|
fce1e2d1
|
2019-06-04T15:02:08
|
|
Extend eglGetPlatformDisplay to allow feature overrides.
Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and
EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming
the features that should be overridden (either enabled or disabled) on
display creation.
Bug: angleproject:1621
Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e431aaa1
|
2019-06-04T11:36:43
|
|
Rename EGL_ANGLE_workaround_control to EGL_ANGLE_feature_control.
For consistency, call these ANGLE "features", a subset of which may be
workarounds. Also, whether the feature is enabled/disabled should be
publically visible as "status".
Bug: angleproject:1621
Change-Id: I0de90a932fbfe1fc9b59138153d616d29fa7268b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643410
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
2dd40a44
|
2019-05-30T16:40:13
|
|
Add eglQueryDisplayAttribANGLE to query workarounds count.
Add eglQueryDisplayAttribANGLE based on eglQueryDisplayAttribEXT to add
behavior for quering the count of all workarounds available. Used
externally to build a list of workarounds.
Bug: angleproject:1621
Change-Id: I793acedc76111fd018600169d58bf5d8cf4a63ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1637817
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
f52f2637
|
2019-05-23T13:52:52
|
|
Add EGL_ANGLE_workaround_control extension.
This extension is used to query strings from an array based on index,
which will be used to query all the information about workarounds in
ANGLE.
Bug: angleproject:1621
Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5cbaa3f8
|
2019-05-07T15:49:22
|
|
Don't inherit ANGLETest SetUp and TearDown.
Instead of inheriting from testing::Test's SetUp and TearDown we add
new methods 'testSetUp' and 'testTearDown'. This helps prevent a common
error of forgetting to call the base class method.
Also add a check in the ANGLETest destructor that SetUp and TearDown
have been called.
Bug: angleproject:3393
Change-Id: Iab211305cc06ffea9ca649e864ddc9b180f2cba0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1593960
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
467f174f
|
2019-05-03T12:52:21
|
|
Remove EGLTest.
Consolidate these tests into ANGLETest. Add a new parameter to
PlatformParameters that lets us skip normal test setup.
This removes the last 'configless' tests from angle_end2end_tests.
Bug: angleproject:3393
Change-Id: I87186698ade90f95577534eb8ed1dfd4245f740e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1590467
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ddc4d33a
|
2019-05-01T15:11:46
|
|
Remove several underused platform configs.
* Removes D3D11 Warp and Reference configs from tests.
* Removes several permutations of OpenGL back-end specific configs.
* Removes FL 9_3 since it is no longer supported.
* Removes present path "Copy" since it's redundant with normal D3D11.
Reduces number of configs from over 60 to 25.
Bug: angleproject:3393
Change-Id: Ia5a23de3c4865b17ee50673a4066757b901a4b5a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574675
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b8149075
|
2019-04-30T16:14:44
|
|
Clean up ANGLE test extension functions.
None of these functions needed to be member functions. Also make the
naming more consistent.
Bug: angleproject:3393
Change-Id: I7aafe2269a48af703a87bd9a8cf4cfab9e177dd3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574673
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
893ccb48
|
2019-04-09T16:19:20
|
|
Skip EGLSurfaceTest.SwapInterval on Nexus 5X and 6P GLES
Bug: angleproject:3364
Change-Id: I51dd45cfcd1c548266712b71eac0dca60574e69e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558960
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2889dff6
|
2019-03-27T16:25:11
|
|
Mac: Support using an IOSurface as the default framebuffer
Bug: angleproject:2764
Change-Id: I3fdab330b59ed996f68e3063debca29323a66cf0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542599
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
198de612
|
2019-03-27T14:26:51
|
|
Remove EGLThreadTest to fix angle_end2end_tests failures on Android.
EGLThreadTest doesn't clean up well and the test framework can't handle
it well. It caused test failures related to eglMakeCurrent (ELG_BAD_ACCESS)
on Android that were masked by retries.
Calling eglGetDisplay within a test can cause it to return a cached
display from the test runner. The test is unable to know if it should
terminate this display.
bug: angleproject:3321
Change-Id: I14a539a00acaed4ee71622e7416a6c7a75596606
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541717
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9078c6a7
|
2019-03-19T11:10:15
|
|
Update necessary angle_end2end_tests to check the Android device name
Some tests fail only on specific devices, so the tests should be updated
to reflect that, and allow more tests to run on more devices.
Bug: angleproject:3275
Change-Id: I8e3183c1769c0bb8ed6d2605afcaf399cb1d9ed0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534463
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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f455f756
|
2019-03-20T20:49:44
|
|
Reuse angle_end2end_test windows and displays.
This both speeds up test execution and cuts down on the number of new
windows and displays created for a test config. This feature is only
currently enabled for Windows NVIDIA and Intel. On every other config
there were blocking issues that would need investigation. Several tests
were manually flagged as needed new displays on each iteration to
prevent test flakiness.
This feature might fix the issues with Intel test flakiness that have
been prominent on the ANGLE CQ.
WGL configurations have also been removed from ANGLE tests. So this
removes more of the code from ANGLETest.cpp.
Bug: angleproject:3261
Change-Id: Ic2864d4806ad38e0eeaa3c0afcd54ae1c548090f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520995
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
5ae26eaa
|
2019-03-15T16:12:21
|
|
Fix several small issues in angle_end2end_tests.
Many TearDown calls were missing. Also a few tests had other small
issues. Discovered while changing the test harness.
Bug: angleproject:3261
Change-Id: I8915088a6ca82e6cc4d6c922d03dc447e6051518
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524699
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f0607639
|
2019-03-15T16:00:21
|
|
DisplayWGL: Allow MakeCurrent(null).
Previously we would ignore unsetting calls to MakeCurrent. But this
would prevent ANGLE from unsetting driver state on the current thread.
Fix this by checking for 0/null explicitly in DisplayWGL::makeCurrent.
This turned up when running test configs without recreating the
Display.
Bug: angleproject:3261
Change-Id: I7f747dc7649a06f019f1b89655cb71dd3b151aa0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520992
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
4e87659e
|
2019-03-12T16:23:55
|
|
Fix eglChooseConfig for attributes that have exact default values.
The implementation of eglChooseConfig does not match the
specification for attributes not provided by the calling function. It
is supposed to use the default value and match semantics, per the
specification. This is fine for many attributes (where the value in
the EGLConfig doesn't matter). Currently, this affects the following
attributes:
- EGL_COLOR_BUFFER_TYPE
- EGL_LEVEL
- EGL_RENDERABLE_TYPE
- EGL_SURFACE_TYPE
- EGL_TRANSPARENT_TYPE
- EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE
- EGL_COLOR_COMPONENT_TYPE_EXT
This change causes 55 of 65 of the dEQP-EGL.functional.choose_config.* tests
to start passing.
Bug: angleproject:3172
Change-Id: I287af5ba7d296694d9a78ded5d1e3bc4e7043d03
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506696
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9429f216
|
2019-02-15T10:43:14
|
|
Vulkan: Add missing EGLConfigs for Android Native pixel formats
GL_RGBA16F correlates to HAL_PIXEL_FORMAT_RGBA_FP16.
GL_RGB10_A2 that correlates to HAL_PIXEL_FORMAT_RGBA_1010102.
This fills-in key holes between generated ANGLE config formats and the
Android native formats after GL_RGB565 was added to fix the configs
that were missing for some games.
Modified EGLContextCompatibilityTest to exclude GL_RGB10_A2 and
GL_RGBA16F from some of the EGLContextCompatibilityTest cases.
EGLContextCompatibilityTest uses the OSWindow utility, which only
works with UNORM-compatible EGLConfigs that are a proper subset of
GL_RGBA8. The new configs won't work with the WindowDifferentConfig
and WindowSameConfig test cases.
Bug: angleproject:3155
Change-Id: I693ed24f13ba787ea6d661f42ec65dc3d26f08f6
Reviewed-on: https://chromium-review.googlesource.com/c/1276807
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
18b05950
|
2019-02-11T11:41:06
|
|
Suppress EGLSurfaceTest.SwapInterval on android shield tv
Bug: 930723,angleproject:3144
Change-Id: Ib5524607ce072c8a37836d56fe5654284443fb49
Reviewed-on: https://chromium-review.googlesource.com/c/1464080
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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38833111
|
2019-02-06T16:19:49
|
|
Vulkan: implement eglSwapInterval
Uses FIFO with interval 1 and mailbox/immediate with interval 0 (with a
fallback to FIFO). An end2end test is added to make sure the present
mode is correctly set.
Bug: angleproject:2932
Change-Id: I45d2b1e551b5c63c42ca3c8964bd5e62abd2d459
Reviewed-on: https://chromium-review.googlesource.com/c/1456622
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d058774b
|
2019-02-08T13:32:10
|
|
Refine Ozone suppression.
It's possible that IsOpenGLES doesn't work SurfaceTest. Also there was a
second failing test that should be skipped.
Bug: angleproject:3138
Change-Id: I5950819c343ce1413f4617c4c410aaba42b5a268
Reviewed-on: https://chromium-review.googlesource.com/c/1459602
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2c94c1e3
|
2019-02-07T17:10:32
|
|
Suppress EGLSurfaceTest.MessageLoopBugContext on Ozone.
Bug: angleproject:3138
Change-Id: If82467a0ab98d2b2f77337be41b33ee817e44e58
Reviewed-on: https://chromium-review.googlesource.com/c/1459597
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
ab5acbd5
|
2019-01-23T13:58:09
|
|
Vulkan: implement swapchain resizing
Vulkan allows a swapchain to be created based off of an older swapchain
that's still presenting, to support seamless window resizing. The old
swapchain will remain alive (though no image can be acquired from it)
and automatically cleaned once no image is being presented from it.
The retired swapchain can be destroyed once all operations on its images
are completed. We store the old swapchain next to the serial of
submission that's used for CPU throttling and defer the destroy call
until after `finishToSerial` for that serial is called.
Bug: angleproject:2942
Change-Id: Ic62a5a57b712ffa2b087f5fecde0dc8942194075
Reviewed-on: https://chromium-review.googlesource.com/c/1435634
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
bf5dbd8d
|
2019-02-05T16:41:41
|
|
Skip WhitelistMatchesSupport test on Android.
Seems to have issues with stranger configs like the Sheild TV.
Bug: angleproject:2286
Change-Id: I12d0dedeee9fbaaecb7341d376200a1afc758f12
Reviewed-on: https://chromium-review.googlesource.com/c/1454331
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d01c504e
|
2019-02-04T21:52:09
|
|
Fix issues with config whitelisting.
The Android Shield TV confing was not properly initializing on ES1/Vulkan.
Also Ozone configs were failing to initialize ES 3.0 contexts.
Bug: angleproject:2286
Bug: chromium:928583
Change-Id: I7e54cdd1bf29791dffee3c70f7ebd3a1283eb5c4
Reviewed-on: https://chromium-review.googlesource.com/c/1453480
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
7085305f
|
2019-02-04T17:47:04
|
|
Use whitelist to filter test configs.
Before we would try all the configs and filter those which fail to
init. Now we gather the System Info and if successful check a list of
supported configs. If System Info init fails we fall back to the prior
method.
This speeds up end2end tests init. It also allows for more reliable
profile captures with VTune. It also will cause a test failure if a
config unexpectedly fails. Previously we would silently pass without
running the config's test. Includes a few changes:
* D3D reference tests are disabled. They don't appear to be working.
* Mac ES 3.1 is disabled due to lack of support.
* WGL on AMD Windows is disabled due to lack of ES compatibility.
* ES 3.2 contexts are explicitly disabled.
* Vulkan is limited to ES 2.0.
* The Windows GLES back-end is limited to NVIDIA with ES 2.0 & 3.0.
* A unit test that verifies the whitelist matches availability.
Bug: angleproject:2472
Change-Id: Ib72214bfbbff13c124fa15a6494d0aabb52f2e62
Reviewed-on: https://chromium-review.googlesource.com/c/1436168
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
eb67ca6e
|
2019-02-04T11:18:54
|
|
Improve EGLRecordableTest
The initial implementation called eglInitialize() and eglTerminate()
and didn't call ANGLETest::TearDown().
BUG=angleproject:2511
Change-Id: I563a84a72fe9bd20739519301023062f85446557
Reviewed-on: https://chromium-review.googlesource.com/c/1452529
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
3d6e3004
|
2019-02-01T15:43:59
|
|
Implement EGL_ANDROID_recordable for Vulkan back-end.
This initial implementation provides the extension, and always answers
that the ANativeWindow is not recordable.
BUG=angleproject:2511
Change-Id: Id3c57351dd1029bff7adf7166f9c82eee6e634b3
Reviewed-on: https://chromium-review.googlesource.com/c/1412507
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c09ae15c
|
2019-02-01T14:16:32
|
|
Enable -Wextra-semi and -Wextra-semi-stmt.
This will prevent users from accidentally making semicolon errors in
the future.
Bug: chromium:926235
Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9
Reviewed-on: https://chromium-review.googlesource.com/c/1446493
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5313c8a8
|
2019-01-14T17:02:52
|
|
Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync
EGL_KHR_fence_sync introduces the EGLSync object and associated
create/destroy/clientWait functions. EGL_KHR_wait_sync adds the
serverWait function on top of that.
Bug: angleproject:2466
Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d
Reviewed-on: https://chromium-review.googlesource.com/c/1412261
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
37d2e606
|
2019-01-10T12:46:16
|
|
Make BlobCache use independent from ANGLE_program_cache_control
The decision to enable caching or not was based on the size of the cache
as directed by eglProgramCacheResizeANGLE, which is incorrect for
applications that only use the ANDROID_blob_cache extension.
The new behavior is as follows:
- If EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE is specifically
requested and set to true, but the size of the cache is 0, caching is
disabled for the context.
- If EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE is specifically
requested and set to false, caching is disabled for the context.
- Otherwise, caching is left enabled for the context, although the cache
possibly has a size of zero, which effectively disables it. During
application execution, if the blob cache callbacks are set, the
application cache will be used.
Bug: 896406, angleproject:2516
Change-Id: Ic0cabda03fb6bf53994e86e3ede30afc8021d67e
Reviewed-on: https://chromium-review.googlesource.com/c/1405708
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5fe7c5b9
|
2019-01-17T12:16:34
|
|
Include common/platform.h where used
Bug: 922443
Change-Id: I35b9e34266d4a15f8d0769c2770801b1b0511398
Reviewed-on: https://chromium-review.googlesource.com/c/1418091
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
7098cff5
|
2019-01-15T18:33:42
|
|
Make BUILD.gn targets into templates.
This allows us to "globally" add and remove certain configs as long as
we use the new templates. This simplifies the logic of adding configs
for stuff like extra warnings and default include dirs. As well it
simplifies removing certain common unwanted configs.
Generally simplifies the logic in BUILD.gn. Will allow for easily
suppressing the clang-plugins config instead of using a global setting
in .gn. Then we can enable the additional warnings config-by-config.
Also fixes some warnings that turned up after we enabled the extra
warnings config in our tests. Also moves the dEQP tests main to be
consistent with the other test main files.
Bug: angleproject:3069
Change-Id: I5a8166cd0f5a7926822c171fcaf473fc86b3ffc1
Reviewed-on: https://chromium-review.googlesource.com/c/1409871
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ad398ee8
|
2019-01-03T13:01:08
|
|
Free OSWindow and EGLWindow through helpers.
This cleans up any potential problems with allocating and freeing
resources in different shared objects or DLLs. Previously we were
using a dynamically linked allocation function and then calling
the standard delete function.
Also adds a base class helper for EGLWindow. Will base the WGL
Window class on this.
Needed for running ANGLE tests against native drivers.
Bug: angleproject:2995
Change-Id: Ic92b447649ebb32c547605c20086c07a601842f0
Reviewed-on: https://chromium-review.googlesource.com/c/1393443
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ba319ba3
|
2018-12-29T10:29:33
|
|
Re-land "Load entry points dynamically in tests and samples."
Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL
headers.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57
Reviewed-on: https://chromium-review.googlesource.com/c/1392382
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9f088621
|
2018-12-29T20:46:15
|
|
Revert "Load entry points dynamically in tests and samples."
This reverts commit 03923558a7103827ffec6a4d2a1453ed91f01c6f.
Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624
Original change's description:
> Load entry points dynamically in tests and samples.
>
> This CL adds a dynamic loader generator based on XML files. It also
> refactors the entry point generation script to move the XML parsing
> into a helper class.
>
> Additionally this includes a new GLES 1.0 base header. The new
> header allows for function pointer types and hiding prototypes.
>
> All tests and samples now load ANGLE dynamically. In the future this
> will be extended to load entry points from the driver directly when
> possible. This will allow us to perform more accurate A/B testing.
>
> The new build configuration leads to some tests having more warnings
> applied. The CL includes fixes for the new warnings.
>
> Bug: angleproject:2995
> Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
> Reviewed-on: https://chromium-review.googlesource.com/c/1359516
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2995
Reviewed-on: https://chromium-review.googlesource.com/c/1392381
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
03923558
|
2018-12-29T10:29:33
|
|
Load entry points dynamically in tests and samples.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
Reviewed-on: https://chromium-review.googlesource.com/c/1359516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
35cd7332
|
2018-12-02T12:03:33
|
|
Refactor test shader style.
This change enforces a lot more consistency. We pass const char * to
the Compile functions instead of std::string. Also fixes the
indentation of C++11 block comments to be more consistent.
Bug: angleproject:2995
Change-Id: Id6e5ea94055d8cbd420df4ea2e81b2d96cb5ce78
Reviewed-on: https://chromium-review.googlesource.com/c/1357103
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0864a7ac
|
2018-11-07T15:50:15
|
|
Vulkan: Enable end2end tests for ES2_VULKAN everywhere
Used a script to find test files that have more ES2_OPENGL() invocations
than ES2_VULKAN(), and added ES2_VULKAN() to those. There may be false
negatives.
Bug: angleproject:1578
Change-Id: I938eb3571c909879e9276b355a9f1d324880f99a
Reviewed-on: https://chromium-review.googlesource.com/c/1324350
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
99d0463c
|
2018-09-20T12:12:43
|
|
Windows: add support for SpriteVisuals as a native window type.
Enable SpriteVisuals to work along side HWNDs so that Angle rendered content can be
hosted with Windows::UI::Composition APIs or XamlIslands in desktop Win32 applications.
Includes a whitebox test, verified Win7 compatibility
For more info see:
https://docs.google.com/document/d/1ggv6H-aK1a3pXNMTtMF6h0Bv0rulIeBpBxBBCJYR6Zs/edit?usp=sharing
Bug: angleproject:2947
Change-Id: Id005739553be2a6268cd4543f1b07aaf89760422
Reviewed-on: https://chromium-review.googlesource.com/c/1236844
Commit-Queue: James Clarke <james.clarke@microsoft.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2fe5e1d3
|
2018-08-28T14:00:24
|
|
Vulkan: Implement robustness extensions.
Device recovery is not possible but device loss can be tracked.
BUG=angleproject:2787
Change-Id: Ib94dd557b6b005a560b7a64275b176f7b1777211
Reviewed-on: https://chromium-review.googlesource.com/1194458
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
def1ba96
|
2018-09-28T13:43:41
|
|
Reland "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
This reverts commit 799da6d18c5ac490e0cdfe9d4dedda26e10f6864.
Reason for revert:Crashes have slowed down but there were two changes around the same time that may have caused it. Relanding this to see if things improve.
Original change's description:
> Revert "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
>
> An increased crash rate in rx::NativeWindow11Win32::createSwapChain has been
> seen around the same time as this patch landed. Speculatively reverting.
>
> BUG=887403
>
> This reverts commit a49f60fee74dfa1caed41ca2e010bc273a6c12cd.
>
> Change-Id: Id1b08efbf47196f17f4a5e509a29f7d628b07b49
> Reviewed-on: https://chromium-review.googlesource.com/1238884
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 887403
Change-Id: Id862fbb1c0e764470f0b7f6bdb97bf6bab95d26b
Reviewed-on: https://chromium-review.googlesource.com/1251701
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f668a4b5
|
2018-09-23T17:01:20
|
|
Skip Texture::syncState when no dirty bits.
We sometimes generate local dirty bits in TextureGL. To make sure the local
dirty bits don't get skipped we use a Subject/Observer pattern between the
TextureGL and gl::Texture. This allows us to skip syncState in the hot path.
Also inlines a couple of other texture functions. And fixes a stray header
in EGLBlobCacheTest.
Bug: angleproject:2763
Change-Id: Ie1d8a5865deaf2a563a358c31ae28bef6b2458b1
Reviewed-on: https://chromium-review.googlesource.com/1228374
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
799da6d1
|
2018-09-21T15:10:57
|
|
Revert "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
An increased crash rate in rx::NativeWindow11Win32::createSwapChain has been
seen around the same time as this patch landed. Speculatively reverting.
BUG=887403
This reverts commit a49f60fee74dfa1caed41ca2e010bc273a6c12cd.
Change-Id: Id1b08efbf47196f17f4a5e509a29f7d628b07b49
Reviewed-on: https://chromium-review.googlesource.com/1238884
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
a49f60fe
|
2018-08-20T16:03:06
|
|
D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers
Support for multisampled EGL surfaces was added in
151d5de (2017-04-13, "Enable MSAA for texture client buffers")
but the resolve step was missing because it was not needed for
EGL_ANGLE_d3d_texture_client_buffer. However, when using MSAA
with a regular EGL surface then resolving is required to get
an antialiased image.
Please note that the new test case CreateSurfaceWithMSAA does
actually not test the newly added resolve step because the
resolve is performed by the glReadPixels() call there.
So it is rather a general test if MSAA works for EGL surfaces.
TEST=angle_end2end_tests.EGLSurfaceTest.CreateSurfaceWithMSAA
Change-Id: Ieafd6877fa510d5e16c0d9c6872c31fa73efa86c
Reviewed-on: https://chromium-review.googlesource.com/1181138
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
3b968053
|
2018-09-05T14:46:25
|
|
Clean up state in EGLDebugTest.
Reset the EGL error callback for the benefit of following tests.
BUG=chromium:880495
Change-Id: Idd94fe032b89b8a0fe829cb4656e4204d9d71b53
Reviewed-on: https://chromium-review.googlesource.com/1208310
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
9137adea
|
2018-08-27T14:22:37
|
|
Add support for EGL_ANDROID_blob_cache
The functionality of MemoryProgramCache is divided up in two. BlobCache
is now a generic binary cache, which interfaces with the callbacks from
EGL_ANDROID_blob_cache. MemoryProgramCache handles program
[de]serialization and interacts with BlobCache.
Bug: angleproject:2516
Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d
Reviewed-on: https://chromium-review.googlesource.com/1194285
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
03d132eb
|
2018-07-14T13:31:35
|
|
Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize
Setting EGL_WIDTH or EGL_HEIGHT results in mFixedWidth and mFixedHeight
changing their values.
Whenever the swap chain is tested for needing a resize, surfaces with
mFixedSize are treated as if they should be resized to mFixedWidth and
mFixedHeight from their current size. This way fixed-size surfaces
can be resized - it's enough to do a couple of eglSurfaceAttrib() calls
and then either let ANGLE check surface for needing a resize in due course,
or force that by calling eglWaitNative().
BUG=angleproject:2725
Change-Id: I2932d8ecd5a2f10500e4aa8583a169aa09bf01bb
Reviewed-on: https://chromium-review.googlesource.com/1139055
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
252ec919
|
2018-07-16T15:39:34
|
|
Vulkan: "Implement" EGL_ANGLE_display_texture_share_group
BUG=angleproject:2724
Change-Id: I4a86c88ec8a1508a0961091ad6b4429dcd8775d4
Reviewed-on: https://chromium-review.googlesource.com/1138823
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
75359664
|
2018-04-11T01:42:27
|
|
Implement EGL_KHR_debug.
BUG=angleproject:1618
Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252
Reviewed-on: https://chromium-review.googlesource.com/1019387
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e95a7f07
|
2018-05-08T13:24:15
|
|
Make EGLThreadTest cross-platform.
BUG=angleproject:2464
Change-Id: Ib2a43bc8e2da467f49e8938c386a5e867c80d5bc
Reviewed-on: https://chromium-review.googlesource.com/361921
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e7e072ef
|
2018-04-19T15:06:30
|
|
Use EGL_KHR_no_config_context in Android GLES backend, when available
Create ANGLE's real context with EGL_NO_CONFIG_KHR.
This allows ANGLE to advertise EGLConfigs which previously were hidden
due to incompatibility with ANGLE's context.
Also enable EGLContextCompatibilityTest on ES2_OPENGLES to test this.
BUG=angleproject:2468
Change-Id: I6fbbe01b4b93db7df39606980f0f58eb74b11e31
Reviewed-on: https://chromium-review.googlesource.com/1022088
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
6bc264ae
|
2018-03-31T15:36:05
|
|
Fix potential bad access in LinkProgram.
This could happen when linking a program with missing attachments
and shaders that have no compiled sources.
Also re-enables the EGL program cache control tests, which were
disabled due to a wrong extension name check.
Bug: chromium:827158
Change-Id: I181f878093c6e3a4acc51552ade8e7c084733a3d
Reviewed-on: https://chromium-review.googlesource.com/989262
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
ad4f9642
|
2018-02-08T17:58:46
|
|
Allow ANGLE libs to have arbitrary suffix.
In order to work with tools which intercept EGL and GLES calls.
BUG=angleproject:2343
Change-Id: I63aec7a56648dc4b3e7f4aff7f7d1608709ba118
Reviewed-on: https://chromium-review.googlesource.com/920652
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
3f4b87b4
|
2018-02-16T17:12:19
|
|
Expand the EGLIOSurfaceClientBufferTests
This expands the test to check for validation errors and that multiple
formats of IOSurfaces can be read from / rendered to. It fixes a couple
issues in the implementation of the extension too.
Minor fixes in the EGL_ANGLE_iosurface_client_buffer extension text.
Fix a fragile test that was not setting the texture unit a shader is to
sample from.
BUG=angleproject:1649
Change-Id: Ied2a9bfff95cb3a9a7a59008260899eb2fc55575
Reviewed-on: https://chromium-review.googlesource.com/924477
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
9db70de8
|
2017-07-04T18:28:42
|
|
Reland: Implement EGL_ANGLE_iosurface_client_buffer
Includes a fix for creating pbuffers with <buftype> EGL_D3D_TEXTURE
with EGL_WIDTH and EGL_HEIGHT attributes.
BUG=angleproject:1649
TBR=geofflang@chromium.org
Change-Id: Id2974b8fab02c3218febfac708b9b034e65cbc53
Reviewed-on: https://chromium-review.googlesource.com/823248
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
7f5c3eb7
|
2017-12-12T14:54:17
|
|
Revert "Implement EGL_ANGLE_iosurface_client_buffer"
This reverts commit c7abc08034a30a41748eefc5b628a76d4e2daa8a.
Reason for revert: Might have broken Chromium Win10 composition due to validation changes.
Original change's description:
> Implement EGL_ANGLE_iosurface_client_buffer
>
> BUG=angleproject:1649
>
> Change-Id: I1e72c31d7c9497ad14039a8d3fb97317ab193cb2
> Reviewed-on: https://chromium-review.googlesource.com/559107
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
TBR=geofflang@chromium.org,cwallez@chromium.org
Change-Id: I605b710b6d76056d6276b09822cd6ddca277bfd0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:1649
Reviewed-on: https://chromium-review.googlesource.com/822172
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
c7abc080
|
2017-07-04T18:28:42
|
|
Implement EGL_ANGLE_iosurface_client_buffer
BUG=angleproject:1649
Change-Id: I1e72c31d7c9497ad14039a8d3fb97317ab193cb2
Reviewed-on: https://chromium-review.googlesource.com/559107
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
3dddccff
|
2017-11-14T16:44:36
|
|
Support RGB gl-tex-external stream consumers for StreamProducerNV12.
This makes it relatively simple to sample from a D3D11Texture of
arbitrary format.
From: https://bugzilla.mozilla.org/show_bug.cgi?id=1322746
BUG=angleproject:2233
TEST=angle_end2end_tests
Change-Id: I10cd3043b5cb0c5d36dd613467ba6c0ceadf41af
Reviewed-on: https://chromium-review.googlesource.com/758042
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5ad52994
|
2017-11-14T12:43:40
|
|
Add generator for EGL proc table.
This should improve ANGLE startup time by avoiding creating a large
std::map filled with the entry points.
BUG=chromium:781460
Change-Id: I20cfdb10b99844d0f60759dda73b729991dc60fe
Reviewed-on: https://chromium-review.googlesource.com/768209
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
41200d21
|
2017-10-12T17:08:13
|
|
Skip WindowDifferentConfig on Windows
Actually failing on Win Intel D3D11,
but not possible to test for Intel D3D11 since GL_RENDERER is NULL.
BUG=angleproject:2183
TBR=jmadill@chromium.org
Change-Id: I894b2772af1154a86354ca755a06f146b33a4ed8
Reviewed-on: https://chromium-review.googlesource.com/716801
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a20af6d7
|
2017-09-18T13:32:29
|
|
Use C++11 raw string literals instead of SHADER_SOURCE macro
This is better in many ways:
1. It doesn't confuse clang format
2. \n doesn't need to be included after preprocessor directives like
the version directive.
3. It's using built-in functionality instead of something custom.
Raw string literals should be the preferred way to include shader
source in C++ files going forward.
BUG=angleproject:2157
TEST=angle_end2end_tests
Change-Id: I8b236a6e2d5c25d920297e5bc5b5b143eddeba1f
Reviewed-on: https://chromium-review.googlesource.com/671046
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
38abd6c9
|
2017-08-02T13:27:45
|
|
Skip all EGLContextCompatibilityTest tests on debug builds.
BUG=angleproject:2121
Change-Id: Ie7d09aca453753577dd26dcd35b1c743dbfcfce2
Reviewed-on: https://chromium-review.googlesource.com/598495
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
222c517f
|
2017-07-19T16:15:42
|
|
Control Debug layers in ANGLE_platform_angle.
Debug layers seem to be a universal thing among functional back-ends.
D3D, OpenGL and Vulkan all need some kind of controls for debugging,
so it seems to make sense to make this control part of the base
extension.
Default the extension to EGL_DONT_CARE, which allows the back-end to
have a lot of flexibility in terms of implementation.
Also enable the extension in the D3D11 and OpenGL back-ends, and set
the extension to enabled for angle_end2end_tests.
Remove EGLVulkanEXTTest since it no longer tests anything not tested
in the base ANGLETest class.
BUG=angleproject:2086
Change-Id: I52d8170effd1846b9afbe6e4052c699fe5cb0de8
Reviewed-on: https://chromium-review.googlesource.com/578369
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c43be720
|
2017-07-13T16:22:14
|
|
Implement ANGLE_program_cache_control extensions.
This will give the browsers the ability to control the cache size,
query and populate the contents, and trim cache contents on memory
pressure.
BUG=angleproject:1897
Change-Id: I6edaa7d307b890223db98792d5b074e4a7fdfaa4
Reviewed-on: https://chromium-review.googlesource.com/563606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
293e114d
|
2017-07-11T13:51:05
|
|
Add tests for the cache control extension.
A first test verifies the validation of the extension, and a second
compiles a simple shader and checks the cache behaviour.
These tests don't currently run since the extension is disabled,
but they will start running as soon as we expose it.
BUG=angleproject:1897
Change-Id: Id4a76b83090712a267576069b711eeee29aa81dd
|
|
fe54834f
|
2017-06-19T11:13:24
|
|
Proliferate gl::Context.
This enables a few small things: it will enable making the platform
a property of the Display rather than a global. The same goes for the
global logging annotator. Also it ensures all back-end implementations
have access to the GL / EGL state when available.
Also introduces a smart pointer helper class to angleutils for objects
that prefer to be destroyed with a context (gl::Context/egl::Display)
parameter. We were using std::unique_ptr in a few places that would
not work well with these objects.
BUG=angleproject:1156
Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba
Reviewed-on: https://chromium-review.googlesource.com/529706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
82830ede
|
2017-05-09T11:17:00
|
|
Fix assert in EGLSyncControlTest
`ust`, `ust2`, `msc`, and `msc2` are unsigned, so their difference is
still unsigned. The `>0` assert could never fail.
Fix this by simplifying the test to compare the pairs of values directly.
Fixes: 5d9f5df01ac5a384d9b7 ("Implementation of eglGetSyncValuesCHROMIUM extension.")
Fixes: ee218f273f3eb4e14d96 ("Re-land eglGetSyncValuesCHROMIUM extension.")
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Change-Id: I0b19d786720f545c846640d48c30a83a1d001396
Reviewed-on: https://chromium-review.googlesource.com/500189
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f81ce4a3
|
2017-04-24T10:49:17
|
|
Refactoring: replace NULL by nullptr for pointers (3rd CL).
This CL mainly handles passing/returning NULL to/from a function.
BUG=angleproject:2001
Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009
Reviewed-on: https://chromium-review.googlesource.com/485060
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
151d5de6
|
2017-04-13T09:52:23
|
|
Enable MSAA for texture client buffers
Enhancement to the EGL_ANGLE_d3d_texture_client_buffer extension to
allow use of a shared D3D texture that can be multi-sampled.
BUG=angleproject:1917
Change-Id: Iaf59bbd575a5dfb29345f55b549bc4017bf2d7d0
Reviewed-on: https://chromium-review.googlesource.com/446907
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
4f285443
|
2017-04-21T12:15:49
|
|
Refactoring: replace NULL by nullptr for pointers (2nd CL).
This CL mainly handles the pointer comparisons (== or !=).
BUG=angleproject:2001
Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160
Reviewed-on: https://chromium-review.googlesource.com/483935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2360ed0c
|
2017-04-04T15:06:09
|
|
Disable the EGLSyncControlTest
This test is very flaky on Windows bots.
TBR=stanisc@chromium.org
BUG=angleproject:1402
Change-Id: Iddfc630113c33cb79a96b7882fe8fa0e7fbf17d7
Reviewed-on: https://chromium-review.googlesource.com/468026
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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|
ee218f27
|
2017-03-22T15:39:13
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|
Re-land eglGetSyncValuesCHROMIUM extension.
This reverts commit 20c97cac2a15144b61ceec7404a9e6249c40f50a
and adds a few trivial changes to make it build with the current version
of ANGLE code.
Please see https://bugs.chromium.org/p/chromium/issues/detail?id=614147
for more details on how this extension will be used.
Original description:
This change adds implementation of eglGetSyncValuesCHROMIUM extension
on D3D11 with Direct Composition. This should work on Windows 8.1 and
above.
The implementation is based on IDXGISwapChain::GetFrameStatistics.
Extension documentation:
https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt
BUG=angleproject:1402
Change-Id: I4b77899f31a4c4cf1fa7f20ab12de5a02ccf74d8
Reviewed-on: https://chromium-review.googlesource.com/459217
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
f0eafe10
|
2017-02-21T15:03:50
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|
Vulkan: Use Mailbox present mode when possible.
This is a hack to force an equivalent of eglSwapInterval(0) for perf
testing on the bots. This isn't quite the same as Immediate but
Immediate doesn't seem to be as widely available.
BUG=angleproject:1898
Change-Id: I3c5053e58969ba48f4f8595138e8fd38ea059bf6
Reviewed-on: https://chromium-review.googlesource.com/445798
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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abf38572
|
2017-02-14T16:47:59
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|
Remove old C++ ANGLE platform.
Now that the new platform is in place, we can remove the old methods.
Must be landed after https://codereview.chromium.org/2697463003/
BUG=angleproject:1892
BUG=chromium:678870
Change-Id: Ia29a3b120cf3521fc0409019c2e64e4dbc6f460d
Reviewed-on: https://chromium-review.googlesource.com/441274
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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|
40dc8c10
|
2017-02-14T10:41:32
|
|
Release the global texture manager with the last referencing context.
This ensures that when the global texture manager is released, there is a valid
context.
BUG=angleproject:1639
Change-Id: I1b75885e9dc02b607bb1a386de394f6087429f5d
Reviewed-on: https://chromium-review.googlesource.com/442074
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
ce02f086
|
2017-02-06T16:46:21
|
|
Add an extension to share textures at the display level.
BUG=angleproject:1639
Change-Id: If9140142ebce89f33921c13d9d212c17d1894162
Reviewed-on: https://chromium-review.googlesource.com/437618
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
bcb3f9ba
|
2017-01-27T22:45:18
|
|
Direct logging to Platform when available
All logging should be done via ERR() and WARN(),
which call angle::Platform's logError and logWarning,
if there is current Platform which supports logging.
Otherwise, ERR() is directed to std::cerr.
Misc fixes to keep tests passing.
BUG=angleproject:1660, angleproject:1644
Change-Id: I2bca33a021537185d0c236a3083789af3236b5f3
Reviewed-on: https://chromium-review.googlesource.com/434188
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3117c69e
|
2017-02-01T13:12:18
|
|
Fix member variable masking in EGLSurfacelessContextTest
This fixes standalone build on MSVC, and makes sure the test is
cleaned up as intended.
BUG=angleproject:1651
TEST=build on MSVC
Change-Id: I057176529b57fc8610bdd67749efcef6a4441d33
Reviewed-on: https://chromium-review.googlesource.com/435379
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2739a272
|
2017-01-30T15:07:32
|
|
Add tests for the surfaceless_context extensions
BUG=angleproject:1651
Change-Id: Ie486f2f2d0f9adad808265f7f3fbd46069265392
Reviewed-on: https://chromium-review.googlesource.com/434764
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c5a2a172
|
2017-01-13T15:55:07
|
|
Add EGL_EXT_pixel_format_float support, enables float EGL surfaces.
Add floating point EGL configs for the D3D11 backend.
BUG=angleproject:1707
Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf
Reviewed-on: https://chromium-review.googlesource.com/428294
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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|
2add15ef
|
2016-12-14T17:34:05
|
|
Fix creating pbuffers on IDCompositionSurfaces.
IDCompositionSurfaces can't be bound as SRVs, so don't try to create
SRVs for them.
Also, OMSetRenderTargets must have NumViews <= 1 if an
IDCompositionSurface is being bound. MRT doesn't work with them, and just
having the remaining elements be null isn't enough.
BUG=678800
Change-Id: I76b28de7cbda772bff286eae2b83b70c9dcd2232
Reviewed-on: https://chromium-review.googlesource.com/431134
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: John Bauman <jbauman@chromium.org>
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|
1754ba0d
|
2017-01-02T16:28:43
|
|
Remove unsupported test configs.
The ES3 D3D11 FL 10.0 configs won't ever work, and the Vulkan ES3
config won't be supported for some time.
BUG=None
Change-Id: I9bb10da607f3a993fb0f9ec580058e5918969dac
Reviewed-on: https://chromium-review.googlesource.com/424070
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0448ec84
|
2016-12-23T13:41:47
|
|
Vulkan: Enable validation layers on request.
Also adds the build files for the Vulkan layers.
The layers are enabled by default for the tests.
BUG=angleproject:1319
Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49
Reviewed-on: https://chromium-review.googlesource.com/367751
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a4ab5804
|
2016-12-19T17:44:22
|
|
Remove libEGL dependency on libANGLE
libEGL should use libGLESv2 for EGL implementation,
to prevent libANGLE global variables being duplicated.
BUG=angleproject:1660
Change-Id: I84c1e22fcce8f4a21acfb1fcde0c84ebd77204f8
Reviewed-on: https://chromium-review.googlesource.com/422574
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
20c97cac
|
2016-11-04T18:27:56
|
|
Squashed commit of the following:
commit 0146dfeefa47b520e71f0e74230abd7dac163a79
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:43:03 2016 -0700
Revert "Implementation of eglGetSyncValuesCHROMIUM extension."
This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad.
commit 0d920fe27bd8e73d831a9002548bde00fea78709
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:23:11 2016 -0700
Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2"
This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6.
commit bde8defe53741855bb71fbf27bcb0a91cfafbd01
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:58 2016 -0700
Revert "Disabling EGLSyncControlTest.SyncValuesTest"
This reverts commit a74183613955bd891f56f6a979a5391c16c64138.
commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:36 2016 -0700
Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest"
This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39.
commit f3933e6a04bd23473077d2fd74616023db3c9601
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:20:26 2016 -0700
Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues"
This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0.
BUG=angleproject:1402
Change-Id: I99969e906e316574e9f739141de0e360d1edebd9
Reviewed-on: https://chromium-review.googlesource.com/408752
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
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138ec92f
|
2016-10-10T17:38:55
|
|
Fix and re-enable EGLSyncControlTest.SyncValuesTest
It looks like the problem was not making the OS Window visible.
It turned out the previous version of the test succeeded only
when I ran angle_end2end_tests.exe with
--gtest_filter=EGLSyncControlTest.SyncValuesTest and failed
when I ran all tests, especially with --single-process-tests.
I tested the modified version of the test which repeated the
measurement 50 times and couldn't get a reliable test execution
until I figured out that back buffers were queueing and not
swapping successfully with the window being invisible.
This version works reliably when running all angle_end2end_tests.exe
on my workstation and on a test laptop, both running Windows 10,
with or without --single-process-tests.
BUG=angleproject:1402
Change-Id: I97764a86b20119cc586ea2a4fd1d94558c4e737e
Reviewed-on: https://chromium-review.googlesource.com/397739
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
|
a7418361
|
2016-10-08T18:03:26
|
|
Disabling EGLSyncControlTest.SyncValuesTest
Disabling EGLSyncControlTest.SyncValuesTest for now until I can get
it stable on Windows 8.
BUG=angleproject:1402
Change-Id: I21a770e0f8516916c6987ba66ec49762cd99b78a
Reviewed-on: https://chromium-review.googlesource.com/395577
Reviewed-by: Stanislav Chiknavaryan <stanisc@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
|
d258ca04
|
2016-10-07T11:19:04
|
|
Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2
The test does two buffer swaps and polls sync values waiting for sbc
(swap buffer counter) value to first increase from 0 to 1, then from 1
to 2.
Looking the error log I see that sometimes it fails on the first wait
and sometimes on the second wait. Also the total runtime varies between
1000 and 1600 ms. That makes me think that perhaps test doesn't poll
long enough to run reliably on a test machine.
I've increased the number of poll iteration to 500 and the sleep between
iterations - to 10 ms (I think in reality it was 10 ms already because
the previously used 1 ms is only possible with high resolution system
timer).
BUG=angleproject:1402
Change-Id: I8f6fe209756a1597e2739390352c90d893eaf940
Reviewed-on: https://chromium-review.googlesource.com/395506
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5d9f5df0
|
2016-09-27T13:28:25
|
|
Implementation of eglGetSyncValuesCHROMIUM extension.
This change adds implementation of eglGetSyncValuesCHROMIUM extension
on D3D11 with Direct Composition. This should work on Windows 8.1 and
above.
The implementation is based on IDXGISwapChain::GetFrameStatistics.
Extension documentation:
https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt
BUG=angleproject:1402
Change-Id: I306434dd8d85d618b14edfa38fc2a22e50fddacc
Reviewed-on: https://chromium-review.googlesource.com/390351
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b3925a3f
|
2016-08-23T13:17:34
|
|
Add test for EGL_create_context_robustness
The test is disabled on non-Windows as Linux drivers seem to not be
able to kill an in-flight warp and the whole computer locks down.
BUG=angleproject:1463
Change-Id: Iea3dcb1df323aa1341a4d26fe291b6abfae2aa3a
Reviewed-on: https://chromium-review.googlesource.com/374166
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1be913cf
|
2016-07-11T17:59:16
|
|
Add support for ES31 context creation
The dEQP test for context creation passes.
SH_WEBGL3_SPEC has been added, but it should be considered whether we
should keep it, remove it or rename it. It was added so that there is
a webgl mapping to es 310 shaders. Check Compiler.cpp. The bison file
has been modified so that some tokens from es3 can be also used in
es31 as well.
A separate macro ES3_1_ONLY is added so that some tokens are limited
only for es 310 shaders.
BUG=angleproject:1442
TEST=angle_unittests
Change-Id: I2e5ca227c96046c30dc796ab934f3fda9c533eba
Reviewed-on: https://chromium-review.googlesource.com/360300
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c4aba275
|
2016-06-21T13:56:54
|
|
Cast display for eglGetPlatformDisplayEXT().
Cast the second parameter of eglGetPlatformDisplayEXT() to the correct
type to stop compiler complaining.
BUG=angleproject:1297
Change-Id: I37260edbd0fb6b92c24b556b15ea8206295e12d4
Reviewed-on: https://chromium-review.googlesource.com/354740
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
901b379f
|
2016-05-26T09:20:40
|
|
Fix use-after-free when deleting share contexts.
The pattern of gen context, share context, free context, then allocate
a shared GL object in the second context would cause a use-after-free
of the ContextImpl as a GLFactory. Fix this by passing the factory
as a parameter to the resource manager allocation methods instead of
storing the factory pointer. This allows the same ResourceManager to
work with separate Context implementations, which will work with
non-virtual contexts.
BUG=612931
Change-Id: Ifceeb893bebd072f318963d935ff9d17181f5305
Reviewed-on: https://chromium-review.googlesource.com/347463
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
b66a9097
|
2016-05-16T15:59:14
|
|
Add support for OES_EGL_image_external and OES_EGL_image_external_essl3.
BUG=angleproject:1372
Change-Id: I8489e7fd0ab409b0775041ad5e9fbf0aab53886d
Reviewed-on: https://chromium-review.googlesource.com/344734
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
776a75b4
|
2016-05-17T13:43:17
|
|
Make Platform errors trigger test failures.
This can be useful in the Vulkan back-end to make validation layer
errors cause test cases to fail.
BUG=angleproject:1319
Change-Id: I523f3c874e892a2646600e4c5c554319ed8d770c
Reviewed-on: https://chromium-review.googlesource.com/342050
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bda75597
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I39b6ec393ea338e2c843fb911acc1b36cd1158a0
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-on: https://chromium-review.googlesource.com/341254
Reviewed-by: Ian Ewell <ewell@google.com>
|
|
9670b03e
|
2016-04-29T09:47:47
|
|
Revert "Finish NV12 support via streams."
Broke Windows Clang compilation, see https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Clang%20Builder%20%28dbg%29/builds/3583/steps/compile/logs/stdio and search for TextureStorage11.h
This reverts commit 9b8b359fa3615be7c7492239a48f61103b2e4fcc.
Change-Id: I6e54305eba02b40927a35577594df39e951adb32
Reviewed-on: https://chromium-review.googlesource.com/341430
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
9b8b359f
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I098940e6f25e113dcc4fc8d22ffed4b5a16fd860
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
|
|
54f8746e
|
2016-03-10T13:47:21
|
|
Add initial support for various stream extensions.
Add entry points and validation for various egl stream extensions
including EGL_KHR_stream_consumer_gltexture and
EGL_NV_stream_consumer_gltexture_yuv and NV_EGL_stream_consumer_external.
The extensions functionality is not yet implemented and the extension
strings are thus not exposed yet.
BUG=angleproject:1332
Change-Id: I115d872557db38d8dd94cc367038668406719109
Reviewed-on: https://chromium-review.googlesource.com/332026
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
|