|
b038605c
|
2022-07-13T17:45:49
|
|
Fix test dependency on EGL initialization elsewhere.
The current implementation only works because
RegisterContextCompatibilityTests in
EGLContextCompatibilityTest.cpp initializes EGL beforehand.
Bug: angleproject:7494
Change-Id: I739ea8cdcddb1d8ea37204f5a1fa6c3844620d1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3761276
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
32c5fd8a
|
2022-05-13T14:31:03
|
|
Reland "Vulkan: Flush texture updates more often"
This is a reland of 8bb7c35c2159de2fa9e9a008679c692edd4402a6
* Added a condition to make sure the previous texture is not immutable
when performing the optimization.
* Fixed the issue where mipmap textures with unequal dimensions were
not flushed.
* Added related tests.
* Added kEnableMutableMipmapTextureUpload, a flag to enable/disable
the feature (enabled by default).
Original change's description:
> Vulkan: Flush texture updates more often
>
> * Added a pointer to the previous texture in ShareGroupVk so we can
> flush the texture updates once we switch to a new texture.
>
> * We check if mip levels 0 and 1 are conformant in terms of
> size, format and number of samples.
>
> * As a part of size check, we also check depths if the texture
> target is either 3D, 2D array, or cube map array. For the former
> two, they have to conform to mip scaling similar to width and
> height. For the latter, the depth represents layer-faces and does
> not change for mipmaps.
>
> * Added a test to ensure the pointer to the previous texture is
> deleted when the corresponding texture is deleted, so the old value
> is not accessed by a future mutable texture.
>
> * Added tests to make sure the mutable texture is uploaded with
> the appropriate mip level attributes, and not uploaded in cases of
> size/format inconsistencies, incompleteness, and no base level.
>
> Bug: b/202744914
> Change-Id: I9c2c1af87a8a49e75d3ad25523436b0cd51a7e81
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3606329
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bug: b/202744914
Change-Id: I2bdbcd0182a57c18c1a18968396251a2e366731b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3646959
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
0d3ecf46
|
2022-06-24T16:37:17
|
|
Vulkan: Multisample Framebuffer Fetch
Implement Multisample Framebuffer Fetch.
This should fix the deqp failure
dEQP.GLES31/functional_blend_equation_advanced_msaa_colorburn
Bug: angleproject:7351
Bug: angleproject:3586
Bug: angleproject:6195
Bug: b/234173199
Change-Id: Idd7559dcba3d91e36d8f253f1554fb931a7a6775
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3724165
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
12efe5b2
|
2022-06-21T15:43:42
|
|
Cleanup invalid EGL handles only if app called eglTermiate
Maintain set of active threads instead of a global refCount
and free display's invalid EGL resources iff -
1. app previously called eglTerminate on that display
2. there are no more active threads associated with that display
Bug: angleproject:6723
Test: EGLMultiContextTest.RepeatedEglInitAndTerminate*
Test: EGLMultiContextTest.ReuseUnterminatedDisplay*
Change-Id: I868491bbbf0664e9129dcb0d1fa9e2243ef36d82
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3717277
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
5897d6f5
|
2022-07-07T00:00:00
|
|
GL: Add emulateCopyTexImage2D workaround
Using texImage2D + copyTexSubImage2D seems to be
more stable than using copyTexImage2D directly.
Added missing HALF_FLOAT fix to the code path that
requires target texture initialization.
Fixed target texture dimensions when initialization
is not required.
Fixes Apple GPU crashes in:
* CopyTexImageTest.DeleteAfterCopyingToTextures
* conformance/textures/misc/texture-copying-and-deletion.html
* conformance/textures/misc/texture-copying-feedback-loops.html
Bug: angleproject:5038
Bug: angleproject:5360
Bug: chromium:1130703
Change-Id: I5cce087983601e768902f01b3462ec2106e2500a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749921
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
b47603e0
|
2022-06-14T05:47:54
|
|
Implement GL_NV_read_depth_stencil
The implementation will perform two readPixels calls, once for each
aspect, and then interleave and pack the result.
Bug: angleproject:4688
Change-Id: I46390df893de50b93e855e9333ffab567215a2bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702686
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
|
|
d88f7906
|
2022-07-01T12:57:09
|
|
Extra buffer logging/checking on Android Cuttlefish
This adds a feature that will be enabled on Android Cuttlefish
systems, to catch a rare crash.
Test: Visual inspection of logcat output
Bug: b/236098131
Change-Id: Ie35d7e017f69b36da9caf3e47c31fcc71846caed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726963
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
4f7d2d02
|
2022-07-12T11:55:19
|
|
Vulkan: SPIR-V Gen: Apply Flat to gl_ViewID_OVR in FS
Follow up to
https://chromium-review.googlesource.com/c/angle/angle/+/3756612
Bug: angleproject:7491
Change-Id: I0a5fdfba6474cf22b3cfcd56f02d7418f4928981
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3758703
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3622f147
|
2022-07-11T20:36:46
|
|
D3D: Fix compile after CreateTemporaryFile changes
Test: Compiled with "angle_enable_trace = true"
Bug: angleproject:5095
Change-Id: I0afce1ced5d83aabe1a5183434029e03bee22eff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756358
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Eddie Hatfield <eddiehatfield@google.com>
|
|
c525ccf7
|
2022-07-11T17:07:09
|
|
Vulkan: SPIR-V Gen: Apply Flat to int inputs in FS
Not directly specified by the spec itself, but required according to
this more generic statement:
> Fragment shader inputs that are, or contain, integral types must be
> qualified with the interpolation qualifier flat.
This was previously fixed for gl_Layer in
https://chromium-review.googlesource.com/c/angle/angle/+/3652746, but
applies to gl_SampleID and gl_PrimitiveID as well.
Bug: angleproject:7491
Change-Id: Ideae78ba57fe927ad0aa39460a5940dd5313ce9d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756612
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
82ff27bf
|
2022-07-08T12:38:41
|
|
Add Metal to the perf tests
Bug: angleproject:7296
Change-Id: I69cd17c464d48b933c51466bf9d21c278438c4e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3753277
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3b5b7a29
|
2022-07-03T00:00:00
|
|
Caps: Check if ANGLE_texture_multisample is enabled
Updated RenderbufferMultisampleTest.IntegerInternalformat
and adjusted getRenderbufferParameteriv validation.
Bug: angleproject:7479
Change-Id: Ieaeda4e8a8c11c3d1023f40a90639f3ecfcba9bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738148
Reviewed-by: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
056c6c7c
|
2022-07-11T00:00:00
|
|
Metal: Skip invalidation of emulated formats
Fixes SimpleStateChangeTestES3.InvalidateRGBThenDraw
on Apple GPU.
Bug: angleproject:7397
Change-Id: Ice5677004b38c3d67a9fc938d15dd64a20723380
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3755782
Reviewed-by: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
94bbb40a
|
2022-07-04T00:00:00
|
|
GL: Enable pack skip emulation on all Apple drivers
* conformance2/reading/read-pixels-pack-parameters.html
is failing in WebKit on M1 without this workaround
Bug: angleproject:4849
Change-Id: I710386d29c120e59338cd56fc9843cd6232ff96c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3743445
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
a1f8049a
|
2022-07-06T13:12:20
|
|
Vulkan: Remove VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
Some virtual machine drivers have performance cost with
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT. This CL keeps the
individually freed descriptorSet in the pool and try to reuse rather
than free it.
This CL also removes descriptorSetCount from some API since it always
allocate one at a time.
Bug: b/237848471
Change-Id: I029d651101fa1050770eba9e733a166e56a69684
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3749797
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9931dfd5
|
2022-05-02T00:00:00
|
|
D3D9: Implement float sources for Image9::copyFromRTInternal
Bug: angleproject:5038
Bug: angleproject:6257
Change-Id: I4f21fb1e37a985e2179d9c06101fa5bd2fedb100
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738143
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
925ec6b5
|
2022-07-07T00:00:00
|
|
Clamp viewport dimensions on store
Bug: angleproject:7486
Bug: chromium:1130759
Change-Id: I6131baacc940b5df7e33ba10fca8e6e148cb8670
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3751056
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
fb3e2def
|
2022-05-24T15:47:01
|
|
Extend labelObject functionality
Modify interface to fully support labelObject return codes.
Fix issues with texture implementation, including handling
deferred Vulkan object creation.
Bug: b/229105865
Change-Id: I0c64b72dd0b54642fb643ee7f5ccbb2a134c6787
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3703184
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
a4e00c64
|
2022-06-30T00:00:00
|
|
Expose EXT_compressed_ETC1_RGB8_sub_texture on Metal and GL
Updated the test to ensure that this extension
is exposed on Apple GPUs when using Metal.
Updated emulatedEtc1 limitation to hide this extension
when the main ETC1 extension is hidden.
Real WebGL apps cannot enable this extension because
it is not exposed in WebIDL.
Removed bogus entry from IsETC1Format and use the helper
consistently in all validation functions.
Simplified GetNativeCompressedFormat.
Bug: angleproject:7471
Change-Id: I61321fadad7d962358d0fefecd08aaddaedd2ec2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3737762
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
afcca86c
|
2022-07-05T11:25:04
|
|
Fix ValidateCompressedTexSubImage3D compressed format check
Fix the ValidateCompressedTexSubImage3D to perform compressed format
validation only when we have a compressed format
Bug: chromium:1341624
Change-Id: I5c8b3ef548cfa63b86e077f3c9e4c15e83dc7988
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3747203
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0f688d62
|
2022-07-04T15:49:53
|
|
Metal: Allow Surfaces to be created without depth & stencil
Previously, egl::Config with depthSize=0 & stencilSize=0 wasn't
added to DisplayMtl's configSets.
Thus every surface would be created with at least stencilSize=8
although users requested DONT_CARE.
This led to wasteful memory being used to created stencil buffers
even though they were not used.
Fixes:
- dEQP-EGL.*.query_surface.simple.pbuffer.rgba8888_depth_stencil
- dEQP-EGL.*.query_surface.simple.pbuffer.rgba8888_depth_no_stencil
- dEQP-EGL.*.query_surface.simple.pbuffer.rgba8888_no_depth_stencil
Bug: chromium:1329376
Change-Id: Iba13b527640a6b8ce6c4b3a63346b41730a83891
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739868
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Quyen Le <le.hoang.q@gmail.com>
Reviewed-by: Gregg Tavares <gman@chromium.org>
|
|
053d152d
|
2022-07-04T21:20:34
|
|
Vulkan: Resolve GoogleX MSRTSS conflict with EXT
Now that the extension is public, rename the old symbols to GoogleX as
they have shipped previously. This reverts defd99dc4.
Bug: chromium:1088005
Change-Id: I5ac7f73e24084e26a8b2d9cf742c7ab9b3c80984
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3744362
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
81a69da6
|
2022-06-30T09:56:54
|
|
Vulkan: min/mag filters follow chroma filter value
The Vulkan spec states that for those formats lacking support for
VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT
the min and mag filter must be equal to the sampler YCbCr conversion's
chroma filter. Having the min/mag filters follow the chroma filter
leads to simpler and more efficient code.
Also update getPreferredFilterForYUV function to return existing
filter value when preferLinearFilterForYUV feature is disabled.
Bug: angleproject:7382
Bug: angleproject:7392
Tests: Texture2DTestES3YUV.TexStorage2DYuvFilterModes*
Tests: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering/ES3_Vulkan
Change-Id: I550ef8feede1dc6c3a0d8e32f790113e90ef7a4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739582
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
916a35dd
|
2022-06-28T14:40:53
|
|
Merge getTempPath and CreateTemporaryFile
Also includes moving these two (and some helpers) to
common/system_utils.h
Bug: angleproject:5095
Change-Id: I7d2fcbd27a67dc13215265ac5b5e8391b15a980b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733519
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Eddie Hatfield <eddiehatfield@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
39e88e6e
|
2022-06-29T13:48:14
|
|
Handle OOM in SwapChain11::getRenderTargetShaderResource
SwapChain11::getRenderTargetShaderResource has a code path where it
allocates a new texture if the current one has insufficient flags.
When this happens, the return value of the texture allocation is not
checked, leading to a nullptr crash.
Since texture allocation can fail in the case of OOM, we need to
handle the failure and propogate the error to callers.
Bug: angleproject:7442
Change-Id: I686d84ace669c461e8f7ef66bb0e6c4466f1c5ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3736687
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
007a4f06
|
2022-04-22T11:07:05
|
|
Vulkan: Wayland resize callback
Handle client resize requests and resize the swapchain accordingly after
next buffer swap.
Bug: angleproject:6902
Change-Id: I8bd6b0d4efac041606f15eccb6befa28594905b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3608089
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3e5de4ac
|
2022-07-05T10:22:54
|
|
Add a test that passes image2D handles as function args
Bug: angleproject:7484
Change-Id: I3565bd42deeefa22566d4556a25ec9778c6f8550
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3747098
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9070e279
|
2022-06-30T09:35:59
|
|
Vulkan: Handle platforms that have imprecise float division issues
Even when the dividend and divisor have the same value
some platforms do not return 1.0f. We need to emit sepcial
division code on such platforms.
Bug: angleproject:3586
Tests: KHR-GLES31.core.blend_equation_advanced.blend*HSL*
Change-Id: Ibb81f57c959ae2c8edb6d361bf6241c019dfb988
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738439
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1154cc46
|
2022-07-04T14:45:25
|
|
Vulkan: Fix round-after-dither logic
| was used instead of &, effectively enabling this on all platforms.
Bug: angleproject:6953
Change-Id: I73846368c689d70ad9679e0caa47b7004177d678
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3744361
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
86c735bf
|
2022-07-01T18:27:10
|
|
pls: Rename GL_DISABLED_ANGLE -> GL_DISABLE_ANGLE
Match the other loadOps by using the imperative form.
Bug: angleproject:7279
Change-Id: I9f3a33961f640ea5dff1da7dcea12517cfdcd461
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3741221
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
44d8bf76
|
2022-03-16T14:38:37
|
|
Vulkan: Support EGL_EXT_platform_wayland
Improve GetPlatformDisplay by supporting EGL_PLATFORM_WAYLAND_EXT.
Bug: angleproject:6902
Change-Id: Ia4c342097f47b7c41778ac02517451f51a94d8be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3528758
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0c46c2d9
|
2022-05-19T16:16:54
|
|
Vulkan: Support DRM_FORMAT_MOD_LINEAR
Fix a bug while checking for dmabuf image image format support. The
value 0 is used for DRM_FORMAT_MOD_LINEAR, which is perfectly valid.
DRM_FORMAT_MOD_INVALID could be used instead for bail out.
Bug: angleproject:7065
Change-Id: If8eb366873b8f0fe2fd84de745a55171036093d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645124
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
da984303
|
2022-05-13T21:05:48
|
|
Add a pls test for in-shader coherency
Stores and loads in a single shader invocation should be coherent.
Bug: angleproject:7279
Change-Id: I1a4af6fdbef21f5506bb40c9eb8f5e76c12dd6cd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654267
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
85b05601
|
2022-06-08T14:05:47
|
|
Add a pls test for load-only storage
It's conceivable that an implementation may need to be careful to
preserve the pls contents when a shader doesn't call pixelLocalStore().
Bug: angleproject:7279
Change-Id: I7b7fb25dced49902fd68685d2f5aa82219ced686
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696503
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
723cc880
|
2022-06-10T17:55:54
|
|
Reland "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid""
This is a reland of commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c
Original change's description:
> Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
>
> This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
> the fix for angleproject:7466. When DescriptorPoolhelper gets
> release/destroyed, we ensure all sharedCacheKeys are destroyed.
>
> Original change's description:
> > Vulkan: Destroy DescriptorSet cache when it becomes invalid
> >
> > When a new texture descriptorSet is allocated, we store one reference of
> > the cache key in ProgramExecutableVk and all TextureVks that it
> > associated with. When any of the TextureVk is destroyed or its view
> > destroyed, we immediately erase the descriptorSet from the cache and
> > track GPU progress and free the descriptorSet when it's GPU completed.
> > That way we delete the dead descriptorSet that will for sure never been
> > reused ASAP so that its space is avialable for reuse.
> >
> > Bug: b/235523746
> > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> > Reviewed-by: Lingfeng Yang <lfy@google.com>
> > Commit-Queue: Charlie Lao <cclao@google.com>
> > Reviewed-by: Ian Elliott <ianelliott@google.com>
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: b/235523746
> Bug: angleproject:7466
> Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: I6b88b884841c5dbc625ee7e0c52c45af09dec199
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3741027
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
7cb0622c
|
2022-06-30T00:00:00
|
|
BlitGL: Fix LUMAWorkaround for half-float copies
Use desktop HALF_FLOAT enum when running on desktop OpenGL.
Bug: angleproject:5038
Change-Id: I829f28ca51caa1f98b653d1a456ed775f8d362cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738261
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
defd99dc
|
2022-06-30T16:18:30
|
|
Update MSRTSS vulkan struct to final version
The public version of VK_EXT_multisampled_render_to_single_sampled
released in the 1.3.219 header does not include resolve modes in the
VkMultisampledRenderToSingleSampledInfoEXT struct. Remove them to
unblock the Chromium auto-roller.
Bug: None
Change-Id: I9d185a486227edfd3276ccb0df7063ca5101797b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739583
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
4b745c2b
|
2022-07-01T01:25:36
|
|
Revert "Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid""
This reverts commit 551a26aeedbfd971d6199c8eddb433a4f4ff871c.
Reason for revert: Blink test failures at: https://ci.chromium.org/ui/p/chromium/builders/ci/WebKit%20Linux%20MSAN/15546/overview
Original change's description:
> Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
>
> This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
> the fix for angleproject:7466. When DescriptorPoolhelper gets
> release/destroyed, we ensure all sharedCacheKeys are destroyed.
>
> Original change's description:
> > Vulkan: Destroy DescriptorSet cache when it becomes invalid
> >
> > When a new texture descriptorSet is allocated, we store one reference of
> > the cache key in ProgramExecutableVk and all TextureVks that it
> > associated with. When any of the TextureVk is destroyed or its view
> > destroyed, we immediately erase the descriptorSet from the cache and
> > track GPU progress and free the descriptorSet when it's GPU completed.
> > That way we delete the dead descriptorSet that will for sure never been
> > reused ASAP so that its space is avialable for reuse.
> >
> > Bug: b/235523746
> > Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> > Reviewed-by: Lingfeng Yang <lfy@google.com>
> > Commit-Queue: Charlie Lao <cclao@google.com>
> > Reviewed-by: Ian Elliott <ianelliott@google.com>
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: b/235523746
> Bug: angleproject:7466
> Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: Icdde2752c462b7ebbb51d46fd35ce749b5caf377
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739585
Reviewed-by: Ian Elliott <ianelliott@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
6cd08bc2
|
2022-06-28T22:04:07
|
|
Vulkan: Don't optimize away flush after clear for single buffer
Bug: b/237449314
Change-Id: I04421398e2e68541d4713c7e8b80715be68672b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733808
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
|
|
90edbd94
|
2022-06-30T11:49:33
|
|
Metal: Support GL_ANGLE_provoking_vertex
This allows some users to get improved performance while using flat
attributes by avoiding index buffer rewrites.
Bug: chromium:1340620
Change-Id: Ic55dec27e51d8929d6781758104632defc6861c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738260
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Auto-Submit: Geoff Lang <geofflang@chromium.org>
|
|
1e96beb9
|
2022-06-29T15:18:35
|
|
Suppress the new BestPractice VVL Error
Suppress the new best practice VVL Error
vkCmdBeginRenderPass-ClearValueWithoutLoadOpClear
to unblock the vulken-deps roller. A potential fix
is work in progress.
Bug: angleproject:7470
Bug: b/237542876
Change-Id: Iaea0cef58984acae79210e72b75be527d98e8286
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3736698
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
551a26ae
|
2022-06-10T17:55:54
|
|
Reland "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
This is a reland of commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993 with
the fix for angleproject:7466. When DescriptorPoolhelper gets
release/destroyed, we ensure all sharedCacheKeys are destroyed.
Original change's description:
> Vulkan: Destroy DescriptorSet cache when it becomes invalid
>
> When a new texture descriptorSet is allocated, we store one reference of
> the cache key in ProgramExecutableVk and all TextureVks that it
> associated with. When any of the TextureVk is destroyed or its view
> destroyed, we immediately erase the descriptorSet from the cache and
> track GPU progress and free the descriptorSet when it's GPU completed.
> That way we delete the dead descriptorSet that will for sure never been
> reused ASAP so that its space is avialable for reuse.
>
> Bug: b/235523746
> Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> Reviewed-by: Lingfeng Yang <lfy@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746
Bug: angleproject:7466
Change-Id: I4413bec27ea0ca830010e2ca15036c2e667141c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726964
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4884e9de
|
2022-05-15T22:57:57
|
|
Add a pls test for maximum capacity
Check that it works to render with the maximum supported data payload:
GL_MAX_LOCAL_STORAGE_PLANES_ANGLE
GL_MAX_LOCAL_STORAGE_BYTES_ANGLE
GL_MAX_FRAGMENT_OUTPUTS_WITH_LOCAL_STORAGE_ANGLE
Bug: angleproject:7279
Change-Id: Ifdaff726edee0378b06ce5562001ad3dfe29284b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654974
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
785353fd
|
2022-05-24T12:40:16
|
|
Support Desktop OpenGL context creation in end2end tests
Validation of Desktop GL versions and profile masks is unimplemented.
Bug: angleproject:7360
Change-Id: Ifae94215b6aada895c2b02318a1d05c9515e9b96
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664916
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
45def3d4
|
2022-06-15T13:49:08
|
|
Remove non-negative offsets restriction in D3D extension
The EGL_ANGLE_d3d_texture_client_buffer extension currently
fails if either EGL_TEXTURE_OFFSET_[X|Y]_ANGLE offsets are
negative. This restriction is unnecessary, as D3D allows
for negative offsets.
Bug: angleproject:7446
Change-Id: I2e258a3a558eae51794f6533e28a0c06532f156d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715956
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4298a54e
|
2022-06-23T23:17:12
|
|
Clean up OWNERS files
Bug: None
Change-Id: I93726b8e5226d4c3b40c7d3dc865cb7dbe7c17fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3721567
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
fd9301c1
|
2022-06-17T12:25:10
|
|
Capture/Replay: Capture egl surface related calls
Creation from a pbuffer and generalized destruction are
implemented, as well as binding and releasing a TexImage
and making the context current with explicit draw and
read surfaces given.
Bug: angleproject:4964
Bug: angleproject:6180
Bug: angleproject:6512
Change-Id: Id8be6486125d45341905f3aabdbae4366cd568b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711741
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
d50b2276
|
2022-06-21T12:05:28
|
|
Reland "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This is a reland of commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6
There are no fixes as the revert itself was a speculative one
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224
Bug: angleproject:7465
Change-Id: Ia876ea17169c0f1b3afdb7753570e0b1aca985f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3733521
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fd256b0d
|
2022-06-24T09:58:22
|
|
Tests: Add Uber trace
Test: angle_perftests --gtest_filter="*uber*"
Bug: angleproject:7462
Change-Id: Ie9a6f4c8afbb94e8484dba50b90bfbc7102a3c00
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3723859
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
ba737f47
|
2022-06-27T11:04:21
|
|
Vulkan: Don't sync pipeline cache if warm up is effective
If the pipeline cache is being warmed up at link time, the blobs
corresponding to each program is individually retrieved and stored in
the blob cache. This should be enabled only on platforms where draw
time pipeline creation hits the cache due to said warm up. As a result,
there's no need to store the aggregate cache (the one owned by
RendererVk) in the blob cache too.
Bug: angleproject:5881
Bug: b/215230983
Change-Id: I2da5de835e6667b0b2d5859e6804791671888947
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3727227
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
bb373176
|
2022-06-24T14:19:05
|
|
Roll vulkan-deps from 11ad77222bfe to 137b026580e5 (1 revision)
Suppress new SYNC-HAZARD-READ_AFTER_WRITE.
https://chromium.googlesource.com/vulkan-deps.git/+log/11ad77222bfe..137b026580e5
Changed dependencies:
* vulkan-validation-layers: https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/620b378993..a0e0e77a22
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-angle-autoroll
Please CC jonahr@google.com,ynovikov@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:7456
Tbr: jonahr@google.com,ynovikov@google.com
Change-Id: I2ef42cccfabd575cd59c90e6f558b6a46202e028
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3723547
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
b2683a3c
|
2022-06-28T11:30:50
|
|
Document angle_restricted_traces
Bug: angleproject:7410
Change-Id: Iab02ca68d76fdd1d04804c85f76f5c251905907b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3732229
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
1dc3385a
|
2022-06-27T18:13:33
|
|
libstdc++: move FramebufferHelper to cache utils
vk_helper.h includes vk_cache_utils.h. FramebufferHelper was declared
in vk_helper.h. And FramebufferCache, in vk_cache_utils.h, requires
FramebufferHelper for its payload hashmap.
This was solved with a forward declaration. But, with std::pair
definition in libstdc++ this is not enough.
Bug: chromium:957519
Change-Id: I32e3e247c3c8bef8b52806aa2601e4012e6aa79e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3727671
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3a799ba5
|
2022-05-16T17:26:38
|
|
Fix ValidateES3TexImageParametersBase for glTexImage*D
From the OpenGL ES 3.2 spec: GL_INVALID_VALUE error is generated
if internalformat is not one of the valid formats in tables 8.2 or 8.3.
glTexImage*D should not accept compressed format.
Add check in validation to account for this.
Bug: angleproject:6441
Tests: KHR-GLES31.core.compressed_format.api.invalid_teximage_with_compressed_format
Change-Id: I7152aefa433f42dcc40cf693538639df26c31341
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3648587
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ce4e11d3
|
2022-06-17T12:21:01
|
|
libANGLE: Add a unique ID to the Surface
This is needed when capturing Pbuffer calls.
Bug: angleproject:4964
Change-Id: Id9f35683bf887f08f916de69bbab8c414e5e8872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711740
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2a5193f6
|
2022-06-22T17:46:15
|
|
Textures: Allow compressed texture from PBO
Apex Legends is using a pixel unpack buffer to populate a
compressed 3D texture. We had an explicit check in validation
that prevented it, possibly due to emulated formats.
Rather than prevent it altogether, check whether the format
is emulated and proceed if not.
Also add a test that exposes the problem.
Test: PBOCompressedTexture3DTest
Bug: b/236478448
Bug: angleproject:7464
Change-Id: I90105a396bf0a465c62d67910aad2819ba7f8831
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719161
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
1ae9756e
|
2022-06-22T17:43:15
|
|
Textures: Centralize texture format emulation check
Refactor in order to use the check in multiple places.
Bug: b/236478448
Change-Id: I6df2e0d63c60fa3e8b2d65185fce164be0e7d961
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719160
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
c775dd49
|
2022-02-03T16:51:03
|
|
Allow list of restricted traces to be overriden in gn args
When focused on profiling a single or a few traces, this speeds up build
and upload to Android.
Bug: angleproject:7404
Change-Id: I5234a6fa7e8167f86b5b33b8db526662a7d65bd9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3438425
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2adb6327
|
2022-05-13T23:09:31
|
|
Add a pls test for memoryless storage
Bug: angleproject:7279
Change-Id: I4a992d04efa06ac99472d5334a1ac50839a13d06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654973
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
f8690429
|
2022-06-27T13:50:44
|
|
Revert "Vulkan: Destroy DescriptorSet cache when it becomes invalid"
This reverts commit 0779ccbcd427dcb00e53afa6385fb4e8e2377993.
Reason for revert: crashes in blink_web_tests on linux-rel
https://ci.chromium.org/ui/p/chromium/builders/try/linux-rel/1051045/overview
Original change's description:
> Vulkan: Destroy DescriptorSet cache when it becomes invalid
>
> When a new texture descriptorSet is allocated, we store one reference of
> the cache key in ProgramExecutableVk and all TextureVks that it
> associated with. When any of the TextureVk is destroyed or its view
> destroyed, we immediately erase the descriptorSet from the cache and
> track GPU progress and free the descriptorSet when it's GPU completed.
> That way we delete the dead descriptorSet that will for sure never been
> reused ASAP so that its space is avialable for reuse.
>
> Bug: b/235523746
> Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
> Reviewed-by: Lingfeng Yang <lfy@google.com>
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: b/235523746, angleproject:7466
Change-Id: I7e5067de2f2add08af1f9804cc2e952238b2e942
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726097
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
f5aef011
|
2022-06-27T13:11:16
|
|
Skip CreateFramebufferFetchMidRenderPass on Win SwANGLE
Bug: angleproject:7419
Change-Id: I76b4d08f985abbd482ef1d14cde62bcd5bb41a86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726096
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
|
|
46ddcc44
|
2022-06-27T14:53:31
|
|
Revert "Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh"
This reverts commit ef60d38ecf12d6663e9ecccacbff9803b1fba7c6.
Reason for revert: crashes in end2end tests on Win Intel Vulkan
Original change's description:
> Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
>
> Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
> and set swapchain present mode accordingly when recreating
> swapchain in single buffer mode.
>
> Bug: angleproject:7224
> Tests: EGLAndroidAutoRefreshTest.Basic*
> Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Bug: angleproject:7224, angleproject:7465
Change-Id: Ia48a31124c8e0a3e4bcd4b7dc6f62b0782b42d97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726099
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
10f065e2
|
2022-06-23T13:23:09
|
|
Vulkan: support QCOM_shading_rate on Intel graphics
When querying fragment shading rates, we were limiting the result array
to 6 elements, which was not enough on Intel's Windows graphics drivers.
Those drivers report more than 6 fragment shading rates, including
a bunch of strange ones like 4x1 and 1x4.
Because we limited the list to 6 elements, and the Vulkan specification
requires that the rates be listed in order from largest width to
smallest, the feature check was missing the smaller shading rates
(including 1x2 and 1x1). This caused the supportsFragmentShadingRate
feature to be disabled.
Bug: angleproject:7461
Bug: angleproject:7172
Change-Id: I1b9a2924f93fdb803c20cfa388749754691b6e92
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3720732
Auto-Submit: Steven Noonan <steven@valvesoftware.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
|
|
ef37e863
|
2022-06-27T11:18:49
|
|
Skip TextureSampleShadingTest.Basic on Win Intel Vulkan
Bug: angleproject:7465
Change-Id: If1eff8d5f9ad9c159115c5a8ef7f4155c21e9615
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3726090
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
89e38b57
|
2022-06-22T15:04:08
|
|
Refactor to use ANGLETest vs ANGLETestWithParam
Bug: angleproject:6747
Change-Id: I72ad52d0268eae0e1a401f12f3e94cc5efa402f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719002
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
de109f9e
|
2022-06-23T11:50:43
|
|
Metal: Maintain BufferPool freelist constraint
BufferPool needs to maintain the requirement of the free list that
buffers in use by the GPU are stored in FIFO order and that after the
first in-use buffer, the rest of the free list is in-use as well.
Bug: angleproject:7453
Change-Id: Ibae45fb0212030217d03fe4623c412d693674fd1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3717663
Reviewed-by: Kyle Piddington <kpiddington@apple.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
707323c1
|
2022-06-21T18:53:05
|
|
Miscellaneous C++17 refactoring
Bug: angleproject:6747
Change-Id: I792ba74e03145ff6c3cc97d4bff6327ab275a2c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719001
Commit-Queue: Eddie Hatfield <eddiehatfield@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
ef60d38e
|
2022-06-21T12:05:28
|
|
Vulkan: Support EGL_ANDROID_front_buffer_auto_refresh
Cache value of EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID attribute
and set swapchain present mode accordingly when recreating
swapchain in single buffer mode.
Bug: angleproject:7224
Tests: EGLAndroidAutoRefreshTest.Basic*
Change-Id: I2dbb92ce5c3fa047e0b02ea9011725311f346027
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3707570
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
|
|
7eb96f2a
|
2022-06-21T18:46:18
|
|
Refactor builtin symbol generation for C++17
Bug: angleproject:6747
Change-Id: I81a87b68298abc32fee7bb843c27a4a1b6009c87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719000
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Eddie Hatfield <eddiehatfield@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
4c5e9d47
|
2022-06-21T17:12:56
|
|
Do not defer clear if FBO attachment is AHB image
When application uses Android Hardware Buffer (AHB)
image as the Framebuffer Object (FBO) attachment,
it is possible the app doesn't call glReadPixels
to fetch the FBO color. In this case deferred clears
will not be flushed when the app reads the FBO pixel
color, and the app will read the old FBO color.
This CL fixes the issue by flushing the glClear calls
immediately when any of the FBO color attachments is
AHB image.
Bug: b/236394768
Bug: angleproject:7458
Change-Id: I9151ab57750007c4ac18af39c3fa4abe752ede5e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715851
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
79185677
|
2022-06-22T16:22:35
|
|
Translator: Fix validation of struct with same-name struct field
In the following:
```
struct S
{
S s;
};
```
The `S` in the field refers to a previous declaration of `S` in an outer
scope. The validation code mistakenly attempted to ensure it refers to
the same `S` being declared.
Bug: chromium:1337628
Change-Id: I86184be63bc59e608fe5b24369cd4c40b3bb3b31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3716965
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e50351cb
|
2022-06-10T22:28:58
|
|
Vulkan: Don't close render pass on framebuffer fetch
For applications that use framebuffer fetch in the same RP as
non-fetch programs, we can save some extra RenderPasses by always
creating our RP objects with input attachments enabled. This works
almost identically except for needing to use the images in a
"GENERAL" layout instead of "COLOR_ATTACHMENT_OPTIMAL". According
to partners it is possible to achieve performance parity even with
GENERAL layout.
To remove any potential negative impacts of using the GENERAL layout,
the context enters this always-framebuffer-fetch mode only and as soon
as a framebuffer fetch program is created. Applications that don't use
framebuffer fetch are thus unaffected.
This eliminates 20 render passes in the Genshin Impact trace (out of
about 58). On a Pixel 6 the resulting benchmark score speeds up by
~25%. For Real Racing 3, the speed up is ~30%.
Based on change by jmadill@chromium.org
Bug: angleproject:7375
Change-Id: Ib6c73e95d06229f8545d502b388ee2a55a582323
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697308
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
91976352
|
2022-06-21T15:41:02
|
|
Use C++17 attributes instead of custom macros
Bug: angleproject:6747
Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0779ccbc
|
2022-06-10T17:55:54
|
|
Vulkan: Destroy DescriptorSet cache when it becomes invalid
When a new texture descriptorSet is allocated, we store one reference of
the cache key in ProgramExecutableVk and all TextureVks that it
associated with. When any of the TextureVk is destroyed or its view
destroyed, we immediately erase the descriptorSet from the cache and
track GPU progress and free the descriptorSet when it's GPU completed.
That way we delete the dead descriptorSet that will for sure never been
reused ASAP so that its space is avialable for reuse.
Bug: b/235523746
Change-Id: Ib1b9662a254eea5a3f410dc6d5d89fca6727a647
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700226
Reviewed-by: Lingfeng Yang <lfy@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
669d7b75
|
2022-05-25T15:14:35
|
|
Fix validation checks in glCompressedTexSubImage3D
- Add missing ASTC formats to the checklist in
CompressedSubTextureFormatRequiresExactSize.
- Add missing validation checks in ValidateES3TexImageParametersBase
relating to internal formats
Test: KHR-GLES32.core.compressed_format.api.invalid_format_array
Test: KHR-GLES32.core.compressed_format.api.invalid_offset_or_size
Test: *ETC2RGB8_CubeMapValidation*
Test: *CompressedTexture*Test*
Bug: angleproject:6441
Change-Id: Icc80d78602ea997be11606587b43d29e72e48f3a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3670768
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Brandon Schade <b.schade@samsung.com>
|
|
338c6539
|
2022-06-22T10:22:22
|
|
Set pixel unpack state in GL backend's CompressedTexImage3D.
A workaround added earlier wasn't applying to the GL backend because
of this missing call.
Covered by existing angle_end2end_test, but only reproduces on ASAN
build. A Chromium-side test is being added separately.
Bug: chromium:1335688
Change-Id: Ia33648054dfa647159ecfc62ca53415de04f625d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715717
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
97e0157a
|
2022-06-21T17:00:07
|
|
Fix compilation errors with deprecated sprintf function
This commit modifies sprintf calls to fix the following
compilation errors using XCode 14.0 beta on MacOS:
> 'sprintf' is deprecated: This function is provided for
> compatibility reasons only. Due to security concerns inherent
> in the design of sprintf(3), it is highly recommended that you
> use snprintf(3) instead.
Bug: angleproject:7448
Change-Id: I2d72e09a1289a3746f457508c3dae9e922fe6b98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3721635
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6c8bb1f3
|
2022-06-21T06:06:29
|
|
Metal: Fix invalid iosurface texture after base/max lvl changed
Changing base/max lvl invalidated previously bound iosurface's texture.
This caused conformance/canvas/webgl-to-2d-canvas.html failure.
Fix by rebinding the iosurface's texture after base/max lvl changed.
Bug: chromium:1337324
Change-Id: I28f84b0ac28695221997571f71c476e802cbfac3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3715729
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
6d3c6370
|
2022-06-18T00:13:56
|
|
Vulkan: Fix 180 and 270 degree rotated resolve
Bug: angleproject:7197
Bug: b/235877059
Change-Id: I4d4ee622f49bb3218449414a1f0dd91fa4e4f541
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708997
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
72f69e84
|
2022-06-21T16:22:25
|
|
ANGLEPerfTest: Add option to disable GL debug callbacks.
Disable GL debug callbacks on native ARM GLES1.
This fixes native GLES1 replay on Pixel 6 when running debug builds.
Bug: angleproject:7447
Change-Id: I0059c07f4f2fb944e54a5163863b487bc31ab28f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3716584
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
c93b3b32
|
2022-06-10T16:34:00
|
|
Tests: Add Animal Crossing trace.
Test: angle_perftests --gtest_filter="*animal_crossing*"
Bug: angleproject:7306
Change-Id: Ic19adff3915093d86d68f24a5be2c0d2124f2123
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697532
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
329e1f9e
|
2022-06-04T02:30:56
|
|
Ensure pls results are secure even without barriers
We can't guarantee the client will always use local storage barriers
correctly, but we CAN guard local storage passes such that the results
are only nondeterministic within predictable constraints. This CL adds a
test to ensure local storage is still predictable without barriers, and
that no data is random or leaked from other contexts.
Bug: angleproject:7279
Bug: angleproject:7398
Change-Id: I70da58c8ba79b09f560315df3df956d1721ff6b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3654265
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
21a07210
|
2022-06-22T16:43:44
|
|
Suppress 3 pointcoord tests on Mac Intel Metal
Bug: angleproject:7451
Change-Id: Id03e3a60aca38798ecaec4a74f0b0af64eecc63e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3714602
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
9a6ae13e
|
2022-06-17T23:42:15
|
|
Vulkan: Enable prerotation on multisample tests
Bug: b/235877059
Change-Id: I3a8b8483d7b478e36328ac402539df99e62c18b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708996
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
683209c4
|
2022-06-22T13:07:59
|
|
Context: Limit max samples to 4 during capture.
In order to be compatible with more devices like the Pixel 4,
GL_MAX_SAMPLES should be set to 4 during capture.
Bug: angleproject:7306
Change-Id: Ie7d67be661bc02e15934b6e561f59696ffd3643a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3714600
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
d55e0655
|
2022-06-06T20:24:55
|
|
Add pls tests for fragment reject utilities
GL utilities for rejecting fragments should also prevent stores to pls.
(Namely: discard, return from main, depth/stencil, viewport.)
Bug: angleproject:7279
Bug: angleproject:7398
Change-Id: I91aac62fc7eeb703c7bc1ff1bc0c841700fd83d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3696676
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Chris Dalton <chris@rive.app>
|
|
714f680f
|
2022-06-08T16:19:20
|
|
Implement GL_EXT_base_instance
* Added the validation functions for
DrawElementsInstancedBaseVertexBaseInstance(),
DrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance() according to the specs.
* Added generic implementation for
glDrawElementsInstancedBaseInstance() that can
be called by back-ends.
* Added flags for back-ends so they can enable the extension.
* Added tests for DrawElementsInstancedBaseVertexBaseInstance(),
glDrawElementsInstancedBaseInstance(), and
DrawArraysInstancedBaseInstance().
* Disabled ES3_D3D11__DynamicDraw tests due to
angleproject:7441 bug.
Bug: angleproject:6983
Bug: angleproject:7441
Change-Id: Ia664b01c87bc64c05e29adec23a8f80792eaa037
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697206
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Faye Zhang <ffz@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
be78a0fe
|
2022-02-22T16:11:51
|
|
Capture/Replay: Fix which sync object is deleted
The test decription says:
Secondary (Texture) Thread:
1. Wait for the mMainThreadSyncObj fence object to be created.
2. Once the fence is created, add a
glWaitSync(mMainThreadSyncObj) to the command stream
and then delete it.
Bug: angleproject:6631
Change-Id: Ia477970f64b4e2e48a0884be5e37144dd2f7bd56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3480995
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
878bbfaa
|
2022-06-17T11:48:14
|
|
Vulkan: Account for 2DArray textures during robust resource init
Correctly handle layer count and depth when the texture type is
2Darray. Vulkan requires depth of 1 for 2Darray textures.
This also reverts commit c59a22e587e63cbe9942a7f0b78681ee25084cc4.
Bug: angleproject:3189
Bug: angleproject:4691
Bug: angleproject:7389
Bug: angleproject:7438
Test: DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice*Vulkan
Change-Id: Ifb3b9cabd4786dcced750e3c2db90e350d455098
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3712220
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
7f57d12b
|
2022-06-17T22:29:36
|
|
Vulkan: Disable cache warmup on ChromeOS SwANGLE
A number of browser tests fail due to the cache warm up changing the
timing of the tests. The bug is in the tests, but this change unblocks
ANGLE roll into Chromium.
Bug: angleproject:7440
Change-Id: Ie2d7618bfc367bd34f9b99982c9323c99188c626
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708995
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c59a22e5
|
2022-06-17T17:28:26
|
|
Skip CompressedTexSubImage3DValidationPerSlice capture_replay
DXT1CompressedTextureTestES3.CompressedTexSubImage3DValidationPerSlice/ES3_Vulkan_SwiftShader
reports VUID-vkCmdCopyBufferToImage-srcImage-00201
Bug: angleproject:7438
Change-Id: Ie9b9e8fdf1292d330ed61cbb4791fc7b3e4ab8ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711749
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
0a7cfa08
|
2022-06-16T16:24:54
|
|
Vulkan: Fix marking external images as renderable
Bug: chromium:1266094
Change-Id: Ie8d7b82f859697530f6581c7109d773d6fa35d37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3710690
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
ca96cba9
|
2022-06-16T11:33:14
|
|
Make ReadEntireFileToString return a std::string.
Note: this makes the method unavailable for export from angle_util,
which is probably why it was designed the way it was in the first
place. However, we import the test utils source file as a static
lib into each test executable and test shared module, so it works.
Bug: angleproject:7404
Change-Id: Ia957268882c2b8529643660d7d4f34d142c0dc43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3708602
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
5f1d0742
|
2022-06-17T13:11:00
|
|
Increase batch timeout with sanitizer
MemoryBarrierBufferOnlyTest got slow recently
Bug: angleproject:7439
Change-Id: I6f24fa9abb9dcc98ebb8c964860a292e89ec1e19
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3711745
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
|
|
6ca9c55e
|
2022-06-13T10:32:39
|
|
Capture/Replay: Allow capturing of external textures
With the support for EGL textures enabled we can actually capture
the texture content.
Bug: angleproject:5822
Change-Id: I386827456d146a54d9790fdd9eadb39b2a6b87e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702350
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
ea3bd30a
|
2022-06-13T11:44:45
|
|
Capture/Replay: Don't capture tex levels that are out-of-range
Bug: angleproject:6334
Change-Id: I01cb1920154b5fba9554180d2edf5be9dea2b7a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702351
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
72e457fe
|
2022-06-03T15:36:01
|
|
Vulkan: Promptly destroy cached framebuffer when it becomes invalid
When Texture gets respecified, the VkFramebuffer cache created out of it
becomes invalid and will never possibly get used. Before this CL, we
never clear such invalid framebuffer objects from the cache. This CL
keeps a reference to the cache key in each attachment and will
immediately destroy the cached VkFramebuffer object when one of the
attachment has become invalid.
Bug: b/234769934
Change-Id: Ib01f6dffe9211084b1ada340081daf905e3f1bef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3682164
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
97a6e581
|
2022-05-30T16:50:26
|
|
Vulkan: Useful implementation of program binaries
ANGLE already serializes the pipeline state for the sake of
OES_get_program_binary. This serialization had limited usefulness
however, since the Vulkan driver hasn't actually created any pipelines
yet (which is a costly part of program creation).
Simultaneously, ANGLE deferred Vulkan pipeline creation to draw time,
which causes hitching.
In this change, a handful of Vulkan pipelines are precreated at
link time; those at least that are sure to create different blobs in the
pipeline cache (different spec consts or SPIR-V generation). These
pipelines are created in the program executable's cache. The cache is
then merged into the shared renderer cache (for potential blob reuse by
other programs).
With this, two goals are achieved:
- Most pipelines created at draw time hit the pipeline cache, avoiding
costly compilation.
- When the program binary is retrieved, the contents of the program
executable's pipeline cache is also returned. On reload, the cache is
recovered, resulting in faster startup.
Bug: angleproject:5881
Change-Id: I46c5451a7d0b16dffd40e44015e094640886880b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671977
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0bc70e96
|
2022-06-10T22:27:04
|
|
Vulkan: Rename getShareGroupVk to getShareGroup
+ other miscellaneous clean up
Bug: angleproject:7375
Change-Id: I25690860478a2fd181a67ce2b6cb4d7aac7dbaa7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3700197
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8a8b9665
|
2022-06-08T14:54:37
|
|
Vulkan: Prune superseded staged updates in a texture
Add support for pruning superseded staged updates from a client buffer
to the texture. If the staged update count or the cumulative staged
updates' size exceeds a threshold we check for superseded updates and
prune the list.
Bug: angleproject:4691
Bug: angleproject:7389
Test: Texture2DTest.InterleavedSupersedingTextureUpdates*
Texture2DTest.ManySupersedingTextureUpdates*
Change-Id: I4b84f13fa20004a3dc68baa552a0af656d92c0a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691092
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|