|
dff362f5
|
2011-11-09T17:45:08
|
|
Turned Image into a class to improve encapsulation.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@826 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
de631783
|
2011-11-09T17:45:04
|
|
Moved Image outside of Texture.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@825 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0da803be
|
2011-11-09T17:44:58
|
|
Refactored texture dirtiness.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@824 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
01dae855
|
2011-11-09T17:44:53
|
|
Don't redefine at copySubImage.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@823 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68ae299a
|
2011-11-09T17:44:49
|
|
Refactored redefine.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@822 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
31e22e1d
|
2011-11-09T17:44:44
|
|
Moved createSurface() to Image.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@821 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9ab8e3e0
|
2011-11-09T17:44:39
|
|
Clear the dirty flag on copied images.
TRAC #18495
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@820 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c9ba4ad2
|
2011-11-09T17:44:35
|
|
Only destroy the redefined image level.
TRAC #18495
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@819 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b612f88b
|
2011-11-09T17:44:31
|
|
Use commitRect within updateTexture to avoid duplicate logic.
TRAC #18495
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@818 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
06312bae
|
2011-11-09T17:44:26
|
|
CreateAdditionalSwapChain can return D3DERR_DEVICELOST.
TRAC #18386
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@817 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1043535e
|
2011-11-09T17:44:21
|
|
Call ResetEx on lost or hung Ex devices. Attempt calling Reset/ResetEx at most 3 times.
TRAC #18386
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@816 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
94910c9e
|
2011-11-09T17:44:15
|
|
Perform proper Reset sequence.
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@815 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ccb8b5e
|
2011-11-03T23:10:58
|
|
Bump version
BUG=
TEST=
Review URL: http://codereview.appspot.com/5320073
git-svn-id: https://angleproject.googlecode.com/svn/trunk@813 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
241e70de
|
2011-11-03T23:07:05
|
|
Resend viewport on render target change.
The viewport is reset upon SetRenderTarget, so make sure to do SetViewport again.
BUG=
TEST=
Review URL: http://codereview.appspot.com/5334048
git-svn-id: https://angleproject.googlecode.com/svn/trunk@812 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
476541f6
|
2011-10-27T21:14:51
|
|
Implemented new restrictions on nesting of structs in WebGL shaders.
Added previously missing check for embedded structs; even though these
attempts would be caught by an underlying GLSL compiler, the shader
validator should not let them through.
BUG=http://code.google.com/p/angleproject/issues/detail?id=235
TEST=WebGL conformance tests
Review URL: http://codereview.appspot.com/5327046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@809 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c5a7b690
|
2011-10-26T02:45:44
|
|
Fix compilation due to merge issue.
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@808 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0d86aa7b
|
2011-10-26T02:35:10
|
|
Implement glFinish using event queries.
ANGLEBUG=232
TRAC #18650
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@807 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96a4a6ce
|
2011-10-26T02:33:46
|
|
Avoid repeated getDevice() calls when applying uniforms.
TRAC #18399
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@806 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c941e25b
|
2011-10-26T02:32:31
|
|
Eliminate getDisplay() and getDevice() calls within the Context.
TRAC #18399
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@805 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
22152117
|
2011-10-26T01:18:28
|
|
Limit copied uniform and vertex attribute names to the implicit size of the
buffers passed in. Increase the size of the buffer the client will allocate
for mapped names to be equal to the maximum token length.
BUG=http://code.google.com/p/angleproject/issues/detail?id=234
TEST=WebGL conformance test to be checked in soon
Review URL: http://codereview.appspot.com/5306063
git-svn-id: https://angleproject.googlecode.com/svn/trunk@804 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fdea6946
|
2011-10-24T22:28:18
|
|
Checked in change that should have been in r801.
Review URL: http://codereview.appspot.com/5318051
git-svn-id: https://angleproject.googlecode.com/svn/trunk@803 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cf094c00
|
2011-10-24T19:42:38
|
|
Issue 220 - let mCurrentValueOffsets be an array of size_t's to fix a 64bit compilation error
git-svn-id: https://angleproject.googlecode.com/svn/trunk@802 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
22eab922
|
2011-10-21T01:16:42
|
|
Allowed translator_hlsl and glsl to be built as shared libs on windows.
The problem was gyp was out-of-date (I rolled it to 1080) and ShaderLang.cpp exports were not being exported because it was in translator_common which is a static lib.
I tested shared library and static library builds in debug and release and also the checked in ANGLE.sln build.
See original attempt: http://codereview.appspot.com/5305052/.
Review URL: http://codereview.appspot.com/5305053
git-svn-id: https://angleproject.googlecode.com/svn/trunk@801 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
72e8f447
|
2011-10-20T00:22:01
|
|
Avoid unnecessarily copying uniforms
Transpose and expand matrices and float vectors when copied on setUniform (and getUniform) to avoid allocating an array and doing that on applyUniform. Then use straight D3D calls, not D3DX, to possibly avoid another copy. Gets NaCl donuts test from 19->25 fps.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5229056
git-svn-id: https://angleproject.googlecode.com/svn/trunk@800 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3442c2bb
|
2011-10-19T15:32:37
|
|
Fix contribution
git-svn-id: https://angleproject.googlecode.com/svn/trunk@799 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a033e02d
|
2011-10-19T13:29:32
|
|
VC11 fails to build angle because oppl_allocator::operator= does not exist
ANGLEBUG=229
Signed-off-by: Nicolas Capens
Author: Ehsan Akhgari
git-svn-id: https://angleproject.googlecode.com/svn/trunk@798 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a9ae4aa9
|
2011-10-19T13:29:27
|
|
Fix for bogus "Bad aggregation op" error when dumping intermediate tree
Bug=228
Author: Mark Callow
git-svn-id: https://angleproject.googlecode.com/svn/trunk@797 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b6e7222c
|
2011-10-18T23:01:46
|
|
Avoid iterating over unused samplers.
Keep track of the maximum used sampler to avoid expensive iterations in applyTextures and validateSamplers.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5246061
git-svn-id: https://angleproject.googlecode.com/svn/trunk@795 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
040c4db3
|
2011-10-13T21:35:52
|
|
Cache currently-bound draw buffer.
Avoids a hash table lookup
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5261042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@794 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
54f59ef8
|
2011-10-12T17:03:34
|
|
Don't reupload DX uniforms unless necessary
Makes Donuts NaCl test go from 14->16 fps.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5233056
git-svn-id: https://angleproject.googlecode.com/svn/trunk@793 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a28233e5
|
2011-10-12T16:51:33
|
|
Iterate directly over uniforms when applying them
Directly iterate over uniforms, not over uniform locations, so we don't waste time looking at locations in the middle of arrays. Gets about 1 fps on a NaCl benchmark.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5210042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@792 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4d27f3b4
|
2011-10-12T16:20:00
|
|
Update contributor list
git-svn-id: https://angleproject.googlecode.com/svn/trunk@791 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7f02008a
|
2011-10-12T16:19:54
|
|
Fix compiler warnings in translator.cpp
Bug=227
Author: Mark Callow
git-svn-id: https://angleproject.googlecode.com/svn/trunk@790 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
876f47ad
|
2011-10-12T16:19:48
|
|
Fix essl_to_hlsl project configurations
Bug=226
Author: Mark Callow
git-svn-id: https://angleproject.googlecode.com/svn/trunk@789 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
eef0e27c
|
2011-10-12T16:19:36
|
|
Fix link errors caused by static use of perf related functions even when ANGLE_DISABLE_PERF is defined.
Bug=225
Author: Mark Callow
git-svn-id: https://angleproject.googlecode.com/svn/trunk@788 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8b3c1afb
|
2011-10-12T01:21:41
|
|
Improve performance of applyRenderTarget and applyTextures
Get rid of unnecessary GetSurfaceLevel/Release calls, move invariants out of the applyTextures loop, and fix the if in getSemanticIndex so we can avoid calling getMaximumCombinedTextureImageUnits. Gets donuts NaCl demo from 14->16 fps.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5248057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@787 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c6209856
|
2011-10-07T15:19:26
|
|
Cache the current program pointer
Hash table lookups are somewhat expensive, so cache a pointer to the current program for on a context. This gains about 3 fps (from 58) on a Native Client demo.
BUG=
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5206042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@786 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
50297fc1
|
2011-10-05T18:43:27
|
|
Assign proper enum to GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
Trac #18416
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@785 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ccb38417
|
2011-10-04T18:43:40
|
|
Support multiple nested ternary operators per statement
TRAC #18382
ANGLEBUG=203,208
Signed-off-by: Daniel Koch
Author: Nicolas Capens
- by incrementing the temporary index, adding 1 for every nesting level, and rewinding it after each traverse.
Also fixed multiple ternary operator unfolding for loops.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@784 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c0d73ed8
|
2011-10-04T18:43:30
|
|
Use a different name for ternary operator unfolding temporaries, to avoid clashes with T x = x handling.
TRAC #18382
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@783 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2fa45510
|
2011-10-04T18:43:18
|
|
Correct glFramebufferRenderbuffer behavior for renderbuffer = 0.
TRAC #18388
ANGLEBUG=211
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@782 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
aa5e59b3
|
2011-10-04T18:43:12
|
|
Don't unlink when detaching shaders.
TRAC #18385
ANGLEBUG=221
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@781 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a574f78f
|
2011-10-03T21:45:23
|
|
Add an extension for querying translated HLSL shader source.
Review URL: http://codereview.appspot.com/5149046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@780 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ad7ab332
|
2011-09-27T21:34:10
|
|
Fix the version number.
Review URL: http://codereview.appspot.com/5132054
git-svn-id: https://angleproject.googlecode.com/svn/trunk@774 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
46974d29
|
2011-09-27T21:26:19
|
|
Fix memory corruption in ANGLE shader translator.
The bug is that within each compilation cycle, all the memory allocated through T* types are freed to be reused. So if certain information is meant to outlive the cycle, it should use the std type instead of the T* type:
1) emulated function vector
2) mapped long names map
BUG=none
TEST=webgl conformance test conformance/glsl/glsl-feature-mod-gentype.html does not crash in Win Debug.
Review URL: http://codereview.appspot.com/5137047
git-svn-id: https://angleproject.googlecode.com/svn/trunk@773 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
aa9c5ca9
|
2011-09-26T21:10:13
|
|
Reset mUnmodifiedDataUse after bufferSubData
Without this, enough draws from a buffer modified only with bufferSubData will cause it to switch become static.
BUG=
TEST=
Review URL: http://codereview.appspot.com/5123042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@769 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1a1fe249
|
2011-09-26T18:25:45
|
|
Sort EGL extension string
Trac #18320
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@768 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8440e3f0
|
2011-09-26T18:25:12
|
|
Enumerate GL extensions in sorted order
Trac #18320
Sort order is OES, EXT, vendor
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@767 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
55d48c74
|
2011-09-26T18:24:36
|
|
Create structure definitions for structures in a return statement.
TRAC #18319
ANGLEBUG=185
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@766 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7fb81e83
|
2011-09-23T18:20:46
|
|
Fix single statement loops.
TRAC #18301
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@765 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
aa00b593
|
2011-09-23T18:19:50
|
|
Disable FLIPEX when the formats are not 32-bit and when swap interval is 0.
TRAC #18108
ANGLEBUG=209
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@764 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fd80254e
|
2011-09-23T18:19:41
|
|
Validate the stride of static buffer attributes.
TRAC #18268
ANGLEBUG=213
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@763 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
23c9e315
|
2011-09-21T22:16:44
|
|
Save stream source 0 in stateblock when doing masked color clear.
BUG=214
TEST=webgl conformance tests
Review URL: http://codereview.appspot.com/5085046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@762 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
51db7fb1
|
2011-09-20T16:11:06
|
|
Optimize string comparisons by avoiding the creation of temporary substrings.
TRAC #16567
Bug=136
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@761 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c72c6416
|
2011-09-20T16:09:17
|
|
Decorate arrays uniforms with "ar_" to identify arrays of size 1.
TRAC #16567
Bug=136
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@760 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
024f1a91
|
2011-09-20T16:06:25
|
|
Optimize uniform handling by storing both decorated and undecorated names. Use a consistent naming scheme to clarify decorated/undecorated name usage.
TRAC #16567
Bug=136
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@759 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a3b4ab4c
|
2011-09-16T00:53:26
|
|
Further work on the function emulation.
This is to work around driver bugs. We added more functions, and removed some unnecessary ones. Remove the function group because we have flags for each function now. Use more macros instead of functions. Don't emit global precision because that will affect all later code.
ANGLEBUG=196
TEST=build and test on Mac ATI/NVIDIA, fixes the failing webgl glsl conformance tests.
Review URL: http://codereview.appspot.com/5011053
git-svn-id: https://angleproject.googlecode.com/svn/trunk@754 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
74a46a5c
|
2011-09-15T18:47:53
|
|
Recognize ANDROID as a POSIX OS
BUG=207
Review URL: http://codereview.appspot.com/5016050
git-svn-id: https://angleproject.googlecode.com/svn/trunk@753 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
16efbbae
|
2011-09-13T04:10:41
|
|
Complete implementation for handling #define directive.
Review URL: http://codereview.appspot.com/4963062
git-svn-id: https://angleproject.googlecode.com/svn/trunk@752 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8a4dad60
|
2011-09-13T00:54:40
|
|
Remove path info without GetCurrentDirectory
Bug=162
TRAC #16902
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@751 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fe4b0c9e
|
2011-09-13T00:53:11
|
|
Fix resetting of non-existing device
TRAC #18139
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@750 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a866244f
|
2011-09-13T00:52:26
|
|
Avoid an unnecessary MFC header dependency.
Bug=180
TRAC #18128
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@749 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f420c424
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2011-09-12T18:27:59
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Add/remove more functions to use shims.
Remove normalize and add cos instead to avoid a crash in Mac with ATI cards (angle bug 193, 202).
Also add atan and mod as it's also buggy on Mac/Win with NVIDIA cards.
Also, trying to minimize emulated functions by adding masks for fragment/vertex shaders.
ANGLEBUG=196
Review URL: http://codereview.appspot.com/4992047
git-svn-id: https://angleproject.googlecode.com/svn/trunk@748 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2598ffff
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2011-09-09T18:25:14
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Updating ANGLE version in version.h
git-svn-id: https://angleproject.googlecode.com/svn/trunk@747 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8c9c4521
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2011-09-09T18:22:28
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Adding code to try and reset the device if eglCreateWindowSurface and eglCreateSurface are
called while the device is reported as lost.
Currently only eglCreateContext attempts to reset the device. This is a short term fix until the whole device lost issue can be revisited. One of the issues here is that if any of these egl entry points are called while the device is lost (e.g. while the screen saver is on in XP) ANGLE will spin until the device comes back.
Review URL: http://codereview.appspot.com/4961070
git-svn-id: https://angleproject.googlecode.com/svn/trunk@746 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f5450910
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2011-09-09T01:37:19
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Fix extension behavior in shader validation.
If an extension is not specified, it is disabled by default, thus a shader should fail compiling if features from that extension are used.
ANGLEBUG=204
TEST=webgl conformance/extensions/oes-standard-derivatives.html
Review URL: http://codereview.appspot.com/4974071
git-svn-id: https://angleproject.googlecode.com/svn/trunk@745 736b8ea6-26fd-11df-bfd4-992fa37f6226
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83b61bc6
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2011-09-02T18:59:24
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Avoid recreating constant vertex buffers unnecessarily.
To avoid continually recreating constant vertex buffers instead use streaming buffers to hold that data.
BUG=
TEST=
Review URL: http://codereview.appspot.com/4437072
git-svn-id: https://angleproject.googlecode.com/svn/trunk@744 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d8f3faad
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2011-09-02T01:10:47
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Avoid resending lots of D3D state
This change uses trivial caching to determines whether to reset shaders, the viewport, and the currently set vertex declaration. It also caches the render target desc to avoid rereading that. Serial numbers are added to vertex and index buffers, so resending those can be avoided.
These changes can give a big speedup (30% has been measured) on simple content, particularly when used directly or through pepper/native client.
BUG=
TEST=bunch of pages using webgl
Review URL: http://codereview.appspot.com/4964057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@743 736b8ea6-26fd-11df-bfd4-992fa37f6226
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43cbe74e
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2011-09-01T22:09:40
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Use std::map to find correct index range
Instead of iterating through every range to find the one we're looking for, instead put them all in a map and find them with that. This helps performance with index buffers that contain a bunch of different ranges.
BUG=
TEST=
Review URL: http://codereview.appspot.com/4974051
git-svn-id: https://angleproject.googlecode.com/svn/trunk@742 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3a01d1bc
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2011-08-30T05:10:53
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Preparation for macro expansion.
Review URL: http://codereview.appspot.com/4919045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@741 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e4eb9911
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2011-08-29T21:13:12
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Fix a bug introduced in r738.
ANGLEBUG=201
TEST=chrome gpu bots green, no complaint from Firefox/Benoit
Review URL: http://codereview.appspot.com/4956050
git-svn-id: https://angleproject.googlecode.com/svn/trunk@740 736b8ea6-26fd-11df-bfd4-992fa37f6226
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bde15998
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2011-08-24T15:05:37
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Issue 199: invalid assertion in Surface.cpp makes debug browser crash on conformance test drawingbuffer-static-canvas-test.html
This patch fixes assertions that were wrongly asserting that only OOM errors could occur when allocating a D3D texture/surface. The drawingbuffer-static-canvas-test.html test tries a 32768x150 size, and that fails because of the too large width without being OOM.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@739 736b8ea6-26fd-11df-bfd4-992fa37f6226
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32e97315
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2011-08-24T01:03:11
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Emulate certain buil-in functions to work around driver bugs.
This is implemented by adding a new compile option SH_EMULATE_BUILT_IN_FUNCTIONS. The emulated functions are names as webgl_originalName_emu so there will never be naming conflicts.
At the moment only three functions are emulated: normalize, abs, sign. Also, the compile option will emulate all three. However, the mechanism to emulate only a selected subset is also imeplemented. It can be turned on easily.
ANGLEBUG=196
TEST=with this option, the failed test with abs.frag passes.
Review URL: http://codereview.appspot.com/4916043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@738 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b81c401d
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2011-08-21T06:53:11
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Modified Token class to store various types of data. Added debug code to dump token to an output stream.
Review URL: http://codereview.appspot.com/4920041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@737 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ebbec2e7
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2011-08-17T20:27:33
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Fix version.
BUG=none
TEST=none
Review URL: http://codereview.appspot.com/4898057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@736 736b8ea6-26fd-11df-bfd4-992fa37f6226
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71c14ff8
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2011-08-17T20:24:24
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Fix the standalone translator_common.vcproj
BUG=none
TEST=build fine with that .vcproj
TBR=daniel@transgaming.com
Review URL: http://codereview.appspot.com/4902049
git-svn-id: https://angleproject.googlecode.com/svn/trunk@735 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0c6bb7a6
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2011-08-17T19:39:58
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Add an compile option to unroll for-loops with integer indices.
ANGLEBUG=193
TEST=with this option, for-loops with integer indices will be unrolled.
Review URL: http://codereview.appspot.com/4899047
git-svn-id: https://angleproject.googlecode.com/svn/trunk@734 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c23ff643
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2011-08-16T20:28:45
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Implement more detailed GetString(GL_RENDERER)
Trac #17815
Issue=161
Signed-off-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@733 736b8ea6-26fd-11df-bfd4-992fa37f6226
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57f7ce00
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2011-08-15T23:13:05
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Output the precision for the return type in function declarations.
Tested with GLSL ES conformance suite (which doesn't test this) and
the WebGL conformance suite, which now contains tests to ensure that
these constructs compile correctly.
Chromium bug: http://crbug.com/86952
Review URL: http://codereview.appspot.com/4897045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@731 736b8ea6-26fd-11df-bfd4-992fa37f6226
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75fe6b76
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2011-08-14T05:31:22
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General cleanup of compiler directory and ParseHelper.
Review URL: http://codereview.appspot.com/4801084
git-svn-id: https://angleproject.googlecode.com/svn/trunk@730 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0958838f
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2011-08-12T18:25:52
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Fix the revision in version.h.
Revision r727 didn't set the number correctly, so r728 got it wrong too.
BUG=none
TEST=none
Review URL: http://codereview.appspot.com/4879044
git-svn-id: https://angleproject.googlecode.com/svn/trunk@729 736b8ea6-26fd-11df-bfd4-992fa37f6226
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09c323a4
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2011-08-12T18:22:25
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Add an option to support for GL_OES_EGL_image_external.
Comes with this extension is the new sampler type samplerExternalOES.
ANGLEBUG=175
TEST=compile the attached shader file
Review URL: http://codereview.appspot.com/4809076
git-svn-id: https://angleproject.googlecode.com/svn/trunk@728 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6ae8f6ce
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2011-08-10T22:21:35
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Removed compiler/unistd.h reference from build_angle.gyp.
Review URL: http://codereview.appspot.com/4844062
git-svn-id: https://angleproject.googlecode.com/svn/trunk@725 736b8ea6-26fd-11df-bfd4-992fa37f6226
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fc3757c2
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2011-08-10T08:08:32
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bump version.h
git-svn-id: https://angleproject.googlecode.com/svn/trunk@724 736b8ea6-26fd-11df-bfd4-992fa37f6226
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25c5cf6a
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2011-08-10T08:07:54
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One more DXT bug
Review URL: http://codereview.appspot.com/4844057
git-svn-id: https://angleproject.googlecode.com/svn/trunk@723 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2ac3e738
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2011-08-10T07:59:47
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Fix bugs in DXT support
Review URL: http://codereview.appspot.com/4857045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@722 736b8ea6-26fd-11df-bfd4-992fa37f6226
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50c526d2
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2011-08-10T05:19:44
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Add support for DXT3 and DXT5
TEST=none
BUG=none
Review URL: http://codereview.appspot.com/4809068
git-svn-id: https://angleproject.googlecode.com/svn/trunk@721 736b8ea6-26fd-11df-bfd4-992fa37f6226
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a1a86201
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2011-08-09T13:41:08
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Release cube map surfaces on successful conversion (avoiding a memory leak).
TRAC #17749
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@720 736b8ea6-26fd-11df-bfd4-992fa37f6226
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97b12417
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2011-08-09T13:40:28
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Catch all CreateOffscreenPlainSurface errors in readPixels
Issue=194
TRAC #17748
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@719 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4e4b807d
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2011-08-07T05:36:04
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Beginnings of a new preprocessor.
Review URL: http://codereview.appspot.com/4830050
git-svn-id: https://angleproject.googlecode.com/svn/trunk@718 736b8ea6-26fd-11df-bfd4-992fa37f6226
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5a0a8dd3
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2011-08-03T20:57:52
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Remove unnecessary Visit function overloading.
BUG=none
TEST=build ok, run as before
Review URL: http://codereview.appspot.com/4814063
git-svn-id: https://angleproject.googlecode.com/svn/trunk@715 736b8ea6-26fd-11df-bfd4-992fa37f6226
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00d02a28
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2011-08-02T15:29:07
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update version number
git-svn-id: https://angleproject.googlecode.com/svn/trunk@714 736b8ea6-26fd-11df-bfd4-992fa37f6226
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651abd8d
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2011-08-02T15:29:03
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Fixed standalone visual studio projects by adding DetectRecursion files.
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@713 736b8ea6-26fd-11df-bfd4-992fa37f6226
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cb325c8e
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2011-08-02T12:34:36
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Fix Static buffer invalidation regression
Bug=139
Trac=#15143
Signed-off-by: Daniel Koch
Author: Michael Braithwaite
git-svn-id: https://angleproject.googlecode.com/svn/trunk@712 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b1762df4
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2011-07-30T02:04:23
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Detect function recursion and reject a shader if detected.
ANGLEBUG=191
TEST=shaders with function recursion are rejected.
Review URL: http://codereview.appspot.com/4808061
git-svn-id: https://angleproject.googlecode.com/svn/trunk@711 736b8ea6-26fd-11df-bfd4-992fa37f6226
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bb1d1713
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2011-07-29T16:32:31
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Add Wayland typedefs to eglplatform.h
Issue=188
Author: Daniel Nicoara
git-svn-id: https://angleproject.googlecode.com/svn/trunk@709 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8518910d
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2011-07-29T16:32:23
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Refresh EGL and GLES2 headers from Khronos registry
Based on SVN r15167
git-svn-id: https://angleproject.googlecode.com/svn/trunk@708 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0608ad1f
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2011-07-29T16:32:17
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Win64: fix return value from lookupAttribute
Issue=190
Author: Makoto Kato
git-svn-id: https://angleproject.googlecode.com/svn/trunk@707 736b8ea6-26fd-11df-bfd4-992fa37f6226
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84d7cbc3
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2011-07-14T22:53:19
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Add extension to create software device.
Add an extension so that users can receive a device that renders in software. Currently this is done by loading a swiftshader dll.
BUG=
TEST=
Review URL: http://codereview.appspot.com/4631093
git-svn-id: https://angleproject.googlecode.com/svn/trunk@705 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b481b23f
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2011-07-08T18:03:41
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Update version information
git-svn-id: https://angleproject.googlecode.com/svn/trunk@704 736b8ea6-26fd-11df-bfd4-992fa37f6226
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