|
9e4cf7ca
|
2020-02-12T16:58:37
|
|
Fix vpython caching in trigger.py script.
Several necessary CPID packages were missing from the swarming params.
Add these based on the packages in mb.py:
https://chromium.googlesource.com/chromium/src/tools/mb/+/2192df66cd0ed214bcfbfd387ad0c5c8c0a21eb1/mb.py#586
Allows testing the ANGLE test launcher without modifying recipes.
Bug: angleproject:3162
Change-Id: I3e84bf0d3fd92aed623a918b4d9cfd53f51f2dee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2050427
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
92b00ca8
|
2020-02-10T11:07:23
|
|
Roll deqp to get some test fixes
Bug: angleproject:4107
Change-Id: Icfb6b3fc075b9febf486386c26d90b4020ace9ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2047388
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
0a6e118d
|
2020-01-27T13:37:29
|
|
Change g_Mutex from std::mutex to std::recursive_mutex
When running flatland on android-10.0.0_r21 (Pixel 3), libgui's ~EglImage calls
eglTerminate which grabs angle's EGL entry point mutex. The path continues
to libvulkan where eventually another egl call happens (eglDestroyImageKHR) and
it will attempt to take the mutex at the entry point again. So we try to get the
mutex multiple times from the same thread.
Change this mutex to a recursive_mutex to allow for this re-entry of EGL calls
Tests: android-10.0.0_r21/frameworks/native/cmds/flatland
Bug: angleproject:4354
Change-Id: If8a817df45e9f58d5f06884510350e17d7127fa9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2029218
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
58fc8b11
|
2020-01-31T19:03:12
|
|
Implement RGTC (BC4, BC5) compressed texture formats
gl.xml was modified as two enums were missing from their proper group.
dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3
Bug: angleproject:3149
Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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|
3e691bb9
|
2020-02-03T14:25:03
|
|
Vulkan: Count active renderpasses in overlay.
Useful debugging information for benchmarks. Also helpful when working
with the command graph to ensure we don't regress performance.
Bug: angleproject:4029
Bug: angleproject:4320
Change-Id: Ibe224c40a3acaca9231bf3869486a0f8bba07ba0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2036402
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cb2b5136
|
2020-01-10T11:04:38
|
|
Vulkan: Simplify format table generation
Remove the "override" table. That gets in the way of some solutions.
If a format cannot be supported by a native Vulkan format as indicated
in the "map" table, then check fallbacks.
Also add support for native RGBA4 and R5G5B5A1 support. Previously
those formats would be emulated with RGBA8 due to the override, but
now code will check if the native format is available and use it.
Bug: angleproject:4282
Change-Id: Ib33ea40543d91a2c2a95075b277f825a8822037c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994538
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
e3906550
|
2020-01-28T14:19:42
|
|
Roll third_party/vulkan-headers/src 881bbb347a08..726435870206 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/881bbb347a08..726435870206
git log 881bbb347a08..726435870206 --date=short --first-parent --format='%ad %ae %s'
2020-01-21 oddhack@sonic.net Update for Vulkan-Docs 1.2.132
Created with:
gclient setdep -r third_party/vulkan-headers/src@726435870206
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC tobine@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
TBR=tobine@google.com
Bug: None
Change-Id: Id4cb30292b4e2ac7f47d56eae2461acf1a1dbd91
Tbr: tobine@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2025050
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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f144b77b
|
2020-01-28T08:27:16
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|
Make run_code_generation fail if git cl format fails.
The lack of error code was hiding errors in the Skia auto-roller.
Bug: skia:9812
Change-Id: Ib43e5eb1749161e9fa0186bfd4a293dadaf82f8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2024178
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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1a1a1427
|
2020-01-23T13:57:21
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|
Expose eglGetMscRateCHROMIUM from EGL_CHROMIUM_sync_control
When ANGLE is using the GL backend on GLX, we can expose
eglGetMscRateCHROMIUM via glXGetMscRateOML. Otherwise, this function
should return false.
Bug: chromium:1042393
Change-Id: Id9b308c2217e07ee9860e2869be0e23b7a0c7411
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2017048
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
564eb6f2
|
2019-11-22T16:46:02
|
|
Implement EGL_IMG_context_priority
Change RendererVk to have 3 VkQueues instead of one.
Each queue has a priority. To match extension: Low, Med, High.
gl::Context contains priority.
ContextVk contains a reference to one of the queues.
Every call to vulkan that uses queue, uses the associated context queue.
Bug: angleproject:3962
Change-Id: Ibd913a07a81c77bd975921d6dbae6a222842e88b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1978154
Commit-Queue: Jeff Vigil <j.vigil@samsung.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e93a438b
|
2020-01-10T01:48:24
|
|
GL_OVR_multiview shouldn't be defined for WebGL spec'ed shaders
According to the latest change in WebGL's OVR_multiview2 spec, the GL_OVR_multiview should NOT be defined. Refer to https://www.khronos.org/registry/webgl/extensions/OVR_multiview2/
I.e. this shader should NOT fail compilation:
#version 300 es
#extension GL_OVR_multiview2 : require
#ifdef GL_OVR_multiview
#error legacy GL_OVR_multiview support must be forbidden
#endif
....
Bug: angleproject:4279
Change-Id: Ic94cba6785ea3a1fa14d5131dc0960214aa574be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994830
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
|
|
5a7356ae
|
2020-01-16T23:22:31
|
|
Add support for non-float mix
The non-float variations of the mix builtin were conditioned to desktop
GLSL, but they are present in ESSL 3.1+. This change also implements
constant folding of these builtins as exercised by dEQP.
Bug: angleproject:4300
Change-Id: Iec34de4cf370e00d67fd605148cd7848f9e122f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2006809
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
df0203a9
|
2020-01-15T14:05:33
|
|
EGL: Add support for EGL_EXT_pixel_format_float extension
Add support for floating point configs. On backends that
support rendering to floating point formats, add them to
EGL's frambuffer config list
Bug: angleproject:3958
Tests: dEQP-EGL.functional.wide_color.*fp16*
angle_end2end_tests --gtest_filter=EGLFloatSurfaceTest*
Change-Id: Ie65f63013483267985c2b308567bf5025acf750e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1993686
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
51179335
|
2020-01-15T15:47:14
|
|
Remove literal tab characters from generate_parser_tools.py
WebKit's tools don't like literal tab characters in their repo.
Bug: angleproject:3439
Change-Id: Ifd26e0bbcfaa604ed26f6a42dd7d2248e94dfeaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2003929
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
|
|
50a69a14
|
2020-01-16T07:01:37
|
|
Roll third_party/vulkan-headers/src f63dd5c9d874..881bbb347a08 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/f63dd5c9d874..881bbb347a08
git log f63dd5c9d874..881bbb347a08 --date=short --first-parent --format='%ad %ae %s'
2020-01-15 oddhack@sonic.net Update for Vulkan-Docs 1.2.131
Created with:
gclient setdep -r third_party/vulkan-headers/src@881bbb347a08
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC jonahr@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
TBR=jonahr@google.com
Bug: None
Change-Id: I2f78b6d68988172304e50fb17ed882b117faa77c
Tbr: jonahr@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2004368
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
f567bac0
|
2019-12-20T09:29:35
|
|
Vulkan: Add fallback for D32_UNORM for Swiftshader
Swiftshader does not have support for D24_S8 (typical fallback for
32bit DEPTH_COMPONENTS) but does have D32_FLOAT, so add fallback to
that format. This then allows ANGLE to support OES_depth_texture
extension when using Swiftshader which is needed to allow Vulkan
swiftshader to replace GL swiftshader.
Bug: angleproject:4232
Change-Id: Iaf04fcf0bea8d9cca0b9e7a18e3351ce8c704355
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986413
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
12ce8f68
|
2020-01-03T16:40:06
|
|
Upstream WebKit's iOS port of ANGLE.
Added the EAGL backend authored by Dean Jackson from Apple, and the
refactoring changes needed to support it side-by-side with the macOS
backend. Ran "git cl format" against these diffs.
Defined the EGL_ANGLE_device_eagl extension and allocated an enum out
of ANGLE's reserved range.
The iOS backend is not yet included in any of the GN files.
Bug: angleproject:4263
Change-Id: I631c32930433c03bb16a242955ffedf55174bb29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987278
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: James Darpinian <jdarpinian@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
8c0bbfbb
|
2019-11-25T14:48:11
|
|
EGL: Implement EGL_ANDROID_framebuffer_target
Add attribute to configs.
Add attribute matching logic.
Does not set attribute in Vulkan configs, need solution to
query Android for which formats are valid. anglebug.com/4208
New end2end test.
Bug: angleproject:3961
Test: angle_end2end_tests --gtest_filter=EGLAndroidFramebufferTargetTest*
Change-Id: I7e14c47b39e9539f6181c3c1d75c76fe63ca0f8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1960508
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
7dfc99e5
|
2019-12-18T16:37:20
|
|
Vulkan: Update dEQP source for test fixes
Also fix scripts/gen_vk_gl_cts_build.py to always use '/' as file
separator. Otherwise, running the script on Windows uses '\' which
Linux doesn't like.
Test:
angle_deqp_gles31_tests --use-angle=swiftshader --gtest_filter=dEQP.GLES31/functional_debug_negative_coverage_get_error_vertex_array_draw_range_elements
Bug: angleproject:2324
Bug: angleproject:4234
Change-Id: I3b212e0d0ba97996f1d86f7fc81e58c3b03a9cbb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1975020
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3311ef65
|
2020-01-03T11:52:15
|
|
update date comments to 2020
run_code_generation.py updated comments with 2019 to 2020.
Put all date updates into this one CL.
This also updated hashes.
Bug: angleproject:4262
Change-Id: Ia213dd5e47f155986cbb4161d777724355878af0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986994
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
942d9152
|
2019-12-23T15:31:52
|
|
EGL: Add support for EGL_KHR_gl_colorspace extension
If the Vulkan backend supports VK_EXT_swapchain_colorspace extension,
enable the option for applications to create surfaces with non-linear
formats. Not all formats have non-linear versions and is platform
specific.
Tests: dEQP-EGL.functional.wide_color.*
angle_deqp_egl_tests --use-angle=vulkan --deqp-gl-context-type=egl --deqp-case=dEQP-EGL.functional.wide_color.*
Bug: angleproject:2514
Change-Id: I441ee797cceef92c84473bfa18605c4fd8180de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1951963
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
beb33691
|
2019-12-20T16:15:20
|
|
Vulkan: EXT_gpu_shader5: Fix textureGatherOffsets builtin
This function is the only builtin with arrays as parameter. A new
constexpr constructor is added to TType to support this, and
gen_builtin_symbols is changed to emit the correct type for offsets
parameter of this function.
Bug: angleproject:3569
Change-Id: I55af58b43f24cd605c622ee685b359535e11ef85
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1975431
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4b80fbc8
|
2019-12-18T23:40:15
|
|
Fix textureGatherOffsets classification
sampler2DRect was placed under ESSL while sampler2DArrayShadow was
placed under desktop GLSL. They are swapped.
Bug: angleproject:3569
Change-Id: Ibf39868d4cd702d9d1da7fc286171bb70b80d6df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1975430
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
17b3c2f3
|
2019-10-14T14:13:59
|
|
Implement SamplerVideoWEBGL for WEBGL_video_texture extension on desktop
WEBGL_video_texture is an extension that will improve uploading video frame to WebGL performance.
(https://www.khronos.org/registry/webgl/extensions/proposals/WEBGL_video_texture/)
This extension introduced a new texture type TEXTURE_VIDEO_IMAGE_WEBGL and a new sampler type
samplerVideoWEBGL to sample it.
In chromium implementation, TEXTURE_VIDEO_IMAGE_WEBGL maps to different native texture type
based on platform. On desktop, it maps to GL_TEXTURE2D(Currently supported). On Android, it
should map to GL_TEXTURE_EXTERNAL(TODO). SamplerVideoWEBGL needs to be mapped to sampler2D or
samplerExternalOES according to TEXTURE_VIDEO_IMAGE_WEBGL implementation.
This patch implements samplerVideoWEBGL in Angle to support WEBGL_video_texture on desktop. In
this case, samplerVideoWEBGL should map to sampler2D.
Bug: chromium:776222, angleproject:3889
Change-Id: Idb0a5fcde37ca75ccc1181226b91f257212e7500
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866274
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
751e7888
|
2019-12-16T17:21:02
|
|
Update with official gl.xml and re-sort added formats
Use latest Khronos gl.xml file and re-sort format
enums that angle had already added to this file
Bug: angleproject:4093
Change-Id: Ic5c1abc2a79fec14f3c53856a429c9b2489e3275
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1972199
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
390c4952
|
2019-12-10T19:30:15
|
|
Adds missing extensions to registry_xml.py
Bug: angleproject:4093
Change-Id: I979b54e12c1e897ccfa116f332bf9146dcd00cae
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965644
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2eeb980e
|
2019-12-10T12:58:13
|
|
Added enums to InternalFormat and PixelType groups in gl.xml
Bug: angleproject:4093
Change-Id: Ib69f0553f79d0e5dfbcc9165ad71a42be3e6d55d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965643
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d1860ea1
|
2019-11-19T23:04:00
|
|
Metal: support OES_depth_texture
Also added Depth32 & Depth16 texture data upload tests.
Bug: angleproject:2634
Change-Id: I103f1cda1dc915f0dc8b04f7aaa2d8c0f9220cda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919281
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
19868b7e
|
2019-12-13T14:29:57
|
|
Restructure textureGatherOffset* builtin declarations
This is in preparation of textureGatherOffsets support.
Bug: angleproject:3569
Change-Id: I4ce5a1e102790181c8f843735961b9c249a69221
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965720
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d6053daa
|
2019-12-05T17:46:23
|
|
Remove tabs from source files.
WebKit's Subversion repo refuses to commit source files that contain
tabs.
Bug: angleproject:3439
Change-Id: I0a804bcfa0375a98e19945e20297c90d31106827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954410
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9af3e137
|
2019-12-05T15:35:33
|
|
Vulkan: EXT_gpu_shader5 support: fma
Add the fma() builtin function to ESSL.
Bug: angleproject:3569
Change-Id: Ic8419b4c117ecdd8b47aa733bf7aff9ee7579bbf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954484
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
01553e0e
|
2019-12-09T08:25:48
|
|
Roll third_party/vulkan-headers/src 2b89fd4e2734..0e57fc1cfa56 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/2b89fd4e2734..0e57fc1cfa56
git log 2b89fd4e2734..0e57fc1cfa56 --date=short --first-parent --format='%ad %ae %s'
2019-12-09 oddhack@sonic.net Update for Vulkan-Docs 1.1.130
Created with:
gclient setdep -r third_party/vulkan-headers/src@0e57fc1cfa56
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC ianelliot@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
TBR=ianelliot@google.com
Bug: None
Change-Id: Ie028ebf3b6be0b833e980658b755ef428250614c
Tbr: ianelliot@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1957400
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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795a3559
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2019-12-03T11:31:18
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Vulkan: EXT_gpu_shader5 support: precise
The precise keyword is used in tessellation shaders but introduced in
this extension.
EXT_gpu_shader5 introduces a handful of features to shaders. This
change only implements the `precise` keyword.
Bug: angleproject:3569
Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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249cb200
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2019-12-03T11:10:06
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Translator: Rename TIntermInvariantDeclaration to ..GlobalQualifier..
This is to support the upcoming `precise` keyword.
Bug: angleproject:3569
Change-Id: Idbcc8fd6f261757dbbf81b381e7a2dae938d8101
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1947451
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a5045ac3
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2019-12-03T11:02:17
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glslang.l: refactor extension checks
Bug: angleproject:3569
Change-Id: I7cbbaa4d1cdd4dd4268f28e06c907958cff9b4e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1947450
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5efb36b9
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2019-11-25T16:14:55
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Automatically call flex/bison if necessary
ANGLE translator's parser code generation is changed to use the binaries
of flex/bison stored in the cloud. scripts/run_code_generation.py now
automatically runs these files if the input files change.
Bug: angleproject:3419
Change-Id: Icce4247f93b27baf8ee12dbb16112fa2cc98c111
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940572
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c4faeb79
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2019-11-25T10:33:52
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Use SwiftShader-based ICD generation.
We moved this into the SwiftShader repo proper in:
https://swiftshader-review.googlesource.com/c/SwiftShader/+/38491
We can remove ANGLE's custom rules. Also removes the layer generation
script which was now unused. Also cleans up the Vulkan back-end
BUILD.gn a bit.
Bug: dawn:283
Change-Id: I490e8e8fc6fcadec58aca53a157ce7c4a47def3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1932340
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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82219d28
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2019-11-26T10:17:11
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Vulkan: fix alpha values in convert vertex shader
When reading vertex attributes, GLES requires the y and z components to
be filled with 0 if missing, and the alpha channel to be filled with 1.0
for float types and 1 for integer types.
At the same time, this change reduces the number of variations in this
shader.
Bug: angleproject:3192
Change-Id: I1bdf491952c296962fa9160f2d29d415eb3d570d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1936708
Reviewed-by: Jaedon Lee <jaedon1.lee@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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5afd5ec6
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2019-10-25T10:53:40
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Vulkan support for MacOS (using SwiftShader)
Created a new WindowSurface/Display for MacOS/Vulkan, along with some
GN changes to get it working.
Bug: 1015454
Change-Id: I3f7a12f173795efe598856c702ce53b1e50831eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880163
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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95b176e4
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2019-11-27T10:15:57
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Tweaks to roll_deps.py.
Removes a few repos that are no longer in DEPS. Also remove fuchsia_sdk
as it's not avaiable by default on some platforms and isn't really part
of Chromium.
Bug: angleproject:4176
Change-Id: I141213811c085b4281f64d93a14eb4a2b83e005e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940567
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a825eb70
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2019-11-21T11:37:17
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Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts.
This adds support for the following functions:
- glDrawElementsBaseVertex
- glDrawRangeElementsBaseVertex
- glDrawElementsInstancedBaseVertex
Bug: angleproject:3582
Bug: angleproject:3402
Bug: angleproject:4166
Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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04e074d1
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2019-11-25T08:32:51
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Roll third_party/vulkan-headers/src 24347673152e..2b89fd4e2734 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/24347673152e..2b89fd4e2734
git log 24347673152e..2b89fd4e2734 --date=short --no-merges --format='%ad %ae %s'
2019-11-25 oddhack@sonic.net Update for Vulkan-Docs 1.1.129
Created with:
gclient setdep -r third_party/vulkan-headers/src@2b89fd4e2734
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
TBR=cwallez@google.com
Bug: None
Change-Id: I2d4e0d6776b358fd06dd20ec2dda61be22f0951f
Tbr: cwallez@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1934050
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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b066177a
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2019-11-19T15:13:20
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Vulkan: Remove duplicate shader variation
ConvertVertex's UintToUint and HalfFloatToHalfFloat were generating
identical shaders.
Bug: angleproject:3802
Change-Id: I8eb2d55debbc5501f191830a2723b02d0d1f0827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925248
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Hyunchang Kim <hckim.kim@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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240befe5
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2019-11-15T14:40:31
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Add support for gl_HelperInvocation
Added HelperInvocation to builtin_variables.json, regenerate the codegen
portions of compiler, and plumb support for HelperInvocation through the
rest of the compiler.
Skipping some fails on Android and Swiftshader for this initial change and
will debug/fix those issues in a follow-on.
Bug: angleproject:4110
Change-Id: I781a2782ace84200bc615a2cc26b908a62e2aa26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922061
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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430d4059
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2019-11-18T13:29:15
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Roll third_party/vulkan-headers/src d42d0747ee1b..ba6cbb047868 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/d42d0747ee1b..ba6cbb047868
git log d42d0747ee1b..ba6cbb047868 --date=short --no-merges --format='%ad %ae %s'
2019-11-18 oddhack@sonic.net Update for Vulkan-Docs 1.1.128
Created with:
gclient setdep -r third_party/vulkan-headers/src@ba6cbb047868
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC courtneygo@google.com,borenet@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
TBR=borenet@google.com, courtneygo@google.com
Bug: None
Change-Id: I7ae8bd8f3081239cb71b5f7f1ddf328a356eaac1
Tbr: courtneygo@google.com,borenet@google.com
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1921815
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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11c487a8
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2019-10-25T16:50:01
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Manually copy dEQP data files to output directory
dEQP has data files that live in several directories within dEQP's
source tree. For example, GLES3 has data files that live within:
data/gles3/data/
external/graphicsfuzz/data/gles3/
However, we can only tell dEQP about a single data directory during
initialization of dEQP. To get around this, we are manually copying all
of the necessary data files to the output generated files directory and
pointing dEQP to this single directory. This also helps us solve a
second problem related to the paths that dEQP uses when accessing
graphicsfuzz data files.
For the graphicsfuzz tests, dEQP will attempt to open the necessary
shaders by accessing them with the path:
data/gles3/graphicsfuzz/
However, those files would normally live at the path that matches their
location within the source tree:
external/graphicsfuzz/data/gles3/graphicsfuzz/
As part of the manual copy of these data files, we are also able to
strip the extra 'external/graphicsfuzz/' portion of the path.
Bug: angleproject:2322
Test: dEQP
Change-Id: Ibc96442c221485e2f246890fa8fe51f090c5e222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1881759
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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f533355b
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2019-11-13T20:04:24
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Roll third_party/vulkan-headers/src d287523f48db..d42d0747ee1b (6 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/d287523f48db..d42d0747ee1b
git log d287523f48db..d42d0747ee1b --date=short --no-merges --format='%ad %ae %s'
2019-11-06 jmadill@chromium.org GN: Add support for Google Games Platform.
2019-11-06 8729214+jonahryandavis@users.noreply.github.com build: BUILD.gn missing defines for MacOS
2019-11-04 oddhack@sonic.net Update for Vulkan-Docs 1.1.127
2019-10-28 shannon@lunarg.com vulkan: Fix typo for `operator==` in `vulkan.hpp`
2019-10-25 shannon@lunarg.com vulkan: Update `vulkan.hpp` for VS2015 VT fix
2019-10-21 oddhack@sonic.net Update for Vulkan-Docs 1.1.126
Created with:
gclient setdep -r third_party/vulkan-headers/src@d42d0747ee1b
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC cnorthrop@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
Bug: None
Tbr: cnorthrop@google.com
Change-Id: I36b0e8d3141bf621fdee054cd45d0e98cd3b70c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914130
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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e167f76b
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2019-11-06T16:51:55
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Capture/Replay: Pass gl::State to capture functions.
This replaces passing gl::Context. Using a gl::State directly will more
easily let the mid-execution replay code pass a mocked gl::State
instead of having to modify the real underlying Context state. For
example when capturing pixel pack and unpack parameters the states
could not be overridden without changing the gl::Context itself.
Similarly when capturing client side data.
Also moves a query parameter info function into queryutils so it can be
accessible to the State-based capture.
Refactoring change only.
Bug: angleproject:3611
Change-Id: I3c064001cfa83ebbb67a2b8fc8b6180491edd215
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899728
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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1bae5615
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2019-11-02T09:58:51
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Remove some ignores from export_targets.py.
These were fixed upstream.
Bug: angleproject:4077
Change-Id: I656616a111e1703f8a910c27e6be3ec3e918f6ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899726
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c898ec1a
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2019-11-04T15:20:18
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Add EGL GGP extensions.
This CL adds two new extensions:
* EGL_ANGLE_ggp_stream_descriptor:
Introduces a new attribute to CreateWindowSurface. Allows the app
to pass in a stream descriptor to VkCreateSurfaceKHR.
Mirrors VK_GGP_stream_descriptor_surface.
* EGL_ANGLE_swap_with_frame_token:
Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This
allows the app to pass a GGP frame token down to vkQueuePresentKHR.
Mirrors VK_GGP_frame_token.
Bug: angleproject:4078
Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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71b0f0b5
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2019-10-25T09:53:06
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EGL: Implement EGL_KHR_surfaceless_context
Add extension string to registry
Add extension flag to EGL and Vulkan Displays
Bug: angleproject:3960
Test: dEQP-EGL.functional.surfaceless_context.*
angle_end2end_tests --gtest_filter=EGLSurfacelessContextTest*
Change-Id: Id17916f1f636454af395b7bc92892dcf8fc93e54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1885075
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a576e0d4
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2019-11-02T17:23:34
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Capture/Replay: Only convert GLES 2 GLenums to string.
Previously the enum conversion script would convert all enums in gl.xml
including those for desktop GL. When replaying from a CPP file we would
sometimes try to use enum values that only are exposed in desktop GL.
One example is GL_TEXTURE_MAX_ANISOTROPY/GL_TEXTURE_MAX_ANISOTROPY_EXT.
GLES only has the "EXT" version. Desktop uses the core version. This
was breaking a replay sample that used the EXT enum.
Fix this by a) including the anisotropy extension in registry_xml and
b) updating the enum script to only parse GLES 2 entries. In the future
we could improve the situation by auto-generating a header that defines
exactly the enums we need for ANGLE.
Also updates the enum helper to use uppercase enum values.
Bug: angleproject:3611
Change-Id: I1e01608bc8af282dc078d5a19ac4eba659c96b57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894143
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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35f74cd6
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2019-10-31T16:47:10
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Reorder BaseVertexBaseInstance draw calls parameters
To match the parameter order of MultiDraw* calls.
And potentially expose in chromium directly with ANGLE_ prefix.
Bug: angleproject:3402, chromium:891861
Change-Id: I19548f4c3c7faa422e43905850b218039de43015
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894241
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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fe26bae4
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2019-10-29T18:38:53
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Metal backend implementation pt 2
This is without Metal specific shader translator implemented yet.
Bug: angleproject:2634
Change-Id: I95d589442251c9ba111bd05a2dc379a36739046c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855069
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e9603921
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2019-10-31T14:33:26
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Capture/Replay: Correct a few GLenum replay issues.
This change refactors the GLenum utils into a non-autogenerated and an
autogenerated portion. That makes it easier to modify the non-auto-
generated bits to properly output GLenums even when the gl.xml data
isn't totally correct. For instance, the "GetPName" group was missing
a bunch of queries. Instead of trying to fix the GL we can simply fall
back to querying the "Default" group when we return invalid enum.
Also corrects a missing "0x" on hex output.
Also allows the capture/replay sample to specify the correct binary
data directory when testing a replay.
Bug: angleproject:3611
Change-Id: I8e4c690b2850bb157a8cde8b057b20603e4b177d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1891008
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a12b3032
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2019-10-28T12:55:49
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Don't cc angle-team on Chromium DEPS rolls.
Leave a TODO to use the wrangler email alias when Chrome's rota-ng
tool is updated.
Bug: angleproject:4059
Change-Id: Ide7538b4762ea3ec0f21237e1f2af7dba5023301
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1884012
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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0964988b
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2019-10-26T19:47:41
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Fixups to ANGLE_get_image boilerplate.
- Remove level parameter from GetRenderbufferImage.
- Add packed enum handling to GetTexImage.
- Fix ext spec reference to table 8.4.
Bug: angleproject:3944
Change-Id: I8f67608396217aaddb789dd95d0f3e2378ce918d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879960
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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04ee27ef
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2019-10-24T18:29:15
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Capture/Replay: Add ANGLE_get_image extension.
Will be used for mid-execution capture. Only has a
stubbed-out implementation right now.
Bug: angleproject:3944
Change-Id: I6ddae07907ecbdbd3be9a5d2d3fcafeb425445e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1878888
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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c017cee9
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2019-10-24T12:55:10
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Enable "-Wundefined-reinterpret-cast".
A couple cases popped up where we were using an undefined cast.
Fix them by rearranging assignment macros to use decltype.
Another warning that is enabled in Skia.
Bug: angleproject:4046
Change-Id: Ibdbae0b2a96909b101a259ff805b8b2d43a5174b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877479
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5335faae
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2019-10-21T15:46:46
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Robust validate_step_info in generate_stats.py
If there is a warning during validate_step_info and the step_info is
None, the script should not attempt to update that step in the
Spreadsheet object.
Bug: angleproject:4030
Change-Id: Ib94ba82219745ee4ab36c52e9b1d3a04a76a05d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1872569
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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beacd8c8
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2019-10-17T14:34:02
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Vulkan: Rename format fields.
Renames 'angleFormat' to 'intendedFormat'. Also renames 'bufferFormat'
and 'imageFormat' to 'actualImageFormat' and 'actualBufferFormat'. This
renaming should make it clearer to the reader what the meaning of the
different format fields are. Intended format is the front-end format
and the actual formats are the formats we pass to Vulkan. Also updates
the documentation.
Bug: angleproject:4009
Change-Id: If61bf7250e88f7ed3d452718574c963d718e27b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866077
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7f418fc2
|
2019-10-01T07:56:53
|
|
Vulkan: lineloop support for DrawArrayIndirect
Add support for lineloops.
Includes a compute shader for generating an index
buffer to draw lineloop.
Instancing turns out to be a special case for indirect draws if we
have vertex attributes that need to be emulated (e.g. divisor too
large or native vertex format not available).
Test: dEQP.GLES31/functional_draw_indirect_*
angle_end2end_tests --gtest_filter=LineLoopIndirectTest.*/*
dEQP.GLES3/functional_draw_*
Bug: angleproject:3564
Change-Id: I1fdabe2c8a690c8b6df9e252e1e839e08796bcca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1834682
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6dee176c
|
2019-10-17T15:26:03
|
|
Vulkan:Roll vulkan layers and headers
This layer update contains a fix for x11 build.
Bug: 1011068
Change-Id: I75354b51cd43d3b57f427e8505b4bb7bd3f62eed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866960
Commit-Queue: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
acf66fdd
|
2019-10-11T16:38:09
|
|
Fix registry_xml.py dependency
registry_xml.py was not included in gen_gl_enum_utils.py inputs.
gen_gl_enum_utils might not run when it should because of this missing
dependency.
Discovered in https://chromium-review.googlesource.com/c/angle/angle/+/1838418/6/src/libANGLE/gl_enum_utils_autogen.cpp#1810
Bug: angleproject:4000
Change-Id: Ib98df7046a59800c102be54b44f46a203ba77c42
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1857645
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1948af38
|
2019-10-11T17:49:24
|
|
Add a roll_deps script based on WebRTC.
Should make the process of rolling Chromium DEPS into ANGLE easier.
Eventually we could set up an auto-roller.
Original:
https://webrtc.googlesource.com/src/+/master/tools_webrtc/autoroller/roll_deps.py
Modified to include ANGLE's Chromium DEPS only. We will continue to use
Skia's auto-roller for more one-off DEPS.
Also adds a 'chromium_revision' DEPS custom variable that we could
potentially use for other things like pinning a Chromium version on our
testers.
Sample usage:
python scripts/roll_deps.py -v --clean -i
-v : verbose
--clean : cleans previous roll branch
-i : ignore dirty tree
Bug: angleproject:3986
Change-Id: I7289cf76eb5635a286c20453e846d4ff9a0481b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1852707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c42da4e5
|
2019-10-03T13:46:28
|
|
Extend ANGLE_request_extension with DisableExtension
ARB_texture_rectangle is the only currently supported disablable
extension. This allows us to use ARB_texture_rectangle in WebGL
implementations without exposing it to WebGL user shaders.
Bug: angleproject:3956
Bug: angleproject:3770
Change-Id: I80b10d2e9c9feebe545ce15195721487165ecc51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838418
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
25301999
|
2019-10-11T14:49:00
|
|
Metal implementation pt 1: autogen resources
Autogen format table and internal shaders for Metal.
Bug: angleproject:2634
Change-Id: I4d81fcd17a0e9959ba9c38a250acc7abb168f54c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855067
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d200a77a
|
2019-10-10T00:44:01
|
|
Metal backend skeleton implementation.
Bug: angleproject:2634
Change-Id: I34be82f4a80a6851fecb53a51e069b134d82613a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849079
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
aa292a59
|
2019-10-10T08:22:04
|
|
Generate GLES 3.2 entry points
This is a combination of:
- Changing the "scripts/generate_entry_points.py" script to tell it to
also auto-generate GLES 3.2. Also changing "scripts/gen_proc_table.py".
- Generating new and modified files needed to add GLES 3.2 to the
ANGLE front-end. This is done by running the following command:
"python scripts/run_code_generation.py".
- Creating the following files:
- src/libANGLE/validationES32.h
- src/libANGLE/validationES32.cpp
- src/libANGLE/capture_gles_3_2_params.cpp
- Hand-editing the following files:
- src/libGLESv1_CM/libGLESv1_CM.cpp
- include/GLES2/gl2ext_angle.h
- src/libGLESv2.gni
- src/libANGLE/Context.h
- src/libANGLE/Context.cpp
- src/libANGLE/Context_gl.cpp
- src/libANGLE/ErrorStrings.h
- src/libANGLE/State.h
- src/libANGLE/validationES1.cpp
- src/libANGLE/validationGL3.cpp
- src/libANGLE/validationGL31.cpp
- src/libANGLE/validationGL32.cpp
- src/libANGLE/validationGL33.cpp
- src/libANGLE/validationGL4.cpp
- src/libANGLE/validationGL43.cpp
- src/libANGLE/validationGL45.cpp
Bug: angleproject:3649
Change-Id: I5b67f72e3e3b55e74039ec3e28aa8d399ec08cf2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1850231
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
6e653981
|
2019-10-09T15:19:02
|
|
Added PVRTC compression extension needed for Metal on iOS.
Bug: angleproject:2634
Change-Id: I413f754fe5551b1e248bc2b824b327b92d8c70f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849076
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2fa9d734
|
2019-10-07T16:35:38
|
|
Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU."
This reverts commit e6582161b04beaa368f3081897912ede89d7800d.
Remove the DXT1->DXT3 transcoding but leave in the MacOS workarounds for fixing
the alpha channel of DXT1 textures.
BUG=angleproject:3729
Change-Id: Ib276c1e4a58155866da8c661cba2063a4e4304fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846015
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
a333b87c
|
2019-09-27T14:00:14
|
|
Vulkan: Handle D24 -> D32FS8X24 depth fallback
Swiftshader's depth support requires that ANGLE fall back to using
the D32FS8X24 depth format. Some conversion routines needed to be
added to support that use.
Test:
dEQP.GLES3/functional_texture_format_sized_*
Bug: angleproject/3937
Change-Id: I979dc5e9b01dac40f564daad4f4817b61bd056ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829170
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cc4d8331
|
2019-09-11T17:26:00
|
|
Reland "Add export_targets.py to presubmit"
This is a reland of c40a21f353a2d0a37e83f3dce3a1c3096574be64
Changes: Fixed presubmit failing on Windows due to being unable
to find gn, fixed export_targets.py failing on Windows for
Googlers due to being unable to find Visual Studio files.
Original change's description:
> Add export_targets.py to presubmit
>
> Adds export_targets.py to run as part of presubmit in order to help
> prevent breaking Firefox with BUILD.gn changes.
>
> Bug: chromium:1003151
> Change-Id: I5a7ab00891cd7c094c797e6150f642f803a726b6
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1802038
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Bug: chromium:1003151
Change-Id: I321ade86f2d969601afb8e1ed61c36bf166887b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1842127
Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a4242146
|
2019-10-04T18:57:25
|
|
Revert "Add export_targets.py to presubmit"
This reverts commit c40a21f353a2d0a37e83f3dce3a1c3096574be64.
Reason for revert: Seems to be failing locally on Windows.
See bug for more info.
Original change's description:
> Add export_targets.py to presubmit
>
> Adds export_targets.py to run as part of presubmit in order to help
> prevent breaking Firefox with BUILD.gn changes.
>
> Bug: chromium:1003151
> Change-Id: I5a7ab00891cd7c094c797e6150f642f803a726b6
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1802038
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
TBR=ynovikov@chromium.org,bsheedy@chromium.org,jgilbert@mozilla.com,jmadill@chromium.org
Change-Id: Ic9a2eb58d847a40349e64b931c369f07c24b799c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1003151
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1841877
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c40a21f3
|
2019-09-11T17:26:00
|
|
Add export_targets.py to presubmit
Adds export_targets.py to run as part of presubmit in order to help
prevent breaking Firefox with BUILD.gn changes.
Bug: chromium:1003151
Change-Id: I5a7ab00891cd7c094c797e6150f642f803a726b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1802038
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
1f08ab28
|
2019-10-03T16:22:52
|
|
Re-land "GN: Componentize vulkan back-end build."
Re-land fixes angle_end2end_tests disabling Vulkan.
This moves the build configuration into the Vulkan back-end dir.
This should be a little easier to maintain as all Vulkan-related
config is in one place.
Note that this should not interfere with Skia's build as they do
not import the Vulkan back-end sources.
One additional possiblity that this enables is testing other
compile-time permutations of the Vulkan back-end more easily. For
example we could make a simple change to enable compile testing
of the Vulkan back-end with custom command buffers disabled.
Also fixes a few errors affecting less tested configs.
Bug: angleproject:3943
Change-Id: I0161668abcc58fcf529dde120998d4b99445fdd5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1850492e
|
2019-10-02T08:23:03
|
|
Vulkan: Disable OES_vertex_type_10_10_10_2 on GLES 2.0
- Because of the difference in the SNORM to FLOAT conversion formula
between GLES 2.0 and 3.0, OES_vertex_type_10_10_10_2 is disabled
when the context version is lower than 3.0.
- Modify test conversion formula to be compliant with GLES 3.0 equation
Bug: angleproject:3868
Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed*Vulkan
Change-Id: I8b85d8146ee05353bc40fa0022f05d6634c33110
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792197
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2328d65a
|
2019-10-03T02:27:07
|
|
Revert "GN: Componentize vulkan back-end build."
This reverts commit d46e2fb1e341a7ba7da56072658d3b4b1a540077.
Reason for revert: Broke Vulkan angle_end2end_tests.
Bug: angleproject:3954
Original change's description:
> GN: Componentize vulkan back-end build.
>
> This moves the build configuration into the Vulkan back-end dir.
> This should be a little easier to maintain as all Vulkan-related
> config is in one place.
>
> Note that this should not interfere with Skia's build as they do
> not import the Vulkan back-end sources.
>
> One additional possiblity that this enables is testing other
> compile-time permutations of the Vulkan back-end more easily. For
> example we could make a simple change to enable compile testing
> of the Vulkan back-end with custom command buffers disabled.
>
> Also fixes a few errors affecting less tested configs.
>
> Bug: angleproject:3943
> Change-Id: Iaf819936896e4f5d3e6415ed16ab0c940e46cdb6
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829662
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Tobin Ehlis <tobine@google.com>
TBR=tobine@google.com,jonahr@google.com,jmadill@chromium.org
Change-Id: I7cf3db4f6b7d8b779625ea2491172bb429b498a9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3943
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1837233
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d46e2fb1
|
2019-09-27T16:22:35
|
|
GN: Componentize vulkan back-end build.
This moves the build configuration into the Vulkan back-end dir.
This should be a little easier to maintain as all Vulkan-related
config is in one place.
Note that this should not interfere with Skia's build as they do
not import the Vulkan back-end sources.
One additional possiblity that this enables is testing other
compile-time permutations of the Vulkan back-end more easily. For
example we could make a simple change to enable compile testing
of the Vulkan back-end with custom command buffers disabled.
Also fixes a few errors affecting less tested configs.
Bug: angleproject:3943
Change-Id: Iaf819936896e4f5d3e6415ed16ab0c940e46cdb6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829662
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
f03259ad
|
2019-09-19T11:31:40
|
|
Vulkan: lineloop support for DrawElementsIndirect
Add support for lineloops.
Includes a compute shader for converting lineloop index
buffer with optional restart into linestrip.
Test:
dEQP.GLES31/functional_draw_indirect_*
angle_end2end_tests --gtest_filter=LineLoopIndirectTest.*/*
Bug: angleproject:3564
Change-Id: I12d08db1c8d99867f0611e53be50193647695260
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1797106
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
f22f16d3
|
2019-07-18T15:10:49
|
|
Reland "Vulkan: Use VK repos' internal BUILD.gn files"
This is a reland of 552f5fcb0d8fcc615856ce3b678190e1cbdd38e6
There was a missing build dependence causing a build no-op
issue which has now been fixed in the upstream Vulkan Validation
Layer repo.
Primary workaround that need to be re-visted and fixed are:
1. Disabled validation layers on 32-bit Windows
2. Disabled validation layers on 32-bit Android
3. Disabled DebugUtils on Android, using DebugReport instead
4. Using custom VK Loader branch to avoid WDK dependence
Original change's description:
> Vulkan: Use VK repos' internal BUILD.gn files
>
> This retires custom BUILD.gn files for the Vulkan Headers, Tools,
> Validation-Layers, and Loader repos. They now have integrated BUILD.gn
> files so switched ANGLE to use those by default.
> Also Validation Layer, Loader, and Tools repos no longer uses codegen
> so this speeds up the build overall.
> Switched over from old VK_LAYER_LUNARG_standard_validation meta-layer
> to VK_LAYER_KHRONOS_validation unified layer.
>
> This changes includes a temporary workaround to the Vulkan-Loader repo
> to remove its Window's build dependence on WDK. There are plans to
> remove that depenedence in Loader master, but until then we can use
> our custom branch workaround.
> It also includes a custom branch for validation layers that includes
> some build fixes for ANGLE.
> Finally, the layers were crashing on Android when attempting to use
> DebugUtils extension so forcing DebugReport on Android for now.
>
> Bug: angleproject:2449
> Bug: angleproject:3320
> Bug: angleproject:3852
> Bug: angleproject:3924
> Bug: angleproject:3925
> Bug: angleproject:3946
> Bug: chromium:997009
> Bug: chromium:997016
> Change-Id: I48b36acefcc7f2bc930eb72d6fdbc87bca24f833
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610438
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Tobin Ehlis <tobine@google.com>
Bug: angleproject:2449, angleproject:3320, angleproject:3852
Change-Id: I373ada091a1329db5e304874079428d01ba21d52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1778302
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
3c2a5230
|
2019-09-23T11:07:18
|
|
Vulkan: 8bit index support for DrawElementsIndirect
Add partial support for DrawElementsIndirect.
This supports all primitives types except lineloop.
Includes a compute shader for converting 8bit index
buffers to 16bit index buffers where the index buffer range
is defined in a GPU buffer.
Test:
dEQP.GLES31/functional_draw_indirect_*
Bug: angleproject:3564
Change-Id: Ibe9c55323e46a398f0b703cd8597a72ba6790570
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792948
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d4c75347
|
2019-09-18T10:49:34
|
|
Vulkan: Enable GPU conversion from RGB16F to RGBA16F
- Add proper GPU conversion routine when the source and destination
format of vertex attribute is half float data type.
- Add an end2end test which utilizes half float GPU conversion path.
Bug: angleproject:3802
Test: angle_end2end_tests --gtest_filter=*VertexAttributeTest.HalfFloatBuffer*
Change-Id: Ia88a4984156f8967796bea3852c3cde714f2acab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1824799
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
a905cbcd
|
2019-09-19T23:05:39
|
|
Compact built-in symbol table.
Should reduce the binary size bloat from the perfect hashing. Local
testing on Windows shows a significant size reduction.
Bug: chromium:998535
Change-Id: I411cc5a917036d2239d15353d760f44e40faa26c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814725
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
8be7a4c7
|
2019-09-19T12:48:31
|
|
Re-land "Vulkan: SwiftShader integration."
Re-land fixes Win7 configs and placement of the SwiftShader module for
ASAN/TSAN configs.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c37d2370
|
2019-09-19T18:54:40
|
|
Reland "Refactor built-in symbol table."
This is a reland of 59d982c0dcad580ccbf4e29f32ffa3ea9a280122
Original change's description:
> Refactor built-in symbol table.
>
> In preparation for reducing binary size. Shortend a bunch of strings
> and symbol prefixes so the autogen file will be more compact.
>
> Bug: chromium:998535
> Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Bug: chromium:998535
Change-Id: Iebc5b1b5e1a084257fba3c50026cc62df5a879b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817499
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
|
|
f585c2fb
|
2019-09-21T02:12:37
|
|
Revert "Refactor built-in symbol table."
This reverts commit 59d982c0dcad580ccbf4e29f32ffa3ea9a280122.
Reason for revert: crbug.com/1006501
Original change's description:
> Refactor built-in symbol table.
>
> In preparation for reducing binary size. Shortend a bunch of strings
> and symbol prefixes so the autogen file will be more compact.
>
> Bug: chromium:998535
> Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=timvp@google.com,jonahr@google.com,jmadill@chromium.org
Change-Id: Ie540da8ea4429e075a3284183e5a004cbcf1307b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:998535,chromium:1006501
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1817497
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
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59d982c0
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2019-09-19T18:54:40
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Refactor built-in symbol table.
In preparation for reducing binary size. Shortend a bunch of strings
and symbol prefixes so the autogen file will be more compact.
Bug: chromium:998535
Change-Id: If1bedaaacc06dce9678d432055ffa0c9215a8dbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814724
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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fea65766
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2019-09-19T09:30:38
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Vulkan: Add support for OES_vertex_type_10_10_10_2
- Add support to CPU/GPU convert vertex formats
- Add test cases for type conversion in angle_end2end_tests
- Fix a bug in shader script by adding a ceil when calculating bytes
Bug: angleproject:3192
Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed1010102*
Change-Id: I57bab9fc1c1041cd734746d0e52a33717b635ec0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1788495
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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e6582161
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2019-09-16T12:39:18
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Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU.
DXT1 has a specific 'BLACK' code that results in transparent black pixels when
sampled. D3D does not have specific RGB-only DXT1 formats like OpenGL does so
when this code is encountered, we sample 0 alpha for these pixels when GL would
expect 1 because the alpha channel should not exist.
Work around this by converting to DXT3 RGBA, adding an extra block of 1.0 alpha
pixels for each color block.
Mac Intel OpenGL requires additional workarounds to always sample 1.0 alpha.
Set the texture swizzle parameters to force it.
BUG=angleproject:3729
Change-Id: Ia3647085acd97bb01af4e95ef3f6f21dcfb6a554
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1804880
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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a7003d5f
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2019-07-19T11:43:34
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Reland "EGL: Implement EGL_KHR_no_config_context"
Add extension string and flag to all renderers that pass
Modify eglCreateContext to accept EGL_NO_CONFIG
Modify eglQueryContext per specification
Modify eglMakeCurrent to bypass surface-context config compatibility checks
Add check for client API
Create new end2end test EGLNoConfigContextTest
Disable on most renderers to prevent possible fail with future configs
Bug: angleproject:3635
Test: dEQP-EGL.functional.create_context.no_config*
angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
Change-Id: I88c1922a1e75afcc49922a9eccb4f1ae046c024a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1806140
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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01dfe404
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2019-09-04T12:08:25
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Capture/Replay: Use resource ID maps in cpp replay.
Introduces a new enum for resource ID types. This is used in auto-
generated code to convert ParamType to resource ID map types.
Also implements a lot of new parameter captures for gen/delete calls.
Bug: angleproject:3611
Change-Id: I26cca1df88d1783d9830c89438c99f7593a70ea9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784059
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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db7a36f4
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2019-09-17T00:22:32
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Revert "Vulkan: SwiftShader integration."
This reverts commit 1224802c214d8f3d5b1f31a35d4461ada39b94c1.
Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912
Original change's description:
> Vulkan: SwiftShader integration.
>
> Adds a new EGL extension for picking SwiftShader when using the Vulkan
> back-end. Also cleans up ICD enabling code RendererVk. Also includes a
> change to a buffer size necessary to support SwiftShader's minimum
> limits.
>
> 32-bit is currently left disabled to work around an issue on AMD Win7.
>
> Bug: angleproject:3876
> Bug: b/140251624
> Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org
Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3876, b/140251624
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
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1224802c
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2019-09-16T15:17:33
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Vulkan: SwiftShader integration.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
32-bit is currently left disabled to work around an issue on AMD Win7.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d32dae1b
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2019-09-13T22:06:56
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Revert "EGL: Implement EGL_KHR_no_config_context"
This reverts commit c4b1fbd69b12c0af30a58d0810f88d1301b8dabd.
Reason for revert: https://crbug.com/1003971
Original change's description:
> EGL: Implement EGL_KHR_no_config_context
>
> Add extension string and flag to all renderers that pass
> Modify eglCreateContext to accept EGL_NO_CONFIG
> Modify eglQueryContext per specification
> Modify eglMakeCurrent to bypass surface-context config compatibility checks
> Add check for client API
> Create new end2end test EGLNoConfigContextTest
> Disable on most renderers to prevent possible fail with future configs
>
> Bug: angleproject:3635
> Test: dEQP-EGL.functional.create_context.no_config*
> angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
> Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,timvp@google.com,jmadill@chromium.org,m.maiya@samsung.com,j.vigil@samsung.com
Change-Id: I849aa796803e3cda9b480a39be813ef9105325bb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3635
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1803789
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
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6caa2652
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2019-09-11T08:06:13
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Vulkan: Support float textures and renderbuffers
Fixed support in the vulkan backend for legacy
GLES2.0 formats (luminance, alpha,
luminance_alpha)
Correctly exposed the following extensions:
OES_texture_float
OES_texture_half_float
OES_texture_float_linear
OES_texture_half_float_linear
EXT_color_buffer_float
EXT_color_buffer_half_float
Some of the above extensions have different
requirements depending on other extension support
and the context client version, and were
incorrectly assuming the most restrictive
requirements to be exposed.
Implemented end2end tests for:
OES_texture_float
OES_texture_half_float
OES_texture_float_linear
OES_texture_half_float_linear
EXT_color_buffer_float
EXT_color_buffer_half_float
Bug: angleproject:2898
Bug: angleproject:2726
Test: ./angle_end2end_tests --gtest_filter='Texture2DFloatTest*'
Change-Id: I7024aa1393eadafb5a0fb83c23e9035aae650b67
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740276
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c4b1fbd6
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2019-07-19T11:43:34
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EGL: Implement EGL_KHR_no_config_context
Add extension string and flag to all renderers that pass
Modify eglCreateContext to accept EGL_NO_CONFIG
Modify eglQueryContext per specification
Modify eglMakeCurrent to bypass surface-context config compatibility checks
Add check for client API
Create new end2end test EGLNoConfigContextTest
Disable on most renderers to prevent possible fail with future configs
Bug: angleproject:3635
Test: dEQP-EGL.functional.create_context.no_config*
angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d0e56cc6
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2019-08-27T09:35:30
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Add fallback to write GLenum as hex in capture
1. Add extension 'GL_ANGLE_program_binary' to registry_xml.py, this
extension brings enum 'GL_PROGRAM_BINARY_ANGLE' which ANGLE already
supports.
2. Add a fallback for converting GLenum and GLbitfield to string, for
any GLenum value not found in the conversion table, write out its hex
value instead of 'EnumUnknown'. It prevents GLenum from some
unregistered extensions breaking the frame capture.
Bug: angleproject:3804
Change-Id: I36a676305fbbcff2173bbc9f818ff589abe51434
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1775028
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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7e44ec26
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2019-08-26T15:59:48
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GL_EXT_multisampled_render_to_texture extension. Part 1.
Adding new parameters for extension without adding any real code change. Since no new code paths were added, we expect all tests to pass as before.
Bug: angleproject:980428
Change-Id: I551b46a66f422eabd357fd021e00cf266a991efb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1772377
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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26a87516
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2019-09-03T17:04:13
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Remove overlay font hash from codegen.
This prevents a presubmit error on Windows. Seems like the binary file
differs somehow. Remove it from the hashes until we can investigate.
Bug: angleproject:3892
Change-Id: I4f06dbe37e3e02f9905654d202a8b4fba78b9323
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1783403
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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