|
9637185c
|
2022-03-10T15:38:13
|
|
Add ForceGPUSwitch to EGL_ANGLE_power_preference
eglHandleGPUSwitch() does not work with WebKit sandbox profile.
The root cause is that we do not know the
primary display, and as such we do not know which GPU drives this.
Add eglForceGPUSwitchANGLE(display, gpuIDHigh, gpuIDLow).
This lets the caller figure out the GPU in another process. Then
the caller can just set the GPU in the sandboxed process.
Add tests that are disabled by default until the runner and the
infrastructure supports running the tests with automatic switching
enabled.
Bug: angleproject:7092
Change-Id: I316ee431156596effbdb89659a5e24291719a204
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3516274
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
47977b0e
|
2022-03-01T15:24:51
|
|
EGL: Validate and implement dmabuf extensions
Add validation and default implementation of dmabuf extensions. Actual
implementation should be defined by concrete Display subclasses.
Bug: angleproject:7065
Change-Id: Ie8d7081f7bcb065c809a52a42abdb7af0e75c816
Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Signed-off-by: Constantine Shablya <constantine.shablya@collabora.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3497840
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f762cb1b
|
2022-01-05T20:33:06
|
|
EGL: CreatePlatformWindowSurfaceEXT
Implement CreatePlatformWindowSurfaceEXT just like
CreatePlatformWindowSurface in egl_stubs.cpp taking into account that
native window for X11 should be Window* instead of Window.
Bug: angleproject:6961
Change-Id: Ic129bd3e9dd264fdee12b062b5b422a9a6012dd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3427425
Reviewed-by: Jeff Vigil <jvigilsamsung@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Auto-Submit: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3adace15
|
2022-01-10T22:53:19
|
|
Don't expose detailed driver version info to webGL
WebGL's GL_RENDERER string now only includes basic version information
on all backends. This is controlled through a bool passed through
getBackendVersionString.
Bug: angleproject:6777
Change-Id: Ie4e3d91d22c96f175a8139fac1c66e985ed9e1b7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380263
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Sean Risser <srisser@google.com>
|
|
4968f6f2
|
2021-02-04T16:40:36
|
|
Move getRendererDescription from ContextImpl to DisplayImpl
The other backend description strings are in DisplayImpl. This will
help with caching the result of glGetString in the GL backend. Also
Update the getters to not be const in order to allow caching.
Bug: chromium:1173672
Change-Id: I43df35688762b23429f47f169c04482cf4cd089a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676881
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
0be050a4
|
2020-09-23T15:12:56
|
|
Pass GL_VERSION info through ANGLE's GL_RENDERER string
Chrome needs ANGLE to pass through the underlying driver vendor and
version, which cannot always be determined by the SystemInfo library.
This is done by construction GL_RENDERER in the frontend through
combining GL_VENDOR, GL_RENDERER, and GL_VERSION from the backends.
Example changes are in the doc:
https://docs.google.com/document/d/1p0dvrLlu8NKhO-RCU5gqlQ_LvcQj-ZqhvfwSk1n3Sz8/edit?usp=sharing
Bug: chromium:1126526
Bug: chromium:1131248
Bug: chromium:1134669
Bug: chromium:1169861
Change-Id: Ia618ebcd7f3caaeb376b4b6a03446732efdaeecb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427383
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fb82b119
|
2020-11-22T09:05:06
|
|
EGL: Add const to several methods.
This is in preparatino for auto-generating the EGL validation header.
The auto-generation script will force multiple parameters to const.
Bug: angleproject:2621
Change-Id: I04e442c6ff118fd7c296341f12f442901f6fb8c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552979
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
56663dbf
|
2020-11-19T21:21:19
|
|
EGL: Expose device query as a client extension.
This matches the extension spec. Previously we were exposing the ext
as a normal display extension. The extension should work without
needing a display.
Because the extension requires a non-null device for every display we
also add a MockDevice class to handle back-ends which don't implement
any attribute query extensions. By default the device query ext does
not expose any way to use devices so this works fine.
Bug: angleproject:5372
Change-Id: I474310a86aff6a83bd6f9a6b21c8a07c649f306d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551543
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
27af0b2d
|
2020-10-19T16:49:48
|
|
Reland "ANGLE_platform_angle_device_context_volatile_* extensions"
This is a reland of e70f6aa679dd72eca5c88c71b0932928e92d6067
Original change's description:
> ANGLE_platform_angle_device_context_volatile_* extensions
>
> Change from Kimmo Kinnunen downstream:
> https://bugs.webkit.org/show_bug.cgi?id=216106
>
> Add two extensions for EAGL and CGL backends to declare the
> underlying platform context being "volatile". It means that
> the thread-global current context is being modified behind
> ANGLE. If ANGLE context is marked volatile for a particular
> API, it will sync the underlying context for every EGL
> function that needs the context. Most intuitive use is
> for the client to call eglMakeCurrent before calling any
> gl function if the client knowns the platform state might
> be dirty.
>
> Implement eglReleaseThread for EAGL and CGL backends.
> Releasing thread will unset the platform current context.
>
> Fix a bug of omitting EGL_ANGLE_device_eagl from being
> advertised.
>
> Bug: angleproject:5104
> Change-Id: I1ec98ad35bc0caada23556ae8697fdef20f65b1a
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2486548
> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:5104
Change-Id: I88265625a4bb4c1412532768d17d7b4356c7be41
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2508842
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
|
|
68b95b63
|
2020-10-29T14:09:08
|
|
Revert "ANGLE_platform_angle_device_context_volatile_* extensions"
This reverts commit e70f6aa679dd72eca5c88c71b0932928e92d6067.
Reason for revert: dEQP failures:
dEQP.EGL/functional_get_frame_timestamps_rgb565_no_depth_no_stencil
dEQP.EGL/functional_get_frame_timestamps_rgb565_no_depth_stencil
dEQP.EGL/functional_hdr_metadata_cta861_3
dEQP.EGL/functional_hdr_metadata_smpte2086
dEQP.EGL/functional_mutable_render_buffer_basic
dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_buffer_age_clear
dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_buffer_age_clear_clear
dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_buffer_age_render
dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_buffer_age_clear
dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_buffer_age_clear_clear
dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_buffer_age_render
Original change's description:
> ANGLE_platform_angle_device_context_volatile_* extensions
>
> Change from Kimmo Kinnunen downstream:
> https://bugs.webkit.org/show_bug.cgi?id=216106
>
> Add two extensions for EAGL and CGL backends to declare the
> underlying platform context being "volatile". It means that
> the thread-global current context is being modified behind
> ANGLE. If ANGLE context is marked volatile for a particular
> API, it will sync the underlying context for every EGL
> function that needs the context. Most intuitive use is
> for the client to call eglMakeCurrent before calling any
> gl function if the client knowns the platform state might
> be dirty.
>
> Implement eglReleaseThread for EAGL and CGL backends.
> Releasing thread will unset the platform current context.
>
> Fix a bug of omitting EGL_ANGLE_device_eagl from being
> advertised.
>
> Bug: angleproject:5104
> Change-Id: I1ec98ad35bc0caada23556ae8697fdef20f65b1a
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2486548
> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,kbr@chromium.org,jdarpinian@chromium.org,jonahr@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:5104
Change-Id: Ib683625a55a582c39e5a4a0466038cfa6e782e6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507260
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e70f6aa6
|
2020-10-19T16:49:48
|
|
ANGLE_platform_angle_device_context_volatile_* extensions
Change from Kimmo Kinnunen downstream:
https://bugs.webkit.org/show_bug.cgi?id=216106
Add two extensions for EAGL and CGL backends to declare the
underlying platform context being "volatile". It means that
the thread-global current context is being modified behind
ANGLE. If ANGLE context is marked volatile for a particular
API, it will sync the underlying context for every EGL
function that needs the context. Most intuitive use is
for the client to call eglMakeCurrent before calling any
gl function if the client knowns the platform state might
be dirty.
Implement eglReleaseThread for EAGL and CGL backends.
Releasing thread will unset the platform current context.
Fix a bug of omitting EGL_ANGLE_device_eagl from being
advertised.
Bug: angleproject:5104
Change-Id: I1ec98ad35bc0caada23556ae8697fdef20f65b1a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2486548
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
08142700
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: If08626a5310f9b4e3210e1a897a6886248e4d8ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451423
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
da61c40e
|
2020-10-06T01:57:55
|
|
Revert "Work-around test runner & DebugAnnotator"
This reverts commit e44c94d96a9b65615fe8f5038e124763ac8c45e5.
Reason for revert: Breaks build of DisplayGbm on ChromeOS:
src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.{h,cpp}
First failing builds:
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28amd64-generic%29/1608
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28kevin%29/2212
Original change's description:
> Work-around test runner & DebugAnnotator
>
> Note: This precedes another CL that needs this change.
>
> DebugAnnotator uses a global variable. The test runner doesn't change
> state between testing different back-ends. This works-around the
> problem by setting the global variable when the context is switched.
>
> Because the GL back-end doesn't have its own DebugAnnotator sub-class,
> add a Display* to DisplayImpl::makeCurrent(), so that
> DisplayGL::makeCurrent() can install the front-end-Display's
> DebugAnnotator.
>
> Note: the Vulkan back-end gets this fix even though the new
> DebugAnnotatorVk class will be added in a follow-on CL.
>
> Bug: b/162068318
> Bug: b/169243237
> Bug: angleproject:5121
> Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
> Commit-Queue: Ian Elliott <ianelliott@google.com>
TBR=courtneygo@google.com,ianelliott@google.com,jmadill@chromium.org
Change-Id: I99df2716951726ead24961dc3d27a7ec63aeda80
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451420
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
|
|
e44c94d9
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
b156a753
|
2020-09-28T16:43:50
|
|
Move LayoutCaches to ShareGroup
Testing with TSN found a race condition with RefCounted objects
(DescriptorSetLayout and PipelineLayout). Rather than add more lock
calls to protect accesses to mRefCount and mObject recommendation was to
put these caches in the ShareGroup (basically part of the context).
Locking at the GL level will ensure that two threads that share the same
context will not access the ShareGroup at the same time.
The ShareGroup also works because these layouts are not destroyed until
the context is destroyed so don't have to worry about other threads
(e.g. command processor thread) accessing them.
Bug: b/168744561
Change-Id: Icc0aa07bf4787a69572d6ec62da2f21d286232c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437509
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
af727792
|
2020-06-10T21:55:43
|
|
Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros.
Add the ability to release and reacquire the high-power GPU, and to
respond to changes in the active GPU. In Chromium, the GPU process can
not access the WindowServer. An external process must inform ANGLE
that the active GPU has changed, and that ANGLE should switch its
internal context to the new GPU.
Incorporates a couple of functions from WebKit, used with permission,
to effect this GPU switch.
A follow-on change in Chromium which uses these new APIs will make the
existing dual-GPU tests pass with ANGLE and the passthrough command
decoder.
Carry forward Chromium's workaround of disabling GPU switching on
older MacBook Pros to ensure stability.
Document the process of adding new EGL extensions to ANGLE.
Bug: chromium:1091824
Change-Id: I499739156e851b493555d4d6e4aef87d8b97fa31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240638
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4e6f6545
|
2020-04-16T16:31:24
|
|
GLX: Support X11 pixmaps
Add support for creating EGL pixmaps from X11 pixmaps using GLX.
Pixmaps are needed for various external APIs such as VAAPI.
Add support for EGL_NOK_texture_from_pixmap to allow binding
pixmaps to textures.
BUG=angleproject:4560
Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
29bb612e
|
2020-05-28T10:32:26
|
|
Add egl::ShareGroup class to abstract the share context group
Vulkan backend has a barrier tracker that tracks memory barrier needs of
all shared resources. Because the buffer/texture objects are shared
resources within a shared group, the tracker can not live in a context.
Putting it in a device/renderer requires locks. It fits perfectly in a
shareGroup object. The work is already done at API level to handle the
mutex lock for shared context access so that no extra lock needs to be
taken in the backend. This CL adds egl::ShareGroup class that represents
the object that are shared among all share context group. At the front
end this usually will include all the shared resource managers (not done
in this CL). The ShareGroup object is accessible from gl::State object.
This CL also adds ability for backend driver to allocate implementation
specific ShareGroupImpl object. Vulkan backend will then use it to keeps
the barrier tracker and other things that naturally fits the share group
concept.
Bug: angleproject:4664
Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6a02f06d
|
2019-07-18T16:27:14
|
|
Implement EGL_ANGLE_create_context_backwards_compatible
This extension allows the user to specify if ANGLE should create a
context of the exact requested version or a higher version context that
is backwards compatible.
BUG=angleproject:3425
Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7d6923de
|
2019-07-01T03:22:42
|
|
Revert "Vulkan: pipeline cache not populated as blob cache is not set"
This reverts commit 134d6eed2a7d1f148a42c78c8e5da3cfc2df288e.
Reason for revert: glmark2 is unable to start on Android-Q when using ANGLE as the driver.
Original change's description:
> Vulkan: pipeline cache not populated as blob cache is not set
>
> 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as
> blob cache callbacks are set after eglInititalize.
> 2. Use a more proper way to save the cache data to disk.
>
> Bug: angleproject:3318
> Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=syoussefi@chromium.org,jmadill@chromium.org,fei.yang@arm.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3318
Change-Id: I51e49bf103142e80b2c9028b3af6d3bb58cf6348
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683820
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
134d6eed
|
2019-04-09T14:50:23
|
|
Vulkan: pipeline cache not populated as blob cache is not set
1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as
blob cache callbacks are set after eglInititalize.
2. Use a more proper way to save the cache data to disk.
Bug: angleproject:3318
Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
beb0eb2d
|
2019-06-14T15:10:33
|
|
Clean up workarounds/features to single location.
Rename all workarounds structs to features, and move the lists to a
shared location in include/platform (to help with documentation,
see:
https://cs.chromium.org/chromium/src/ui/gl/gl_switches.cc?sq=package:chromium&g=0&l=69)
Bug: angleproject:1621
Change-Id: I4069f08131db5e886047a007efb5d7764dfee5f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660952
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
78a51911
|
2019-06-12T14:28:14
|
|
Clean up and expose frontend features to egl.
gl::Workarounds was used to hold frontend features. Change ownership of
this struct from Context to Display, so it can be exposed to egl. Also
rename to features and clean up for consistency.
Bug: angleproject:1621
Change-Id: I82e98e53873abb7a402c93e60f8a662a7263e0d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655772
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fce1e2d1
|
2019-06-04T15:02:08
|
|
Extend eglGetPlatformDisplay to allow feature overrides.
Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and
EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming
the features that should be overridden (either enabled or disabled) on
display creation.
Bug: angleproject:1621
Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f52f2637
|
2019-05-23T13:52:52
|
|
Add EGL_ANGLE_workaround_control extension.
This extension is used to query strings from an array based on index,
which will be used to query all the information about workarounds in
ANGLE.
Bug: angleproject:1621
Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c3ee7ec0
|
2018-09-21T16:15:03
|
|
Implement EGL_ANDROID_image_native_buffer.
BUG=angleproject:2508
Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea
Reviewed-on: https://chromium-review.googlesource.com/c/1238886
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
996628a4
|
2018-09-24T16:39:26
|
|
Vulkan: Add support for VkPipelineCache
The cache is initialized from the application's blob cache and is
occasionally written back to it for disk storage.
Bug: angleproject:2516
Change-Id: I4cba4b00a7b9641c2983ef07159bc62cd10a5519
Reviewed-on: https://chromium-review.googlesource.com/1241373
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9137adea
|
2018-08-27T14:22:37
|
|
Add support for EGL_ANDROID_blob_cache
The functionality of MemoryProgramCache is divided up in two. BlobCache
is now a generic binary cache, which interfaces with the callbacks from
EGL_ANDROID_blob_cache. MemoryProgramCache handles program
[de]serialization and interacts with BlobCache.
Bug: angleproject:2516
Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d
Reviewed-on: https://chromium-review.googlesource.com/1194285
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
853f8255
|
2018-07-09T09:18:50
|
|
DisplayImpl: Make waitClient/waitNative non-const.
These methods can mutate the display resources. Necessary for getting
rid of ProxyContext and for the Vulkan error refactor.
Bug: angleproject:2714
Bug: angleproject:2713
Change-Id: Ibffb1a382ecb064daaa7c664f9fc65cbcf927b37
Reviewed-on: https://chromium-review.googlesource.com/1128927
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e1aa9219
|
2018-01-08T17:53:05
|
|
Create a new DeviceImpl each time one is requested from a DisplayImpl.
This makes sure that the Device to DeviceImpl ratio is always 1:1 and
avoids any potential double-deletion or unexpected deletion of
DeviceImpl objects.
BUG=742034
Change-Id: I778068ccd09b7478d3683123456062b94be242a1
Reviewed-on: https://chromium-review.googlesource.com/854627
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
acf2f3ad
|
2017-11-21T19:22:44
|
|
Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fe54834f
|
2017-06-19T11:13:24
|
|
Proliferate gl::Context.
This enables a few small things: it will enable making the platform
a property of the Display rather than a global. The same goes for the
global logging annotator. Also it ensures all back-end implementations
have access to the GL / EGL state when available.
Also introduces a smart pointer helper class to angleutils for objects
that prefer to be destroyed with a context (gl::Context/egl::Display)
parameter. We were using std::unique_ptr in a few places that would
not work well with these objects.
BUG=angleproject:1156
Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba
Reviewed-on: https://chromium-review.googlesource.com/529706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3311d474
|
2017-01-02T17:55:02
|
|
Display: Add a shared state object.
This will allow us to manage the SurfaceSet in the GL layer.
BUG=angleproject:1684
Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e
Reviewed-on: https://chromium-review.googlesource.com/424228
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2018c0ba
|
2015-12-08T11:48:51
|
|
Add a EGL_ANGLE_d3d_texture_client_buffer extension.
Allows creation of pbuffers from D3D texture objects.
BUG=540829
BUG=angleproject:1144
Change-Id: If8ea717ef011608cd01357c217837133d726d3ea
Reviewed-on: https://chromium-review.googlesource.com/316804
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6230dd54
|
2016-08-23T15:20:03
|
|
Check for OpenGL ES support when creating context
Support for an OpenGL ES version can come either through OpenGL ES,
OpenGL core or available extensions. The context creation should fail
if the requested OpenGL ES version is not supported.
BUG=angleproject:1477
TEST=angle_end2end_tests
Change-Id: I810d004a1bd62f75f162d775d3cf92c4283252a3
Reviewed-on: https://chromium-review.googlesource.com/374338
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9c721c64
|
2016-08-02T14:56:23
|
|
Check for device loss on all applicable EGL entry-points
This will make applications aware of device loss on all EGL calls that
need to have an initialized display. For that purpose, we track the
device loss state at the egl::Display level instead of always querying
the implementation. This is correct because at device-loss at the
display level is non-recoverable. It also deduplicates the tracking
that would have to be done in all the EGL backends.
Changes made in this commit:
- Cached device loss in egl::Display
- Check isDeviceLost in ValidateDisplay
- Changed EGL entry-points testing isDeviceLost to explicitely request
a testDeviceLost
- Add calls to ValidateDisplay to entry-points missing it
- Removed unused virtual qualifiers for some robustness methods
BUG=angleproject:1463
Change-Id: I92bea81f2ecd5423c445cff31557a4d9783557d5
Reviewed-on: https://chromium-review.googlesource.com/365450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
07529ff8
|
2016-06-04T02:19:03
|
|
Remove const qualifier from generateConfigs
Requested in https://chromium-review.googlesource.com/349353
BUG=angleproject:1362
Change-Id: I989757c2fb8f65d5afcfb177b7f8da1414871e6f
Reviewed-on: https://chromium-review.googlesource.com/349694
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
53ea9cc6
|
2016-05-17T10:12:52
|
|
Replace rx::Renderer with rx::ContextImpl.
Previously Context had no Impl class, but had a special relationship
with the instanced Renderer class. Having a ContextImpl backing every
Context will allow new designs to enable things like multithreading
(where each ContextImpl stores a Context-specific device) or non-
virtual Contexts on Android or other platforms where it is more
efficient.
A large refactoring patch that touches every back-end.
BUG=angleproject:1363
Change-Id: Icb73a7d37447f08a664eeb499a310ba05d71a57e
Reviewed-on: https://chromium-review.googlesource.com/342052
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
7aea7e05
|
2016-05-10T10:39:45
|
|
Add EGLImplFactory.
Also rename ImplFactory to GLImplFactory.
This will allow us to use the same factory design pattern for EGL
objects, and to use State helper classes to share data with Impls.
BUG=angleproject:1363
BUG=angleproject:1369
Change-Id: I07a8fe40838d5d4ca32b04910c306edeab4d25a7
Reviewed-on: https://chromium-review.googlesource.com/342051
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bda75597
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I39b6ec393ea338e2c843fb911acc1b36cd1158a0
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-on: https://chromium-review.googlesource.com/341254
Reviewed-by: Ian Ewell <ewell@google.com>
|
|
9670b03e
|
2016-04-29T09:47:47
|
|
Revert "Finish NV12 support via streams."
Broke Windows Clang compilation, see https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Clang%20Builder%20%28dbg%29/builds/3583/steps/compile/logs/stdio and search for TextureStorage11.h
This reverts commit 9b8b359fa3615be7c7492239a48f61103b2e4fcc.
Change-Id: I6e54305eba02b40927a35577594df39e951adb32
Reviewed-on: https://chromium-review.googlesource.com/341430
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
9b8b359f
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I098940e6f25e113dcc4fc8d22ffed4b5a16fd860
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
|
|
701b74b0
|
2016-03-02T15:26:39
|
|
Add support for EGL_KHR_stream.
EGL_KHR_stream is now implemented. Since the extension does not come with
any producers or consumers, it does not have much functionality and the
implementation is therefore very simple (validation layers and a new
object to store some attributes). This however add the groundwork to add
the appropriate consumer and producer extensions to stream D3D NV12
textures directly into ANGLE which will significantly improve video
performance on Chromium on D3D-based platforms.
BUG=angleproject:1332
Change-Id: Ie240c73869f5098d1215cc5e27aa5decd06c3ed1
Reviewed-on: https://chromium-review.googlesource.com/330003
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
436e32ae
|
2016-01-15T15:53:12
|
|
GLX backend: check for child window resizes on eglWaitNative
This is the standard way, if not often used, for application to notify
the driver of window size changes. Chromium uses it to resize when it
is done rendering and swapping so that drivers do not clobber the
backbuffer.
This fixes black flickering appearing when resizing the Chromium
windows with --use-gl=angle.
BUG=angleproject:1281
Change-Id: Ic76f3c3ef453eae07eb59122135290411f86764d
Reviewed-on: https://chromium-review.googlesource.com/322390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
a433388d
|
2016-01-14T17:24:50
|
|
Implement eglWait*
This mostly does nothing except on X11 where it calls the equivalent
glXWait*. eglWait* are needed because they are used by Chromium and
were triggering an UNREACHABLE().
BUG=angleproject:1281
Change-Id: Iff9c127b16841bc27728304a5ba2caff49ff11b5
Reviewed-on: https://chromium-review.googlesource.com/322360
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
46e6c7a5
|
2016-01-18T14:42:30
|
|
Add stubs for no_error extension.
In some cases ANGLE flushes state for FBOs during validation. For
testing of the state synching code for FBOs, this makes end-to-end
testing impossible.
Solve this by partially implementing a hidden no_error extension,
hidden to the user by not exposing the extension string, but allowing
us to skip validation of some of the FBO methods that require checking
for complete FBOs.
BUG=angleproject:1280
BUG=angleproject:1260
Change-Id: I708f348ccec6697b974c48cd890ec75a703abe21
Reviewed-on: https://chromium-review.googlesource.com/322210
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
dcab33be
|
2015-07-21T13:03:16
|
|
Add stubs for EGL image entry points and validation.
BUG=angleproject:970
Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f
Reviewed-on: https://chromium-review.googlesource.com/287162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
443e1d9b
|
2015-05-05T12:57:55
|
|
Refactor egl::Surface constructors.
We can reduce the code in these classes quite a bit by calling
the common code in egl::Display.
BUG=angleproject:994
Change-Id: Idf0ffa054fc6a70cf8c65a0b98fd963911715591
Reviewed-on: https://chromium-review.googlesource.com/269258
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
97d61eb5
|
2015-04-14T09:08:16
|
|
Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13
Reviewed-on: https://chromium-review.googlesource.com/265591
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1ea8284d
|
2015-04-14T15:28:56
|
|
Revert "Add extension EGL_ANGLE_device_d3d"
Compile error on clang:
src/libANGLE/Display.cpp:259:23: error: allocation of incomplete type 'egl::Device'
mDevice = new Device(this, impl);
^~~~~~
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
In file included from src/libANGLE/Display.cpp:11:
In file included from src/libANGLE/Display.h:17:
In file included from src/libANGLE/Error.h:80:
In file included from src/libANGLE/Error.inl:9:
src/common/angleutils.h:66:5: error: deleting pointer to incomplete type 'egl::Device' may cause undefined behavior [-Werror,-Wdelete-incomplete]
delete resource;
^ ~~~~~~~~
src/libANGLE/Display.cpp:209:5: note: in instantiation of function template specialization 'SafeDelete<egl::Device>' requested here
SafeDelete(mDevice);
^
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
2 errors generated.
This reverts commit 6dacaff4e03d4f6b4c444a3fff018c1297cd25ba.
Change-Id: Ide348e156324a5af668604362c0b249ea73b6083
Reviewed-on: https://chromium-review.googlesource.com/265626
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6dacaff4
|
2015-02-19T16:31:57
|
|
Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Id1560b0887fa5882b9858af7bad9043ada67038d
Reviewed-on: https://chromium-review.googlesource.com/251610
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f0d10f89
|
2015-03-31T12:56:52
|
|
Replace non-copyable macro with a helper class.
This class provides a simpler scheme for blocking default copy
and assignment operators. It also reduces the amount of code
needed since it's inherited to child classes. This also fixes
the conflict between our macro and the same-named macro in
Chromium code.
BUG=angleproject:956
Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f
Reviewed-on: https://chromium-review.googlesource.com/263257
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
7dcd2c7b
|
2015-03-18T17:22:38
|
|
Add stubs for EGL pixmap surface creation.
BUG=angleproject:795
Change-Id: I76b44e837eb6919f9d3c1eb56c2d3af84bc5ab09
Reviewed-on: https://chromium-review.googlesource.com/260943
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f6bf23fd
|
2015-01-20T11:43:54
|
|
Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
38832d17
|
2015-02-09T10:01:47
|
|
Add Display getters for native display and attribs.
This simplifies the logic in the Renderer init.
BUG=angle:905
Change-Id: I01bf3701dd85f50e369e2c11e0e2a7cb638ccf00
Reviewed-on: https://chromium-review.googlesource.com/247650
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
811b6352
|
2015-02-09T10:17:09
|
|
Add a script to generate a new Renderer.
Also refactor our current Impl headers slightly to facilitate
parsing by the generation script.
BUG=angle:905
Change-Id: Ib86cff71d18e7f911cf526b27b8a82757bacd738
Reviewed-on: https://chromium-review.googlesource.com/245497
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1d8ae673
|
2015-01-19T14:44:29
|
|
Add a makeCurrent method to Display.
BUG=angle:658
Change-Id: If1830fb164d31e2ee8092414d012e127ec344d69
Reviewed-on: https://chromium-review.googlesource.com/242033
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c223dc6b
|
2015-01-09T13:10:01
|
|
Change Config to a struct and rename it's members.
BUG=angle:658
Change-Id: I18dab915730fc28815db8080b3614da821f9c8b1
Reviewed-on: https://chromium-review.googlesource.com/239901
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5c39f688
|
2015-01-06T15:19:35
|
|
Have the DisplayImpl create the Renderer and Contexts.
BUG=angle:658
Change-Id: I726d87b90be8382c5dd8964e4d8686711e404ffe
Reviewed-on: https://chromium-review.googlesource.com/238861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c51113d0
|
2015-01-06T10:28:47
|
|
Generate egl configs from the DisplayImpl.
Still do the actual generation in the Renderer9/11 for now but route it
through the DisplayImpl.
BUG=angle:658
Change-Id: Ib976fbd1b9e349146dc068bbdd4e6a3d2a5ddc69
Reviewed-on: https://chromium-review.googlesource.com/238860
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1b765456
|
2014-12-11T11:58:39
|
|
Move display extension initialization to DisplayImpl.
BUG=angle:658
Change-Id: I44d95fad4e1be5cc76f443d724defd37da4a268f
Reviewed-on: https://chromium-review.googlesource.com/234762
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5d94a2b1
|
2014-12-04T11:16:00
|
|
Move native window check to the DisplayImpl.
This hides the D3D-specific methods from the EGL side of things.
BUG=angle:773
Change-Id: I5a1c2bbff865e02bc1a07b3295347469ef9792e3
Reviewed-on: https://chromium-review.googlesource.com/232943
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
870352a1
|
2014-12-01T11:01:17
|
|
MANGLE egl::Display.
BUG=angle:794
Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813
Reviewed-on: https://chromium-review.googlesource.com/231852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|