src/libGLESv2/renderer/renderer11_utils.cpp


Log

Author Commit Date CI Message
daniel@transgaming.com c820c123 2012-11-28T19:38:30 Added utility functions for gl to D3D11 depth stencil states. TRAC #22044 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1437 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com fa34b340 2012-11-28T19:38:01 Added a utility function for gl to D3D11 rasterizer states. TRAC #22043 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1434 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6b147718 2012-11-28T19:37:24 Added utility functions for gl to d3d11 blend states. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1430 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com feae9b34 2012-11-28T19:34:56 Adds conversion functions for DXGI-to-GL texture and renderbuffer formats. TRAC #22065 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1416 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 65e65377 2012-11-28T19:33:50 Test for valid back buffer and depth stencil formats. TRAC #22056 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1411 736b8ea6-26fd-11df-bfd4-992fa37f6226