src/tests/gl_tests/SixteenBppTextureTest.cpp


Log

Author Commit Date CI Message
Austin Kinross 405f3471 2015-06-04T13:09:06 In D3D11, check for 16-bit texture support and use if possible BUG=angleproject:1002 The last patch added new tests which failed on some Intel Win7 machines. This was due to a driver bug. Windows Updates have been applied to the failing machine, and the tests now pass. Changes between second and current (third) failed 16-bit patch: - Reenable usage of 16-bit DXGI textures on all Intel cards - Disable 16bpp tests on Intel D3D11 until the bots are updated - Updated Win7 test machine. Tests now pass Changes between first and second failed 16-bit patch: - Disabled usage of 16-bit DXGI textures on all Intel cards - Added DXGI->GL conversion entries for 16-bit formats, which fixes FBO readback issues. The ES CTS and dEQP tests which failed with the last patch now pass. Change-Id: Id8ea89bfbc450beea54afdd398956bc97ecf3c01 Reviewed-on: https://chromium-review.googlesource.com/275082 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Geoff Lang 6bef4ff7 2015-06-01T21:08:31 Revert "In D3D11, check for 16-bit texture support and use if possible" Seeing failures on Win7 + Intel machines. Example build: https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28Intel%29/builds/11756 This reverts commit 673115d9cc4251cd690e14a98ef0c717ba9de0b9. Change-Id: Ie2b6cc1ae9c4e83dde3a531e38252c95ac2e2a0a Reviewed-on: https://chromium-review.googlesource.com/274450 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 673115d9 2015-05-28T09:27:57 In D3D11, check for 16-bit texture support and use if possible BUG=angleproject:1002 Changed since last failed 16-bit patch: - Disabled usage of 16-bit DXGI textures on all Intel cards - Added DXGI->GL conversion entries for 16-bit formats, which fixes FBO readback issues. The ES CTS and dEQP tests which failed with the last patch now pass. Change-Id: Ib66abf73f23dbb4329f0a32d7f3dafbbc23e6c08 Reviewed-on: https://chromium-review.googlesource.com/273712 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8e7549bd 2015-05-27T14:05:10 Revert "In D3D11, check for 16-bit texture support and use if possible" Causing failures on Windows 8 bots running ES CTS and Windows 7 Intel bot running angle tests. Example failures: https://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Release%20%28NVIDIA%29/builds/14442 https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28Intel%29/builds/11627 This reverts commit d63f08fcc32ea17bac2b025f0ad3261664ff79c9. Change-Id: I841aee5fb0973432f249277126424b909d5b3e17 Reviewed-on: https://chromium-review.googlesource.com/273416 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross d63f08fc 2015-05-21T10:22:04 In D3D11, check for 16-bit texture support and use if possible BUG=angleproject:1002 Change-Id: I36a5ee774b38e9865b2eb6c6789afd316c4eff16 Reviewed-on: https://chromium-review.googlesource.com/272061 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Jamie Madill b106fac5 2015-05-21T01:30:17 Revert "In D3D11 with DXGI1.2, use B5G6R5 for GL_RGB565" Causing a failure in the end2end_test (in Debug): ClearTest.ClearIssue/1 Renderer11::createRenderTarget returns unsupported when trying to create a BGR565 texture. BUG=angleproject:1002 This reverts commit 72a31d66e9f2b6bd0beff57af5278ef1348d09bd. Change-Id: I9e052c78517abbcb22a678a949fdb81d6ba67eb7 Reviewed-on: https://chromium-review.googlesource.com/272543 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 72a31d66 2015-05-20T21:23:49 In D3D11 with DXGI1.2, use B5G6R5 for GL_RGB565 *re-land with build fix* BUG=angleproject:1002 Change-Id: Ic1d8ea23dc1bf56e713e5d991ab9edd48978d3d7 Reviewed-on: https://chromium-review.googlesource.com/272515 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a86a607f 2015-05-21T01:22:22 Revert "In D3D11 with DXGI1.2, use B5G6R5 for GL_RGB565" Build break on Windows due to a rebase conflict (relocated header) 24>..\..\src\tests\gl_tests\SixteenBppTextureTest.cpp(9): fatal error C1083: Cannot open include file: 'end2end_tests/ANGLETest.h': No such file or directory BUG=angleproject:1002 This reverts commit 5224926d11de22e6f0043d6b25ace7d3c4b60b28. Change-Id: I4ed4e918ca5bcd85367ed3e364e29039fcdf5619 Reviewed-on: https://chromium-review.googlesource.com/272542 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 5224926d 2015-05-14T16:48:34 In D3D11 with DXGI1.2, use B5G6R5 for GL_RGB565 BUG=angleproject:1002 Change-Id: I13dfe218fd9dce6581843d7fab33ce482187e351 Reviewed-on: https://chromium-review.googlesource.com/270771 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>