Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| bdf2d80f | 2013-02-28 23:16:20 | Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 486d9e9b | 2013-02-28 23:15:41 | Remove a lot of unnecessary include files and break include chains. This should speed up incremental compile times when modifying headers, by reducing the number of dependencies. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0a71ecfb | 2013-02-28 23:15:10 | Fix the D3D11 errors being produced about using wrong input layout register signatures. This was caused by using the same input layout for vertex shaders with different input signatures. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1932 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0b60014b | 2013-02-28 23:15:04 | Sort the elements of the D3D11 input layouts before we store them in the cache. This prevents a D3D11 error complaining that the input layout uses a different ordering of the vertex elements than the vertex shader. TRAC #22561 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1931 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| db1899ce | 2013-02-28 23:08:33 | VertexDataManager now supports direct buffers when vertex conversion is not needed. TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1886 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 00032cb2 | 2013-01-25 21:56:30 | Implement instancing support in D3D11. TRAC #22414 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1791 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cd9458d9 | 2012-12-20 21:10:09 | Created InputLayoutCache for D3D11 input layouts and vertex buffer application. TRAC #22235 Author: Geoff Lang Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1609 736b8ea6-26fd-11df-bfd4-992fa37f6226 |