src/libANGLE


Log

Author Commit Date CI Message
angle-autoroll 7db2dcec 2020-06-19T07:01:08 Roll Vulkan-ValidationLayers from 04f0b691eb4c to 74ed6cfd05c1 (20 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/04f0b691eb4c..74ed6cfd05c1 2020-06-18 tony@lunarg.com layers: Remove leading comma in lists 2020-06-18 mark@lunarg.com corechecks: Fix DrawIndexedIndirect VUID name 2020-06-18 jeremyk@lunarg.com tests: Add combined image sampler test 2020-06-18 jeremyk@lunarg.com layers: Add combined image sampler check 2020-06-18 jeremyk@lunarg.com layers: Add CMD_TYPE parameter to pipeline binding 2020-06-18 tony@lunarg.com layers: Add is_khr to acceleration_structure_state 2020-06-17 mark@lunarg.com tests: Don't run ManySmallIndexedDrawCall test on shieldTV 2020-06-17 s.fricke@samsung.com tests: Add export handleType VUIDs 2020-06-17 s.fricke@samsung.com layers: Add export handleType VUIDs 2020-06-17 s.fricke@samsung.com layers: Wrap non external AHB logic together 2020-06-17 s.fricke@samsung.com tests: Validate maxSamplerAllocationCount 2020-06-17 s.fricke@samsung.com layers: Validate maxSamplerAllocationCount 2020-06-17 s.fricke@samsung.com layers: Add function calls to error log messages 2020-06-17 mark@lunarg.com tests: Add filters for BP Android test failures 2020-06-17 mark@lunarg.com tests: Compile best practices tests for Android 2020-06-17 mark@lunarg.com tests: Replace setenv with private settings extension 2020-06-17 mark@lunarg.com layers: Add private settings extension and write support 2020-06-17 s.fricke@samsung.com layers: Remove invalid check for AHB format 2020-06-17 szilard.papp@arm.com tests: Adding test for triple buffering 2020-06-17 szilard.papp@arm.com practices: Adding checks for triple buffering If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll Please CC courtneygo@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: None Tbr: courtneygo@google.com Change-Id: I8c35e56e998560c53e8b54bfd26749d334172b30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254490 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis cfbf769d 2020-06-22T10:14:02 Vulkan:Level/Layer hash fix-up Simplify has function for level/layer of imageView and add asserts to make sure that there won't be hash collisions. Bug: angleproject:4651 Change-Id: I8ab86a4f3d7aa668ad2c08e61bd5fd57744fcd12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257265 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Le Hoang Quyen 113c5e29 2020-05-11T22:49:03 Metal: deferred render command encoder creation. MTLRenderCommandEncoder creation will be deferred until a render pass ends. Commands will be stored into a back-end owned buffer during render pass. At the end of the render pass, those commands will be re-encoded into an actual MTLRenderCommandEncoder. Benefits: - Useful for future implementation of occlusion query buffer where it could be allocated right before the end of a render pass to be big enough to store all queries within the render pass. - It's possible to change load option (deferred clear) as long as there is no draw call issued yet. This is not implemented yet. - Possibility of commands' re-ordering. Bug: angleproject:2634 Change-Id: I1348716aa882c0540d9120bf175d8dac13fb58bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193196 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b772a955 2020-06-16T23:32:47 Vulkan: Make texture syncState aware of upcoming generateMipmap By letting TextureVk::syncState know it's being called for generateMipmap, it can make a better decision to initialize the image: - Staged updates to mips that are going to be overwritten are dropped - The image is created with full mipchain to avoid a redefine in the following generateMipmap() call. Bug: angleproject:4551 Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Courtney Goeltzenleuchter 2919dc6e 2020-06-15T18:39:39 Add immutable samplers to descriptor set layout To support YUV conversion we need to track the use of immutable samplers in the descriptor set layout. Bug: b/155487768 Change-Id: Ic7dc6a08551f5125c4a519b5cfada312f95ab914 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225423 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Jonah Ryan-Davis f56ba018 2020-06-19T11:30:59 Fix TSAN build error This typo was hidden behind a THREAD_SANITIZER flag so it was uncaught by the CQ. I verified this fix locally. Bug: chromium:1097082 Change-Id: I4e31d1d1253cbcaf292c9a588bcd54fc298e85b6 TBR=jmadill@chromium.org Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254558 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Tobin Ehlis 34ca1ac7 2020-06-16T12:05:12 Vulkan: Fix FramebufferVk cache Migrate Serial from Image to ImageView. Imageviews are what are utimately used in FramebufferVk, so move the Serials into the ImageViewHelper class. Since that class also knows the level/layer of the imageView, we can revert to using a single Serial per ImageView instead of the AttachmentSerial that included the layer and level. ImageViewHelper caches Serials per layer/level combo. Bug: angleproject:4651 Change-Id: I3741d7d03523eada84295cb712c1cc1e6e3c3867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248203 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3589d9a0 2020-06-16T15:32:18 Add a test for generateMipmap after modify To make sure TextureVk::syncState is called before generateMipmap. Bug: angleproject:4551 Change-Id: Ibce0738b72fc81270e07617f04ffee57f1c8ed20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248209 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop 1c484343 2020-06-17T10:10:16 Capture/Replay: Track the draw surface width/height In order for captures to replay correctly, track the original width and height of the draw surface, as provided by eglMakeCurrent. Bug: b/159238311 Test: angle_perftests Change-Id: Ic8697abaca7dbdb94dabf34b872f69faf17b0b4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250861 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Shahbaz Youssefi 6cb8345f 2020-06-17T23:22:57 Vulkan: Non-zero memory initialization for all images This was only implemented for single-level, single-layer, single-sample color images. This change implements clear for all images. Additionally, the move to VMA broke the initialization of the staging buffer, so even for the supported case, the image was being initialized with uninitialized data. Bug: angleproject:4092 Bug: angleproject:4551 Change-Id: Ic2eee3f8454a93f1bcf3ca725afabcdc693047e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249376 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis c70b8f84 2020-06-17T17:06:27 GL: Workaround NVIDIA issue in glLinkProgram When TSAN is enabled, it catches some bad memory access in the NVIDIA driver on Linux during glLinkProgram with multithreaded linking. To workaround this, assume we don't have native support for KHR_parallel_shader_compile Bug: chromium:1094869 Change-Id: I92f042b39028df108de2c5378311cc0c7b683e08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250938 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi e7ae237e 2020-06-12T23:52:09 Vulkan: ANGLE_copy_texture_3d support Bug: angleproject:4748 Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap* Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stuart Morgan 5dba723d 2020-06-16T09:29:16 Add newline-eof to warnings Bug: angleproject:4757 Change-Id: I8ff6cb1277bf31ed8d6af667aa59ab8029633fe0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247488 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Antonio Maiorano 13816d2d 2020-06-16T14:27:04 Move vulkan_headers/entry_points to common/vulkan This will allow us to move common headers, such as extension headers, to common/vulkan. Bug: b/159027603 Bug: b/154620295 Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205 Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Etienne Bergeron 9e83c151 2020-06-04T19:53:36 Active the delegate worker pool for chromium (3/3) This CL is activating the delegate WorkerPool in Chromium. Must land after: https://chromium-review.googlesource.com/c/angle/angle/+/2231708 Related CLs: 1) https://chromium-review.googlesource.com/c/angle/angle/+/2231708 2) https://chromium-review.googlesource.com/c/chromium/src/+/2231864 3) [this CL] Bug: chromium:1091259 Change-Id: I62c7175fec2846fee014702d8561eeaf48ca93de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231710 Commit-Queue: Etienne Bergeron <etienneb@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Xiaoxuan Liu de4611c9 2020-06-04T13:44:17 Vulkan: Update eglDupNativeFenceFDANDROID() implementation. When exporting vkfence FD with vkGetFenceFdKHR() in SYNC_FD semantic, vkfence could be reset. Dup and store the SYNC_FD created vkfence's FD in SyncHelperNativeFence by exporting FD during initializeWithFd() meanwhile make the eglDupNativeFenceFDANDROID() only dup the mNativeFenceFd in SyncHelperNativeFence. Test: angle_end2end_tests --gtest_filter=EGLSyncTest.AndroidNativeFence_* Bug: angleproject:2517 Change-Id: I354185d26d0fda72baeb61702c879ed5665db6ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230062 Reviewed-by: Jeff Vigil <j.vigil@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 340da145 2020-06-16T10:58:47 Vulkan: Disable 1xMSAA on integer formats too This was pending swiftshader support for 4xMSAA support for integer formats, which is long done. Bug: angleproject:4197 Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Tim Van Patten 68fcfea3 2020-05-29T12:34:08 Vulkan: support format aliasing in texture images glBindImageTexture specifies the format which should be used to interpret the texture data and this format is independent from the texture's own internal format. This change allows the VkImage's format to be mutable to handle glBindImageTexture calls with different formats. Bug: angleproject:3885 Test: dEQP-GLES31.functional.image_load_store.*.format_reinterpret.* Change-Id: Ia1ad762b4ccae0f510c8b4918781234fcf51c5f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222610 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Mohan Maiya 33c28e35 2020-06-12T08:17:47 Optimize thread specific storage and retrieval with native ASM Android reserves specific TLS slots to store thread specific values. Given that the Context object gets queried on every call we leverage Android's ASM code to improve the speed of this operation. TLS_SLOT_OPENGL is an unused slot in Android and using that in combination with the ASM code,rather than using the pthread API, allows angle to store and retrieve thread specific context object much more efficiently. Bug: angleproject:4717 Change-Id: I27a117fe82e62407e01c8c372918b866aaea9ee5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231883 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Joe Spiro c8040e54 2020-06-04T19:45:26 Fix includes to fuchsia headers Includes to non-third_party headers should use "" style instead of <> style includes.This also forces us to be correct about supplying fuchsia dependencies. Bug: angleproject:4676 Change-Id: Id7f542db429d562474891937763610dd667a3fdc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231980 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 289365fa 2020-06-12T17:09:13 Remove ProgramExecutable::mProgram[Pipeline]State Remove the ProgramExecutable::mProgram[Pipeline]State pointers. Bug: angleproject:4520 Test: Build/CQ Change-Id: I1717e291ff9beec226bd2888e990b27d8078797c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243764 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stuart Morgan f4e6ae91 2020-06-15T15:56:43 Fixes missing newlines in headers Bug: angleproject:4757 Change-Id: Ic5d9bb62834cbd66463086c298ebcaeb3eb44ad0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247486 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b900f4e2 2020-06-12T16:01:58 Vulkan: Use GPU path for copy to sRGB textures To avoid creating aliasing views for sRGB textures, the ImageCopy texture will do/undo sRGB transformation such that the final result is as-if both source and destination views were linear. Possible future optimizations: - If either of source or destination has already been created with the MUTABLE flag, i.e. has a linear view already available, that can be used. - If destination is sRGB but not renderable while its corresponding linear format is, and if the image is already created with the MUTABLE flag, using the linear view would allow the copy to go through the GPU instead of the CPU. Bug: b/157934810 Bug: angleproject:4092 Change-Id: I43aaf882c90e1c60d0d9eb04636c203fc04090a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241622 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten ce29916b 2020-06-12T14:40:22 Remove mProgramState from ProgramExecutable::isCompute() ProgramExecutable::isCompute() is being updated to no longer use mProgramState or mProgramPipelineState, as part of the effort to remove those members from ProgramExecutable. Functionally, things are the same for PPOs, but Programs are being updated to use the boolean ProgramExecutable::mIsCompute rather than checking the linked shader stages to determine draw vs compute. Slightly unrelated, but this CL also removes the unused function ProgramPipeline::hasImages() which was missed in one of the earlier CLs in this relation chain. Bug: angleproject:4520 Test: Build/CQ Change-Id: Ief28021310d6d0b1be5b7608a59deb87b0cf591d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243326 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten a28efb2f 2020-06-12T13:14:48 Remove mProgramState from ProgramExecutable::updateActiveImages() Use of the member variable mProgramState is being removed to reduce the circular coupling of ProgramExecutable and ProgramState. Bug: angleproject:4520 Test: Build/CQ Change-Id: I31d7e607fb06a374a0b0e1d35eb2a092614badf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243323 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya bc8199fa 2020-06-15T10:00:01 Vulkan: Ensure tiling mode compatibility while deciding copy path When decided whether to use transfer or the draw path to perform an image to image copy make sure to account for compatibility in tiling modes. Bug: angleproject:4743 Change-Id: I757aab0ac8628f08092dc2dfc39f06d112db5089 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246527 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 959037e0 2020-05-25T15:40:38 Vulkan: Preserve RPs on XFB changes when possible. Instead of unconditonally ending the RenderPass we keep a set of active XFB buffers in the ContextVk. This lets us re-use RPs when we don't write to the same buffer repeatedly. Reduces the RenderPass count in our Manhattan capture from 29->23. Bug: angleproject:4622 Change-Id: I28c2d4d3db1490e5d07be3c48d21fd2cc6ff85d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196957 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7005248b 2020-06-11T16:00:23 Vulkan: Fix glCopyTextureCHROMIUM if source is swizzled A no-swizzle view is added for this use-case. Bug: angleproject:4004 Change-Id: Id654af9a4f520357c91bf2b06501c9e1ea169f11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241623 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 1a455f4e 2020-06-12T15:49:46 Vulkan: Set external image's usage flags based on AHB usage flags For vkImages that are backed by external memory we need to derive the VkImageUsageFlags based on the usage flags of the AHB. Bug: angleproject:4739 Change-Id: I92bee943c66f7eadd9b63bb9bf1b59ffe5bc5a37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243765 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
shrekshao e6124500 2020-06-02T12:02:55 Fix baseVertex and baseInstance with streaming attributes baseInstance: Fixed by adding the intial offset to each copy for streaming attributes baseVertex: make sure mShaderConstants.onFirstVertexChange takes in correct firstVertex value for dynamic attribs (where firstVertex passed to StateManager11::updateState already include baseVertex) Bug: chromium:1078330, angleproject:3402 Change-Id: I289c4e3733fdf6f78af8c3adee84112c05a5abce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227022 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Geoff Lang ec010006 2020-06-15T16:36:05 Revert "Remove redundant BlendStateArray tracking" This reverts commit c746ac65e9d64aa74065ee30d7e7e810088c429c. Reason for revert: Possible performance regression BUG=chromium:1085996 Original change's description: > Remove redundant BlendStateArray tracking > > Keep legacy BlendState for now. > > Bug: angleproject:4394 > Change-Id: Icba2b2f3a071d0f838a5480ff94869d35b776d94 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2169093 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Commit-Queue: Kenneth Russell <kbr@chromium.org> TBR=geofflang@chromium.org,kbr@chromium.org,jonahr@google.com,jmadill@chromium.org,lexa.knyazev@gmail.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:4394 Change-Id: Id05b382e951a7256805cffe696325b6b6d940e96 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246719 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 59656899 2020-06-15T12:48:23 Don't expose pixmap support from DisplayEGL. BUG=angleproject:4560 BUG=chromium:1094634 Change-Id: Iebab16207eb21175b6d2f1236502bb8a26c43d90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246322 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Manh Nguyen 46594c96 2020-06-11T15:20:10 Fill in missing GL methods for TextureTest Bug: angleproject:4732 Change-Id: Ic475e29b6ca641029243712115d6a578a48c85f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241624 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Manh Nguyen 09be185d 2020-06-05T13:30:18 Fill in missing GL methods and fix crashes for MultiviewDrawTest Implements the capture of the following methods 1.glDrawArraysIndirect 2.glDrawElementsIndirect 3.glGetQueryObjectuivEXT Fix glVertexAttribPointer replay compilation error Bug: angleproject:4692 Bug: angleproject:4693 Change-Id: Id8b10354bad6b90beeb93837dcdb602ba8292659 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233398 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell af727792 2020-06-10T21:55:43 Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros. Add the ability to release and reacquire the high-power GPU, and to respond to changes in the active GPU. In Chromium, the GPU process can not access the WindowServer. An external process must inform ANGLE that the active GPU has changed, and that ANGLE should switch its internal context to the new GPU. Incorporates a couple of functions from WebKit, used with permission, to effect this GPU switch. A follow-on change in Chromium which uses these new APIs will make the existing dual-GPU tests pass with ANGLE and the passthrough command decoder. Carry forward Chromium's workaround of disabling GPU switching on older MacBook Pros to ensure stability. Document the process of adding new EGL extensions to ANGLE. Bug: chromium:1091824 Change-Id: I499739156e851b493555d4d6e4aef87d8b97fa31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240638 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tim Van Patten c5014259 2020-06-11T23:30:47 Move ProgramState::mImageBindings to ProgramExecutable The member ProgramState::mImageBindings is being moved to ProgramExecutable to allow ProgramExecutable::getImageBindings() to answer the query without relying on the Program[Pipeline]State. Bug: angleproject:4520 Test: Build/CQ Change-Id: Ia4934c8e57b5ba49b0a399dcad7c1b324c43385d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241750 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Geoff Lang 4e6f6545 2020-04-16T16:31:24 GLX: Support X11 pixmaps Add support for creating EGL pixmaps from X11 pixmaps using GLX. Pixmaps are needed for various external APIs such as VAAPI. Add support for EGL_NOK_texture_from_pixmap to allow binding pixmaps to textures. BUG=angleproject:4560 Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 0eae0d6c 2020-06-11T08:53:39 Vulkan: Set external image's tiling mode based on AHB usage flags For external images which can be accessed by CPU, the tiling mode should be linear. So, query the usage of the Android Hardware Buffer and derive the tiling mode based on AHB usage flags. Bug: angleproject:4735 Change-Id: I1b91c6800d414d73091032e40d8e4f1e8f6c101b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241780 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten c117e360 2020-06-05T15:48:36 Move ProgramState::mSamplerBindings to ProgramExecutable The member ProgramState::mSamplerBindings is being moved to ProgramExecutable to allow ProgramExecutable::getSamplerBindings() to answer the query without relying on the Program[Pipeline]State. Bug: angleproject:4520 Test: Build/CQ Change-Id: I0daa997424d6e2aa5172e0731da221db72063435 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233363 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten b55f0f78 2020-06-02T18:01:24 Compress Program binaries saved in blob cache The Android blob cache has a limit of 2MB, so ANGLE should compress the Program binaries that are saved into it to maximize its effectiveness. ANGLE will gzip the program binaries before being stored in the blob cache and then uncompress them when retrieved. Using gzip, the binaries are compressed to ~25% of their size when running the T-Rex benchmark. Some examples (in bytes): Uncompressed: 20193, Compressed: 4455 Uncompressed: 8767, Compressed: 2369 Uncompressed: 11144, Compressed: 2927 This doesn't appear to affect the T-Rex benchmark since all of the programs are loaded/decompressed as part of the benchmark initialization, and the programs are small enough to all fit in the blob cache without compression. Bug: b/155184635 Test: T-Rex, CQ Change-Id: Ie6a101c32ab5fd49baae1cb7aecdd26a934e15af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227529 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi ff2ebce4 2020-06-10T22:46:17 Vulkan: allow texture copies from one mip to another As a first implementation, this makes the copy go through the staging buffer. Once anglebug.com/4719 is implemented, this can be optimized to perform the copy directly. Bug: angleproject:2914 Bug: angleproject:4274 Change-Id: I2c9863381f54c3467ca939d049336960c21f60b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240671 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi ac44f8c5 2020-06-05T23:30:53 Vulkan: Apply SPIR-V optimization to internal shaders Shaves about 40KB from binary size. Bug: angleproject:2022 Bug: angleproject:3432 Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 000a79f1 2020-06-04T23:06:58 Vulkan: Better handling of texture level redefinition If a texture level is being redefined, there are two scenarios to consider: 1. The level is outside the base/max level, for which the image was allocated. 2. The level is within the base/max level, but it's being redefined to a different size or format. In the former case, we simply don't need to release the image. The latter case itself has two possibilities: 2.1. There is only one level in the image. 2.2. There are multiple levels in the image. In case 2.1, the whole image is being redefined (as it has only a single level), so the image can (and should) be released. Prior to this change, this behavior was adopted for all cases. This change retains this behavior for this case only. In case 2.2, the texture is becoming incomplete. However, the image shouldn't yet be released because another one of its mips may be bound to a framebuffer. In such cases as glCopyTexImage2D(), that framebuffer may in fact be the source of the copy operation (which would be destroyed if the image is released). If the base/max level of the texture doesn't change, redefining the level and making the texture incomplete doesn't make the framebuffer incomplete; this is achieved at the same time by not releasing the image. This change ensures that updates to the redefined level are staged in cases 1 and 2.2. Bug: angleproject:4274 Change-Id: I3fac3203c2fbbc16e8e4a35b1334b767120b2dcf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230853 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten c39d25ae 2020-06-01T12:42:33 Update State to check mExecutable A user may be using Program Pipelines, rather than monolithic Programs, so State should check if mExecutable is valid, rather than mProgram, since that indicates the presence of either a PPO or a Program. Exercising these paths requires additional tests: SimpleStateChangeTestComputeES31PPO::DeleteImageTextureInUse() Texture2DTestES31PPO::TexStorage() Texture2DTestES31PPO::SingleTextureMultipleSamplers() These new tests exposed bugs in the PPO implementation where updates to the active Program's ProgramExecutable were not being propagated to the Executables of the PPO's containing that Program. In these particular cases, updates to the active samplers/images/textures were not being copied to the PPO's Executable. Bug: angleproject:3570 Test: end2end tests listed above Change-Id: I297cac2d0367f180dd7fa01a1ee7ba53996867c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225417 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Etienne Bergeron 707868ae 2020-06-04T19:46:08 Implement a WorkerPool delegate to execute background task (1/3) This CL is adding a WorkerPool delegate to allow an embedder to post task on a custom thread pool. The target for this code is Chromium. The plan is to post tasks into the Chromium ThreadPool. Related CLs: 1) [this] 2) https://chromium-review.googlesource.com/c/chromium/src/+/2231864 3) https://chromium-review.googlesource.com/c/angle/angle/+/2231710 Bug: chromium:1091259 Change-Id: Ib990b06d4672b6f859d04b97ac4311a7a80ef7a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231708 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao d87927c1 2020-06-10T17:40:28 Vulkan: Initialize stencil ops with DontCare for color attachments Even though they shouldn't matter for color attachment, but Qualcomm's performance validation layer is producing tons of this warning message. This basically always set to DontCare even for color attachment. Bug: b/158708100 Change-Id: Iaba39e099c9cc4716548f337ded74fa5f29bb654 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240498 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi da980b40 2020-06-10T23:19:40 Vulkan: Reduce ConvertVertex.comp variations Handling RGB10A2 and A2BGR10 formats are made through dynamic flags. One or two `if` checks (based on format) is not worth doubling the number of shaders. Shaves about 50KB from binary size. Bug: angleproject:2022 Bug: chromium:1084580 Change-Id: Ia603a935b66d002dbacdee9342950ceed4042f86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240672 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis b50541b2 2020-01-14T09:07:03 Vulkan:Adding key perf trace markers Adding trace markers in performance-critical functions. Primary areas of interest are command buffer processing and cleanup and memory mapping. Bug: b/156403378 Change-Id: Icba53024771711d79f7eee7085bf4dae0e033e63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002689 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Shahbaz Youssefi d8074714 2020-06-08T13:41:40 Vulkan: add autogen dependency to shader variations files Bug: angleproject:3432 Change-Id: If16e5264d539c6a3944a60f4d28f4e6aa5420fe3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235353 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten db3ef872 2020-05-28T20:04:06 Move ProgramState::mDefaultUniformRange to ProgramExecutable The member ProgramState::mDefaultUniformRange is being moved to ProgramExecutable to allow ProgramExecutable::hasDefaultUniforms() to answer the query without relying on the Program[Pipeline]State. Bug: angleproject:4520 Test: Build/CQ Change-Id: Ic0d78b7193a28962b7ab6480964f8920a23bb7be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220776 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop a6c8e1c0 2020-06-04T17:01:22 Capture/Replay: Fix default uniform matrix capture We were only reading back a single location, rather than multiple locations required for arrayed types. Test: Angry Birds 2 MEC Bug: b/157672184 Change-Id: I8029dc5ece3b9dbff7c3c84c188996e622362767 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231804 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3d2de99e 2020-06-09T01:14:42 Vulkan: Fix RTs attached to textures with non-0 mip Cleared confusion between GL level indices and VK level indices by adding the corresponding suffix to variables and function arguments. A handful of places that sent one index and expected the other are fixed. The conversion between the two is given by: levelIndexGL = levelIndexVk + baseLevel; Bug: angleproject:4695 Change-Id: I84ecbaf867d00a40fb39b6db7ad79658016f4d9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235362 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Etienne Bergeron d80d9044 2020-06-08T14:56:14 Reland "Add trace event to angle Program compilation API" This reverts commit be04c04729df41e359ebce625690af4368f12142. Reason for revert: The appropriate fix for ASAN is landed here: https://chromium-review.googlesource.com/ c/angle/angle/+/2233410 Original change's description: > Revert "Add trace event to angle Program compilation API" > > This reverts commit 7685a79eb4a38c212b67d4a830958d69b409bc4c. > > Reason for revert: Causing TSAN failures, see issue. > > Bug: chromium:1091723 > > Original change's description: > > Add trace event to angle Program compilation API > > > > Bug: chromium:1064662 > > Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0 > > Reviewed-on: https://chromium-review.googlesource.com/ c/angle/angle/+/2230789 > > Commit-Queue: Etienne Bergeron <etienneb@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=etienneb@chromium.org,jmadill@chromium.org > > Change-Id: I92148677ac53c1ff7a9bc880e0a0834a03fc92ea > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: chromium:1064662 > Reviewed-on: https://chromium-review.googlesource.com/ c/angle/angle/+/2231870 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=etienneb@chromium.org,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: chromium:1091723, chromium:1064662 Change-Id: I6e2ccfcb29fcddc5e0bffee43d3a737c8a6a75ea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235915 Commit-Queue: Etienne Bergeron <etienneb@chromium.org> Reviewed-by: Etienne Bergeron <etienneb@chromium.org>
Cody Northrop 22c95964 2020-06-04T17:00:52 Capture/Replay: Support buffer map/unmap state during MEC Angry Birds 2 is the first app we've targeted that maps buffers across frame boundaries. This exposed some gaps and assumptions we had in the code, and required additional support for MEC. To support this, we track each buffer's starting map/unmap state and how it changes throughout the trace. Then during Reset, we emit calls to return them to the correct state: void ResetContext3Replay() { ... glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[546]); glUnmapBuffer(GL_ARRAY_BUFFER); glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[550]); gMappedBufferData[gBufferMap[550]] = glMapBufferRange(GL_ARRAY_BUFFER, 0, 8192, GL_MAP_WRITE_BIT); ... } Test: MEC of Angry Birds 2 Bug: angleproject:4599 Bug: b/157672184 Change-Id: I5c73ca4d4eba7f1ecea01467ae887bae7f2d27fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231803 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8a7b3d61 2020-06-08T23:23:56 Update glslang_validator binary for Linux. This binary was updated using update_glslang_binary.py. Please see instructions in tools/glslang/README.md. Bug: None Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 5d7014e4 2020-06-05T15:38:47 Unmap buffers targeted by glBufferData When glBufferData is called on a mapped buffer, per the OpenGL ES 3.0 spec it is implicitly unmapped. Later calls to glMapBufferRange should not throw an error. This CL unmaps the buffer in BufferData if it is already mapped. Also adds a new test that verfies the behavior. Test: angle_end2end_tests --gtest_filter=BufferDataTestES3.BufferDataUnmap/* Test: Angry Birds 2 MEC Bug: angleproject:4599 Bug: b/157672184 Change-Id: I1a1e458aa5f50da4dfde9f6847f71cd5b6f6c08a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233365 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Cody Northrop 15328f69 2020-06-04T16:59:22 Capture/Replay: Don't assert when reading combined depth/stencil We can't actually read them back at the moment, so this needs a proper fix. In the meantime, the apps we are tracking don't need this value at the beginning of the trace. Test: Angry Birds 2 MEC Bug: angleproject:3662 Bug: angleproject:4688 Bug: b/157672184 Change-Id: I67190092bcce7080edc69714f1ca1194c37d54fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231802 Reviewed-by: Manh Nguyen <nguyenmh@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Manh Nguyen 66ec30a7 2020-06-03T10:45:34 Fix ExceedMaxVertexAtomicCounters test crash with FrameCapture The AtomicCounterBufferTest31.ExceedMaxVertexAtomicCounters crash is because when program linking fails, as it should for this test, the code tries to get the info log by calling glGetProgramInfoLog. The FrameCapture capturing this call currently tries to make sure that the program is linked. However, glGetProgramInfoLog does not require the program to be linked to execute. Bug: angleproject:4679 Change-Id: Ibbb87d6437152e9eb225e411100b1729e56e4c4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227857 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Antonio Maiorano 111a4d97 2020-06-05T16:56:45 Fix copy texture to sRGB in ANGLE/VK Like the GL backend, use the CPU copy path rather than the draw path when the target is sRGB. Fixes the following WebGL tests: conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass with this change. Bug: b/157934810 Bug: angleproject:4092 Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
James Darpinian 336e8915 2020-05-29T16:09:47 Workaround broken copyTexImage2D on iOS Use BlitGL to reimplement copyTex[Sub]Image2D on iOS. Bug: angleproject:4674 Change-Id: Ie3018d6d33da57797162922410f76557124df4b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222718 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4038679a 2020-06-05T16:15:01 Vulkan: Don't invalidate index buffers on vertex change. The vertex state should not affect index state changes. Split off from a larger CL. Bug: angleproject:4622 Change-Id: Ie7c3148a16b5da89b79d95e1de130a1ff0e6c634 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233404 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi d80adf4e 2020-06-03T11:50:04 Vulkan: Remove non-triggering validation error suppression Bug: angleproject:4510 Change-Id: I04f989943ec2abe17cfe90f32a276e20c5a42cea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227811 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 6b946a7b 2020-06-05T16:04:34 Vulkan: Zero-init ContextVk dirty bit handlers. This allows for a better debugging experience and can solve some potential invalid ASSERTs due to some dirty bit handlers not being initialized. Bug: angleproject:4622 Change-Id: Ib34e35dea6c6c7de250ae6600576f0324c150ae6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233403 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 60803838 2020-05-20T17:24:49 GL: Work around drivers that generate mipmaps in linear color space Mac drivers generate mipmaps in linear color space. To work around this, copy the sRGB texture to a linear texture, generate mipmaps and then copy back. TEST=conformance2/textures/misc/tex-srgb-mipmap.html BUG=angleproject:4646 Change-Id: I8675d0ab004bcd2985f685d64cbb84deff5f1c86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211083 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 17b4a877 2020-05-26T17:02:48 Vulkan: Pass API version to VMA. This apparently can save on memory usage in the allocator. Reported by penghuang@chromium.org. Bug: angleproject:4685 Change-Id: I6f29280e3fe16f3388c4f8412e0acb09d7f16e58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216714 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott a91dcb62 2020-06-05T09:46:56 Fix FramebufferVk::getScissoredRenderArea() for pre-rotation This fixes cases where pre-rotation wasn't occuring for small scissors used with glClear(). There are around 1000 tests that do this. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fragment_ops_depth_stencil_* Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I469d51975e3bc3a7bfc9521a3817c919e809f7dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228211 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tim Van Patten 77851053 2020-05-26T18:14:56 Reduce dependency on ProgramExecutable::mProgram[Pipeline]State Remove the dependency on mProgramState/mProgramPipelineState for the following functions in ProgramExecutable: hasUniformBuffers() hasStorageBuffers() hasAtomicCounterBuffers() hasTransformFeedbackOutput() getTransformFeedbackBufferCount() The data structures those function were querying were recently moved into the ProgramExecutable, so the call stack was: ProgramExecutable -> ProgramState -> ProgramExecutable This change updates the functions to return the results immediately. Remaining functions to be cleaned up in later CLs: hasDefaultUniforms() hasTextures() hasImages() Bug: angleproject:4520 Test: Build/CQ Change-Id: Ieaa041ff128e389f322745d55f688d4b07a5a23d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216764 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Manh Nguyen 550bc069 2020-06-03T18:24:17 Fill in missing GL methods for MemorySizeTest Implements captures of glGetRenderbufferParameteriv, glGetBufferParameteriv, and glgetAttachedShader. Fix FrameCapture and CaptureReplay sample so that it has single-frame capture and replay capabilities. Bug: angleproject:4681 Bug: angleproject:4682 Change-Id: I12c25a3857a88f2f40b3c3e8624da1379a950339 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229069 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Jamie Madill be04c047 2020-06-05T15:15:26 Revert "Add trace event to angle Program compilation API" This reverts commit 7685a79eb4a38c212b67d4a830958d69b409bc4c. Reason for revert: Causing TSAN failures, see issue. Bug: chromium:1091723 Original change's description: > Add trace event to angle Program compilation API > > Bug: chromium:1064662 > Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789 > Commit-Queue: Etienne Bergeron <etienneb@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=etienneb@chromium.org,jmadill@chromium.org Change-Id: I92148677ac53c1ff7a9bc880e0a0834a03fc92ea No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:1064662 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231870 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott ae9d1227 2020-06-04T16:41:40 Fix UtilsVk::clearFramebuffer() for pre-rotation This fixes cases where pre-rotation wasn't occuring when glClear() was implemented by a small shader. A specialized viewport was generated (thus, not with ContextVk::updateViewport()) for the entire framebuffer. However, the framebuffer width and height were not swapped for 90/270-degree rotation cases, and so the wrong viewport.y value was calculated. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear* Bug: b/157933235 Bug: b/157933198 Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi da958a59 2020-06-04T13:56:47 Vulkan: Fix clear of non-zero-base-level images The staged resource updates adjusted their level to take base level into account, but clear updates used a cached unadjusted value. Bug: angleproject:3148 Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Etienne Bergeron 7685a79e 2020-06-04T14:16:05 Add trace event to angle Program compilation API Bug: chromium:1064662 Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789 Commit-Queue: Etienne Bergeron <etienneb@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0df92012 2020-06-03T17:08:43 Rename Platform.h to PlatformMethods.h. "platform.h" is too common a name and causes headers to be included incorrectly. Disambiguate the header using a more specific name. Solves a problem that came up with the GLES 1 tests and the standalone test harness. Bug: angleproject:3162 Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Xiaoxuan Liu 3afad5b7 2020-05-26T16:45:44 Vulkan: Cleanup unused variable in submitFrame() Bug: angleproject:2046 Change-Id: I9cc7c2cbb0bf9535885cc909a046d36691b8fcc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230385 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Maksim Sisov 8ba5cf99 2020-05-28T13:57:07 Add EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE This CL adds a new attribute that helps to identify lower platform angle should use. We identified several different use cases that ANGLE must comply with when choose a display implementation. Please refer to the Support Matrix for EGL_ANGLE_platform_angle table Bug: chromium:1084458 Change-Id: I6ea3d5081012ddf450f1c641343d1ba1a673483b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210151 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Michael Spang <spang@chromium.org>
Jamie Madill 98865915 2020-06-02T14:56:24 No-op incomplete framebuffer invalidation. It's always legal in GL to no-op framebuffer invalidation. When the FBO is incomplete we can't pull RTs safely so no-oping incomplete invalidate calls saves us from fuzzer bugs and crashes. Bug: angleproject:3971 Change-Id: Ide550a22e6c17a28e5042165831dd684567d81fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227038 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Kenneth Russell 3ecaa283 2020-05-22T13:52:41 Fix validation of PVRTC compressed texture sizes. The PVRTC format, as pointed out by Le Hoang Quyen and Geoff Lang, uses 4x4 or 8x4 blocks, but due to sampling from adjacent blocks, requires a minimum size of 2x2 blocks per the OpenGL extension: https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt . Thanks to Quyen and Geoff for pointing out the intricacies. Add a helper function to formatutils.cpp which returns the minimum number of blocks (width and height) for a given compressed texture format, and incorporate this into the compressed texture size computation. This patch makes WebKit on ANGLE pass WebGL's PVRTC compressed texture test on iOS hardware. Bug: angleproject:4652 No-Presubmit: True Change-Id: I1046a091321b7948d712d16686ee0cb8795b8c99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213676 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f2d4abb2 2020-05-25T16:10:07 Vulkan: Correct the viewport before intersecting it with the scissor. Eliminate the potential for integer overflow when clippling a large viewport rectangle by first limiting it to the Vulkan viewport size limits. BUG=chromium:1078378 Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi b131d25f 2020-06-03T10:53:39 Vulkan: Remove validation error suppressions for VVL bug These warnings were generated due to a validation layer bug, which is presumably fixed now. Bug: angleproject:4572 Bug: angleproject:4577 Bug: angleproject:4578 Bug: angleproject:4579 Bug: angleproject:4580 Bug: angleproject:4583 Change-Id: I8799c4e33bc38f83e0fdd364cf6e7eb607c39890 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227810 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8f3aa154 2020-06-03T10:29:21 Vulkan: Remove validation error suppression for fixed issue Bug: angleproject:3450 Change-Id: Ie88aedae6e4573b2c31e389f7d0ff5c8d1059647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227856 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 6c158164 2020-05-28T15:19:51 Vulkan: Fix XFB invalid accesses in buffer OOM. This uses the "null" buffer in the Renderer to bind an empty buffer handle so ANGLE can maintain a consistent state. Bug: chromium:1086532 Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Antonio Maiorano 3c4d7ab0 2020-06-01T17:14:28 Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5, ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy method. This path was ignoring the source offset in the source area computation. Fixes the following WebGL tests: conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html Bug: b/157744725 Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Charlie Lao 2611f98b 2020-06-02T09:52:27 Vulkan: Add IMAGE_USE_STORAGE bit only if necessary. The VK_IMAGE_USAGE_STORAGE_BIT has negative performance impact. Right now we needed for overlay widgets. This CL will only add the bit if we actually have widget enabled. Bug: b/157774833 Change-Id: I3027df886c9b34ccfd667152fa4fb090dfadb45b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225810 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Ian Elliott 1df70f03 2020-06-01T16:32:41 Vulkan: Swap RenderArea coords for pre-rotation Fixes Vulkan validation-layer errors. Found by dEQP tests that use small viewports and/or scissors (see Buganizer bugs for details). Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I83966906d70c30a4b50209cf1a33649bf69e3dd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225607 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Le Hoang Quyen ab372311 2020-05-14T23:27:06 Metal: refactor RenderUtils to split into multiple util classes. This is useful for later modifications where blit/clear could be further categorized based on texture format type (float/integer). Bug: angleproject:2634 Change-Id: I877abd21761af9e91657686a60e189a43a33e3f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193195 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao 5891b091 2020-06-01T11:24:37 Vulkan: acquire swapchain image should use COLOR_ATTACHMENT_OUTPUT_BIT The mAcquireImageSemaphore is for achieving the maximum overlap between display engine and rendering engine. We should only need to block when we write to the swapchain image. Work that doesn't touch the visible buffer can proceed. Bug: b/157916459 Change-Id: Ic9a9a1f2a7648ef7f50f99578a0f0d674ae5e66c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223826 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 93577b20 2020-05-28T15:16:46 Vulkan: Move "null" buffer to RendererVk. This will allow the TransformFeedback and other classes to share the same buffer. Also should save a bit of memory. Bug: chromium:1086532 Change-Id: I198170b4e09165a4770b68af6df9aa7b690e8d66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219138 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Le Hoang Quyen 5e13757b 2020-05-11T00:50:00 Metal: Fix array of structs containing array of samplers bug. Previously ProgramMtl could try to bind fixed slots to samplers based on layout (set=..., binding=...). However, GLSL layout model is different from Metal slots assignment. For example, The following is valid layout in GLSL: - array samplers A[2] is bound to index 0. - array samplers B[2] is bound to index 1. It is invalid to do so in Metal, since A occupies 2 slots, thus samplers B[2] must be bound to slots starting from 2. New binding method: let spirv-cross auto assigns the texture slots and retrieve them after compilation. Incomplete textures moved to ContextMtl using IncompleteTextureSet. New test added: GLSLTest.ArrayOfStructContainingArrayOfSamplers. Bug: angleproject:2634 Change-Id: Ib0edaaf8b20512e1272c37c1d4b16a88a5b35e75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193193 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Maksim Sisov 4b2a9cbc 2020-05-21T08:57:02 move duplicated SwapControlData to rendergl_utils. Both DisplayOzone and DisplayGLX have SwapControlData declared and defined. In the future, when both of them will be compiled (DisplayGLX will be required for Ozone/X11), they will result in a compilation error stating about multiple definitions of the struct. Thus, move that rendergl_utils. Bug: chromium:1084458 Change-Id: Ib174d0e8de1ac4773c841fe286175358acb15d79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210702 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Philip Lamoureux 9515707b 2020-05-29T11:23:44 Move ShaderVariable utility function from utilities.cpp ShaderVars.cpp. Fixes an implied dependency cycle between translator and angle_common. This will also allow us to be more strict about declaring dependencies on GLSLANG headers. Tested by building and running angle_unit_tests on Linux. Bug: angleproject:4672 Change-Id: I331230d2cf179ccea140ee7a0d5a3c8768c58cb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222682 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 860af7a2 2020-05-29T15:34:27 Capture/Replay: Use aligned offsets for binary data Traces that populate data by reading from unaligned memory addresses can crash. This CL ensures each offset is 16-byte aligned. TBR: jmadill@chromium.org,nguyenmh@google.com Test: angle_perftests --gtest_filter="*Trace*" Bug: b/150458446 Change-Id: I721999426772fa2f94fe39600d330a15eacc2794 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222847 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill b947498b 2020-05-28T13:06:13 Vulkan: Clean up VMA wrapper classes. Make these more consistent with the rest of the wrapper classes. Also handle some VkResult errors that were being ignored. Will pave the way for better handling of buffer allocation error conditions. Bug: chromium:1086532 Change-Id: Idc5b3f0e2945b1f44f152d33e8cc572f83a6b658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219136 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill 558882a1 2020-05-28T15:26:37 Vulkan: Pass vk::Context to BufferHelper::init. This is necessary so we can initialize a "null" BufferHelper in RendererVk which does not have access to the ContextVk. This in turn will allow us to use a single global "null" Buffer instead of instantiating them all over ANGLE. Also removes a TODO that was sticking in the code. Bug: angleproject:2162 Bug: chromium:1086532 Change-Id: Ica48d5b886e885ebfe0f8e3abfbe8169a8eaa5b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219139 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Le Hoang Quyen c0c938af 2020-05-11T00:50:00 Metal: draw 1 triangle instead of 2 for fullscreen shaders. Reference article in favour of one big triangle instead of 2: https://michaldrobot.com/2014/04/01/gcn-execution-patterns-in-full-screen-passes/ According to this article, the performance could be increased by ~10% for fullscreen shaders. Bug: angleproject:2634 Change-Id: Ia5b04c40f0587e3cb8680c0f30f7b68d9d7a3efe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193192 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8470b533 2020-05-28T15:14:38 Set gl::Buffer to zero size when allocations fail. It's undefined what happens if we run into OOM errors when allocating new resources. To guard against fuzzer issues we can set the buffer size internally to zero when an allocation fails. This should prevent GL APIs from reading from the buffer when the contents are internally inconsistent. Bug: chromium:1086532 Change-Id: I9ac4becf977bf0521208b2220caba788c21c93f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219137 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Le Hoang Quyen 3c00eee2 2020-05-11T00:50:00 Metal: Use bit fields for state descriptor caching. This reduces size of state descriptors and increase hashing performance. Bug: angleproject:2634 Change-Id: Ida1a17a4fb30a053dafc82a3f7501b448e16e818 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192570 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Hoang Quyen 3e1e1087 2020-05-11T00:50:00 Metal: Use 2d array for caching index conversion's pipeline state. For index conversion utils, use 2d array for caching compute pipeline state based on DrawElementsType & source offset is aligned or not, instead of using std::map as previously. Also moved default shader's initialization to DisplayMtl. New test added: IndexBufferOffsetTest.DrawAtDifferentOffsetAlignments Bug: angleproject:2634 Change-Id: I1bd77aca88e03229ef8053e32add66733e33b06e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192569 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Antonio Maiorano 9905f7f5 2020-05-29T11:25:33 Fix CopyTextureTestES3.ES3FloatFormats for VK When enabled, this would crash in debug because mFormat would be nullptr on the target VkTexture, and the ASSERT would access mFormat via getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat is valid. I'm not sure this was the original reason this test was disabled, but they pass now on SwiftShader. Bug: angleproject:4092 Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Maksim Sisov 56a4cc12 2020-05-21T13:17:21 Rename DisplayOzone to DisplayGbm. DisplayOzone doesn't really have anything related to Ozone. Instead, it's the gbm platform that is used there. Thus, rename it to DisplayGbm. Bug: chromium:1084458 Change-Id: I4d974f6afbf0daa28fc3e83943b35814dca203fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211763 Reviewed-by: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Cody Northrop 6185d42e 2020-05-28T15:12:09 Capture/Replay: Update MEC for Subway Surfer Implement some missing entry points, including sync objects. Bug: b/150458446 Bug: angleproject:3662 Change-Id: I0e9e7926e1a13bd9b0e83900ea19d2fbef9a284f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220312 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>