviewed-on: https://chromium-review.googlesource.com/
c/angle/angle/+/2231870
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=etienneb@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:1091723, chromium:1064662
Change-Id: I6e2ccfcb29fcddc5e0bffee43d3a737c8a6a75ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235915
Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
Reviewed-by: Etienne Bergeron <etienneb@chromium.org>
|
|
22c95964
|
2020-06-04T17:00:52
|
|
Capture/Replay: Support buffer map/unmap state during MEC
Angry Birds 2 is the first app we've targeted that maps buffers
across frame boundaries. This exposed some gaps and assumptions
we had in the code, and required additional support for MEC.
To support this, we track each buffer's starting map/unmap state
and how it changes throughout the trace. Then during Reset, we emit
calls to return them to the correct state:
void ResetContext3Replay()
{
...
glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[546]);
glUnmapBuffer(GL_ARRAY_BUFFER);
glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[550]);
gMappedBufferData[gBufferMap[550]] =
glMapBufferRange(GL_ARRAY_BUFFER, 0, 8192, GL_MAP_WRITE_BIT);
...
}
Test: MEC of Angry Birds 2
Bug: angleproject:4599
Bug: b/157672184
Change-Id: I5c73ca4d4eba7f1ecea01467ae887bae7f2d27fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231803
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8a7b3d61
|
2020-06-08T23:23:56
|
|
Update glslang_validator binary for Linux.
This binary was updated using update_glslang_binary.py.
Please see instructions in tools/glslang/README.md.
Bug: None
Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5d7014e4
|
2020-06-05T15:38:47
|
|
Unmap buffers targeted by glBufferData
When glBufferData is called on a mapped buffer, per the OpenGL ES 3.0
spec it is implicitly unmapped. Later calls to glMapBufferRange should
not throw an error.
This CL unmaps the buffer in BufferData if it is already mapped.
Also adds a new test that verfies the behavior.
Test: angle_end2end_tests --gtest_filter=BufferDataTestES3.BufferDataUnmap/*
Test: Angry Birds 2 MEC
Bug: angleproject:4599
Bug: b/157672184
Change-Id: I1a1e458aa5f50da4dfde9f6847f71cd5b6f6c08a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233365
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
|
|
15328f69
|
2020-06-04T16:59:22
|
|
Capture/Replay: Don't assert when reading combined depth/stencil
We can't actually read them back at the moment, so this needs a proper
fix. In the meantime, the apps we are tracking don't need this value at
the beginning of the trace.
Test: Angry Birds 2 MEC
Bug: angleproject:3662
Bug: angleproject:4688
Bug: b/157672184
Change-Id: I67190092bcce7080edc69714f1ca1194c37d54fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231802
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
66ec30a7
|
2020-06-03T10:45:34
|
|
Fix ExceedMaxVertexAtomicCounters test crash with FrameCapture
The AtomicCounterBufferTest31.ExceedMaxVertexAtomicCounters crash is
because when program linking fails, as it should for this test, the
code tries to get the info log by calling glGetProgramInfoLog. The
FrameCapture capturing this call currently tries to make sure that the
program is linked. However, glGetProgramInfoLog does not require the
program to be linked to execute.
Bug: angleproject:4679
Change-Id: Ibbb87d6437152e9eb225e411100b1729e56e4c4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227857
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
|
|
111a4d97
|
2020-06-05T16:56:45
|
|
Fix copy texture to sRGB in ANGLE/VK
Like the GL backend, use the CPU copy path rather than the draw path
when the target is sRGB.
Fixes the following WebGL tests:
conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html
Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass
with this change.
Bug: b/157934810
Bug: angleproject:4092
Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
|
|
336e8915
|
2020-05-29T16:09:47
|
|
Workaround broken copyTexImage2D on iOS
Use BlitGL to reimplement copyTex[Sub]Image2D on iOS.
Bug: angleproject:4674
Change-Id: Ie3018d6d33da57797162922410f76557124df4b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222718
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
4038679a
|
2020-06-05T16:15:01
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|
Vulkan: Don't invalidate index buffers on vertex change.
The vertex state should not affect index state changes. Split off
from a larger CL.
Bug: angleproject:4622
Change-Id: Ie7c3148a16b5da89b79d95e1de130a1ff0e6c634
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233404
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d80adf4e
|
2020-06-03T11:50:04
|
|
Vulkan: Remove non-triggering validation error suppression
Bug: angleproject:4510
Change-Id: I04f989943ec2abe17cfe90f32a276e20c5a42cea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227811
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
6b946a7b
|
2020-06-05T16:04:34
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|
Vulkan: Zero-init ContextVk dirty bit handlers.
This allows for a better debugging experience and can solve some
potential invalid ASSERTs due to some dirty bit handlers not being
initialized.
Bug: angleproject:4622
Change-Id: Ib34e35dea6c6c7de250ae6600576f0324c150ae6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233403
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
60803838
|
2020-05-20T17:24:49
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|
GL: Work around drivers that generate mipmaps in linear color space
Mac drivers generate mipmaps in linear color space. To work around
this, copy the sRGB texture to a linear texture, generate mipmaps
and then copy back.
TEST=conformance2/textures/misc/tex-srgb-mipmap.html
BUG=angleproject:4646
Change-Id: I8675d0ab004bcd2985f685d64cbb84deff5f1c86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211083
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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17b4a877
|
2020-05-26T17:02:48
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|
Vulkan: Pass API version to VMA.
This apparently can save on memory usage in the allocator.
Reported by penghuang@chromium.org.
Bug: angleproject:4685
Change-Id: I6f29280e3fe16f3388c4f8412e0acb09d7f16e58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216714
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a91dcb62
|
2020-06-05T09:46:56
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|
Fix FramebufferVk::getScissoredRenderArea() for pre-rotation
This fixes cases where pre-rotation wasn't occuring for small scissors
used with glClear(). There are around 1000 tests that do this.
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fragment_ops_depth_stencil_*
Bug: angleproject:4431
Bug: b/157933235
Bug: b/157933198
Change-Id: I469d51975e3bc3a7bfc9521a3817c919e809f7dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228211
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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77851053
|
2020-05-26T18:14:56
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Reduce dependency on ProgramExecutable::mProgram[Pipeline]State
Remove the dependency on mProgramState/mProgramPipelineState for the
following functions in ProgramExecutable:
hasUniformBuffers()
hasStorageBuffers()
hasAtomicCounterBuffers()
hasTransformFeedbackOutput()
getTransformFeedbackBufferCount()
The data structures those function were querying were recently moved
into the ProgramExecutable, so the call stack was:
ProgramExecutable -> ProgramState -> ProgramExecutable
This change updates the functions to return the results immediately.
Remaining functions to be cleaned up in later CLs:
hasDefaultUniforms()
hasTextures()
hasImages()
Bug: angleproject:4520
Test: Build/CQ
Change-Id: Ieaa041ff128e389f322745d55f688d4b07a5a23d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216764
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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550bc069
|
2020-06-03T18:24:17
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|
Fill in missing GL methods for MemorySizeTest
Implements captures of glGetRenderbufferParameteriv,
glGetBufferParameteriv, and glgetAttachedShader. Fix FrameCapture and
CaptureReplay sample so that it has single-frame capture and replay
capabilities.
Bug: angleproject:4681
Bug: angleproject:4682
Change-Id: I12c25a3857a88f2f40b3c3e8624da1379a950339
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229069
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
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be04c047
|
2020-06-05T15:15:26
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Revert "Add trace event to angle Program compilation API"
This reverts commit 7685a79eb4a38c212b67d4a830958d69b409bc4c.
Reason for revert: Causing TSAN failures, see issue.
Bug: chromium:1091723
Original change's description:
> Add trace event to angle Program compilation API
>
> Bug: chromium:1064662
> Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789
> Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=etienneb@chromium.org,jmadill@chromium.org
Change-Id: I92148677ac53c1ff7a9bc880e0a0834a03fc92ea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1064662
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231870
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ae9d1227
|
2020-06-04T16:41:40
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Fix UtilsVk::clearFramebuffer() for pre-rotation
This fixes cases where pre-rotation wasn't occuring when glClear() was
implemented by a small shader. A specialized viewport was generated
(thus, not with ContextVk::updateViewport()) for the entire
framebuffer. However, the framebuffer width and height were not
swapped for 90/270-degree rotation cases, and so the wrong viewport.y
value was calculated.
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear*
Bug: b/157933235
Bug: b/157933198
Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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da958a59
|
2020-06-04T13:56:47
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Vulkan: Fix clear of non-zero-base-level images
The staged resource updates adjusted their level to take base level into
account, but clear updates used a cached unadjusted value.
Bug: angleproject:3148
Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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7685a79e
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2020-06-04T14:16:05
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Add trace event to angle Program compilation API
Bug: chromium:1064662
Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789
Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0df92012
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2020-06-03T17:08:43
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Rename Platform.h to PlatformMethods.h.
"platform.h" is too common a name and causes headers to be
included incorrectly. Disambiguate the header using a more
specific name.
Solves a problem that came up with the GLES 1 tests and the
standalone test harness.
Bug: angleproject:3162
Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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3afad5b7
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2020-05-26T16:45:44
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Vulkan: Cleanup unused variable in submitFrame()
Bug: angleproject:2046
Change-Id: I9cc7c2cbb0bf9535885cc909a046d36691b8fcc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230385
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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8ba5cf99
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2020-05-28T13:57:07
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Add EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE
This CL adds a new attribute that helps to identify
lower platform angle should use. We identified
several different use cases that ANGLE must
comply with when choose a display implementation.
Please refer to the
Support Matrix for EGL_ANGLE_platform_angle table
Bug: chromium:1084458
Change-Id: I6ea3d5081012ddf450f1c641343d1ba1a673483b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210151
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Michael Spang <spang@chromium.org>
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98865915
|
2020-06-02T14:56:24
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No-op incomplete framebuffer invalidation.
It's always legal in GL to no-op framebuffer invalidation. When the
FBO is incomplete we can't pull RTs safely so no-oping incomplete
invalidate calls saves us from fuzzer bugs and crashes.
Bug: angleproject:3971
Change-Id: Ide550a22e6c17a28e5042165831dd684567d81fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227038
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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3ecaa283
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2020-05-22T13:52:41
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Fix validation of PVRTC compressed texture sizes.
The PVRTC format, as pointed out by Le Hoang Quyen and Geoff Lang,
uses 4x4 or 8x4 blocks, but due to sampling from adjacent blocks,
requires a minimum size of 2x2 blocks per the OpenGL extension:
https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
. Thanks to Quyen and Geoff for pointing out the intricacies.
Add a helper function to formatutils.cpp which returns the minimum
number of blocks (width and height) for a given compressed texture
format, and incorporate this into the compressed texture size
computation.
This patch makes WebKit on ANGLE pass WebGL's PVRTC compressed texture
test on iOS hardware.
Bug: angleproject:4652
No-Presubmit: True
Change-Id: I1046a091321b7948d712d16686ee0cb8795b8c99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213676
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f2d4abb2
|
2020-05-25T16:10:07
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Vulkan: Correct the viewport before intersecting it with the scissor.
Eliminate the potential for integer overflow when clippling a large
viewport rectangle by first limiting it to the Vulkan viewport size
limits.
BUG=chromium:1078378
Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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b131d25f
|
2020-06-03T10:53:39
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Vulkan: Remove validation error suppressions for VVL bug
These warnings were generated due to a validation layer bug, which is
presumably fixed now.
Bug: angleproject:4572
Bug: angleproject:4577
Bug: angleproject:4578
Bug: angleproject:4579
Bug: angleproject:4580
Bug: angleproject:4583
Change-Id: I8799c4e33bc38f83e0fdd364cf6e7eb607c39890
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227810
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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8f3aa154
|
2020-06-03T10:29:21
|
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Vulkan: Remove validation error suppression for fixed issue
Bug: angleproject:3450
Change-Id: Ie88aedae6e4573b2c31e389f7d0ff5c8d1059647
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227856
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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6c158164
|
2020-05-28T15:19:51
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Vulkan: Fix XFB invalid accesses in buffer OOM.
This uses the "null" buffer in the Renderer to bind an empty
buffer handle so ANGLE can maintain a consistent state.
Bug: chromium:1086532
Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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3c4d7ab0
|
2020-06-01T17:14:28
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|
Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK
When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5,
ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy
method. This path was ignoring the source offset in the source area
computation.
Fixes the following WebGL tests:
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html
Bug: b/157744725
Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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2611f98b
|
2020-06-02T09:52:27
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Vulkan: Add IMAGE_USE_STORAGE bit only if necessary.
The VK_IMAGE_USAGE_STORAGE_BIT has negative performance impact. Right
now we needed for overlay widgets. This CL will only add the bit if we
actually have widget enabled.
Bug: b/157774833
Change-Id: I3027df886c9b34ccfd667152fa4fb090dfadb45b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225810
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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1df70f03
|
2020-06-01T16:32:41
|
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Vulkan: Swap RenderArea coords for pre-rotation
Fixes Vulkan validation-layer errors. Found by dEQP tests that
use small viewports and/or scissors (see Buganizer bugs for
details).
Bug: angleproject:4431
Bug: b/157933235
Bug: b/157933198
Change-Id: I83966906d70c30a4b50209cf1a33649bf69e3dd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225607
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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ab372311
|
2020-05-14T23:27:06
|
|
Metal: refactor RenderUtils to split into multiple util classes.
This is useful for later modifications where blit/clear could be further
categorized based on texture format type (float/integer).
Bug: angleproject:2634
Change-Id: I877abd21761af9e91657686a60e189a43a33e3f4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193195
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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5891b091
|
2020-06-01T11:24:37
|
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Vulkan: acquire swapchain image should use COLOR_ATTACHMENT_OUTPUT_BIT
The mAcquireImageSemaphore is for achieving the maximum overlap between
display engine and rendering engine. We should only need to block when
we write to the swapchain image. Work that doesn't touch the visible
buffer can proceed.
Bug: b/157916459
Change-Id: Ic9a9a1f2a7648ef7f50f99578a0f0d674ae5e66c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223826
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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93577b20
|
2020-05-28T15:16:46
|
|
Vulkan: Move "null" buffer to RendererVk.
This will allow the TransformFeedback and other classes to share
the same buffer. Also should save a bit of memory.
Bug: chromium:1086532
Change-Id: I198170b4e09165a4770b68af6df9aa7b690e8d66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219138
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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5e13757b
|
2020-05-11T00:50:00
|
|
Metal: Fix array of structs containing array of samplers bug.
Previously ProgramMtl could try to bind fixed slots to samplers based on
layout (set=..., binding=...). However, GLSL layout model is different
from Metal slots assignment. For example, The following is valid layout
in GLSL:
- array samplers A[2] is bound to index 0.
- array samplers B[2] is bound to index 1.
It is invalid to do so in Metal, since A occupies 2 slots, thus samplers
B[2] must be bound to slots starting from 2.
New binding method: let spirv-cross auto assigns the texture slots and
retrieve them after compilation.
Incomplete textures moved to ContextMtl using IncompleteTextureSet.
New test added: GLSLTest.ArrayOfStructContainingArrayOfSamplers.
Bug: angleproject:2634
Change-Id: Ib0edaaf8b20512e1272c37c1d4b16a88a5b35e75
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193193
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
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4b2a9cbc
|
2020-05-21T08:57:02
|
|
move duplicated SwapControlData to rendergl_utils.
Both DisplayOzone and DisplayGLX have SwapControlData declared and
defined. In the future, when both of them will be compiled
(DisplayGLX will be required for Ozone/X11), they will result
in a compilation error stating about multiple definitions of the
struct.
Thus, move that rendergl_utils.
Bug: chromium:1084458
Change-Id: Ib174d0e8de1ac4773c841fe286175358acb15d79
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210702
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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9515707b
|
2020-05-29T11:23:44
|
|
Move ShaderVariable utility function from utilities.cpp ShaderVars.cpp.
Fixes an implied dependency cycle between translator and angle_common. This will also allow us to be more strict about declaring dependencies on GLSLANG headers.
Tested by building and running angle_unit_tests on Linux.
Bug: angleproject:4672
Change-Id: I331230d2cf179ccea140ee7a0d5a3c8768c58cb1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222682
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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860af7a2
|
2020-05-29T15:34:27
|
|
Capture/Replay: Use aligned offsets for binary data
Traces that populate data by reading from unaligned memory addresses can
crash. This CL ensures each offset is 16-byte aligned.
TBR: jmadill@chromium.org,nguyenmh@google.com
Test: angle_perftests --gtest_filter="*Trace*"
Bug: b/150458446
Change-Id: I721999426772fa2f94fe39600d330a15eacc2794
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222847
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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b947498b
|
2020-05-28T13:06:13
|
|
Vulkan: Clean up VMA wrapper classes.
Make these more consistent with the rest of the wrapper classes.
Also handle some VkResult errors that were being ignored.
Will pave the way for better handling of buffer allocation error
conditions.
Bug: chromium:1086532
Change-Id: Idc5b3f0e2945b1f44f152d33e8cc572f83a6b658
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219136
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
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558882a1
|
2020-05-28T15:26:37
|
|
Vulkan: Pass vk::Context to BufferHelper::init.
This is necessary so we can initialize a "null" BufferHelper in
RendererVk which does not have access to the ContextVk. This in
turn will allow us to use a single global "null" Buffer instead
of instantiating them all over ANGLE.
Also removes a TODO that was sticking in the code.
Bug: angleproject:2162
Bug: chromium:1086532
Change-Id: Ica48d5b886e885ebfe0f8e3abfbe8169a8eaa5b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219139
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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c0c938af
|
2020-05-11T00:50:00
|
|
Metal: draw 1 triangle instead of 2 for fullscreen shaders.
Reference article in favour of one big triangle instead of 2:
https://michaldrobot.com/2014/04/01/gcn-execution-patterns-in-full-screen-passes/
According to this article, the performance could be increased by ~10% for fullscreen shaders.
Bug: angleproject:2634
Change-Id: Ia5b04c40f0587e3cb8680c0f30f7b68d9d7a3efe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193192
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8470b533
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2020-05-28T15:14:38
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Set gl::Buffer to zero size when allocations fail.
It's undefined what happens if we run into OOM errors when allocating
new resources. To guard against fuzzer issues we can set the buffer
size internally to zero when an allocation fails. This should prevent
GL APIs from reading from the buffer when the contents are internally
inconsistent.
Bug: chromium:1086532
Change-Id: I9ac4becf977bf0521208b2220caba788c21c93f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219137
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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3c00eee2
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2020-05-11T00:50:00
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Metal: Use bit fields for state descriptor caching.
This reduces size of state descriptors and increase hashing performance.
Bug: angleproject:2634
Change-Id: Ida1a17a4fb30a053dafc82a3f7501b448e16e818
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192570
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3e1e1087
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2020-05-11T00:50:00
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Metal: Use 2d array for caching index conversion's pipeline state.
For index conversion utils, use 2d array for caching compute pipeline
state based on DrawElementsType & source offset is aligned or not,
instead of using std::map as previously.
Also moved default shader's initialization to DisplayMtl.
New test added: IndexBufferOffsetTest.DrawAtDifferentOffsetAlignments
Bug: angleproject:2634
Change-Id: I1bd77aca88e03229ef8053e32add66733e33b06e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192569
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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9905f7f5
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2020-05-29T11:25:33
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Fix CopyTextureTestES3.ES3FloatFormats for VK
When enabled, this would crash in debug because mFormat would be nullptr
on the target VkTexture, and the ASSERT would access mFormat via
getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat
is valid. I'm not sure this was the original reason this test was
disabled, but they pass now on SwiftShader.
Bug: angleproject:4092
Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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56a4cc12
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2020-05-21T13:17:21
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Rename DisplayOzone to DisplayGbm.
DisplayOzone doesn't really have anything related to Ozone.
Instead, it's the gbm platform that is used there. Thus,
rename it to DisplayGbm.
Bug: chromium:1084458
Change-Id: I4d974f6afbf0daa28fc3e83943b35814dca203fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211763
Reviewed-by: Michael Spang <spang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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6185d42e
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2020-05-28T15:12:09
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Capture/Replay: Update MEC for Subway Surfer
Implement some missing entry points, including sync objects.
Bug: b/150458446
Bug: angleproject:3662
Change-Id: I0e9e7926e1a13bd9b0e83900ea19d2fbef9a284f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220312
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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