src/tests


Log

Author Commit Date CI Message
shrekshao e33c1582 2019-11-06T16:55:29 Fix EXT_texture_norm16 * Add norm16 format info for OpenGL backend * Add validation for newly introduced norm16 formats * Fix some logic of texture tests Bug: chromium:1000354, angleproject:1365 Change-Id: Ie6d6e5e276da4df4b7c667be28d324d4976b35ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902720 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com>
Tobin Ehlis 16da9515 2019-11-04T11:19:14 Vulkan:ImageHelper read combined DS textures Update ImageHelper to be able to copy both the depth and stencil aspects of a DS image to a buffer. The aspects are copied separately with the depth data preceding the stencil data. This allows dEQP-GLES31.functional.stencil_texturing.misc.base_level test to pass. Added exception for ANDROID VULKAN where test still fails and new tracking bug (4080) for this case. Bug: angleproject:3949 Bug: angleproject:4080 Change-Id: Ib6104d7fa9f516154131f3e82161078ba216cfe1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897649 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Geoff Lang 19dd51b0 2019-11-04T11:28:19 GL: Expose PBO extensions Ensure WebGLCompatibilityTest.EnablePixelBufferObjectExtensions functions in surfaceless mode by creating a framebuffer to do the test glReadPixels from. BUG=angleproject:4079 Change-Id: I109b3cdeb85625a6a97832ecf8130d53a4074af9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1893058 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Sunny Sun df415528 2019-10-24T09:22:39 Vulkan: Enable VK_IMAGE_USAGE_STORAGE_BIT when it is needed VK_IMAGE_USAGE_STORAGE_BIT is always enabled for vkImage, this increases memory bandwidth in some platforms. This CL changes the behavior to enable VK_IMAGE_USAGE_STORAGE_BIT when necessary. Bug: angleproject:3904 Test: angle_end2end_tests Test: angle_deqp_gles2_tests Change-Id: I8ffd37efa8d99d04328fa6232de0755be3273d9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1857799 Commit-Queue: Sunny Sun <sunny.sun@arm.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jeff Vigil 28b0c453 2019-10-11T15:22:02 New end2end test to print EGL information Print out EGL vendor, version, clients, clent extensions, display extensions Print GL vendor, version, renderer, shader, extensions Prints each EGL config ID and its attributes Just Vulkan based information. D3D and GL can be enabled. Bug: angleproject:4039 Test: angle_end2end_tests --gtest_filter=EGLPrintEGLinfoTest* Change-Id: I103a22eacb2eb14547d7908f93eeeca5434c5e66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879492 Commit-Queue: Jeff Vigil <j.vigil@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 422ebad2 2019-10-31T16:02:48 Fix ANGLE_get_image cube map handling. Was missing a layer parameter. Also includes a regression test. Also updates incomplete texture handling in Vulkan. Will try to sync the texture storage if the texture has never been used. Bug: angleproject:3944 Change-Id: I5fcd6931f9cb9e008faaeaecb1f6df275a2af73f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894142 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
shrekshao 35f74cd6 2019-10-31T16:47:10 Reorder BaseVertexBaseInstance draw calls parameters To match the parameter order of MultiDraw* calls. And potentially expose in chromium directly with ANGLE_ prefix. Bug: angleproject:3402, chromium:891861 Change-Id: I19548f4c3c7faa422e43905850b218039de43015 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894241 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Yuly Novikov 841b0167 2019-10-30T18:08:53 Suppress flaky dEQP-GLES3 test on Win7 NVIDIA D3D11 dEQP-GLES3.functional.rasterization.flatshading.triangles Bug: angleproject:4070 Change-Id: I8bdba9d1b9d3c04df42a6c90fa106cf7e8b1a018 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890729 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill bb35bb4e 2019-10-29T17:17:04 Vulkan: Implement simple case ANGLE_get_image. A couple cases are left unimplemented: Incomplete/unused Textures. This leads to a slightly more tricky implementation. Since we need to read back from the staging buffer we will need to flush the Image contents to a temporary buffer. Depth/stencil readback. Requires a more complex pixel packing step. 3D/Cube/2D Array readback. Also requires a more complex packing step. Bug: angleproject:3944 Change-Id: Ic5d9a606177ba7e3e5ab945feb5f555afa11741f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879964 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Courtney Goeltzenleuchter 2c703b1a 2019-10-24T17:53:24 Print the testConfig in dEQP tests. This will help debug failures on the bots that could be caused by the wrong test config being used. As a side effect this changes the condition array of GPUTestConfig to use an angle::BitSetT BUG=chromium:997351 Change-Id: If742cd3d416694d5df6c3e6c1d722a24f487a960 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879585 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Courtney Goeltzenleuchter febdcf51 2019-10-28T10:54:03 Roll dEQP to VK-GL-CTS Switch from Android dEQP to Khronos GL CTS. We now mirror from the public Khronos Github github.com/KhronosGroup/VK-GL-CTS This includes a number of text fixes for GLES 2.0 conformance. Bug: angleproject:3914 Bug: angleproject:1656 Change-Id: I4cccd33e47752742cb989127c5883c0afd075b9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879579 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill dfc20daf 2019-10-28T13:51:42 Plumb more logic for ANGLE_get_image. Also implements and tests validation / negative API. Bug: angleproject:3944 Change-Id: I3385a4255f4fab6a12eee2abfa5ffcce2107359a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879961 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 95a736bd 2019-10-09T10:26:25 Reland "Add more test_utils functions." This is a reland of 5fcfcea4a9379633a83a67fc1d94938cb31f2a9c Re-land uses static linking with angle_util. The root cause of the CFI error wasn't solved. Static linking works around the problem by not using any export rules. Second re-land fixes missing imports for libEGL and libGLESv2 static varieties. Original change's description: > Add more test_utils functions. > > Includes methods for creating temporary files, deleting files, and > reading files into a string. Also renames GetPathSeparator to mention > it's only used for environment variables. Includes a new virtual type > angle::Process that will be used to implement cross-platform async > Process launching for tests. Also includes a way to specify a custom > crash handler callback. > > Also adds a few unit tests for the new functionality. They are disabled > on Android because the functions are not needed by the new test runner. > > Bug: angleproject:3162 > Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Bug: chromium:1015810 Bug: angleproject:3162 Change-Id: I2a18b819b0f91df610ad12ffedea2b38349fe7cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879859 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott 76763cb9 2019-10-25T11:09:27 SwiftShader: Update the expectations file according to latest testing Some tests fixed. Others only fail on Android. Bug: angleproject:4016 Bug: angleproject:4019 Bug: angleproject:4045 Change-Id: If3b915fdd1c54cefa17589f025ea8a93935377c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880165 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 77fba58c 2019-10-24T19:29:24 Fix improper vertex array assignment in ANGLE test. Test: StateChangeTestES3.VertexArrayObjectAndDisabledAttributes Bug: angleproject:4049 Change-Id: Ibda86585e9117686283081a76df213b2b2db0b6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879582 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill a6206854 2019-10-24T12:55:09 Enable "-Wmissing-field-initializers". This is another warning required by Skia. This one didn't find anything that surprising. Enabling the warning does help enforce code consistency and avoids a bit of possible undefined behaviour. Bug: angleproject:4046 Change-Id: Ifec7f4afad49cd820bf3c0a79df3f46559473ee2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877477 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 7af2676b 2019-10-23T16:18:57 Fix TextureAttachment support for unsized DS formats Unsized DS formats should not pick up support from ES3 automatically. Also unsized DEPTH COMPONENT textures should not be allowed as texture attachments without also having support for GL_ANGLE_depth_texture or GL_OES_depth_texture extensions. This change modifies some unsized formats to require extension support for TextureAttachment use. There are a couple of tests bugs that were exposed by this change so updated those tests as well. This CL only changes TextureAttachment support, but it's quite possible that renderbuffer (and texture) support may also need to be updated. Will attempt that in a follow-on. Bug: angleproject:3952 Change-Id: I75d15330dc418c421cd2855135e1e8100a89b2e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877135 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott 6b652b33 2019-10-24T10:03:37 Vulkan: Update expectations for SwiftShader sRGB fix Issue 4011 had 2 root causes, one of which was fixed and the other split out into 4037. Bug: angleproject:4011 Bug: angleproject:4037 Change-Id: I460588d7667429751416c1904863a5117a8a4b1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1878889 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill c139250c 2019-10-13T15:05:23 Vulkan: Enable multithreading tests. These now pass with all the prior work. One test case is left disabled on Linux due to timeouts. Bug: angleproject:2464 Change-Id: If41f59f44f78160cf1b26dc05f560afd286996bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1832526 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis b2885bc4 2019-10-23T13:33:48 Vulkan:Enable UpdateBufferInUse test on AMD Re-tested this and it's now passing so turning it on. Bug: angleproject:3255 Change-Id: Iccf63cfaa4386dfda5628e189362631e655953f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1876081 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Jamie Madill a9f11bf1 2019-10-21T08:39:14 GN: Separate out constructor/destructor warnings. This will allow for the capture/replay sample to disable the warnings. We'd like to keep them enabled for most of ANGLE code. Bug: angleproject:3611 Change-Id: I3cc7af26fa54c03cc5b79727e7b403a1b218a903 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869544 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 1efcbdb6 2019-10-22T12:32:04 Vulkan: Fix sampler object lifetime. Using the same scheme as we do for VkImageViews we can track VkSampler lifetime using SharedResourceUse. This fixes the race condition that could occur when samplers are deleted in one Context while being used in another. This fixes the last known resource lifetime issue. The multithreading tests should now pass without validation errors. Also adds regression tests to angle_end2end_tests. Bug: angleproject:2464 Change-Id: I9dbed5062a0863b240ddf1a9b5d28560334934de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869548 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
jchen10 df9a7500 2019-10-21T15:32:27 Remove forceNonZeroScissor workaround The original driver bug no longer exists after upgrading the bots. This workaround has the side effect causing the bug 3867. Bug: angleproject:3407 Bug: angleproject:3867 Change-Id: I64f2e41729f209a1cef5ba49140650207666992c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1870845 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
jchen10 b3070102 2019-10-18T16:01:34 Add SH_REMOVE_DYNAMIC_INDEXING_OF_SWIZZLED_VECTOR This is a workaround for the webgl2 conformance test case WebglConformance_conformance2_glsl3_vector_dynamic_indexing_swizzled_lvalue. Dynamic indexing of swizzled lvalue like "v.zyx[i] = 0.0" is problematic on various platforms. This removes the indexing by translating it this way: void dyn_index_write_vec3(inout vec3 base, in int index, in float value){ switch (index) { case (0): (base[0] = value); return ; case (1): (base[1] = value); return ; case (2): (base[2] = value); return ; default: break; } if ((index < 0)) { (base[0] = value); return ; } { (base[2] = value); } } ... dyn_index_write_vec3(v.zyx, i, 0.0); ... Bug: chromium:709351 Change-Id: I971b38eb404209b56e6764af1063878c078a7e88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869109 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter f228038d 2019-10-17T11:18:47 Treat Pixel 2 XL and Pixel 2 the same When running on a Pixel 2 XL PIXEL2 expecations were not being applied. Both devices use the same chipset and have same capabilities so treat them the same for expectations. Bug: angleproject:4025 Change-Id: I5287e80c21b681765af540ed6dfbd053aa838c1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866076 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill f939cb63 2019-10-20T21:44:36 Revert "Reland "Add more test_utils functions."" This reverts commit 7923e234bc458eda5936b8cb4f09fa19e28c0452. Reason for revert: Fails compilation on rollers: [2097/6048] SOLINK ./lib_angle_unittests__library.cr.so FAILED: lib_angle_unittests__library.cr.so lib_angle_unittests__library.cr.so.TOC lib.unstripped/lib_angle_unittests__library.cr.so python "../../build/toolchain/gcc_solink_wrapper.py" --readelf="../../third_party/android_ndk/toolch...(too long) ld.lld: error: undefined symbol: glCreateShader >>> referenced by shader_utils.cpp >>> angle_util_static/shader_utils.o:(CompileShader(unsigned int, char const*)) in archive obj/third_party/angle/libangle_util_static.a ld.lld: error: undefined symbol: glShaderSource Original change's description: > Reland "Add more test_utils functions." > > This is a reland of 5fcfcea4a9379633a83a67fc1d94938cb31f2a9c > > Re-land uses static linking with angle_util. The root cause > of the CFI error wasn't solved. Static linking works around > the problem by not using any export rules. > > Original change's description: > > Add more test_utils functions. > > > > Includes methods for creating temporary files, deleting files, and > > reading files into a string. Also renames GetPathSeparator to mention > > it's only used for environment variables. Includes a new virtual type > > angle::Process that will be used to implement cross-platform async > > Process launching for tests. Also includes a way to specify a custom > > crash handler callback. > > > > Also adds a few unit tests for the new functionality. They are disabled > > on Android because the functions are not needed by the new test runner. > > > > Bug: angleproject:3162 > > Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940 > > Commit-Queue: Jamie Madill <jmadill@chromium.org> > > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > > Bug: chromium:1015810 > Bug: angleproject:3162 > Change-Id: I6a2c1e7b585a13ca846759f32da0777c00d7f7e6 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869541 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=ynovikov@chromium.org,jonahr@google.com,jmadill@chromium.org Change-Id: I975b2214411906cb981bffa04fa50e0a65ff8b4e No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:1015810, angleproject:3162 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1870811 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7923e234 2019-10-09T10:26:25 Reland "Add more test_utils functions." This is a reland of 5fcfcea4a9379633a83a67fc1d94938cb31f2a9c Re-land uses static linking with angle_util. The root cause of the CFI error wasn't solved. Static linking works around the problem by not using any export rules. Original change's description: > Add more test_utils functions. > > Includes methods for creating temporary files, deleting files, and > reading files into a string. Also renames GetPathSeparator to mention > it's only used for environment variables. Includes a new virtual type > angle::Process that will be used to implement cross-platform async > Process launching for tests. Also includes a way to specify a custom > crash handler callback. > > Also adds a few unit tests for the new functionality. They are disabled > on Android because the functions are not needed by the new test runner. > > Bug: angleproject:3162 > Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Bug: chromium:1015810 Bug: angleproject:3162 Change-Id: I6a2c1e7b585a13ca846759f32da0777c00d7f7e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869541 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lan Wei 0cb09633 2019-10-18T15:50:10 Revert "Add more test_utils functions." This reverts commit 5fcfcea4a9379633a83a67fc1d94938cb31f2a9c. Reason for revert: 1 Test Suite(s) failed. angle_unittests failed because of: TestUtils.RunApp on Linux CFI https://ci.chromium.org/p/chromium/builders/ci/Linux%20CFI Original change's description: > Add more test_utils functions. > > Includes methods for creating temporary files, deleting files, and > reading files into a string. Also renames GetPathSeparator to mention > it's only used for environment variables. Includes a new virtual type > angle::Process that will be used to implement cross-platform async > Process launching for tests. Also includes a way to specify a custom > crash handler callback. > > Also adds a few unit tests for the new functionality. They are disabled > on Android because the functions are not needed by the new test runner. > > Bug: angleproject:3162 > Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> TBR=ynovikov@chromium.org,jonahr@google.com,jmadill@chromium.org Change-Id: I1441bfbae31712f72b4aebeeea9cd711c3975a5d No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3162 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1869254 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott 72b2be2e 2019-10-18T09:52:27 Vulkan: Add expectations for Swiftshader dEQP failures. Bug: angleproject:3952 Bug: angleproject:4011 Bug: angleproject:4013 Change-Id: Ia490ea1db052c31f5517822965b28d80b98dcc68 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1865438 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Courtney Goeltzenleuchter 7f418fc2 2019-10-01T07:56:53 Vulkan: lineloop support for DrawArrayIndirect Add support for lineloops. Includes a compute shader for generating an index buffer to draw lineloop. Instancing turns out to be a special case for indirect draws if we have vertex attributes that need to be emulated (e.g. divisor too large or native vertex format not available). Test: dEQP.GLES31/functional_draw_indirect_* angle_end2end_tests --gtest_filter=LineLoopIndirectTest.*/* dEQP.GLES3/functional_draw_* Bug: angleproject:3564 Change-Id: I1fdabe2c8a690c8b6df9e252e1e839e08796bcca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834682 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 5fcfcea4 2019-10-09T10:26:25 Add more test_utils functions. Includes methods for creating temporary files, deleting files, and reading files into a string. Also renames GetPathSeparator to mention it's only used for environment variables. Includes a new virtual type angle::Process that will be used to implement cross-platform async Process launching for tests. Also includes a way to specify a custom crash handler callback. Also adds a few unit tests for the new functionality. They are disabled on Android because the functions are not needed by the new test runner. Bug: angleproject:3162 Change-Id: I3e2c2e9837608884c98379fa0f78c9ffbe158d73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821940 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Tobin Ehlis 93121f36 2019-10-17T08:18:16 Make invalid extension directive a CHROMEOS warning This change allows extension directive after ESSL1.0 non-preprocessor tokens on CHROMEOS. CHROMEOS kiosks have a video player that violates this spec requirement so just flagging as a warning to prevent failed video playback. Added ANGLE_PLATFORM_CHROMEOS define to build config in order to only make this a warning on CHROMEOS. Split the ESSL1 & ESSL3 cases back out as ESSL3 had always been an error on all platforms in the past and so want to keep it that way. Bug: 1003005 Bug: angleproject:4023 Change-Id: Ia931b3a8dad82dbda4c9c9e49a9c1090116397b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866464 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tim Van Patten 2ed547a6 2019-10-15T17:34:09 Vulkan: Mark destination buffers dirty after a copy When a user performs a copy between GL buffers, we need to mark the destination buffer dirty in case that buffer data is used as vertex data and requires another conversion to be done. Bug: angleproject:3544 Test: dEQP-GLES3.functional.buffer.copy.* Change-Id: Ie3196db4feb0f01d0b25c8799312c5f57c1095a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1863007 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Mingyu Hu 2d0e5b55 2019-08-27T13:49:07 GL_EXT_multisampled_render_to_texture extension. Part 2. For textures that use this extension, a multisampled texture is implicitly created for the texture. Upon write or read, the multisampled texture is either return to be drawn to or resolved and returned as a single sampled texture. This is the functionality change with end2end tests. Bug: angleproject:980428 Change-Id: I5776875a132fed7a3f4f00fb02f9e8e250684630 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1773717 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiajie Hu a2f89c00 2019-10-12T13:40:03 Add sampler array index validation for ESSL 3.00 onwards In Section 12.30 of the ESSL 3.00 spec on p143-144: Indexing of arrays of samplers by constant-index-expressions is supported in GLSL ES 1.00. A constant-index-expression is an expression formed from constant-expressions and certain loop indices, defined for a subset of loop constructs. Should this functionality be included in GLSL ES 3.00? RESOLUTION: No. Arrays of samplers may only be indexed by constant- integral-expressions. Bug: chromium:985032 Change-Id: Iad9e4b8000b442a6631e1d2295c2670c4a79d486 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849452 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
James Darpinian c42da4e5 2019-10-03T13:46:28 Extend ANGLE_request_extension with DisableExtension ARB_texture_rectangle is the only currently supported disablable extension. This allows us to use ARB_texture_rectangle in WebGL implementations without exposing it to WebGL user shaders. Bug: angleproject:3956 Bug: angleproject:3770 Change-Id: I80b10d2e9c9feebe545ce15195721487165ecc51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838418 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop d192e933 2019-09-27T10:27:10 Vulkan: Support binding texture levels as a rendertarget This CL refactors how TextureVk handles rendertargets. It removes the single rendertarget that previously supported 2D, and expands the layer/level list of rendertargets to handle all cases. Bug: angleproject:3184 Bug: angleproject:3996 Test: Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_Vulkan Test: FramebufferRenderMipmapTest.RenderToMipmap/ES2_Vulkan Test: FramebufferRenderMipmapTest.RenderToMipmap/ES3_Vulkan Test: ComputeShaderTest.ImageStoreMipmapSlice/ES3_1_Vulkan Change-Id: I466d0389cc6744994f88c40cc388fca694b53a99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1854895 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tobin Ehlis bbf0ce28 2019-10-11T06:55:36 Vulkan:Add support to stage D or S textures Correctly set image aspect for depth or stencil texture staging. This fixes 6 failing dEQP 3.0 tests and an end2end test. Note that DS combined aspect textures will need special handling to read each aspect separately which is not included in this fix. Bug: angleproject:3949 Change-Id: I8e3f8166bdd31e2c002752b2f5c107ba411b2b0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855964 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Ian Elliott 741c0aa6 2019-10-10T15:26:07 Vulkan: Update GLES 3.0 expectations files Helping team understand what's still crashing/failing within the 3.0 expectations files. Bug: angleproject:2950 Change-Id: I63f1d05ae60e34d423fd4b962a79c21ae813e335 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1854015 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Cody Northrop f912b294 2019-10-10T15:32:14 Vulkan: Handle 2Darray base/max level change When staging updates to the vkImage based on texture base/max level change, we weren't properly handling texture 2Darray. This CL changes several helpers to explicitly accept Vulkan extents and offsets so it is clear how things should be treated. Bug: angleproject:3991 Test: dEQP-GLES3.functional.shaders.texture_functions.texturesize.*sampler2darray* Change-Id: Iae80ce7201180224fc3bb7823f21a360950c515d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1854020 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
jchen10 8896e18e 2019-10-08T16:07:52 Fix the missing global memory barriers This adds the transtlations of GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, and GL_FRAMEBUFEER_BARRIER_BIT to the vulkan backend. Bug: angleproject:3934 Change-Id: I2bd86a16b461cf7dc01d0d4386f49365a5292446 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1847172 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya ee08d924 2019-10-10T08:56:12 Vulkan: Enable GL_OES_EGL_image_external_essl3 GL_OES_EGL_image_external_essl3 support was added a while back. This patch just enables it for the Vulkan backend Bug: angleproject:2668 Test: ./angle_end2end_tests --gtest_filter=ImageTestES3*Vulkan Change-Id: I6b8b1f63ed6e9faafe668ad9a73fc7fbc9c17670 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1852190 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 32bee0fd 2019-10-10T11:46:58 Fix debug layers being disabled everywhere. The define that controlled the debug layer preference was mistakenly checking a Vulkan define. When the Vulkan define was moved into the Vulkan back-end then the layers became disabled for all back-ends. Fix this by using a layered check in the Vulkan back-end and restoring the asserts enabled check to ShouldUseDebugLayers. Suppresses some tests that regressed the layers after they were broken. Bug: angleproject:3987 Bug: angleproject:3991 Change-Id: I6aafcff6d9e19866c2324663ef4d4550e97fcfb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1852706 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2fa9d734 2019-10-07T16:35:38 Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU." This reverts commit e6582161b04beaa368f3081897912ede89d7800d. Remove the DXT1->DXT3 transcoding but leave in the MacOS workarounds for fixing the alpha channel of DXT1 textures. BUG=angleproject:3729 Change-Id: Ib276c1e4a58155866da8c661cba2063a4e4304fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846015 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Cody Northrop 2d5c8d31 2019-10-08T22:37:32 Vulkan: Fix off by one when flushing staged texture updates When updating ImageHelper::flushStagedUpdates to handle base and max texture level, we got off by one when deciding if an update landed in in the range of the current vkImage. When there are 8 mipLevels and we see an update for level 8, that should not be applied, and should be preserved in updatesToKeep. Bug: angleproject:3950 Test: MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_Vulkan Change-Id: I63e0c24f7885f8b0580ce212b531711aebcf0e01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1848933 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Kenneth Russell 8e7d9d6c 2019-10-04T18:19:32 Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter 93b213cb 2019-09-27T16:18:28 Vulkan: Update depth/stencil expectations Update depth/stencil test expectations. One test remove as it now passes, others narrowed to NVIDIA only. Bug: angleproject:3970 Bug: angleproject:2905 Change-Id: Ie73ac2eb586469f78e025b4ad3a8fa0274abd3af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1845334 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Tim Van Patten e600ac2a 2019-10-04T14:31:57 Create test to validate scissor size is correct The concern is that if a user changes the framebuffer's attachment to one with a different size, contextVk->updateScissor() may not be called and we may render too much/little. This change creates a test to verify that when the FBO's attachment size changes, the correct amount of fragments are drawn. Bug: angleproject:3754 Test: FramebufferTest_ES3 Change-Id: I47108d6fe3e671ddc8c30cf969f63c1c3ae76f84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1842128 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jonah Ryan-Davis a787b618 2019-10-03T12:59:12 D3D11: Buffers larger than MAX_UNIFORM_BLOCK_SIZE We had clamped all UBOs to MAX_UNIFORM_BLOCK_SIZE, when D3D11 allows the underlying buffer to be larger as long as each UBO binding is still within the max. Bug: 906683 Bug: angleproject:3388 Change-Id: Id5536302dd73a41c0882fddd77e94f4503f00730 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1837356 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 1e3f2e0b 2019-10-07T14:11:34 Roll angle-internal with new GLES 1.0 fixes. The fixes require a few changes in ANGLE to support the build. Will upstream them to Khronos once its proved they can run the GLES 1.0 tests correctly. Bug: angleproject:3979 Change-Id: I74ff0cfa8ccc1bc903517a67d26352c4801e6355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1845471 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 6acfca3a 2019-10-04T08:06:29 Vulkan: Handle texStorage when base level is set In this scenario, we allow the texStorage call to fully populate the image, then let dirty bits change the vkImage to reflect the base level. Bug: angleproject:3948 Bug: angleproject:3949 Test: dEQP-GLES3.functional.shaders.texture_functions.texturesize.* Change-Id: I1f453653a23b9d1802a374def40c9372ada8822a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1841275 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5e9d4ee9 2019-10-05T09:49:36 Vulkan: Re-enable SwiftShader tests. These should be fixed with this CL: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36990 Bug: angleproject:3876 Change-Id: I02e657cd9b1986c914c5ed4c79dd86a91fe0cb75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1842129 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya f7ad03aa 2019-10-04T08:50:38 Vulkan: Enable a few polygon offset tests in dEQP These tests pass on Vulkan backend except on Nvidia cards. Nivida vulkan driver does not clamp the depth fragment in case of floating-point representation. Bug: angleproject:3678 Test: dEQP-GLES3.functional.polygon_offset.float32_result_depth_clamp dEQP-GLES3.functional.polygon_offset.float32_factor_1_slope Change-Id: I2be70f98aafac546af592aa55c5b56e836e53a46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1824797 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 894f76c5 2019-10-04T11:20:13 Only Enable Pixmap Support for Unix (or compatible) Only enable pixmap support for Unix (or compatible). Bug: angleproject:3159 Test: CQ Change-Id: I646ea89dfafa8816d318010fb454ba2bec49f2b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1841614 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Corentin Wallez fb568849 2019-10-04T18:45:55 Suppress failure on Linux FYI Ozone BUG=angleproject:3969 Change-Id: Idcefab4b5f07b018c58acb27f47721445c6a6316 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1842051 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Tim Van Patten 7e821ac1 2019-04-09T16:49:51 Android: Enable dEQP-EGL.functional.query_context.* Exclude the Nexus 5x from the following tests: dEQP-EGL.functional.query_context.get_current_context.* dEQP-EGL.functional.query_context.get_current_display.* dEQP-EGL.functional.query_context.get_current_surface.r* dEQP-EGL.functional.query_context.query_context.* Bug: angleproject:3159 Change-Id: Ib02553944b952a687d5e10d624756310627b81c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559204 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop 6b60dfd8 2019-10-02T07:54:18 Vulkan: Remove image views forced to one mip level textureSize requires the view to reflect actual mip levels, so we can't artificially limit the view based on filtering mode. This CL removes those views. That unearthed a problem where the VK backend wasn't properly implementing non-mipmapped filter modes. There is a blurb in the Vulkan spec about this: There are no Vulkan filter modes that directly correspond to OpenGL minification filters of GL_LINEAR or GL_NEAREST, but they can be emulated using VK_SAMPLER_MIPMAP_MODE_NEAREST, minLod = 0, and maxLod = 0.25, and using minFilter = VK_FILTER_LINEAR or minFilter = VK_FILTER_NEAREST, respectively. So this CL also adds that emulation. Bug: angleproject:3948 Test: TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray Test: dEQP-GLES3.functional.shaders.texture_functions.texturesize.* Change-Id: I81d5c3417e7d9abd0cdd058b935963706024a28f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1835937 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang c2fc8bd8 2019-10-01T18:21:22 GL: Fix support for glCopyTextureCHROMIUM with source rectangle textures. Shader generation didn't use the correct sampler type and discarded pixels outside the [0, 1] texcoord which is almost always true when sampling rectangle textures. Added end2end test coverage. BUG=990368 Change-Id: Ifaa73dfa83467d5bfa32e3795b52033254436a77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834582 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Mohan Maiya 5549ef04 2019-10-02T09:38:03 Vulkan: Fix content synchronization for textures bound to images Added state tracking back for images bound with glBindImageTexture This fixes a bug where updating a texture with glTexSubImage2D would not trigger a content update when the same image was re-used in a dispatch Bug: angleproject:3887 Test: SimpleStateChangeTestES31.DispatchWithImageTextureTexSubImageThenDispatchAgain/ES3_1_Vulkan Change-Id: I030ec52f1c470f9e9ff7c14f1c24fe213000a3ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1835943 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten f750d86a 2019-10-01T17:52:37 Trigger a flush() when the command graph contains too many objects If an App repeatedly issues GL commands like glTextImage2D without a finish/flush/draw, it's possible for ANGLE to exhaust the available Vulkan memory allocations and exceed VkPhysicalDeviceLimits::maxMemoryAllocationCount. When this occurs, the Vulkan validation layers will trigger an error and cause dEQP tests to fail. This change will query the backend if a flush() should be performed during each of the GL delete calls, and perform it if necessary. This will cause a queue submission and a Serial increment, allowing the allocated memory to be freed, preventing the validation errors. Bug: angleproject:3818 Test: KHR-GLES3.copy_tex_image_conversions.forbidden.renderbuffer_cubemap_* Change-Id: I26d0a47aa7bca10c25bc8141f1523afbab0b3b5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834781 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1f08ab28 2019-10-03T16:22:52 Re-land "GN: Componentize vulkan back-end build." Re-land fixes angle_end2end_tests disabling Vulkan. This moves the build configuration into the Vulkan back-end dir. This should be a little easier to maintain as all Vulkan-related config is in one place. Note that this should not interfere with Skia's build as they do not import the Vulkan back-end sources. One additional possiblity that this enables is testing other compile-time permutations of the Vulkan back-end more easily. For example we could make a simple change to enable compile testing of the Vulkan back-end with custom command buffers disabled. Also fixes a few errors affecting less tested configs. Bug: angleproject:3943 Change-Id: I0161668abcc58fcf529dde120998d4b99445fdd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838454 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 1d02157e 2019-09-24T10:54:40 Only enable shader array size restrictions for HLSL Shader arrays are currently restricted to 64K entries for all translator back ends. This is being changed to just HLSL, since the other back ends appear to have support for larger sizes. Bug: angleproject:3865 Test: dEQP-GLES31.functional.compute.basic.copy_image_to_ssbo_large Test: dEQP-GLES31.functional.compute.basic.copy_ssbo_to_image_large Test: ComputeShaderTest.VeryLargeArrayInsideFunction/* Change-Id: I9a9d1322e24b3206debdea6a3fd517b4d6869ed9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821943 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
shrekshao c847a75f 2019-09-20T14:08:32 Fix redundant draw in DrawBaseVertexBaseInstanceTest Discovered this redundant draw issue when writing javascript webgl conformance test. Together fix some broken formatting. TBR=geofflang@chromium.org Bug: 3402 Change-Id: I29dbcd04da7e47d9e0bc79074ff69202378c1214 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1816822 Reviewed-by: Shrek Shao <shrekshao@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com>
Mohan Maiya 1850492e 2019-10-02T08:23:03 Vulkan: Disable OES_vertex_type_10_10_10_2 on GLES 2.0 - Because of the difference in the SNORM to FLOAT conversion formula between GLES 2.0 and 3.0, OES_vertex_type_10_10_10_2 is disabled when the context version is lower than 3.0. - Modify test conversion formula to be compliant with GLES 3.0 equation Bug: angleproject:3868 Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed*Vulkan Change-Id: I8b85d8146ee05353bc40fa0022f05d6634c33110 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792197 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2328d65a 2019-10-03T02:27:07 Revert "GN: Componentize vulkan back-end build." This reverts commit d46e2fb1e341a7ba7da56072658d3b4b1a540077. Reason for revert: Broke Vulkan angle_end2end_tests. Bug: angleproject:3954 Original change's description: > GN: Componentize vulkan back-end build. > > This moves the build configuration into the Vulkan back-end dir. > This should be a little easier to maintain as all Vulkan-related > config is in one place. > > Note that this should not interfere with Skia's build as they do > not import the Vulkan back-end sources. > > One additional possiblity that this enables is testing other > compile-time permutations of the Vulkan back-end more easily. For > example we could make a simple change to enable compile testing > of the Vulkan back-end with custom command buffers disabled. > > Also fixes a few errors affecting less tested configs. > > Bug: angleproject:3943 > Change-Id: Iaf819936896e4f5d3e6415ed16ab0c940e46cdb6 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829662 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tobin Ehlis <tobine@google.com> TBR=tobine@google.com,jonahr@google.com,jmadill@chromium.org Change-Id: I7cf3db4f6b7d8b779625ea2491172bb429b498a9 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3943 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1837233 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott fd092e85 2019-10-02T13:19:00 Vulkan: Point end2end failure at correct bug The ComputeShaderTest.BindImageTextureWithOneLayerTexture3D/ES3_1_Vulkan test is failing because of the previously-reported angleproject:3886. Switching the comment to so indicate. Bug: angleproject:3188 Bug: angleproject:3886 Change-Id: Ib62316dcf3935f96bdcab701e8fdb6042a1ab859 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834837 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Ian Elliott bc49abad 2019-10-02T11:14:48 Vulkan: Expect additional GLES 3.0 KHR tests to pass Another change (for angleproject:3939) also fixes angleproject:3695. One of those tests now fails for another/known reason (angleproject:3836). Bug: angleproject:3695 Bug: angleproject:3836 Change-Id: I46e77fe15df84e3145933fca5cea6da47bc390f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834834 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill d46e2fb1 2019-09-27T16:22:35 GN: Componentize vulkan back-end build. This moves the build configuration into the Vulkan back-end dir. This should be a little easier to maintain as all Vulkan-related config is in one place. Note that this should not interfere with Skia's build as they do not import the Vulkan back-end sources. One additional possiblity that this enables is testing other compile-time permutations of the Vulkan back-end more easily. For example we could make a simple change to enable compile testing of the Vulkan back-end with custom command buffers disabled. Also fixes a few errors affecting less tested configs. Bug: angleproject:3943 Change-Id: Iaf819936896e4f5d3e6415ed16ab0c940e46cdb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829662 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jonah Ryan-Davis 7dd03446 2019-09-30T13:50:12 Ensure Features* descriptions stay up to date Created a macro to help keep Features' descriptions up to date. This will avoid confusion in the future when conditions change. Also update all descriptions to match current state. Bug: angleproject:3947 Change-Id: Ifc65e7789c916fab79f1323798dfb59d7a4efad2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829584 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 4671fee9 2019-10-01T12:28:25 Don't expose CHROMIUM_color_buffer_float_rgb[a] in ES3.0+ These extensions are superseded by EXT_color_buffer_float and not needed to support WebGL2. Allowing them to expose rendering to RGB[A]32F when EXT_color_buffer_float is not supported causes dEQP failures. BUG=angleproject:3939 Change-Id: Ib50a061526f29fc0628e732123c04a22800345dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1832525 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter f03259ad 2019-09-19T11:31:40 Vulkan: lineloop support for DrawElementsIndirect Add support for lineloops. Includes a compute shader for converting lineloop index buffer with optional restart into linestrip. Test: dEQP.GLES31/functional_draw_indirect_* angle_end2end_tests --gtest_filter=LineLoopIndirectTest.*/* Bug: angleproject:3564 Change-Id: I12d08db1c8d99867f0611e53be50193647695260 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1797106 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Ian Elliott e5009be8 2019-10-01T16:27:37 Vulkan: Divide 3188 KHR failures into 2 known root causes + cleanup. The two root causes are angleproject:3695 and angleproject:3836. Some tests failing from angleproject:3836 were still labeled for angleproject:3458. This CL does some cleanup of that, and improves the comments for the two root-causes. Bug: angleproject:3188 Bug: angleproject:3458 Bug: angleproject:3695 Bug: angleproject:3836 Change-Id: I4c9be0b3078c1fc21064fb88b58e28ea92c3a73c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834275 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tobin Ehlis f22f16d3 2019-07-18T15:10:49 Reland "Vulkan: Use VK repos' internal BUILD.gn files" This is a reland of 552f5fcb0d8fcc615856ce3b678190e1cbdd38e6 There was a missing build dependence causing a build no-op issue which has now been fixed in the upstream Vulkan Validation Layer repo. Primary workaround that need to be re-visted and fixed are: 1. Disabled validation layers on 32-bit Windows 2. Disabled validation layers on 32-bit Android 3. Disabled DebugUtils on Android, using DebugReport instead 4. Using custom VK Loader branch to avoid WDK dependence Original change's description: > Vulkan: Use VK repos' internal BUILD.gn files > > This retires custom BUILD.gn files for the Vulkan Headers, Tools, > Validation-Layers, and Loader repos. They now have integrated BUILD.gn > files so switched ANGLE to use those by default. > Also Validation Layer, Loader, and Tools repos no longer uses codegen > so this speeds up the build overall. > Switched over from old VK_LAYER_LUNARG_standard_validation meta-layer > to VK_LAYER_KHRONOS_validation unified layer. > > This changes includes a temporary workaround to the Vulkan-Loader repo > to remove its Window's build dependence on WDK. There are plans to > remove that depenedence in Loader master, but until then we can use > our custom branch workaround. > It also includes a custom branch for validation layers that includes > some build fixes for ANGLE. > Finally, the layers were crashing on Android when attempting to use > DebugUtils extension so forcing DebugReport on Android for now. > > Bug: angleproject:2449 > Bug: angleproject:3320 > Bug: angleproject:3852 > Bug: angleproject:3924 > Bug: angleproject:3925 > Bug: angleproject:3946 > Bug: chromium:997009 > Bug: chromium:997016 > Change-Id: I48b36acefcc7f2bc930eb72d6fdbc87bca24f833 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610438 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Tobin Ehlis <tobine@google.com> Bug: angleproject:2449, angleproject:3320, angleproject:3852 Change-Id: I373ada091a1329db5e304874079428d01ba21d52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1778302 Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tim Van Patten 377b1679 2019-09-24T14:12:37 Vulkan: Enable dEQP-GLES31.functional.shaders.* The dEQP-GLES31.functional.shaders.* tests are currently passing for GLES 3.1, so I'm removing them from the expectations file. We don't have GLES 3.2 testing for ANGLE-Vk yet, so those may need to be revisited. Bug: angleproject:3569 Test: dEQP-GLES31.functional.shaders.* Change-Id: Iff1fcfae7d82444432468b64d5bfa046beb9bf45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1822740 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Tim Van Patten 616a4dc0 2019-09-12T16:10:47 Vulkan: Full support for program interface queries Program interface queries are a generic way to query attributes of the program like uniforms, samplers, attributes, etc. This change supports those queries for program outputs. Bug: angleproject:3596 Test: dEQP-GLES31.functional.program_interface_query.* Test: ProgramInterfaceTest.cpp Change-Id: I0f13692949073b45988b6f930eee9eaa6411bbe2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1801998 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f10bf6bf 2019-09-26T10:27:18 Vulkan: Implement multi-threaded GL. The main component of this change is to make vk::BufferHelper, vk::ImageHelper and vk::SyncHelper use a common path. We introduce a new "vk::SharedGarbage" helper class that stores small lists of garbage from individual objects like an ImageHelper or BufferHelper. The SharedGarbage is stored in the RendererVk with the ResourceUse of the helper object. The ResourceUse tells RendererVk when it is safe to destroy the GarbageObjects. New "onGraphAccess" commands are added in a few places to enable the common garbage collection path. A couple Context-only resources like default attributes now are referenced where they were not before. Also reorganizes some functions so we can add a few helpful ASSERTs to our graph dependencies. Added "updateCurrentAccessNodes" for this. Also adds a "RendererScoped" helper to replace many uses of "ContextScoped". The multithreading EGL tests mostly pass but have some remaining flakiness so cannot yet be enabled. Bug: angleproject:2464 Change-Id: Ia3e3ae8848d731abf3f21ebe04c33e381e130be0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808444 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop 988f7170 2019-09-30T15:52:37 Vulkan: Base/max level fixes and cleanup This CL cleans up references to base/max level bug and fixes one lingering issue regarding special handling of depth/z for arrayed surfaces. Bug: angleproject:3148 Bug: angleproject:3184 Bug: angleproject:3948 Bug: angleproject:3949 Bug: angleproject:3950 Test: dEQP-GLES3.functional.texture.mipmap.*base_level* Test: dEQP-GLES3.functional.texture.mipmap.*max_level* Test: Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions Change-Id: Iad72005a111507c50b8be9726adc32285bbae52b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1832757 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4a276034 2019-09-30T16:31:00 Vulkan: Narrow skip lists for 3D and 2DArray tests to Compute Narrow these skips to just compute shader failures, which we will tackle as part of the next sprint. Bug: 3188 Bug: 3189 Bug: 3810 Test: CopyTexImageTestES3.2DArraySubImage Change-Id: I74c259712e5f3c9296bd3a6241d1da8f1668ca36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1832881 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Courtney Goeltzenleuchter e49df747 2019-09-30T16:09:28 Update expectations for deqp failure KHR-GLES3.packed_depth_stencil.clear_buffer.depth24_stencil8 KHR-GLES3.packed_depth_stencil.verify_read_pixels.depth24_stencil8 Appear to be failing due to a driver issue on Pixel devices, update expectations to call out that bug. Bug: angleproject:3683 Change-Id: Ibb226078e561610351be8223d04f27a5ff69bf9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1832759 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Tobin Ehlis 71c1138d 2019-08-16T12:23:04 Vulkan: Emulate instanced attrib divisor This sets instancedArrays[ANGLE|EXT] extenstions as always supported regardless of underlying Vulkan HW's max vertex attrib divisor. Then detect instances where app sets a divisor that isn't supported by hardware and emulate those cases. Emulations is accomplished by copying the instanced attribs to a new buffer where each attrib is present once per instance, using the attrib divisor value as a factor to replicate the attribs, and then setting the actual divisor value for the draw to "1". Also, we only store 8 bits for the divisor used in the PSO, so this code also handles emulation of the case where divisor is > 255. This is passing all of the drawInstanced/Elements dEQP tests where divisor has to be emulated. Also enabled end2end InstancingTestES3 for Vulkan backend. Bug: angleproject:2672 Change-Id: I9932f9eab49b16a19e8bbd35dacaf3b5a27a213f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1758689 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Cody Northrop cb16fb5f 2019-08-29T16:53:55 Vulkan: Support texture base and max levels The Vulkan backend uses a vkImage that matches the number of effective levels in the GL texture. This is due to the fact that GL textures can have really strange layouts that only make sense when base level and max level are applied. For instance, take the following layout with disjoint mip levels: Level 0: 4x4 RGBA Level 1: 2x2 RGBA Level 2: 10x10 RGB If base level is set to zero and max level is set to 1, the image is still considered mip-complete: Level 0: 4x4 RGBA ==> Base Level 0 ==> Level 0: 4x4 RGBA Level 1: 2x2 RGBA ==> Max Level 1 ==> Level 1: 2x2 RGBA Level 2: 10x10 RGB If base and max level are then both set to 2, the texture is still considered complete, but of a different size and format: Level 0: 4x4 RGBA Level 1: 2x2 RGBA Level 2: 10x10 RGB ==> Base/Max Level 2 ==> Level 2: 10x10 RGB When the base or max level is changed, we must recreate the vkImage to match the new level count. To support that, we: - Stage updates from the current image to the new image - Only stage updates if there aren't already staged updates for a level - Free the current image and so it can be recreated at the next draw This CL does the following: - Refactors TextureVk::copyImageDataToBuffer to support staging updates without flush - Adds TextureVk::copyImageDataToBufferAndGetData to support previous use model - Adds TextureVk::changeLevels, triggered during syncState, which stages updates and releases the current image. - Updates ImageHelper::flushStagedUpdates to understand base/max levels - Updates TextureVk::ensureImageInitialized and TextureVk::generateMipmap to account for base/max level - Tracks base and max levels in ImageHelper - Adds ImageHelper::stageSubresourceUpdateFromBuffer to support this use case - Adds ImageHelper::isUpdateStaged to determine if changeLevels should propagate data - Makes gl::TextureTypeToTarget available for use outside of ImageIndex - Enables several deqp and end2end tests Bug: angleproject:3148 Test: dEQP-GLES3.functional.texture.mipmap.*base_level* Test: dEQP-GLES3.functional.texture.mipmap.*max_level* Change-Id: I14ca071c9c62eb310dfed7ef9290dc65fc3ff696 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776933 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 57b37b6b 2019-09-25T18:29:28 Rename util/system_utils to util/test_utils. This removes a GN naming conflict between util/system_utils and common/system_utils. This conflict was preventing us from adding unit tests to utils' version of system_utils. Since these functions are only useful to tests and samples rename them test_utils for simplicity. Will enable further development of ANGLE's standalone testing harness. Bug: angleproject:3162 Change-Id: I9e34fb69f96c5de6dc2453fce4148a0f285e15ed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1825268 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jaedon Lee a0159c03 2019-09-02T14:49:07 Vulkan: Implement basic geometry shader feature Enable the default behavior of the geometry shader Bug: angleproject:3571 Test: dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points dEQP-GLES31.functional.geometry_shading.input.basic_primitive.lines dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_loop dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_strip dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangles dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_strip dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_fan Change-Id: I65708d19bbfe6a0ad8ca392a1d6b3609b1410ef4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1793753 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter 3c2a5230 2019-09-23T11:07:18 Vulkan: 8bit index support for DrawElementsIndirect Add partial support for DrawElementsIndirect. This supports all primitives types except lineloop. Includes a compute shader for converting 8bit index buffers to 16bit index buffers where the index buffer range is defined in a GPU buffer. Test: dEQP.GLES31/functional_draw_indirect_* Bug: angleproject:3564 Change-Id: Ibe9c55323e46a398f0b703cd8597a72ba6790570 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792948 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter 7c8e276c 2019-09-23T11:06:39 Vulkan: Add support for DrawArraysIndirect Add partial support for DrawArraysIndirect. This supports all primitives types except lineloop. Test: dEQP.GLES31/functional_draw_indirect_* Bug: angleproject:3564 Change-Id: I065417a848390070c9f116db6fd3f90c12fb3886 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1811873 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jonah Ryan-Davis 70d79b76 2019-09-11T11:43:55 GL: Add state validation functions to GL backend These functions validate that the driver's reported state matches ANGLE's internal state. Can be useful for debugging Bug: angleproject:3900 Change-Id: I35d15e991986dcab114939c551a88549f09bd263 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1797254 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov babe59ff 2019-09-25T15:53:20 Temporarily disable SwiftShader everywhere. Times out not only on Windows 7 but also Win10 Debug. Bug: angleproject:3876, chromium:1008100 Change-Id: I3c82d430fae09067a8247e3c4b03ff9c9b685c06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1825538 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Hyunchang Kim d4c75347 2019-09-18T10:49:34 Vulkan: Enable GPU conversion from RGB16F to RGBA16F - Add proper GPU conversion routine when the source and destination format of vertex attribute is half float data type. - Add an end2end test which utilizes half float GPU conversion path. Bug: angleproject:3802 Test: angle_end2end_tests --gtest_filter=*VertexAttributeTest.HalfFloatBuffer* Change-Id: Ia88a4984156f8967796bea3852c3cde714f2acab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1824799 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill ba04be8c 2019-09-24T08:55:34 GN: Refactor angle_test and remove angle_test_main. This cleans up the GN files and prepares them for eventually using a custom test harness. Bug: anglerproject:3162 Change-Id: I3d8568628a9465093adec9e838617a002192beef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821939 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 273175cd 2019-09-24T08:44:09 Fix Regex in DebugShaderPrecisionTest. One regex had an extra parenthesis. Also confirms that we can use raw string literals to produce more readable regexes. Bug: angleproject:3162 Change-Id: I82e6bc622a8fa3d9f6424c53cb7dcb4dddde368a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821938 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill a3f1981d 2019-09-23T17:04:03 Add SwiftShader to command line arguments. Also adds parsing SwiftShader to the test expectations code. Bug: angleproject:3876 Change-Id: I70e1475b62f86160d5a150218e792801fb0259bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817109 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott 35f01546 2019-09-24T10:02:36 Vulkan: Enable many GLES 3.1 Debug API tests to run/pass. Bug: angleproject:3590 Bug: angleproject:1442 Bug: angleproject:2324 Change-Id: Iad0abd7b9566d488a655dfe5061db18cdfe74326 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1821450 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Yuly Novikov 6d625bfe 2019-09-23T20:05:29 Skip ComputeShaderTest.UniformDirty on Linux Intel Vulkan Flaky on Linux FYI Release (Intel HD 630) bot. Bug: angleproject:3934 Change-Id: Ia3092e9c740d0052e106d464c59ceac63d4e434e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1820085 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten 84a32193 2019-09-18T16:51:38 Vulkan: Disable Line Rasterization Emulation for Android The latest Pixel drivers require that the GL line raserization emulation is disabled to rasterize the lines correctly. Bug: angleproject:2830 Test: dEQP-GLES2.functional.rasterization.primitives.line* Test: dEQP-GLES2.functional.clipping.line.long_line_clip Change-Id: I126715e61f44500c00efc7e81044c0a09001d3bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1812177 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill ecd3ebe9 2019-09-23T09:53:22 Temporarily disable SwiftShader on Windows 7. A necesssary change in SwiftShader introduced a bug that was causing test timeouts. Disable SwiftShader so they can revert the change without breaking ANGLE. Bug: angleproject:3876 Change-Id: I4b841a4a28fa13947c24b72d856db38c9e0135cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1815908 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ee891ce3 2019-09-23T10:21:21 Disable non-portable include path warning. A prior CL did not apply the warning disable to the right targets. Bug: chromium:995046 Change-Id: If06b8493d2c1ce3026dfbb1d32a9746e1fd0cddf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1815909 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8be7a4c7 2019-09-19T12:48:31 Re-land "Vulkan: SwiftShader integration." Re-land fixes Win7 configs and placement of the SwiftShader module for ASAN/TSAN configs. Adds a new EGL extension for picking SwiftShader when using the Vulkan back-end. Also cleans up ICD enabling code RendererVk. Also includes a change to a buffer size necessary to support SwiftShader's minimum limits. Bug: angleproject:3876 Bug: b/140251624 Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill c37d2370 2019-09-19T18:54:40 Reland "Refactor built-in symbol table." This is a reland of 59d982c0dcad580ccbf4e29f32ffa3ea9a280122 Original change's description: > Refactor built-in symbol table. > > In preparation for reducing binary size. Shortend a bunch of strings > and symbol prefixes so the autogen file will be more compact. > > Bug: chromium:998535 > Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: chromium:998535 Change-Id: Iebc5b1b5e1a084257fba3c50026cc62df5a879b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817499 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Zhenyao Mo f585c2fb 2019-09-21T02:12:37 Revert "Refactor built-in symbol table." This reverts commit 59d982c0dcad580ccbf4e29f32ffa3ea9a280122. Reason for revert: crbug.com/1006501 Original change's description: > Refactor built-in symbol table. > > In preparation for reducing binary size. Shortend a bunch of strings > and symbol prefixes so the autogen file will be more compact. > > Bug: chromium:998535 > Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=timvp@google.com,jonahr@google.com,jmadill@chromium.org Change-Id: Ie540da8ea4429e075a3284183e5a004cbcf1307b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:998535,chromium:1006501 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817497 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Ian Elliott 857bb7ff 2019-09-20T14:25:44 Vulkan: Enable most dEQP-GLES31.functional.state_query* tests to run Bug: angleproject:3600 Bug: angleproject:3520 Bug: angleproject:3189 Change-Id: Ibbb930a9d64845a1e0cf731d2a35bd9d50f6c477 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1816445 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>