|
4a3c2341
|
2015-10-08T12:58:45
|
|
Program: Clean up UBO info gathering.
The data size & block member info was getting messy, so clean up
how we query this from the Impl layer.
Also remove the register information from gl::UniformBlock, moving
it into the D3D-only world.
BUG=angleproject:1172
Change-Id: I40af658ebbd6b7c1a4251906a387ebcbb621cf77
Reviewed-on: https://chromium-review.googlesource.com/304150
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
630d85cb
|
2015-09-30T14:35:48
|
|
Fix an undefined behavior in clampCast
This undefined behavior appeared in angle_end2end_tests compiled with
clang 3.6 on Mac.
BUG=angleproject:891
Change-Id: I840b40a7bd54c9cfaeb0fe6784b73f875f9d5502
Reviewed-on: https://chromium-review.googlesource.com/303337
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
75782629
|
2015-09-25T11:28:50
|
|
Fix possible compiler errors on linux
Change-Id: Ifc45446c749690eddc406f66f144304262f04664
Reviewed-on: https://chromium-review.googlesource.com/302478
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
3edfe034
|
2015-09-04T16:38:24
|
|
Support primitive restart in RendererGL.
Store index ranges in a new struct that tracks how many real indices were
seen. Update index caching to key on primitive restart being enabled and
update index counting functions to skip primitive restart indicies when
needed.
Passes dEQP-GLES3.functional.primitive_restart.*
Change-Id: Id1e25a5adcdcd4e998836e8ff6679c64be4c3066
Reviewed-on: https://chromium-review.googlesource.com/297770
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e5f735f9
|
2015-09-17T13:26:59
|
|
Revert "Try Sleep(1) instead of Sleep(0) while waiting for queries."
Caused significant slowdown in some chrome use cases that used glFinish
or synchronous fences.
BUG=532571
This reverts commit a53000b09b012235af228f2b4f48cc9fb477a45a.
Change-Id: Id260e9ced472c409b2fa0b28b2b3dea99d412fdf
Reviewed-on: https://chromium-review.googlesource.com/300491
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c38ae7df
|
2015-09-14T10:31:07
|
|
Rename Optional::None to Invalid.
This fixes a name conflict with the XWindow headers on Linux.
Only becomes an issue when using Optional inside GL-level libANGLE.
BUG=angleproject:1123
Change-Id: I7f0eb278a8b6eb6fecd864e556428678cb90dcea
Reviewed-on: https://chromium-review.googlesource.com/298892
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
62d31cb6
|
2015-09-11T13:25:51
|
|
Re^6-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
Re-re-land with a fix for multiply defined symbols on Clang.
Re-re-re-land with a fix for boolean uniforms and Uniform{1234}f.
Re^4-land with a fix for boolean uniform arrays and UBO uniforms.
Re^5-land with a fix for a test warning on Linux.
Re^6-land with a fix for transposed matrix uniform arrays.
BUG=angleproject:1123
TEST=end2end_tests, bots, dEQP GLES3.ubo and GLES2.uniform_api
Change-Id: Ie6fcde1c16eb05d67191b629338b88302a2563f5
Reviewed-on: https://chromium-review.googlesource.com/298971
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
fb53603c
|
2015-09-11T13:19:49
|
|
Revert "Re^5-land "Move Uniform and UBO info to the gl::Program layer.""
Failing dEQP-GLES3.functional.uniform_api.random.22 and 23:
There's a bug with arrays of tranpsosed matrix uniforms.
BUG=angleproject:1123
This reverts commit 78d356929bd0441d81e2dd8a63130cd6788e2fde.
Change-Id: If39b5908af39671dfe98965e6a1ba77fd18ea8fc
Reviewed-on: https://chromium-review.googlesource.com/299320
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
78d35692
|
2015-09-11T08:32:51
|
|
Re^5-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
Re-re-land with a fix for multiply defined symbols on Clang.
Re-re-re-land with a fix for boolean uniforms and Uniform{1234}f.
Re^4-land with a fix for boolean uniform arrays and UBO uniforms.
Re^5-land with a fix for a test warning on Linux.
BUG=angleproject:1123
TEST=end2end_tests, bots, dEQP GLES3.ubo and GLES2.uniform_api
Change-Id: I03afcd446d9e74573c4d4c712ed7407b91d8001c
Reviewed-on: https://chromium-review.googlesource.com/299180
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a2eb02c9
|
2015-09-11T12:31:41
|
|
Revert "Re^4-land "Move Uniform and UBO info to the gl::Program layer.""
Test has a warning on Linux:
In file included from ../../third_party/angle/src/tests/test_utils/ANGLETest.h:13:
../../testing/gtest/include/gtest/gtest.h:1392:16: error: comparison of integers of different signs: 'const int' and 'const unsigned int' [-Werror,-Wsign-compare]
if (expected == actual) {
~~~~~~~~ ^ ~~~~~~
../../testing/gtest/include/gtest/gtest.h:1422:12: note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<int, unsigned int>' requested here
return CmpHelperEQ(expected_expression, actual_expression, expected,
^
../../third_party/angle/src/tests/gl_tests/UniformBufferTest.cpp:357:5: note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<int, unsigned int>' requested here
EXPECT_EQ(GL_FLOAT, type);
^
BUG=angleproject:1123
This reverts commit 2ae1ee6161c24aab065190b1528f6195e80e34d0.
Change-Id: Ic3dabea54068377d1f2c5f722ba52966cf1a0491
Reviewed-on: https://chromium-review.googlesource.com/299170
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2ae1ee61
|
2015-09-10T10:04:24
|
|
Re^4-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
Re-re-land with a fix for multiply defined symbols on Clang.
Re-re-re-land with a fix for boolean uniforms and Uniform{1234}f.
Re^4-land with a fix for boolean uniform arrays and UBO uniforms.
BUG=angleproject:1123
TEST=end2end_tests, bots, dEQP GLES3.ubo and GLES2.uniform_api
Change-Id: I4c9f5ed31b81380507bef7981f97086d642801ae
Reviewed-on: https://chromium-review.googlesource.com/298451
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
61b8dd97
|
2015-09-09T19:04:04
|
|
Revert "Re-re-re-land "Move Uniform and UBO info to the gl::Program layer.""
Seems to be failing the dEQP-GLES2.functional.uniform_api tests relating to boolean arrays.
BUG=angleproject:1123
This reverts commit 892a6a4b17b35e89898be8b4605c1ee595d3ae13.
Change-Id: Ifc4ce3ca806ef88a02ac6f693334ac37ce098a88
Reviewed-on: https://chromium-review.googlesource.com/298520
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
892a6a4b
|
2015-09-09T10:17:15
|
|
Re-re-re-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
Re-re-land with a fix for multiply defined symbols on Clang.
Re-re-re-land with a fix for boolean uniforms and Uniform{1234}f.
BUG=angleproject:1123
TEST=end2end_tests,Canary WebGL (D3D11/GL), dEQP-GLES2+3.functional.uniform_api
Change-Id: Ia40820a5ce2f34ec2d27648b1dc940a8955e9999
Reviewed-on: https://chromium-review.googlesource.com/298440
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b654f659
|
2015-09-08T20:40:00
|
|
Revert "Re-re-land "Move Uniform and UBO info to the gl::Program layer.""
Failes the gles2_conform_test:
GLES2ConformTest.GL2Tests_glGetUniform_input_run
Possibly also WebGL failures, will investigate.
BUG=angleproject:1123
This reverts commit 10750cb936288d8dd09d49fadd592904c06c56f9.
Change-Id: I1ae59325e1831589019bc5a27ffc2091d3994a65
Reviewed-on: https://chromium-review.googlesource.com/298200
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
10750cb9
|
2015-09-04T14:23:52
|
|
Re-re-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
Re-re-land with a fix for multiply defined symbols on Clang.
BUG=angleproject:1123
TEST=end2end_tests,Canary WebGL (D3D11/GL), dEQP-GLES2+3.functional.uniform_api
Change-Id: I7b55e4964fbe64e0106c37928c894146937a2476
Reviewed-on: https://chromium-review.googlesource.com/298110
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2119dd05
|
2015-09-08T19:30:37
|
|
Revert "Re-land "Move Uniform and UBO info to the gl::Program layer.""
Problems with multiply defined symbols in the Linux builder.
BUG=angleproject:1123
This reverts commit ff1abe63c3d8af28e9755c8d0c95b2aeca27a0d9.
Change-Id: Ifcb2ad885d0841c128ffd69afb6594e37eba17fc
Reviewed-on: https://chromium-review.googlesource.com/298100
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
ff1abe63
|
2015-09-04T14:23:52
|
|
Re-land "Move Uniform and UBO info to the gl::Program layer."
This data was previously stored entirely in the Impl level. Move
as much as possible to the GL level, using a read-only view in the
Impl level. Some information in D3D-specific, and should be stored
separately in the Impl.
This patch has a lot of refactoring that splits the D3D and GL info,
and moves as much validation as possible to the GL layer, where it
is shared between the back-ends.
Re-land with fix for dEQP unused uniforms. The fix involves storing
a local copy of all uniform data in the GL layer. This will also
let us validate sampler indexes during draw calls at the GL layer.
BUG=angleproject:1123
TEST=end2end_tests,Canary WebGL (D3D11/GL), dEQP-GLES2+3.functional.uniform_api
Change-Id: I9074c057c2c67d4d3221ec11c5556a26e07c7ceb
Reviewed-on: https://chromium-review.googlesource.com/297070
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
94d099d0
|
2015-09-01T13:56:56
|
|
BitSetIterator_unittest: fix an unreachable code warning
Because gtest's FAIL macro does a return, MSVC complained that the
update part of a range-based for loop was unreachable. Fixed this by
having a boolean value set to true if we execute the loop body.
BUG=angleproject:929
Change-Id: I6c1fec7ed6cf1a3aba6f02b68c1015bee2feebfd
Reviewed-on: https://chromium-review.googlesource.com/296730
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
2c34a4b0
|
2015-08-25T16:26:02
|
|
VertexArrayGL: fix an off by one error for indexRange for drawElements
DrawElements' range was of the form [start, end] while DrawArrays' was
of the form [start, end), which caused an out of bound array access in
the client vertex pointers.
This issue was detected while running angle_end2end_tests with
AddressSanitizer.
BUG=angleproject:1137
Change-Id: Id9abddf29eaf73bacfd08d1616a999be2fe616b8
Reviewed-on: https://chromium-review.googlesource.com/295122
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
a53000b0
|
2015-05-26T10:50:35
|
|
Try Sleep(1) instead of Sleep(0) while waiting for queries.
On a loaded machine, Sleep(0) can be very slow (40+ms) while Sleep(1) is
consistantly 1-2ms.
BUG=488571
Change-Id: I71de0b4cfc334a2476b7c613c103e77fe759041d
Reviewed-on: https://chromium-review.googlesource.com/273183
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b3a60aa9
|
2015-08-14T14:44:06
|
|
Store iterator bitset by-value instead of by-reference.
The by-reference method was giving strange problems when using a non-
LValue as argument to IterateBitSet.
BUG=angleproject:1040
Change-Id: Iec10f7256a5b19b239804e0beba4ae675f53f876
Reviewed-on: https://chromium-review.googlesource.com/293840
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4d61f7ed
|
2015-08-12T10:56:50
|
|
Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'
Additional warnings found with more testing and added C4267 warning disable only for angle_libpng
BUG=angleproject:1120
Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb
Reviewed-on: https://chromium-review.googlesource.com/293028
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b195643c
|
2015-08-12T17:35:20
|
|
Revert "Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'"
Seems to have quite a few warnings in 64-bit on my machine.
BUG=angleproject:1120
This reverts commit c5cf9bc47d0ee028adbbf9e9f94ca567eec601dc.
Change-Id: I86768b900aeba52e7a2242d9ae8949f93f1a5ba9
Reviewed-on: https://chromium-review.googlesource.com/293280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
c5cf9bc4
|
2015-08-06T10:46:48
|
|
Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'
BUG=angleproject:1120
Change-Id: I01ef10bea7f487c2b394d030c76628f38d2ea645
Reviewed-on: https://chromium-review.googlesource.com/292780
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a840617a
|
2015-07-21T16:53:39
|
|
Implement the egl and gl layers of EGL Image.
Add end2end tests and unittests.
BUG=angleproject:970
Change-Id: Ie8306971730a793f08dfd09ead1bfd6ff3e4623d
Reviewed-on: https://chromium-review.googlesource.com/291260
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4274f7d2
|
2015-08-05T23:07:38
|
|
Revert "Implement the egl and gl layers of EGL Image."
This reverts commit 22a4f38c2ca9ca430b5f976fc7fc816d88918eba.
Change-Id: I07acbfe28d11675236de2ea7f6b050c25f80579a
Reviewed-on: https://chromium-review.googlesource.com/290960
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
22a4f38c
|
2015-07-21T16:53:39
|
|
Implement the egl and gl layers of EGL Image.
Add end2end tests and unittests.
BUG=angleproject:970
Change-Id: I13fc501b24c3f11bfedc810c1ff80fcf1318877c
Reviewed-on: https://chromium-review.googlesource.com/287343
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6b2a0b0c
|
2015-08-03T14:15:08
|
|
Reland of "Add Iterable bitset class."
This helper allows us to quickly iterate state bits from the
Impl/Renderer layers.
Re-land with no C++11 usage.
BUG=angleproject:1040
TEST=angle_unittests (Mac/Win/Linux)
Change-Id: I3b6d5beb2bcff7fa3d45c9220d7c026c64c45d2e
Reviewed-on: https://chromium-review.googlesource.com/290153
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
9988a028
|
2015-08-03T12:46:45
|
|
Revert "Add Iterable bitset class."
std::to_ullong is c++11, failing on Mac.
BUG=angleproject:1040
This reverts commit 37a9e71246e2a3343289267e5d7e123948924bd3.
Change-Id: I5cecd1fe95b889feffb556f67d082cec585256f4
Reviewed-on: https://chromium-review.googlesource.com/290211
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
37a9e712
|
2015-07-30T11:21:55
|
|
Add Iterable bitset class.
This class allows us to quickly notify Impl/Renderer layers of
which state changed.
BUG=angleproject:1040
TEST=angle_unittests (Mac/Win/Linux)
Change-Id: I2f27bc65b4f627a261e94e3e3b7095b169986cc6
Reviewed-on: https://chromium-review.googlesource.com/289557
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
551279e5
|
2015-07-07T18:18:23
|
|
Support constant folding of more common built-ins
This change adds const folding support for below mentioned common
built-ins:
- isnan, ininf, floatBitsToInt, floatBitsToUint,
intBitsToFloat and uintBitsToFloat
BUG=angleproject:913
TEST=angle_unittests(new: MathUtilTest.isNan/inInf), dEQP Tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.*
(20 more tests started passing with this change)
Change-Id: Ifdedb251cd8b183b4999314c0f5de857bc20702f
Reviewed-on: https://chromium-review.googlesource.com/283767
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
cdfa8f50
|
2015-06-30T17:48:25
|
|
Constant fold float pack/unpack functions
This change adds constant folding support for following floating
point pack and unpack functions:
- packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16,
packHalf2x16, and unpackHalf2x16.
BUG=angleproject:913
TEST=angle_unittests(new: MathUtilTest.packAndUnpack*), dEQP Tests
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.float_pack_unpack.*
(all 10 tests started passing with this change)
Change-Id: I2b69faebee4127e5e13900b3a9485b7145950277
Reviewed-on: https://chromium-review.googlesource.com/282683
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
56eee79f
|
2015-07-01T15:23:54
|
|
Move Float16ToFloat32 implementation to common
Float16ToFloat32 is now required by constant folding of
float pack/unpack built-ins as well, moving it to commom
so that it is available in libangle_common instead of libANGLE.
BUG=angleproject:913
TEST=angle_unittests
Change-Id: I1e23bb98c1b725c79f933a66ddb9986133fec19c
Reviewed-on: https://chromium-review.googlesource.com/282961
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
4d06a24c
|
2015-06-26T11:12:24
|
|
dEQP: Extend GoogleTest support.
*re-land after rebase on top of Chrome build fix*
This patch will enable a Chromium-side CL to build dEQP/ANGLE with
GoogleTest.
BUG=angleproject:998
BUG=500736
Change-Id: Id02c66a260b0a7bab3de9cda624fe097322b2d3c
Reviewed-on: https://chromium-review.googlesource.com/281824
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
7fa3355f
|
2015-06-10T15:15:18
|
|
Add constant folding support for matrix built-ins
This change adds constant folding support for following matrix
built-ins:
- matrixCompMult, outerProduct, transpose, determinant and
inverse.
BUG=angleproject:913
TEST=angle_unittests(new: MatrixUtilsTest, ConstantFoldingTest.*Matrix*),
dEQP Tests:
dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.matrix.*
(All 54 tests started passing with this change)
Change-Id: I7b9bf04b9a2cbff72c48216cab04df58c5f008d6
Reviewed-on: https://chromium-review.googlesource.com/276574
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
57cdc69c
|
2015-06-23T21:03:06
|
|
Revert "dEQP: Extend GoogleTest support."
Causing runhooks failures:
gyp: Undefined variable deqp_path in C:\b\build\slave\GPU_Win_Builder\build\src\third_party\angle\src\tests\tests.gyp
BUG=angleproject:998
BUG=500736
This reverts commit 8edd75d1bb6680e7c2018ece9f5c81e3b87bf938.
Change-Id: I8cd83bb5871dea81abea61554b182825145298e6
Reviewed-on: https://chromium-review.googlesource.com/281208
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
8edd75d1
|
2015-06-22T15:35:53
|
|
dEQP: Extend GoogleTest support.
This patch will enable a Chromium-side CL to build dEQP/ANGLE with
GoogleTest.
BUG=angleproject:998
BUG=500736
Change-Id: Ie480e3319c1bd77dd1de2c964f78ef97297fcfe9
Reviewed-on: https://chromium-review.googlesource.com/280856
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
aa9e9971
|
2015-06-22T13:57:16
|
|
D3D11: Reduce overhead of clearing unused textures.
*re-land with compile fix*
We would spend a fair bit of time iterating over the unused textures,
setting them to null one-by-one, and updating our cache. We can
reduce this time by smarter caching, and skipping unmodified ranges.
BUG=angleproject:959
Change-Id: I4de20bc131c4a568108ad670a2ef491cfd4c50ed
Reviewed-on: https://chromium-review.googlesource.com/280916
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d4898490
|
2015-06-22T17:56:18
|
|
Revert "D3D11: Reduce overhead of clearing unused textures."
Compile error on Windows:
error C2561: 'rx::Renderer11::clearTextures' : function must return a value
BUG=angleproject:959
This reverts commit 475e5b7f91f8ed9688b5a46efe54f15357096e3e.
Change-Id: Id34ff9530a71ce43549e2eb78d2d927084d46a47
Reviewed-on: https://chromium-review.googlesource.com/280915
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
475e5b7f
|
2015-06-22T13:12:45
|
|
D3D11: Reduce overhead of clearing unused textures.
We would spend a fair bit of time iterating over the unused textures,
setting them to null one-by-one, and updating our cache. We can
reduce this time by smarter caching, and skipping unmodified ranges.
BUG=angleproject:959
Change-Id: I92f11cf63542c55bb3adbbb8276a54bcfe848f61
Reviewed-on: https://chromium-review.googlesource.com/277118
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6ee1e786
|
2015-05-29T17:05:37
|
|
Implement GL_EXT_debug_marker in D3D9/D3D11 renderers
BUG=angleproject:1043
Change-Id: I7f3bfb35050662520b901828d0478719fa8d11b3
Reviewed-on: https://chromium-review.googlesource.com/274054
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
405f3471
|
2015-06-04T13:09:06
|
|
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
The last patch added new tests which failed on some Intel Win7
machines. This was due to a driver bug. Windows Updates have
been applied to the failing machine, and the tests now pass.
Changes between second and current (third) failed 16-bit patch:
- Reenable usage of 16-bit DXGI textures on all Intel cards
- Disable 16bpp tests on Intel D3D11 until the bots are updated
- Updated Win7 test machine. Tests now pass
Changes between first and second failed 16-bit patch:
- Disabled usage of 16-bit DXGI textures on all Intel cards
- Added DXGI->GL conversion entries for 16-bit formats, which
fixes FBO readback issues. The ES CTS and dEQP tests which
failed with the last patch now pass.
Change-Id: Id8ea89bfbc450beea54afdd398956bc97ecf3c01
Reviewed-on: https://chromium-review.googlesource.com/275082
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
c7be82ae
|
2015-06-01T14:14:04
|
|
Change behaviour of string_utils, also fix file io.
File IO tested manually in a follow-up patch.
BUG=angleproject:998
Change-Id: I0bfa778d1787cdedfbf3cd68cd134477e6dcd23c
Reviewed-on: https://chromium-review.googlesource.com/274030
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
6bef4ff7
|
2015-06-01T21:08:31
|
|
Revert "In D3D11, check for 16-bit texture support and use if possible"
Seeing failures on Win7 + Intel machines.
Example build:
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28Intel%29/builds/11756
This reverts commit 673115d9cc4251cd690e14a98ef0c717ba9de0b9.
Change-Id: Ie2b6cc1ae9c4e83dde3a531e38252c95ac2e2a0a
Reviewed-on: https://chromium-review.googlesource.com/274450
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
673115d9
|
2015-05-28T09:27:57
|
|
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
Changed since last failed 16-bit patch:
- Disabled usage of 16-bit DXGI textures on all Intel cards
- Added DXGI->GL conversion entries for 16-bit formats, which
fixes FBO readback issues. The ES CTS and dEQP tests which
failed with the last patch now pass.
Change-Id: Ib66abf73f23dbb4329f0a32d7f3dafbbc23e6c08
Reviewed-on: https://chromium-review.googlesource.com/273712
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7eabe51e
|
2015-05-14T17:00:41
|
|
Add ANGLE_REVISION sub-identifier to the DLL versioning scheme
Change-Id: Ie9df84957801def2db72a382f4860bbe4e06002f
Reviewed-on: https://chromium-review.googlesource.com/274051
Tested-by: Shawn Hargreaves <shawnhar@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8e7549bd
|
2015-05-27T14:05:10
|
|
Revert "In D3D11, check for 16-bit texture support and use if possible"
Causing failures on Windows 8 bots running ES CTS and Windows 7 Intel bot running angle tests.
Example failures:
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Release%20%28NVIDIA%29/builds/14442
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28Intel%29/builds/11627
This reverts commit d63f08fcc32ea17bac2b025f0ad3261664ff79c9.
Change-Id: I841aee5fb0973432f249277126424b909d5b3e17
Reviewed-on: https://chromium-review.googlesource.com/273416
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d63f08fc
|
2015-05-21T10:22:04
|
|
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
Change-Id: I36a5ee774b38e9865b2eb6c6789afd316c4eff16
Reviewed-on: https://chromium-review.googlesource.com/272061
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
7467b2b1
|
2015-05-21T10:51:01
|
|
Fix warning in string_utils.cpp in Win32
BUG=
Change-Id: Ibb25d46c2ee5f361f6a948dc3efea38422a4573f
Reviewed-on: https://chromium-review.googlesource.com/272559
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
8c5aeb6c
|
2015-05-21T08:17:18
|
|
Add some string helper classes.
*re-land with build fix for Clang*
These helper functions mirror some utilities in Chrome, for splitting
strings along whitespace, or reading file contents into a string.
Also remove the hack for skipping the doubly-defined GLX header.
BUG=angleproject:892,angleproject:998
Change-Id: Ife43fbf5035a3be7820460bea1b26d0e632a4fb0
Reviewed-on: https://chromium-review.googlesource.com/272518
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
a30c78ae
|
2015-05-21T12:15:43
|
|
Revert "Add some string helper classes."
Build errors on Clang:
FAILED: /b/build/goma/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/third_party/angle/src/common/angle_common.string_utils.o.d -DV8_DEPRECATION_WARNINGS -D__ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORE=0 -DCHROMIUM_BUILD -DCR_CLANG_REVISION=233105-2 -DTOOLKIT_VIEWS=1 -DUSE_LIBJPEG_TURBO=1 -DENABLE_ONE_CLICK_SIGNIN -DENABLE_PRE_SYNC_BACKUP -DENABLE_REMOTING=1 -DENABLE_WEBRTC=1 -DENABLE_MEDIA_ROUTER=1 -DUSE_PROPRIETARY_CODECS -DENABLE_PEPPER_CDMS -DENABLE_CONFIGURATION_POLICY -DENABLE_NOTIFICATIONS -DENABLE_HIDPI=1 -DSYSTEM_NATIVELY_SIGNALS_MEMORY_PRESSURE -DDONT_EMBED_BUILD_METADATA -DDCHECK_ALWAYS_ON=1 -DENABLE_TASK_MANAGER=1 -DENABLE_EXTENSIONS=1 -DENABLE_PLUGIN_INSTALLATION=1 -DENABLE_PLUGINS=1 -DENABLE_SESSION_SERVICE=1 -DENABLE_THEMES=1 -DENABLE_AUTOFILL_DIALOG=1 -DENABLE_BACKGROUND=1 -DENABLE_GOOGLE_NOW=1 -DCLD_VERSION=2 -DENABLE_PRINTING=1 -DENABLE_BASIC_PRINTING=1 -DENABLE_PRINT_PREVIEW=1 -DENABLE_SPELLCHECK=1 -DENABLE_CAPTIVE_PORTAL_DETECTION=1 -DENABLE_APP_LIST=1 -DENABLE_SETTINGS_APP=1 -DENABLE_SUPERVISED_USERS=1 -DENABLE_SERVICE_DISCOVERY=1 -DENABLE_WIFI_BOOTSTRAPPING=1 -DV8_USE_EXTERNAL_STARTUP_DATA -DFULL_SAFE_BROWSING -DSAFE_BROWSING_CSD -DSAFE_BROWSING_DB_LOCAL -DSAFE_BROWSING_SERVICE -DUSE_LIBPCI=1 -DUSE_OPENSSL=1 -DNDEBUG -DNVALGRIND -DDYNAMIC_ANNOTATIONS_ENABLED=0 -Igen -I../../third_party/angle/src -I../../third_party/angle/include -isysroot /Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk -O2 -gdwarf-2 -fvisibility=hidden -Werror -Wnewline-eof -mmacosx-version-min=10.6 -arch x86_64 -Wendif-labels -Wno-unused-parameter -Wno-missing-field-initializers -Wno-selector-type-mismatch -Wpartial-availability -Wheader-hygiene -Wno-char-subscripts -Wno-unneeded-internal-declaration -Wno-covered-switch-default -Wstring-conversion -Wno-c++11-narrowing -Wno-deprecated-register -Wno-inconsistent-missing-override -std=c++11 -fno-rtti -fno-exceptions -fvisibility-inlines-hidden -fno-threadsafe-statics -Xclang -load -Xclang /b/build/slave/GPU_Mac_Builder/build/src/third_party/llvm-build/Release+Asserts/lib/libFindBadConstructs.dylib -Xclang -add-plugin -Xclang find-bad-constructs -fcolor-diagnostics -fno-strict-aliasing -c ../../third_party/angle/src/common/string_utils.cpp -o obj/third_party/angle/src/common/angle_common.string_utils.o
../../third_party/angle/src/common/string_utils.cpp:72:19: error: no matching constructor for initialization of 'std::ifstream' (aka 'basic_ifstream<char>')
std::ifstream inFile(path);
^ ~~~~
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1/fstream:465:7: note: candidate constructor not viable: no known conversion from 'const std::string' (aka 'const basic_string<char>') to 'const char *' for 1st argument
basic_ifstream(const char* __s, ios_base::openmode __mode = ios_base::in)
^
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1/bits/fstream.tcc:894:25: note: candidate constructor (the implicit copy constructor) not viable: no known conversion from 'const std::string' (aka 'const basic_string<char>') to 'const std::basic_ifstream<char>' for 1st argument
extern template class basic_ifstream<char>;
^
/Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1/fstream:451:7: note: candidate constructor not viable: requires 0 arguments, but 1 was provided
basic_ifstream() : __istream_type(), _M_filebuf()
^
1 error generated.
FAILED: /b/build/goma/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/third_party/angle/src/common/angle_unittests.string_utils_unittest.o.d -DV8_DEPRECATION_WARNINGS -D__ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORE=0 -DCHROMIUM_BUILD -DCR_CLANG_REVISION=233105-2 -DTOOLKIT_VIEWS=1 -DUSE_LIBJPEG_TURBO=1 -DENABLE_ONE_CLICK_SIGNIN -DENABLE_PRE_SYNC_BACKUP -DENABLE_REMOTING=1 -DENABLE_WEBRTC=1 -DENABLE_MEDIA_ROUTER=1 -DUSE_PROPRIETARY_CODECS -DENABLE_PEPPER_CDMS -DENABLE_CONFIGURATION_POLICY -DENABLE_NOTIFICATIONS -DENABLE_HIDPI=1 -DSYSTEM_NATIVELY_SIGNALS_MEMORY_PRESSURE -DDONT_EMBED_BUILD_METADATA -DDCHECK_ALWAYS_ON=1 -DENABLE_TASK_MANAGER=1 -DENABLE_EXTENSIONS=1 -DENABLE_PLUGIN_INSTALLATION=1 -DENABLE_PLUGINS=1 -DENABLE_SESSION_SERVICE=1 -DENABLE_THEMES=1 -DENABLE_AUTOFILL_DIALOG=1 -DENABLE_BACKGROUND=1 -DENABLE_GOOGLE_NOW=1 -DCLD_VERSION=2 -DENABLE_PRINTING=1 -DENABLE_BASIC_PRINTING=1 -DENABLE_PRINT_PREVIEW=1 -DENABLE_SPELLCHECK=1 -DENABLE_CAPTIVE_PORTAL_DETECTION=1 -DENABLE_APP_LIST=1 -DENABLE_SETTINGS_APP=1 -DENABLE_SUPERVISED_USERS=1 -DENABLE_SERVICE_DISCOVERY=1 -DENABLE_WIFI_BOOTSTRAPPING=1 -DV8_USE_EXTERNAL_STARTUP_DATA -DFULL_SAFE_BROWSING -DSAFE_BROWSING_CSD -DSAFE_BROWSING_DB_LOCAL -DSAFE_BROWSING_SERVICE -DGTEST_HAS_POSIX_RE=0 -DGTEST_LANG_CXX11=0 -DGL_APICALL= -DGL_GLEXT_PROTOTYPES= -DEGLAPI= '-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_47.dll", "d3dcompiler_46.dll", "d3dcompiler_43.dll" }' -DANGLE_TRANSLATOR_STATIC -DUSE_LIBPCI=1 -DUSE_OPENSSL=1 -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -DNDEBUG -DNVALGRIND -DDYNAMIC_ANNOTATIONS_ENABLED=0 -D_FORTIFY_SOURCE=2 -Igen -I../.. -I../../third_party/angle/include -I../../third_party/angle/src -I../../third_party/angle/src/compiler/preprocessor -I../../third_party/angle/src/tests -Igen/angle -I../../testing/gmock/include -I../../testing/gtest/include -isysroot /Applications/Xcode5.1.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk -O2 -gdwarf-2 -fvisibility=hidden -Werror -Wnewline-eof -mmacosx-version-min=10.6 -arch x86_64 -Wall -Wendif-labels -Wextra -Wno-unused-parameter -Wno-missing-field-initializers -Wno-selector-type-mismatch -Wpartial-availability -Wheader-hygiene -Wno-char-subscripts -Wno-unneeded-internal-declaration -Wno-covered-switch-default -Wstring-conversion -Wno-c++11-narrowing -Wno-deprecated-register -Wno-inconsistent-missing-override -std=c++11 -fno-rtti -fno-exceptions -fvisibility-inlines-hidden -fno-threadsafe-statics -Xclang -load -Xclang /b/build/slave/GPU_Mac_Builder/build/src/third_party/llvm-build/Release+Asserts/lib/libFindBadConstructs.dylib -Xclang -add-plugin -Xclang find-bad-constructs -fcolor-diagnostics -fno-strict-aliasing -c ../../third_party/angle/src/common/string_utils_unittest.cpp -o obj/third_party/angle/src/common/angle_unittests.string_utils_unittest.o
In file included from ../../third_party/angle/src/common/string_utils_unittest.cpp:12:
../../testing/gtest/include/gtest/gtest.h:1481:16: error: comparison of integers of different signs: 'const int' and 'const unsigned int' [-Werror,-Wsign-compare]
if (expected == actual) {
~~~~~~~~ ^ ~~~~~~
../../testing/gtest/include/gtest/gtest.h:1511:12: note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<int, unsigned int>' requested here
return CmpHelperEQ(expected_expression, actual_expression, expected,
^
../../third_party/angle/src/common/string_utils_unittest.cpp:55:5: note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<int, unsigned int>' requested here
EXPECT_EQ(0xBADF00D, uintValue);
^
../../testing/gtest/include/gtest/gtest.h:2017:67: note: expanded from macro 'EXPECT_EQ'
EqHelper<GTEST_IS_NULL_LITERAL_(expected)>::Compare, \
^
../../testing/gtest/include/gtest/gtest_pred_impl.h:162:23: note: expanded from macro 'EXPECT_PRED_FORMAT2'
GTEST_PRED_FORMAT2_(pred_format, v1, v2, GTEST_NONFATAL_FAILURE_)
^
../../testing/gtest/include/gtest/gtest_pred_impl.h:147:17: note: expanded from macro 'GTEST_PRED_FORMAT2_'
GTEST_ASSERT_(pred_format(#v1, #v2, v1, v2), \
^
../../testing/gtest/include/gtest/gtest_pred_impl.h:77:52: note: expanded from macro 'GTEST_ASSERT_'
if (const ::testing::AssertionResult gtest_ar = (expression)) \
^
BUG=angleproject:892,angleproject:998
This reverts commit fa5fb6f1ef685af316b320530ffbb425bb63446e.
Change-Id: I949debbd365926301ec19225f262484fa3b8e13b
Reviewed-on: https://chromium-review.googlesource.com/272548
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
fa5fb6f1
|
2015-05-20T16:13:48
|
|
Add some string helper classes.
These helper functions mirror some utilities in Chrome, for splitting
strings along whitespace, or reading file contents into a string.
Also remove the hack for skipping the doubly-defined GLX header.
BUG=angleproject:892,angleproject:998
Change-Id: Ie617be7e02c2ccc684028500aabb54561c9c6c14
Reviewed-on: https://chromium-review.googlesource.com/272436
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f51bc795
|
2015-05-04T14:57:03
|
|
Optimize Texture binding by only applying referenced textures.
Update ProgramGL to track which the current values of sampler uniforms so
that only the currently applied texture units have to be bound for the
draw call.
BUG=angleproject:882
Change-Id: I280aa106172b13a5fbb31cdefba27b6691c0a0e4
Reviewed-on: https://chromium-review.googlesource.com/264803
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
831b1953
|
2015-05-05T11:02:27
|
|
Move the IndexRangeCache and Range types to the gl namespace.
BUG=angleproject:881
Change-Id: Ib05149facee9fcc7714cb957ca8647b3498a36b6
Reviewed-on: https://chromium-review.googlesource.com/269254
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
1377689c
|
2015-04-28T12:39:06
|
|
Cache validate samplers result.
This gives ~23% increase in the validation-only draw call perf test.
BUG=angleproject:959
Change-Id: I384a5c4fbb1c2cd47483bd7cf4bc1d39447a99bc
Reviewed-on: https://chromium-review.googlesource.com/267750
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
cfaeaa9f
|
2015-04-14T13:41:02
|
|
Refactor uniform array name parsing to a utility function.
BUG=angleproject:882
Change-Id: I00fd6d3cfaa107561cee5e4c82d3c60438052963
Reviewed-on: https://chromium-review.googlesource.com/265723
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d8b36d45
|
2015-04-09T11:12:43
|
|
Remove SetTraceFunctionPointers and update APIs.
Now that Chromium is switched to ANGLE's new Platform tracing
methods, we can junk the old APIs.
BUG=angleproject:966
BUG=436191
Change-Id: Ie2564eed9e5ce4604e0dcd4582618e7467b2d590
Reviewed-on: https://chromium-review.googlesource.com/264934
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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794e0009
|
2015-04-07T18:31:54
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|
Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: Id0e06d7d6600344d858f00dabc219d79289bbc82
Reviewed-on: https://chromium-review.googlesource.com/265020
Tested-by: Minmin Gong <mgong@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b3584fb4
|
2015-04-09T17:34:21
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|
Revert "Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)"
Causing a build failure on Mac/Clang:
./Tokenizer.cpp:551:7: error: extra tokens at end of #else directive [-Werror,-Wextra-tokens]
#else if defined(_MSC_VER)
http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/29136
This reverts commit 3b26e231d99154814eb428f75a67bbe7a21adadc.
Change-Id: I2d11ddcc18130d908fd2ec3d6f5ab890cfccd5e7
Reviewed-on: https://chromium-review.googlesource.com/264983
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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3b26e231
|
2015-04-07T18:31:54
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|
Fix and enable warning C4244 (Conversion from 'type1' to 'type2', possible loss of data)
Change-Id: I73d9a2b9ad16f032be974b9c819de0dc1247c2ea
Reviewed-on: https://chromium-review.googlesource.com/264533
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ae2d8a3a
|
2015-04-07T11:21:07
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Add Platform methods for event tracing.
Event tracing requires pulling in timing counters, so we can sync
with Chromium's timestamps. It may require a bit more tricky stuff
to sync ANGLE's GPU timestamps with trace timestamps, but should
allow us to add GPU trace events in the future.
BUG=chromium:436191
BUG=angleproject:966
Change-Id: Ie1dc2981650d96888f988fa74b6fa435fbe8edc2
Reviewed-on: https://chromium-review.googlesource.com/263781
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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8c25cdec
|
2015-04-01T16:37:48
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Only check dynamic type in Impl casting helpers.
We can use the Impl casting helper methods to clean up dynamic type
casting.
Change-Id: I5706da74eedd9f3cdc5a728420074a91ad7c95cb
Reviewed-on: https://chromium-review.googlesource.com/263520
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6c7a80d8
|
2015-04-02T13:00:32
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|
Detect RTTI properly on Clang.
This was giving a compile error on OSX. Also update the logic
slightly.
BUG=angleproject:963
Change-Id: I1ac64aa0908a58d9780054084d5c205c61848763
Reviewed-on: https://chromium-review.googlesource.com/263730
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f0d10f89
|
2015-03-31T12:56:52
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|
Replace non-copyable macro with a helper class.
This class provides a simpler scheme for blocking default copy
and assignment operators. It also reduces the amount of code
needed since it's inherited to child classes. This also fixes
the conflict between our macro and the same-named macro in
Chromium code.
BUG=angleproject:956
Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f
Reviewed-on: https://chromium-review.googlesource.com/263257
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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e4ea202a
|
2015-03-26T20:35:05
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|
Revert "Compile the D3D11 VS and PS on separate threads at GL link time"
Causing a high-volume crashe in Chrome.
This reverts commit 434953e20002666f66d721aaacbcb8410f7dbd56.
BUG=470695
Change-Id: I2062c706ab6ca6b4c3117685df67c33572518da5
Reviewed-on: https://chromium-review.googlesource.com/262704
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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e842eabd
|
2015-03-26T16:50:35
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|
Fixed compilation with mingw.
Change-Id: I027cedc383efbd215e55a7ddf4e41eb1c368a1ae
Reviewed-on: https://chromium-review.googlesource.com/262590
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jacek Caban <cjacek@gmail.com>
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64af27bd
|
2015-03-19T13:42:14
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|
Make Optional a proper helper class.
Move this to a common area, out of perf tests.
Change-Id: I53d36accfe0c53789c007edfb20ba7e964947def
Reviewed-on: https://chromium-review.googlesource.com/260643
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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d4475816
|
2015-03-18T10:53:05
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|
Always use static_assert for compile-time assertions and remove META_ASSERT.
BUG=468139
Change-Id: I696ef307f2faa54bb72df66784bc79a055499987
Reviewed-on: https://chromium-review.googlesource.com/260776
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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2c7c625a
|
2015-03-12T14:15:38
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|
Refactor D3D Debug Annotations code.
This encapsultates the different implementations and allows us to
compile debug.cpp in the common libraries without link errors.
BUG=angleproject:513
Change-Id: I16dc4c666fb4266ee5146d64d77eb9925c7584a8
Reviewed-on: https://chromium-review.googlesource.com/256450
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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b8af723d
|
2015-03-16T22:33:25
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|
Fix and enable warning C4245 (signed/unsigned mismatch)
Change-Id: If48043835fcc98341a0626e3ece7d0e3f7958059
Reviewed-on: https://chromium-review.googlesource.com/260630
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cooper Partin <coopp@microsoft.com>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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434953e2
|
2015-02-20T10:49:51
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|
Compile the D3D11 VS and PS on separate threads at GL link time
Change-Id: Ib534483f2ec3922cfeaf71cf1d9e9c433fe04b08
Reviewed-on: https://chromium-review.googlesource.com/251612
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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fd67b1bf
|
2015-03-10T16:13:24
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|
Move implementation unit tests to angle_unittests.
Now that libANGLE is cross-platform, this should work on OSX/Linux
and Android. Includes a warning fixes for test comparisons, and fix
to our META_ASSERT wrapper macro for clang.
BUG=angleproject:773
Change-Id: I6b88a85c62a2e07734ae81fb8276c28c5f8f9f47
Reviewed-on: https://chromium-review.googlesource.com/258300
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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7825f619
|
2014-11-26T16:19:41
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Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool.
BUG=angle:490
Change-Id: I1555e7f09b23138753e52ddf720d088587f7cadb
Reviewed-on: https://chromium-review.googlesource.com/232104
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6df9b37d
|
2015-02-18T21:28:19
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|
Revert "Re-resubmit "Compile the D3D11 VS and PS on separate threads at GL link time""
Fails clang-win again. Apparently Clang mimics MSVS.
This reverts commit af1bdff62ec4cc80b47fbac7e5d973f6f7225036.
Change-Id: I48a503889a9e905fcdc9f101dbf98f7cb7912279
Reviewed-on: https://chromium-review.googlesource.com/250882
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
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af1bdff6
|
2015-02-17T11:07:46
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Re-resubmit "Compile the D3D11 VS and PS on separate threads at GL link time"
The latest version of this change disables multithreaded D3D shader
compilation with any C++ compiler other than VC (e.g. Clang).
Change-Id: If3ef5fd650055ae66397ea2c9121bfcf1792892a
Reviewed-on: https://chromium-review.googlesource.com/250328
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d2d21dca
|
2015-02-17T18:07:01
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Revert "Resubmit "Compile the D3D11 VS and PS on separate threads at GL link time""
Causes errors in Clang-Win. We can fix the error and then resubmit, but need to do a roll now.
This reverts commit 310184861bab5e95139e0f34b1f8e88fe8c677b8.
Change-Id: I1c91b0a97031df33c2261089f6b54ccd3270306b
Reviewed-on: https://chromium-review.googlesource.com/250430
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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959ad9a8
|
2015-02-09T10:51:39
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|
Fix cstdint include in MemoryBuffer.h.
This syntax isn't compatible with OSX.
Change-Id: I3ec2bc856843637c4e1e7afb96a93ff6ea8296da
Reviewed-on: https://chromium-review.googlesource.com/247660
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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74ba76c4
|
2015-02-09T10:31:23
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Move rx::MemoryBuffer to common library.
This class is not D3D-specific so can be shared among other
back-ends, or other parts of the ANGLE codebase.
Change-Id: Ie00760eb5dae4db52e465ee7a2f97789bae8c0b0
Reviewed-on: https://chromium-review.googlesource.com/246500
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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31018486
|
2015-01-30T13:06:52
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Resubmit "Compile the D3D11 VS and PS on separate threads at GL link time"
The original change caused a Chromium build break due to
"__uncaught_exception" not being defined in concrt.h. This is because Chromium
defines "_HAS_EXCEPTIONS=0" in its GYP, but ANGLE doesn't do this.
This change defines "_HAS_EXCEPTIONS=0" in ANGLE's GYP to match Chromium,
and refines it in ProgramD3D.cpp before including <future>.
Change-Id: Ic324702569bac8f4ae1381f308c4f3f11f190f9e
Reviewed-on: https://chromium-review.googlesource.com/244860
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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9d294c33
|
2015-01-30T19:58:39
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Revert "Compile the D3D11 VS and PS on separate threads at GL link time"
Failing compile on Chromium bots:
FAILED: ninja -t msvc -e environment.x86 -- C:\b\build\goma/gomacc "C:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\angle\src\libANGLE\renderer\d3d\libANGLE.ProgramD3D.obj.rsp /c ..\..\third_party\angle\src\libANGLE\renderer\d3d\ProgramD3D.cpp /Foobj\third_party\angle\src\libANGLE\renderer\d3d\libANGLE.ProgramD3D.obj /Fdobj\third_party\angle\src\libANGLE.cc.pdb
c:\b\depot_tools\win_toolchain\vs2013_files\vc\include\concrt.h(4774) : error C3861: '__uncaught_exception': identifier not found
ninja: build stopped: subcommand failed.
This reverts commit 6d51f2629a8118f7afd450ea832c93143a84c330.
Change-Id: Iebb2843dfbc3795290fbb33e1a111ddad59c3126
Reviewed-on: https://chromium-review.googlesource.com/244792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6d51f262
|
2015-01-26T16:34:48
|
|
Compile the D3D11 VS and PS on separate threads at GL link time
BUG=angle:900
Change-Id: Iad5dbbcc676e2a2b6dfc3d7bc6ab5957154de33e
Reviewed-on: https://chromium-review.googlesource.com/240490
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
2bdcbb9a
|
2015-01-16T11:12:15
|
|
Enable Windows Phone 8.1 project generation
Change-Id: Iab44f6d634bdcd01348aa49de28b96c3b6086df7
Reviewed-on: https://chromium-review.googlesource.com/241945
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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691e58cd
|
2014-12-19T17:03:25
|
|
Merge all gl::Texture* classes.
The validation for sampler completeness had a lot of duplicated code.
The special cases have been merged into the base class by checking mTarget.
BUG=angle:681
Change-Id: I11d94c1432f8fc70a1edaaf8228bbc43c3c8fff3
Reviewed-on: https://chromium-review.googlesource.com/236932
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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dd806c2b
|
2015-01-14T14:26:35
|
|
Use emmintrin.h for SSE includes.
This header should work on all available platforms, instead of
the platform-specific intrin.h or x86intrin.h.
BUG=angle:773
Change-Id: Ia012053064838f9893aa647d872e136a47cfad1a
Reviewed-on: https://chromium-review.googlesource.com/240552
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ffe38e1c
|
2015-01-14T08:32:19
|
|
Fixed WinRT ARM build break. ARM cannot use SSE.
Change-Id: I9a55d37db148f82b255e2c7ff414e79259e2c4e1
Reviewed-on: https://chromium-review.googlesource.com/240476
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9e0478f6
|
2015-01-13T11:13:54
|
|
Move the block layout code to translator.
This code is easily accessible from the translator, with the proper
export calls. This facilitates adding a common static library, since
this code calls some methods in translator.
BUG=angle:773
Change-Id: I0c50098ec3f67c2df7749b3c2518be0a9fd939e2
Reviewed-on: https://chromium-review.googlesource.com/240093
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
0875f85d
|
2015-01-12T16:27:11
|
|
Don't use SSE functions on Android.
These methods are unavailable on ARM platforms.
Also fix a sequencing bug that caused us to incorrectly define the
Android platform as Linux.
BUG=angle:773
Change-Id: Id2b47acdd5b574c618ac86641a1a8238fbb4a2c3
Reviewed-on: https://chromium-review.googlesource.com/240095
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7318b7cb
|
2015-01-08T09:15:35
|
|
Fixed failed compilation for WinRT to use OutputDebugStringA for non wide strings.
Change-Id: If012660d4b895399fe5e3226dea25a8c7f78c8ac
Reviewed-on: https://chromium-review.googlesource.com/239504
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
14aa40f0
|
2015-01-07T15:12:47
|
|
Print ERR() errors to the debug output on Windows.
We can switch this on for Debug only. This will help developers
catch bugs more easily, and will only show up for internal
errors and major performance caveats. Currently it's far too easy
to miss these messages - it requires manually modifying debug.h,
looking at a text file and potentially also running Chromium with
an special flag.
BUG=angle:663
Change-Id: I75b3bd05fbc75d21607b9957134db8e8990c77b1
Reviewed-on: https://chromium-review.googlesource.com/239191
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
01675d80
|
2015-01-05T16:09:08
|
|
Use correct SSE header on OSX.
This fixes the compile errors in loadImageSSE2.cpp.
BUG=angle:773
This reverts commit a93192369eb448e932bcdd1e08ae791aacfbe0c4.
Change-Id: I31bc419cd3930ae129903b935f49a3c9b27fc887
Reviewed-on: https://chromium-review.googlesource.com/238448
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3b9bb72b
|
2015-01-05T16:17:02
|
|
Add a cross-platform rotl implementation.
The _rotl method is unavailable on any platform but Windows,
so we can implement the method ourselves.
BUG=angle:773
Change-Id: I1342f4cf8a996daf11a36553c3bf7a01a2b182b3
Reviewed-on: https://chromium-review.googlesource.com/238500
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3011c25b
|
2014-12-04T13:48:46
|
|
Fix event tracer linking on Linux.
We were including the cpp in multiple targets, which was causing a
multiply defined error.
BUG=angle:773
Change-Id: I1e31756faee2d7734f1fc6cfb086d0e7ec6519bc
Reviewed-on: https://chromium-review.googlesource.com/232966
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2ec386bb
|
2014-12-03T14:44:38
|
|
Rename IsSampler to IsSamplerType.
BUG=angle:733
Change-Id: I62aece16c11aefdbf13c0b5faf83040fdb8555e6
Reviewed-on: https://chromium-review.googlesource.com/232960
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8bc361e1
|
2014-11-20T16:23:31
|
|
Support compiling libANGLE as a static or shared library.
BUG=angle:733
Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122
Reviewed-on: https://chromium-review.googlesource.com/231052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
55573e13
|
2014-11-25T11:21:13
|
|
Use cross-platform enum for Vendor ID.
BUG=angle:795
Change-Id: Ibe9bbb79b92730ba80ca7275528c8b61d5d44c59
Reviewed-on: https://chromium-review.googlesource.com/228914
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2207213b
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9
Reviewed-on: https://chromium-review.googlesource.com/231850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4349ab85
|
2014-11-25T15:53:34
|
|
Revert "Move as many files as possible from common to libANGLE."
Chromium directly includes our common/version.h and couldn't build after this change.
This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd.
Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332
Reviewed-on: https://chromium-review.googlesource.com/231840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f0a2c772
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed
Reviewed-on: https://chromium-review.googlesource.com/231051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0a73dd85
|
2014-11-19T16:18:08
|
|
Fix include guards.
BUG=angle:733
Change-Id: I08b2c11c4831f1161c178c1842b10e807185aced
Reviewed-on: https://chromium-review.googlesource.com/230831
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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b23deb26
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2014-11-21T14:53:56
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Fixed Mac and Linux build breakage.
Introduced in 1edac3b1bdcc54a4b0f0449cb727bda84ab3ee53 .
BUG=none
Change-Id: Ia5c5e38b794e9c991ec8624de34681dcf13a651f
Reviewed-on: https://chromium-review.googlesource.com/231441
Tested-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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