src/tests


Log

Author Commit Date CI Message
Tim Van Patten 60c3f404 2021-02-03T18:12:06 Tests: Add Bus Simulator Indonesia trace Bug: angleproject:5612 Test: angle_perftests --gtest_filter=TracePerfTest.Run/*bus_simulator_indonesia* Change-Id: I067795b237fc32406d63785e347324b423978768 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2674305 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a7df19c8 2021-02-09T10:37:41 Roll VK-GL-CTS from b29bf0434c16 to 28d3d98b040d (82 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/b29bf0434c16..28d3d98b040d 2021-02-05 alexander.galazin@arm.com Remove GLES-only tests from the GL 4.5 package 2021-02-05 alexander.galazin@arm.com Support GL 4.5 in the Separate shader tests 2021-02-04 alanbaker@google.com VK_KHR_zero_initialize_workgroup_memory tests 2021-02-04 alexander.galazin@arm.com Update Vulkan headers 2021-02-03 alexander.galazin@arm.com Update glslang 2021-02-03 ari.suonpaa@siru.fi Change gradient generator for pipeline image tests 2021-02-03 gleese@broadcom.com Add tests for multisample texture size 2021-02-03 piotr.byszewski@mobica.com Fix memory scope in OpControlBarrier tests 2021-02-03 marcin.kantoch@amd.com VK_KHR_fragment_shading_rate pixel consistency 2021-01-29 ruoyu@amd.com Adjust texture data and threshold 2021-01-29 rgarcia@igalia.com Fix validation in mismatched format tests 2021-01-29 venni.ihanakangas@siru.fi Test descriptor set layout binding ordering 2021-01-29 ari.suonpaa@siru.fi Add descriptor update stress test 2021-01-29 antto.makinen@siru.fi Coverage tests for undefined values 2021-01-29 rgarcia@igalia.com Test attributes beyond static vertex stride 2021-01-28 gleese@broadcom.com Check for astc_sliced_3d extension in negative API tests 2021-01-28 rgarcia@igalia.com Disable dithering in nearest edge test cases 2021-01-28 rgarcia@igalia.com Check sparse image format support before creation 2021-01-28 rgarcia@igalia.com Additional conditional rendering tests 2021-01-28 estea@igalia.com Expand tests for image queries of null descriptors 2021-01-22 gleese@broadcom.com Stop dEQP-GL45 tests falling back to ES3.1 2021-01-22 apinheiro@igalia.com Add VariablePointerFeatures requirement for amber test requiring it 2021-01-22 apinheiro@igalia.com Avoid querying YCbCr combined sampler count in RGBA 2021-01-22 rgarcia@igalia.com Check unsupported formats with sparse AMD bias/lod 2021-01-22 mika.vainola@siru.fi Add command line option for filtering by runner 2021-01-22 antto.makinen@siru.fi Fix a Graphicsfuzz coverage test not to depend on an undefined value 2021-01-22 antto.makinen@siru.fi dEQP-VK.graphicsfuzz.cov-tail-duplicator-infinite-loops 2021-01-22 mika.vainola@siru.fi Add FrexpStruct comparison tests 2021-01-22 ari.suonpaa@siru.fi Use target environment for Amber shaders 2021-01-22 alexander.galazin@arm.com Add gitattributes 2021-01-22 piotr.byszewski@mobica.com Test negative depthBiasClamp values 2021-01-21 Kyle.Griffiths@imgtec.com Threshold Consistency for ES2 FBO Tests 2021-01-21 alexander.galazin@arm.com Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in the GetTexLevelParameter tests 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in the multisample interpolation states tests 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in the Shader state query tests 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in the Stencil texturing tests 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in the Synchronization tests 2021-01-21 alexander.galazin@arm.com Support GL 4.5 in various multisample tests 2021-01-21 cheryl.wei@arm.com Fix ReadPixels format 2021-01-20 alexander.galazin@arm.com Support GL 4.5 in the Texture buffer syncronization tests 2021-01-20 alexander.galazin@arm.com Support GL 4.5 in the Texture Specification Tests 2021-01-20 alexander.galazin@arm.com Support GL 4.5 in the Query vertex attribute binding state tests 2021-01-20 greg@lunarg.com Add minimum nonUniform tests to descriptor indexing texts 2021-01-19 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Texture size tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Shader Image Load & Store Tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the gl_HelperInvocation tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the GL_EXT_shader_framebuffer_fetch tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Common function tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Opaque Type Indexing Tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Internal format queries tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Layout binding tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Integer state query tests 2021-01-19 alexander.galazin@arm.com Suppotr GL 4.5 in the sRGB write control tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Cube map array texture tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the base vertex extension drawing tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the indexed draw buffers tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the default vertex array object test 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the Boolean State Query tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the atomic operation with image tests 2021-01-19 alexander.galazin@arm.com Support GL 4.5 in the draw_indirect tests 2021-01-17 alexander.galazin@arm.com Notice of withdrawal of Vulkan CTS 1.2.1.x 2021-01-13 Alexander.Galazin@arm.com Merge "Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master" 2021-01-13 thomas.spurden@broadcom.com Add --force option to fetch_sources.py 2021-01-13 estea@igalia.com Fix checks for conditional rendering support 2021-01-13 slawomir.cygan@intel.com Check for VK_KHR_portability_subset extension before checking it's features 2021-01-13 estea@igalia.com Add striped 3D blitting tests 2021-01-11 estea@igalia.com Add tests for logical operations 2021-01-08 ruoyu@amd.com Disable-SeamlessCubeMap-In-Reference-ES2Context 2021-01-08 gleese@broadcom.com Test invalid Lods in the textureSize tests 2021-01-08 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests 2021-01-07 rgarcia@igalia.com Fix sync problems in conditional_rendering.draw_clear tests 2021-01-07 cwabbott0@gmail.com Don't access arrays out-of-bounds in robustness2 tests 2021-01-07 anholt@google.com pipeline statistics test: Fix compute shader setup in !GL4.3 case. 2021-01-06 rgarcia@igalia.com Clarify depth/stencil resolve write access sync 2020-12-29 alexander.galazin@arm.com Support GL 4.5 in the texture test utils 2020-12-29 alexander.galazin@arm.com Support GL 4.5 in the blend_equation_advanced tests 2020-12-29 alexander.galazin@arm.com Support GL 4.5 in the 'negative' tests 2020-12-29 alexander.galazin@arm.com Support GL 4.5 in geometry/tesselation shader tests 2020-12-29 alexander.galazin@arm.com Support GL 4.5 context in the precision and draw tests 2020-12-29 alexander.galazin@arm.com First steps towards running ES3.1 functional tests on GL4.5 drivers If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC geofflang@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: angleproject:3687 Bug: angleproject:3688 Change-Id: I8de830ec9f56ab6a29218f83caaf96b86ceba648 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679296 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 224e3c14 2021-02-08T13:00:16 Support optimized bitsets that need more than 64bits For usecases that needed more than 64bits we were using std::bitset container. This has slower perf compared to the BitSetT container. Add a new class that can support large bitsets by wrapping an array of BitSet32/BitSet64 objects, depending on CPU bitness, as the container. Bug: angleproject:3877 Tests: angle_unittests.exe --gtest_filter=BitSetArrayTest* angle_white_box_perftests.exe --gtest_filter=BitSetIteratorPerfTest* Change-Id: I3f4a635f9e6974a99db7a4b592ab206aad754760 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2664733 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 41a1920e 2021-02-08T22:04:10 Tests: Reduce capture_replay_test exception list Remove some tests that no longer fail to compile. Test: capture_replay_tests.py --gtest_filter=*ES2_Vulkan_SwiftShader Bug: angleproject:5630 Change-Id: If04787494e58afad0a98d0ee7f37e00d2e77ec1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2683543 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 6b20e1c8 2021-02-07T14:42:54 Tests: Add Hill Climb Racing trace Test: angle_perftests --gtest_filter="*hill_climb_racing*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5626 Change-Id: I64a52a56569ef1e1a219c5d7e931620dcb438f4c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2681837 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 8dae4007 2021-02-07T14:18:22 Tests: Add Worms Zone io trace Test: angle_perftests --gtest_filter="*worms_zone_io*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5625 Change-Id: I38bf148409aec4ae15bdf0759676518f44a98359 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2681835 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 0bb520ad 2021-02-05T11:53:11 Tests: Add Romancing Saga trace Test: angle_perftests --gtest_filter="*romancing_saga*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5622 Change-Id: I9f35fd0e0b9897e77f8d56547c2c134638b8b685 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679323 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang ab1f516d 2021-02-05T21:13:25 Skip happy_color trace on Windows AMD Vulkan Bug: angleproject:5623 Change-Id: I75338183c5c1321efd2516ac3a27a83d47c8d29b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679246 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop d3c00f95 2021-02-05T11:09:27 Tests: Add Rise of Kingdoms trace Test: angle_perftests --gtest_filter="*rise_of_kingdoms*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5621 Change-Id: I148d7ae0c23e0ce8ecf75d12affb4c8dfdc04e1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679221 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 3bb5f1ff 2021-02-04T22:45:33 Tests: Add Clash Royale trace Test: angle_perftests --gtest_filter="*clash_royale*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5620 Change-Id: I13eb10dc84deffa31f0e7fd1f0382e87bf69e46e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2677621 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop cf9ca55f 2021-02-04T21:28:17 Tests: Add Happy Color trace Test: angle_perftests --gtest_filter="*happy_color*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5619 Change-Id: I199c066c18412701b710eab66689107b07ec51f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2677219 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop ac8d7807 2021-02-04T20:24:35 Tests: Add Sniper 3D trace Test: angle_perftest --gtest_filter="*sniper_3d*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5618 Change-Id: Ie190dea3d5f233fb7f7ed2b10aaab939da4b374e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676790 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 95143f11 2021-02-04T19:32:51 Tests: Add Coin Master trace TBR: jmadill@google.com,timvp@google.com Test: angle_perftest --gtest_filter="*coin_master*" Bug: angleproject:5617 Change-Id: Ief6b9cdb4bc3b52f4085ba08dc32e62db1f8db8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676789 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill e5c5efc0 2021-02-05T02:39:55 Revert "Test Runner: Pick single/multi-process mode automatically." This reverts commit 573d7f34a462fa5b2ca767dd84773ae6fa460d8a. Reason for revert: Breaking ANGLE roll. No-try: true Original change's description: > Test Runner: Pick single/multi-process mode automatically. > > This enables multi-process when running with more than one test > config. This saves developers from remembering to add the arg. > It can also simplify our test configurations by allowing us to omit > the default arguments. On Android by default we stay with single > process. It also changes the --bot-mode flag into --single-process > and --multi-process which override the default behaviour. > > Bug: angleproject:5585 > Change-Id: I3dd885a8a8e6604c224693c546ff5d15224e016e > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2664246 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=kbr@chromium.org,syoussefi@chromium.org,jonahr@google.com,jmadill@chromium.org,jonahr@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:5585 Change-Id: I11ee1034c301aa246c4b03e29ff9b56235a1005c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676247 Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop af70ceac 2021-02-04T15:55:43 Tests: Add Fallout Shelter Online trace The trace includes calls to glDrawElements with zero count, but since that causes erros on QCOM, we have commented them out. To see them, grep for the following: glDrawElements(GL_TRIANGLES, 0, Test: angle_perftests --gtest_filter="*fallout_shelter_online*" Bug: angleproject:5615 Change-Id: I7e6a7d99f614884104df7d87dab082bef6d179e9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676208 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4e8a848d 2021-02-03T14:59:16 Tests: Add Shadow Fight 2 trace TBR: jmadill@google.com,timvp@google.com Test: angle_perftests --gtest_filter="*shadow_fight_2*" Bug: angleproject:5610 Change-Id: I80c6c44e19d77124096ed5970f99fbb6157bf03b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2674482 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop fff0a72e 2021-02-03T14:03:57 Tests: Add Hay Day trace TBR: jmadill@google.com,timvp@google.com Test: angle_perftests --gtest_filters="*hay_day*" Bug: angleproject:5608 Change-Id: Ib0e259f193ed08ac80f1ae7b1a738c62a235d572 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673070 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 63e7ab8d 2021-02-03T13:05:41 Tests: Add One Punch Man trace Full app name is: ONE PUNCH MAN: The Strongest (Authorized) Test: angle_perftests --gtest_filter="*one_punch_man*" Bug: angleproject:5607 Change-Id: Ib887fb06e53238e56ff5b3e2d45e5d37522a87e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673881 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 2dfb3fcd 2021-02-03T10:55:58 Tests: Add 8 Ball Pool trace Test: angle_perftests --gtest_filter="*eight_ball_pool*" Bug: angleproject:5606 Change-Id: Ied7392ecb5148280e1b4cee65c7c63a0baee24fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673064 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2c685a41 2021-02-03T11:20:20 Fix the perf test runner calibration. This path was broken for the white box unit tests. Also adds argparse handling to the runner so we can more flexibly override command line arguments. Previously the broken calibration was causing some of the tests to run only a single test iteration when measuring. This could lead to low quality measurements. Bug: angleproject:5573 Change-Id: Ic1cb2b2553774a361325f290440c40b2ff90db5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2672702 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 573d7f34 2021-02-01T10:36:56 Test Runner: Pick single/multi-process mode automatically. This enables multi-process when running with more than one test config. This saves developers from remembering to add the arg. It can also simplify our test configurations by allowing us to omit the default arguments. On Android by default we stay with single process. It also changes the --bot-mode flag into --single-process and --multi-process which override the default behaviour. Bug: angleproject:5585 Change-Id: I3dd885a8a8e6604c224693c546ff5d15224e016e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2664246 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop ffb36559 2021-02-03T10:22:43 Tests: Add Temple Run 2 trace TBR: jmadill@google.com,timvp@google.com Test: angle_perftests --gtest_filter="*temple_run_2*" Bug: angleproject:5605 Change-Id: I4b60b5f258e57dda44df9186c981764d4633a277 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673063 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop ad985fcd 2021-02-02T21:35:04 Tests: Add Minecraft trace Test: angle_perftests --gtest_filter="*minecraft*" Bug: angleproject:5603 Change-Id: I8befbbb49762a14beea1863f4bb76e676cde0d8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2669959 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 4e1aa85e 2021-02-02T16:51:39 Tests: Add RAID: Shadow Legends trace Test: angle_perftests --gtest_filter="*raid_shadow_legends*" Bug: angleproject:5602 Change-Id: I4df06d09db57bb3d6ab0dcaf86e84f418c248a0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2668066 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Brandon Schade 6cc845bb 2020-12-07T18:14:50 Vulkan: Add support for EXT_blend_func_extended This implementation utilizes vulkan's dualSrcBlend feature. Expose this extension if the underlying vulkan backend allows the use of this feature. Test: angle_end2end_tests --gtest_filter=EXTBlendFuncExtendedDrawTest* Bug: angleproject:5074 Change-Id: I7d2f611df89d65e5cac35158cb5f41a0ebd58aae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593151 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 43e39e1e 2021-01-29T13:41:56 Tests: Add Manhattan 3.1 trace Note: This trace is longer than most at 100 frames. This is to help get more accurate data on how transform feedback is behaving. It also allows us the opportunity to trim to smaller sections if we wish, and get more reliable results on unstable systems. Test: angle_perftests --gtest_filter="*manhattan_31*" Bug: angleproject:5589 Bug: angleproject:5591 Change-Id: I76db8a56832d04ea4d335bd81ff98ba1679add5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2659850 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 7e81056a 2021-02-01T11:16:14 Vulkan: Support integer type incomplete texture Support both signed and unsigned integer type incomplete textures. Bug: angleproject:5502 Bug: angleproject:4432 Tests: IncompleteTextureTestES3.*IntegerType* dEQP.KHR_GLES31/core_sample_variables_mask_rgba8*i_* Change-Id: Ic8c972aac0ca8589b26333b66dd0cc5fb5134043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613245 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 729139c9 2021-02-01T13:32:07 Fix gn check on iOS for dEQP and trace targets Bug: angleproject:5417 Change-Id: I0e445eb4c5f3a88fbaea4599fa3d2f87b8632fb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2665267 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten 0d175f30 2021-01-20T16:34:40 Tests: Add eFootball PES 2021 trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*efootball_pes_2021* Bug: angleproject:5564 Bug: angleproject:5517 Change-Id: I9738876b6a6c365984cecce01f2f09e0260b41cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2656989 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Jamie Madill 85efb9d5 2021-01-26T14:39:19 Log dEQP QPA files as test artifacts. This adds artifact output to the test runner. We add a fake test at the start of a test run that owns the artifacts. Bug: angleproject:5236 Change-Id: Ice8001bf1f2aafbd8123fee76e0e7fcc3e5a8a0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2657535 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 62387fc6 2021-01-27T13:58:01 Vulkan: Enable geometry/tessellation deqp KHR 3.2 tests Preliminary triaging is done for the failing tests. Additionally, the tests are only enabled for windows for now, due to failures on the Android and Linux bots, likely due to old drivers. Locally, the failures on Linux match the expectations for windows. Bug: angleproject:5557 Bug: angleproject:5579 Change-Id: I72d998097fad495c21414917ef09e132274f7c8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2653913 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Peng Huang a5ab7974 2021-01-28T12:32:10 Turn on vulkan backend for android ndk level < 26 Fixes two issue for build Vulkan backend for android ndk level < 26, * Disable Vulkan validation layers for android ndk level < 26 * Share vulkan memory allocator implementation with chrome to avoid duplicated symbols link errors. * Only run vulkan backend test with Android P or newer Note: This change will break android-binary-size try bot, we need to update expected_static_initializer_count to 4 at [1] while rolling this change into chromium. [1] https://source.chromium.org/chromium/chromium/src/+/master:chrome/android/static_initializers.gni;l=19?q=expected_static_initializer_count&ss=chromium%2Fchromium%2Fsrc Bug: chromium:1170339 Change-Id: Idb9238d8f339724c4d8f9ac136305b95ff06fae4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2656980 Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell b4fd4628 2021-01-27T15:56:58 Revise WebGL's shaderSource validation. Per discussion in the WebGL working group, shaderSource no longer generates INVALID_VALUE for sources containing characters outside the ESSL character set. Compilation and/or linking is still specified to fail when illegal constructs are used. With this change, https://github.com/KhronosGroup/WebGL/pull/3206 passes with the passthrough command decoder. Revise WebGL compatibility tests to follow the new rules. Bug: chromium:1171506 Change-Id: Id132e0b64fa94b373f2732acf2a7071f38f0d4ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2654264 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Mohan Maiya 74f7be6d 2021-01-28T14:04:47 Vulkan: Rectify typo in EXT_texture_format_sRGB_override The extension string for EXT_texture_format_sRGB_override was missing the "format" substring. Bug: angleproject:4561 Change-Id: I19788191b589b64639b036d2bb54508077fca7e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2658355 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott e419222d 2021-01-28T17:14:02 MSAA PreRot: Make MultisampleTest use rectangular window This will make it easier to fix/prevent bugs with MSAA-swapchain windows, which are not currently pre-rotated properly on Android. Bug: b/175793022 Change-Id: Ia51446db62c8ec94313ae75fd87ad8e9477f76e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2656997 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 4ec7021c 2021-01-27T16:41:45 Report angle_restricted_trace_gold_tests as interrupted on Exception Otherwise step is reported as failed but build as succeeded Bug: chromium:1153299 Change-Id: Id21d7ceafd04553634463be5acb64c070d251abb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2653859 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten badcf3bd 2021-01-27T17:14:43 Vulkan: Enable fbo.invalidate.whole.unbind_blit_msaa_[color|stencil] These test failures were fixed with a recent SwS CL: https://swiftshader-review.googlesource.com/c/SwiftShader/+/52088 Bug: angleproject:5044 Test: dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color Test: dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil Change-Id: I36034c72e28fc07ecff0eaca31745c97f054b77e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2654526 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill f6925344 2021-01-25T13:13:33 Trace Tests: Update expectations. Bug: angleproject:5530 Change-Id: I48a6dc5753406e6dd6cd1845f1f28fcbfc485e34 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2647871 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi de53e308 2021-01-26T12:44:04 Metal: Fix XFB failures on ARM. Metal back-end needs to generate 2 versions of XFB shader: - one version without XFB emulation code for rasterized draw. - one version with XFB emulation code for draws with rasterization disabled. Based on a change by le.hoang.q@gmail.com Bug: chromium:1167763 Change-Id: I2858859e15b18701fadff09092bb08778c4a7e64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2648636 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c38413f8 2021-01-26T15:04:38 Make glmark2 benchmark output parsing more resilient On Linux, the following info messages are being output which are seemingly harmless: INFO: EGL CRITICAL: eglQueryString: display is not initialized. INFO: EGL ERROR: eglGetPlatformDisplayEXT: Bad platform type. These lines are now parsed and forwarded to output. Bug: angleproject:3139 Change-Id: Ia9feb2aef4c1809283588d6e5fc1b6a51ae8812b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2648641 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 9bbcd86a 2021-01-25T10:52:35 Capture/Replay: Fix instanced array client data. Enables a bunch of self-tests. Bug: angleproject:5530 Change-Id: Idd14574ba0f3d44124e153ccb32fec7318baf217 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2647745 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill cfb9c30c 2021-01-25T10:54:09 Capture/Replay: Apply skips correctly on SwS. The skips listed currently were explicitly for ES2_Vulkan instead of applying to both desktop and SwS Vulkan implementations. This CL swaps the expectations to use wildcards so they will work for both. Bug: angleproject:5530 Change-Id: Iae83207411296cb819bb0a25d2247cb4af863adb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2645723 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3623868e 2021-01-22T12:24:50 Trace Tests: Add xvfb command line option. This will enable running the tests on Linux. Bug: angleproject:5530 Change-Id: I7cd2155fac89d395a8bebacb2f1a44be0e7d3739 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2644723 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 3c3b82ab 2021-01-21T20:21:34 Tests: Add Hearthstone trace Test: angle_perftests --gtest_filter="*hearthstone*" Bug: angleproject:5571 Change-Id: Idc6535bbf817cd62d34aa9e684604be068455520 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2644143 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Yuly Novikov 3846cff3 2021-01-21T16:37:12 Suppress headers includes privacy checks on iOS shared libraries are hidden inside ios_framework_bundle, so technically we are not allowed to include headers from them. Ignore this check since everything works fine besides "gn gen --check". All ANGLE headers are considered public, so we don't need this check. Bug: angleproject:5417 Change-Id: I6b621132dfe85e0fb1bea4ae2b93097945a8801a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2643859 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill e60ce3da 2021-01-21T16:42:17 Capture/Replay: Allow testing with multiple versions. This embeds the context version and device type info into the replay. The self-tests then can create the correct display and context types. This fixes testing against SwiftShader which is necessary for the bots. Bug: angleproject:4759 Change-Id: If9da6bfdc1c2b315ccd7e453872fc84063277054 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2643363 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b745f6df 2021-01-21T14:41:00 Capture/Replay tests: Fixes for goma & depot tools. Adds the depot tools path to be specified via the command line. This will allow the bots to specify working directory locations. Also adds quotes around the goma path in the gn args. Bug: angleproject:5530 Change-Id: I1291a8cdf4e36e55786403b4d9a6ce8565093352 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2642894 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Steven An ff5f715e 2021-01-19T16:46:04 Properly fail upon program binary version mismatch Return angle::Result::Stop instead of Incomplete when Program::deserialize detects version mismatch. This causes the caller, Program::loadBinary, to stop trying to load it. At least with the Vulkan backend, trying to load it results in a crash. Added test case to ProgramBinariesAcrossPlatforms which exhibits the old crash. Bug: angleproject:5567 Change-Id: I2ebb27cee0aa895855504f758992b4dfec3f4aa3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2639078 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Steven An <stevenan@google.com>
Cody Northrop 70f493d6 2021-01-20T14:22:14 Tests: Add Subway Surfers trace Note this differs from the previous trace for the app, "subway_surfer_500". The previous trace is no longer compatible with the replay harness and could not be re-recorded due to using Vulkan at the time. Test: angle_perftests --gtest_filter="*subway_surfers*" Bug: angleproject:5569 Change-Id: If941a3f0e88e3e1aee7fb7db736e623f66a65de6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2641098 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 535d4783 2021-01-20T14:14:02 Vulkan: Flush if sync object is pending during SyncVk::getStatus() When a glGetSynciv() is performed for GL_SYNC_STATUS, we should flush any pending commands if a sync object is pending a flush, since the caller is interested in the status of a fence. This will guarantee that the work is submitted to the hardware and eventually completes. This is accomplished by moving mSyncObjectPendingFlush from ContextVk to ShareGroupVk, so that any sync objects used by any contexts within the share group are submitted to hardware and the required work completes. Bug: angleproject:5306 Bug: angleproject:5425 Test: FenceSyncTest.BasicOperations Change-Id: I2e2681ad01fda429ba37f061c9bac5eb91f800fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2641095 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Sunny Sachanandani 137271ff 2021-01-13T14:34:12 Support specifying array slice for D3D11 texture EGLImage Client can specify array slice for creating the SRV/RTV with EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE. Test: D3DTextureTest.TextureArrayImage* Bug: angleproject:5538, chromium:1116101 Change-Id: I81cb2823df2145f1d05ad1526b0e36d6a0724d5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628609 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Shahbaz Youssefi bb3adfa4 2020-12-01T15:43:13 Rename ShaderVariable::structName to structOrBlockName Bug: angleproject:3580 Change-Id: Ic53a5267972f153dad2e20948e493e9767a45d16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568247 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0ae61c25 2021-01-20T10:40:24 Capture/Replay tests: Use failure exit code. This will allow the test step to fail when run in CI. Bug: angleproject:5530 Change-Id: I7c156438ded82aa7191b8b597a9a52200c0efe57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2638989 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi ea71c6b6 2021-01-12T14:13:35 Vulkan: Emulate R32F images with R32UI GL requires that imageAtomicExchange be supported for r32f formats. However VK_FORMAT_FEATURE_STORAGE_*_ATOMIC_BIT is nearly unsupported everywhere without some Vulkan extension that brings in unnecessary support. This GL feature is emulated by transforming the shader to use r32ui for all images that originally specified r32f. floatToUintBits and uintBitsToFloat is used to maintain correct usage of the image* builtin functions. Bug: angleproject:5535 Change-Id: Ie607089935d3283b3ffa054f4b4385b81fb8f53d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2635453 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill a4d05638 2021-01-18T14:58:22 Capture/Replay: Don't serialize compile resources string. The resources string gets changed dynamically during capture. This breaks the regression tests because they were comparing for identity. Bug: angleproject:5530 Change-Id: I0734f735577a5ff4c9083adb8f25a37aad3c0e37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634830 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 186fe990 2021-01-15T15:49:30 Vulkan: Redo RewriteAtomicCounters With MonomorphizeUnsupportedFunctionsInVulkanGLSL and RewriteArrayOfArrayOfOpaqueUniforms transformations run, it is no longer possible to encounter array of array of atomic counters, or have any passed to functions. As a result, RewriteAtomicCounters is greatly simplified. Additionally, it is no longer necessary to pass binding/offset information for atomic counters around and they can use constants. This change removes dependency on the shaderStorageBufferArrayDynamicIndexing Vulkan feature. Bug: angleproject:3726 Bug: angleproject:3881 Change-Id: Ia43092a668f60d009eccbbceeed5deaf105a5895 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633687 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 64c89120 2021-01-19T21:51:23 Suppress incomplete texture tests on mac/arm Bug: chromium:1168370 Change-Id: I5f3e1b76b4efd21f3655d6995293ff4bbbebea17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2639273 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 08e385b4 2021-01-15T17:31:19 Tests: Add Klondike Adventures trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*klondike_adventures* Bug: angleproject:5548 Change-Id: I1bab7696f3db6cb3b3be9d1f3e241891586a9cc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634204 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Trevor David Black 192a0147 2020-10-08T16:47:35 Multithreading in D3D11 minimum viable product Bug: b/168046573 Change-Id: I676a148333cbf5e9ca508768503e62cb14d8eeb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2629618 Commit-Queue: Doug Horn <doughorn@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor David Black <vantablack@google.com>
Shahbaz Youssefi 7489bb2e 2021-01-19T14:35:59 Suppress failing tests on mac ARM Bug: chromium:1167763 Change-Id: I7f88bd60119dd630ea7733228baff97598bfd739 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636688 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill b912eec5 2020-11-27T11:08:41 Vulkan: Support GL_EXT_tessellation_shader. Shader translator changes done in http://crrev.com/c/2633936 Adds a new DIRTY_BIT_PATCH_VERTICES state to Context. Supportes state query and transform feedback. 4 test suppressions remain as follow-up fixes. Adds a new varying packing mode for a simple Vulkan rule set. Based on work by Mohan Maiya (m.maiya@samsung.com). Test: dEQP-GLES31.functional.tessellation.* Bug: angleproject:3572 Change-Id: I4cad2cca30adb754fd12c83027673906541f566a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568234 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya acf2985d 2021-01-19T10:33:14 Vulkan: Add integer type incomplete texture tests Add tests for both signed and unsigned integer texture types. Bug: angleproject:5502 Bug: angleproject:4432 Tests: IncompleteTextureTestES3.*IntegerType* Change-Id: I22e451424d19c3e525cd08ad4c16e1150d9d2467 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2613244 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop dd6ac664 2021-01-18T16:30:18 Tests: Add Asphalt 8 trace Test: angle_perftests --gtest_filter="*asphalt_8*" Bug: b/150484427 Change-Id: I6a5f1feec61466eae55c1a2464272aba797ed56c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636602 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi f45e625f 2021-01-18T21:56:46 Fix image bindings with an image after an image array of array The logic to calculate the image binding offset for each element of an array of array of images was incorrect, in that it used the arraySize accumulated so far to offset the next image's binding. Bug: angleproject:5535 Change-Id: I2dc3ce7bbf7b77302d1b56b4701bec2e990fdae1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2635452 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill feb470cc 2021-01-19T10:10:18 Test Runner: Prevent race by not resetting timeout. This instead only sets the timeout when tests start to run. That way the timeout should always be at least the default timeout and we won't get into a situation where the watchdog times out the test immediately when the test starts. Bug: angleproject:5562 Change-Id: I6b12bb8fe8edcf35f46ba4fb106fdf80ff9402a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2637182 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 6c5b766b 2021-01-16T11:33:00 Reland "Vulkan: Generate xfb support code in SPIR-V for extension path" This reverts commit d090627616641f7524655627bfd415de6f8af942. Reason for revert: Fixed parent CL Original change's description: > Revert "Vulkan: Generate xfb support code in SPIR-V for extension path" > > This reverts commit d06feeac1e79d6102e01c123a360bc9099d5bba3. > > Reason for revert: > Earlier CL breaks pre-rotation: > https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Original change's description: > > Vulkan: Generate xfb support code in SPIR-V for extension path > > > > The only piece of code that's needed to be generated for the extension > > path is the following, at the right spot (right before depth correction > > and pre-rotation): > > > > ANGLEXfbPosition = gl_Position; > > > > The SPIR-V transformer already has gl_Position loaded for depth > > correction and pre-rotation, so this change simply adds an OpStore to > > ANGLEXfbPosition. > > > > As a result of this change, @@ XFB-OUT @@ is no longer emitted if > > the transform feedback extension is supported. With the above code now > > placed correctly for geometry shaders, transform feedback tests for > > geometry shaders are enabled. > > > > Bug: angleproject:3606 > > Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I74fa9fafe3c922cdb7cd09ee6351534e38528da9 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:3606 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634048 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com # Not skipping CQ checks because this is a reland. Bug: angleproject:3606 Change-Id: Ic49a0be10cdb58e2b47896554f272093e24f93b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633711 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi beea4050 2021-01-16T11:32:50 Reland "Vulkan: Generate gl_Position.z correction in SPIR-V" This reverts commit e3c357369f970a94759074418670de2ef131dcb8. Reason for revert: Fixed parent CL Original change's description: > Revert "Vulkan: Generate gl_Position.z correction in SPIR-V" > > This reverts commit 1e4f8b02ae0603e7034c37e0ff6cee39c38771a9. > > Reason for revert: > Earlier CL breaks pre-rotation: > https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Original change's description: > > Vulkan: Generate gl_Position.z correction in SPIR-V > > > > Instead of having the translator output code to transform gl_Position.z > > to Vulkan clip space in the vertex stage, this change makes the SPIR-V > > transformer perform this operation on the last geometry stage. > > > > An alternative solution would be to generate this transformation in the > > translator in every geometry stage, each controlled by a separate > > specialization constant. This change avoids unnecessary modifications > > to earlier stages. Additionally, the transformer is already modifying > > gl_Position.xy for pre-rotation, so the addition of a small > > transformation of gl_Position.z in the same spot is rather trivial. > > > > Bug: angleproject:5479 > > Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I3bdf3d6f743125eaf552608f2664b715bd6935c5 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:5479 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634203 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com # Not skipping CQ checks because this is a reland. Bug: angleproject:5479 Change-Id: Id23052b8fc6bffa5bab20cb93eb21ea49a0f80d7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633710 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi dfd9bdfd 2021-01-16T11:32:30 Reland "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 3d39b7c5eab88c420d982155ffbb6181c678ceea. Reason for revert: Fixed interaction with the `forceDriverUniformOverSpecConst` workaround. Original change's description: > Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" > > This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. > > Reason for revert: > Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. > > Original change's description: > > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > > > Instead of having the translator output pre-rotation code in the vertex > > stage based on a specialization constant, this change makes the SPIR-V > > transformer perform pre-rotation of gl_Position on the last geometry > > stage. > > > > An alternative solution would be to generate pre-rotation code in the > > translator in every geometry stage, each controlled by a separate > > specialization constant. This change avoids unnecessary modifications > > to earlier stages. The generated shaders are also smaller, as they > > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > > transformer knows the pre-rotation at transformation time, so it can > > simply use swizzles to achieve the same results. > > > > This also ties in with upcoming changes which move gl_Position.z > > correction to the last geometry shader stage, which is trivially done > > piggy-backing on the infrastructure in this change. > > > > Bug: angleproject:5478 > > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Charlie Lao <cclao@google.com> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com > > Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:5478 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Bug: angleproject:5478 Change-Id: I7c5eaeef03d9520abd36a1c4a766b6abbf4fdb45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633709 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 60015ff6 2021-01-14T02:03:07 Vulkan: Redo RewriteStructSamplers This transformation is split into two. The first transformation solely takes out the samplers out of structs, and potentially generates array of array of samplers. A second transformation is added that takes any array of array of opaque uniforms and flattens it. A follow up change will simplify RewriteAtomicCounters which also handles array of arrays (which is no longer possible), and removes dependency on shaderStorageBufferArrayDynamicIndexing. Bug: angleproject:2703 Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:4211 Change-Id: I352bb2bbe65ac49f4d7d753c0ba3160fa3cc925a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628138 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten ff170c6f 2021-01-12T10:16:43 Tests: Add Real Gangster Crime trace Note: Hand edits required to capture this trace: CaptureMidExecutionSetup(): // Check for supported textures ASSERT(index.getType() == gl::TextureType::_2D || index.getType() == gl::TextureType::_3D || index.getType() == gl::TextureType::_2DArray || index.getType() == gl::TextureType::CubeMap || index.getType() == gl::TextureType::External); <<--- add Test: angle_perftests --gtest_filter=TracePerfTest.Run/*real_gangster_crime* Bug: angleproject:5550 Change-Id: I32391cc8de0b4307334bb873af4f3c5899b584f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2626357 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 3d39b7c5 2021-01-16T00:15:14 Revert "Vulkan: Generate gl_Position pre-rotation in SPIR-V" This reverts commit 0f86b196ffaffeeee3460e3188f20a7ac120796d. Reason for revert: Breaks pre-rotation for all apps, so they are displayed in portrait instead of landscape. Original change's description: > Vulkan: Generate gl_Position pre-rotation in SPIR-V > > Instead of having the translator output pre-rotation code in the vertex > stage based on a specialization constant, this change makes the SPIR-V > transformer perform pre-rotation of gl_Position on the last geometry > stage. > > An alternative solution would be to generate pre-rotation code in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. The generated shaders are also smaller, as they > don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V > transformer knows the pre-rotation at transformation time, so it can > simply use swizzles to achieve the same results. > > This also ties in with upcoming changes which move gl_Position.z > correction to the last geometry shader stage, which is trivially done > piggy-backing on the infrastructure in this change. > > Bug: angleproject:5478 > Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I81f237fa6b10c7d59831363bee8999e7ad2f09be No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5478 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633694 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten e3c35736 2021-01-16T00:12:54 Revert "Vulkan: Generate gl_Position.z correction in SPIR-V" This reverts commit 1e4f8b02ae0603e7034c37e0ff6cee39c38771a9. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Generate gl_Position.z correction in SPIR-V > > Instead of having the translator output code to transform gl_Position.z > to Vulkan clip space in the vertex stage, this change makes the SPIR-V > transformer perform this operation on the last geometry stage. > > An alternative solution would be to generate this transformation in the > translator in every geometry stage, each controlled by a separate > specialization constant. This change avoids unnecessary modifications > to earlier stages. Additionally, the transformer is already modifying > gl_Position.xy for pre-rotation, so the addition of a small > transformation of gl_Position.z in the same spot is rather trivial. > > Bug: angleproject:5479 > Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I3bdf3d6f743125eaf552608f2664b715bd6935c5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5479 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634203 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten d0906276 2021-01-16T00:11:27 Revert "Vulkan: Generate xfb support code in SPIR-V for extension path" This reverts commit d06feeac1e79d6102e01c123a360bc9099d5bba3. Reason for revert: Earlier CL breaks pre-rotation: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Original change's description: > Vulkan: Generate xfb support code in SPIR-V for extension path > > The only piece of code that's needed to be generated for the extension > path is the following, at the right spot (right before depth correction > and pre-rotation): > > ANGLEXfbPosition = gl_Position; > > The SPIR-V transformer already has gl_Position loaded for depth > correction and pre-rotation, so this change simply adds an OpStore to > ANGLEXfbPosition. > > As a result of this change, @@ XFB-OUT @@ is no longer emitted if > the transform feedback extension is supported. With the above code now > placed correctly for geometry shaders, transform feedback tests for > geometry shaders are enabled. > > Bug: angleproject:3606 > Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com Change-Id: I74fa9fafe3c922cdb7cd09ee6351534e38528da9 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3606 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634048 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Mohan Maiya cea86910 2021-01-14T08:13:00 Vulkan: Support EXT_clip_cull_distance extension EXT_clip_cull_distance extension is supported except for some features related to EXT_tessellation_shader and EXT_geometry_shader. Also added a few compiler tests to validate the transformation from ESSL to GLSL for Vulkan backend. Bug: angleproject:5458 Tests: angle_end2end_tests --gtest_filter=Clip*DistanceTest* angle_unittests --gtest_filter=*Clip*Distance* Change-Id: Ie74e6b2b55112ad92ad111191d629b63506032ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585987 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi dc99fc40 2021-01-13T00:21:41 Vulkan: Translator pass to monomorphize problematic functions With array of array of samplers and images, we currently require the shader*ArrayDynamicIndexing Vulkan features. With atomic counters, we require the shaderStorageBufferArrayDynamicIndexing feature. The above features are required to enable passing opaque uniforms to functions. This change introduces a translator pass that monomorphizes functions that receive atomic counters, or partially subscripted array of array of samplers or images, etc by removing those arguments and using the opaque uniform directly. Follow up changes will include: - Great simplification to RewriteStructSamplers, and removal of RewriteStructSamplersOld. This will drop dependency to shaderSampledImageArrayDynamicIndexing and shaderStorageImageArrayDynamicIndexing. - Great simplification to RewriteAtomicCounters. This will drop dependency to shaderStorageBufferArrayDynamicIndexing. - Emulation of imageAtomicExchange for r32f formats, but changing the qualifier to r32ui. Note that parts of RewriteStructSampler are obsolete with this change, but will be refactored as a follow up. Bug: angleproject:3881 Bug: angleproject:4071 Bug: angleproject:5535 Change-Id: Ifd1435b2a31ebf364815046886aeded60297da79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628127 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi d06feeac 2021-01-08T00:48:18 Vulkan: Generate xfb support code in SPIR-V for extension path The only piece of code that's needed to be generated for the extension path is the following, at the right spot (right before depth correction and pre-rotation): ANGLEXfbPosition = gl_Position; The SPIR-V transformer already has gl_Position loaded for depth correction and pre-rotation, so this change simply adds an OpStore to ANGLEXfbPosition. As a result of this change, @@ XFB-OUT @@ is no longer emitted if the transform feedback extension is supported. With the above code now placed correctly for geometry shaders, transform feedback tests for geometry shaders are enabled. Bug: angleproject:3606 Change-Id: I13a7956ab62a1a6b4196ff999442b99b50226c0f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617659 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 738cb55b 2021-01-14T17:33:20 Capture/Replay tests: Fixes and improvements. The script was broken after the change to build to a separate shared library. Also fixes issues on Windows and cleans up the code. State comparison is still broken on every test from what I can see. Bug: angleproject:5530 Change-Id: I23e77e56fadedfb85d7afdb59dddac5558a71a56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2630232 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 1e4f8b02 2020-12-21T23:47:47 Vulkan: Generate gl_Position.z correction in SPIR-V Instead of having the translator output code to transform gl_Position.z to Vulkan clip space in the vertex stage, this change makes the SPIR-V transformer perform this operation on the last geometry stage. An alternative solution would be to generate this transformation in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. Additionally, the transformer is already modifying gl_Position.xy for pre-rotation, so the addition of a small transformation of gl_Position.z in the same spot is rather trivial. Bug: angleproject:5479 Change-Id: Id971179ba47b206204bfdaf3b2b295ef97dd5117 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598585 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 0f86b196 2020-12-21T22:54:05 Vulkan: Generate gl_Position pre-rotation in SPIR-V Instead of having the translator output pre-rotation code in the vertex stage based on a specialization constant, this change makes the SPIR-V transformer perform pre-rotation of gl_Position on the last geometry stage. An alternative solution would be to generate pre-rotation code in the translator in every geometry stage, each controlled by a separate specialization constant. This change avoids unnecessary modifications to earlier stages. The generated shaders are also smaller, as they don't contain a mat2[8] pre-rotation constant matrix. The SPIR-V transformer knows the pre-rotation at transformation time, so it can simply use swizzles to achieve the same results. This also ties in with upcoming changes which move gl_Position.z correction to the last geometry shader stage, which is trivially done piggy-backing on the infrastructure in this change. Bug: angleproject:5478 Change-Id: I9d5d9d19f3ccda665f5504368ce5ddfa5f383faf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598584 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 861378be 2021-01-12T11:12:56 Tests: Add Magic Tile 3 trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*magic_tiles_3* Bug: angleproject:5540 Change-Id: I6d6f144d4c2a38cfc55724f7e454f756a162d054 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622611 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Sunny Sachanandani 198dc345 2020-08-06T16:32:03 Support importing NV12/P010/P016 D3D textures as EGLImage Allow importing individual planes of NV12/P010/P016 D3D textures with supported SRV/RTV formats. Restrict these to GL_TEXTURE_EXTERNAL_OES to limit to using as shader inputs or render targets and prevent unsupported operations like ReadPixels. Test: D3DTextureYUVTest* Bug: angleproject:5538, chromium:1116101 Change-Id: If5bf54f4f75bb2c703890ce3f5fbd67e4461c98f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2338827 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 124cdcb5 2021-01-13T16:36:18 Don't build angle_end2end_tests_mac_sources on iOS Getting a compile error for them: ../../third_party/angle/src/tests/egl_tests/ EGLIOSurfaceClientBufferTest.cpp:16:10: fatal error: 'IOSurface/IOSurface.h' file not found include <IOSurface/IOSurface.h> ^~~~~~~~~~~~~~~~~~~~~~~ ../../third_party/angle/src/tests/egl_tests/ EGLIOSurfaceClientBufferTest.cpp:16:10: note: did not find header 'IOSurface.h' in framework 'IOSurface' (loaded from '/opt/s/w/ir/cache/xcode_ios_12a7209.app/Contents/ Developer/Platforms/iPhoneOS.platform/Developer/SDKs/ iPhoneOS14.0.sdk/System/Library/Frameworks') Bug: angleproject:5417 Change-Id: I60198bbacc0726a9842fe37fad5b10b9afff37a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628129 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Mohan Maiya 6c79df68 2021-01-11T09:07:08 Allow attributes and uniforms to have the same name It is valid for an attribute and a uniform to have the same name as long as they are declared in different stages. Prior to this patch, if any shader stage declares a uniform we disallowed reusing that name for an attribute. From GLSL ES Spec 3.00.6, section 4.3.5: If a uniform variable name is declared in one stage (e.g., a vertex shader) but not in another (e.g., a fragment shader), then that name is still available in the other stage for a different use. This change allows Egginc game to work with ANGLE Bug: angleproject:5497 Tests: angle_end2end_tests - *UniformVariableNameReuseAcrossStages* *GlobalNamesConflict* Change-Id: I8f5657d40a213600d6fb48f63e37e4cdbae120b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2608865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill d654ac9b 2020-12-30T12:28:41 Program: Support multiple varying packings. Instead of using a single varying packing for all program stages, we switch to using a varying register packing for each pair of input/output shaders. This allows several valid use cases that use many varying to succeed. For instance Geometry Shaders have both an input and output varying packing. With tessellation shaders the upper bound of valid varying packings in one Program goes up even more. We keep multiple varying packings at once inside a new "ProgramVaryingPacking" class. Internally the class keeps a unique varying mapping for each input/output interface in the program. Separable programs with "open" interfaces are handled specially. Fixes a bug where varying counting was artificially limited for programs with more than two shaders. This CL also disables GS support when we're emulating line raster so we don't have to figure out the details on how to place the special position varying. Bug: angleproject:5496 Change-Id: I1f9a327c4750caef570c608d86953e9d0cc5eea3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606532 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill e4b4ff7a 2021-01-12T13:48:20 Test Runner: Add a slow tests list. Each slow test in the list will use a 3x longer timeout. The list is implemented using the same filter wildcard we use in the test expectations logic. We can test this out using a slow D3D11 varying test. Bug: angleproject:5076 Bug: angleproject:5496 Change-Id: I31cf45e6ee8a8bbd6e460d675ff8a0cf5f19a504 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625172 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 47e9aed2 2021-01-12T13:50:56 Remove Sleep() from PrimitivesWrittenAndGenerated test. Attempt to fix timeouts due to test ordering. Bug: angleproject:5496 Change-Id: I323e85c372c8b4a5e9fc4201004f39bffb1676d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2625169 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop d38b9f86 2020-12-02T09:20:09 Allow GL_OES_shader_image_atomic when non-conformant On Android, force allowing it with: adb shell setprop debug.angle.feature_overrides_enabled \ exposeNonConformantExtensionsAndVersions If enabling multiple features, switch to using settings which don't have a character limit, but persist across reboots: adb shell settings put global angle_egl_features \ exposeNonConformantExtensionsAndVersions:foo:bar Test: Fortnite on ANGLE Bug: b/170755560 Bug: angleproject:5503 Change-Id: I58e3b265daa8ea1f645f47e0971c4454b8ddb3f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570775 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a4b582e8 2021-01-11T15:31:13 Vulkan: Notify ContextVk when UtilsVk binds compute pipelines This issue was fixed for graphics pipelines (in UtilsVk::clearFramebuffer), but remained for compute pipelines. If UtilsVk issues a dispatch call, it now notifies ContextVk to rebind the pipeline and descriptor sets. Bug: angleproject:5529 Change-Id: Ic52f91bdc70d02c065ec2d5e2a3614c11fd62a9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622236 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 5b8dec52 2021-01-12T04:11:56 Reland "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 51603c63d1cb9e36afaf2069fc069e542ac2f3fb. Reason for revert: Fixed issue that broke Skia build Original change's description: > Revert "Use is_apple instead of is_mac and is_ios everywhere" > > This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. > > Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. > > Original change's description: > > Use is_apple instead of is_mac and is_ios everywhere > > > > Bug: chromium:1161513 > > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > TBR=jdarpinian@chromium.org,syoussefi@chromium.org > > Bug: chromium:1161513 > Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I3cf30aa047a1f208fa7d1acda1d6d4e5da7b6ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2e9706d8 2021-01-08T17:29:42 Vulkan: Use angle::FormatID instead of VkFormat. This change switches the internal enums we pass around from VkFormat to FormatID. The end goal of the refactor is to allow the Vulkan back-end to store packed tables indexed by FormatID. Because VkFormat has large gaps in its enum space we'd otherwise need to use unordered data structures like unordered_map. The change removes the redundant VkFormat storage from vk::Format and uses a new table query to return the VkFormat that 1:1 matches an angle::FormatID. We also include a reverse mapping for use with native Vulkan get functions for Android. Also moves sRGB conversion functions into renderer_utils. A couple sRGB formats that don't exist in GL are no longer handled by the sRGB conversion functions. These formats should be extremely rare. Bug: angleproject:5438 Change-Id: Id8b49773ca0c556f9f5a6a10fcf0d9762b93bbea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618204 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Trevor David Black de32c3d2 2020-11-04T13:16:31 Reland "Created test and fixed texture storage bug in d3d11" This is a reland of 03f3ba5b1454ee7c15cd9391e77307cf1d274b48 Original change's description: > Created test and fixed texture storage bug in d3d11 > > Bug: b/172489285 > Change-Id: If7d88cf50d99da3380082c60fb3936ae0b20c4e5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519876 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: b/172489285 Change-Id: I6b8226164a09aed208c56cb78b5d2c1385298cbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2546034 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Trevor David Black <vantablack@google.com> Commit-Queue: Trevor David Black <vantablack@google.com>
Yuly Novikov 4dd9a5e1 2021-01-11T14:22:44 Enable building angle_white_box_tests on Fuchsia Builds fine. Bug: angleproject:2475 Change-Id: I96b2b03e1be2b801c3d8579ebf44d51b6faa3e57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622235 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott 16dbcc13 2021-01-08T20:50:16 dEQP: Avoid undefined right-shift behavior for GLhalf The FloatToHalf() function in "es31cVertexAttribBindingTests.cpp" will attempt to right-shift more than the number of bits in an integer (i.e. by 70) when converting 0.0f to GLhalf. Bug: angleproject:5500 Change-Id: I587e71a2cb1377b95ed74a1bba5f4ceef6a4a516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618665 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 51603c63 2021-01-08T17:49:52 Revert "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. Original change's description: > Use is_apple instead of is_mac and is_ios everywhere > > Bug: chromium:1161513 > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 6e909d94 2020-12-30T19:40:21 Tests: Add Saint Seiya Awakening: Knights of the Zodiac trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*saint_seiya_awakening* Bug: angleproject:4048 Change-Id: Idf187b9c9298d184f1e0dd13f8a9aa0de7c2beb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2612523 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7cdda2dc 2021-01-07T16:46:54 Vulkan: Add a perf test for pre-rotation code injection A test is added that dispatches a large number of vertex shaders, generating primitives that are all culled. The vertex shaders are simple so that code injected for pre-rotation would make up the majority of the shader code. Bug: angleproject:5478 Change-Id: I75092cb25e6427449251985f56e54f89813dec32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615821 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 767af74e 2021-01-06T17:30:21 Tests: Add World War Doh trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*world_war_doh* Bug: angleproject:4048 Change-Id: I047ed1ccd06cd3707065fe8afed3ad7af5cd7dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606645 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 43366979 2021-01-08T15:39:02 Add OWNERS info for Vulkan test utils. Bug: chromium:1164084 Change-Id: I83cb75f2a0b4ad3f616d1b64beb34310cc23dd12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618202 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 038ae144 2020-12-31T21:23:30 Vulkan: Fix up varying component limits. We weren't subtracting reserved varying vectors from component limits. We also were using an incorrect value for fragment input components. Bug: angleproject:5496 Change-Id: I44fc3b2f15687f4dee7a1498d50378e69d74afe3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606536 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 68f35f24 2021-01-07T14:42:57 Vulkan: Add GL_EXT_clip_control entry points Addition of the entry points for GL_EXT_clip_control extension. Bug: angleproject:5471 Change-Id: If17ba0120bdb226cc5728bfea83e9085260eba19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615862 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>