|
e90de4b2
|
2024-09-05T00:00:00
|
|
Add shadow sampler LOD tests
Added tests for GLSL 3.00 shadow
samplers in fragment shaders
with TEXTURE_2D target.
Bug: angleproject:365066518
Change-Id: I5b93d030cd14a388541acaff9f7a707ad599dba3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5845491
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1205d218
|
2024-09-12T11:46:48
|
|
Suppress flaky failures on new Linux Intel and NVIDIA drivers
Intel Mesa 23.2.1:
Texture2DTest.NegativeAPISubImage/ES2_WebGPU
NVIDIA 535.183.01:
KHR-GLES32.core.texture_cube_map_array.image_op_compute_sh
KHR-GLES31.core.texture_cube_map_array.image_op_fragment_sh
Bug: angleproject:362486580, angleproject:360083331
Change-Id: I5038f867ccda43331def4b6ee4253b580a1a6f1f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5854328
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
|
|
f0919be3
|
2024-09-05T00:00:00
|
|
GL: Reset color mask before clearing textures
Some OpenGL drivers may apply last used color
mask state to ClearTexImage operations.
Bug: angleproject:347047859
Change-Id: I0bbf103793857b96e50fae8d6dfafc96b8dfe224
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5854319
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
9f002018
|
2024-09-11T16:31:50
|
|
Suppress flaky test on Linux NVIDIA Vulkan
KHR-GLES31.core.draw_buffers_indexed.color_masks
Bug: angleproject:365974429
Change-Id: Ib7d1a38aa0d4af999975957791d88b90c770f4a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5854322
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
3c93f29b
|
2024-09-10T20:27:16
|
|
Test: Add Chrono Trigger trace
Test: angle_trace_tests --gtest_filter="*chrono_trigger*"
Bug: b/365875548
Change-Id: Ifd9f2c09f93716341fb36b79e7c7ae5291fa9ed2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5852912
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
8a8ca298
|
2024-09-10T14:34:11
|
|
Tests: Add Brawlhalla trace
Test: angle_trace_tests --gtest_filter="*brawlhalla*"
Bug: b/365824633
Change-Id: If3a5213661ffb041903a84a12713e04588b516e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5851640
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
c2a9300c
|
2024-09-10T19:33:33
|
|
WGSL: Rewrite input/output variables
GLSL builtin variables and in/out variables correspond to WGSL's main
function params and return value, so rewrite them accordingly.
This is done by generating structs to use as main function params and
return values, generating similar global structs, and copying the
former into the latter so the rest of the program can just use the
variables stored in the global structs.
Bug: angleproject:42267100
Change-Id: Ic3e1196f6fb95b963ce03845096a59ea7599d608
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5835347
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
|
|
61a255cb
|
2024-09-10T10:56:58
|
|
Skip the critical_ops trace on S22
This trace crashes on S22:
https://chromium-swarm.appspot.com/task?id=6bf09c55e48e1710.
Skip it to keep the bot green and investigate the crash offline.
Bug: b/267953710
Change-Id: Id8fc9f4b014ed3d97ca7cce2f56bc49cd9ef380f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5851574
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
6655e94f
|
2024-09-09T15:41:09
|
|
Remove Feature Level 9_3, part 2
Remove all of the remaining feature level 9_3 code.
Bug: angleproject:355462523
Change-Id: Ifd15d8f5486d3e7f8f2e134f23872abf4a8ea51c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5847452
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
|
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d40d1a67
|
2024-09-05T14:56:46
|
|
Metal: Fix OverrideMTLClearColor handling of no texture
It's possible for OverrideMTLClearColor to be called with no
texture. This can happen with multiple draw buffers where the bound
program executable and framebuffer has incompatible component
types. When the render pass is prepared by a drawing command, these
incompatible attachments are skipped.
As demonstated by the new test case, when switching to the framebuffer
that has previously been prepared by such a draw, if the state is clean,
the render pass attachments are not updated and |texture| is unavailable
for use in determining any emulated clear color.
Fixed: angleproject:364687937
Change-Id: I1ec9b564dc8cdb5faf7a1ed0f935d38502ca5514
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5836314
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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a0126d55
|
2024-09-06T11:58:58
|
|
Metal: Clear mRenderPassesSinceFlush to avoid infinite recursion
When there is more than kMaxRenderPassesPerCommandBuffer render passes
with active occlusion query, it's possible for the Metal backend to end
up in infinite recursion of the following call sequence:
`ensureCommandBufferReady` -> `flushCommandBufferIfNeeded` ->
`flushCommandBuffer` -> `endEncoding` -> `endRenderEncoding` ->
`prepareRenderPassVisibilityPoolBuffer` ->
`getBlitCommandEncoderWithoutEndingRenderEncoder` ->
`ensureCommandBufferReady`
This recursion is caused by the checks in flushCommandBufferIfNeeded not
being disarmed once the flush has started and is most likely caused by
|mRenderPassesSinceFlush| exceeding |kMaxRenderPassesPerCommandBuffer|.
This change moves the clearing of |mRenderPassesSinceFlush| to the top
of of `flushCommandBuffer`, before any calls to `endEncoding`, breaking
the need to call `flushCommandBuffer` via
`getBlitCommandEncoderWithoutEndingRenderEncoder`.
Additionally, |OcclusionQueryPool::mUsed| is set to false before the
results are cleared. This will also break the recursion and is added for
the `mCmdBuffer.needsFlushForDrawCallLimits` case in
`flushCommandBufferIfNeeded`.
Change-Id: Ib54c0a87ae9c5365ae56d487b6bef99b681d9f59
Fixed: chromium:362791944
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5839224
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
bda33598
|
2024-09-08T16:08:04
|
|
Test: Add Critical Ops trace
Test: angle_trace_tests --gtest_filter="*critical_ops*"
Bug: b/365417418
Bug: b/365524876
Change-Id: I3e6f3278a9c6ea819d61a0136986631b19170018
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5843583
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
e19377af
|
2024-08-21T14:52:09
|
|
Tests: Support multiple users on Android
On most Android platforms, the userId is '0' and many of our defaults
just work. But on some, the default is non-zero, and that complicates
things.
To support this, we have to specify which user is correct, which can
be determined with:
adb shell am get-current-user
Update everywhere we were using sdcard directly and use:
Before: /sdcard
After: /storage/emulated/<userId>
Incorporate the userId to find the application's home directory:
Before: /data/data/com.android.angle.test
After: /data/user/<userId>/com.android.angle.test
This CL:
- Starts using a user flag in our Android scripts
- Updates where tests look for test data and binaries
- Updates where scripts use temp and external storage
- Updates script to not use sdcard at all when root
- Disables run-as when user is not default
Bug: b/361388557
Change-Id: I0fb556ecb2d0f6bc6569a858c290b127217d4638
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5825122
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
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49a8d05c
|
2024-09-05T17:41:07
|
|
Tests: Add end2end test .so library to AOSP build
m[mm] external/angle:libangle_end2end_tests__library
produces libangle_end2end_tests__library.so
I tested that integration with Chromium wrappers works with some manual
patches; no integration is included in this CL.
googlest/gtest dependencies replaced with platform libgtest, libgmock
TestSuite heavily depends on rapidjson so it is currently excluded, only
the standard gtest implementation is included
(--gtest_list_tests, --gtest_filter, --gtest_output etc)
This also disables support for expectation files as it is piped through
TestSuite instance.
Bug: b/279980674
Change-Id: I35cb2328d74a3ac778e1d93bb4fe4ac044920b6a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5838526
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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|
61c26fd6
|
2024-08-29T10:11:00
|
|
Tests: Add Passmark benchmark Unity trace
Add trace of the 'OpenGL ES using Unity ' benchmark case of
the Passmark performance test suite.
Test: angle_trace_tests --gtest_filter=*passmark_unity*
Bug: b/362801313
Change-Id: I15a57fefdb4959e60196646aa5053b6fa5960bcb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5825785
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
d1a4b0ff
|
2019-05-04T17:15:42
|
|
Remove Feature Level 9_3 code
Feature Level 9_3 was originally added for developers creating apps
for devices which did not have the DirectX 9 API and are no longer
supported. Hence, we can remove the corresponding code in the 11
backend.
Bug: angleproject:355462523
Change-Id: I22db15640b435c61db4d82a815edbc65cecc4e12
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5824661
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
|
|
177d15b3
|
2024-08-23T19:34:34
|
|
Vulkan: Simplify WindowSurfaceVk::prepareSwap() method
In case of swapchain recreate inside `prepareSwap()`, perform unlocked
ANI call as usual. ANI processing will be done late in `swap()` or
`getBufferAge()`. This is possible, because surface `getWidth/Height()`
is no longer require valid `mColorRenderTarget`.
Because of the above, `swapchainRecreatedOut` parameter was removed.
Additionally, `getBufferAge()` now uses
`doDeferredAcquireNextImageWithUsableSwapchain()` in order to process
possible VK_ERROR_OUT_OF_DATE_KHR error and recreate the swapchain,
instead of failing.
Test: angle_end2end_tests --gtest-filter=EGLSingleBufferTest.AcquireImageFromSwapImpl*
Bug: angleproject:6851
Bug: angleproject:8133
Change-Id: Ieb375781da2b1108d0a5e11dbb012885a946688e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5806335
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
21b286a1
|
2024-08-28T15:06:10
|
|
Trace replay: Call glFinish before screenshots
On some platforms we're getting partial or no results in the
screenshot, even though it ends up displaying correctly on screen.
Adding a glFinish before glReadPixels clears up the issue.
Bug: b/42263221
Change-Id: Id5d2384c01fece1f7cd4d79b7cc599d082fb2864
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5824180
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
|
|
56ea2edc
|
2024-08-30T11:01:48
|
|
Traces: Update regex for power rails
Bug: b/354006406
Change-Id: If014c49ccdbb6e0a57c0dc88833511049c3578ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828131
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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e4be31ca
|
2024-08-29T14:30:11
|
|
Test: Add VertexAttribPointer test with different offset
The first test draw with VertexAttribPointer with smaller offset and
then followed by draw with VertexAttribPointer with larger offset. The
second test draw with larger offset and then followed by draw with
smaller offset. They will exercise logic in backend that may reuse the
conversion buffers (when forced format fallback is used).
Bug: b/357622380
Change-Id: If325a0547e5f80305125f448e9f987896f3e35bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5827285
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
4dfba10a
|
2024-08-30T15:05:44
|
|
Skip passmark_complex on Linux Intel
Bug: b/362801312
Change-Id: I743261c7f5086d5aaf98d28c1b32fa494c0fc2e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5822715
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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8c211b10
|
2024-06-20T13:51:20
|
|
Metal: Clear depth pbuffers to 1 for robust init
Robust resource initialization would init depth pbuffers as 0.0
instead of 1.0. This would differ from the FBO initialization, where
the uninitialized depth buffers would be initialized to 1.0.
Bug: angleproject:348199042
Change-Id: I0f251e85d6e08ce992fe323b257a0906d237f5b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5642763
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
|
|
28d82804
|
2024-08-29T10:05:09
|
|
Tests: Add Passmark benchmark Complex trace
Add trace of the 'Complex' benchmark test of the Passmark
perofrmance test suite.
Test: angle_trace_tests --gtest_filter=*passmark_complex*
Bug: b/362801312
Change-Id: Ic85874140fa22f97c13b1be043120e8ccc428c96
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5826921
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
c3309dbd
|
2024-08-23T15:47:27
|
|
Tests: Add Passmark benchmark Simple trace
Add trace of the 'Simple' benchmark case of the Passmark
performance test suite.
Test: angle_trace_tests --gtest_filter=*passmark_simple*
Bug: b/362784518
Change-Id: I387efb5cc0d7b1ee8c731f2fdedc56806701169c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5824181
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
c094d4bc
|
2024-08-26T18:00:50
|
|
Enable tests on linux-exp-nvidia
Enables tests on the new linux-exp-nvidia builder.
Bug: chromium:357573052, chromium:362545033, chromium:362486580
Bug: chromium:362728695
Change-Id: Ib2f1c2edb139be1b3b2225dd9a9ec88df2bf1a84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5814931
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
|
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fc4f0ac0
|
2024-08-21T12:54:13
|
|
formatutils: Allow 16-bit formats for renderbuffer with ext in GLES1.0
These format/use combinations should be available before ES 2.0 if
the GL_OES_framebuffer_object extension is present:
GL_RGBA4
GL_RGB565
GL_RGB5_A1
An E2E test is included.
Test: angle_end2end_tests --gtest_filter=*FramebufrerObjectTest.RenderBufferObject*
Bug: b/361370571
Change-Id: I0bc4cf43733a312c2847ebd63075338b365571d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5805221
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b52f281a
|
2024-08-20T00:00:00
|
|
Metal: Remove unused and obsolete availability macros
* Both usages of ANGLE_APPLE_AVAILABLE_XC are obsolete.
* ANGLE_APPLE_AVAILABLE_CI and ANGLE_APPLE_AVAILABLE_I
are unused.
* iOS and tvOS SDK version ranges are supported without
redefinitions.
* Mac Catalyst is defined in the supported SDK versions.
Bug: angleproject:360147119
Change-Id: I8e7730c31f73c03d491373a0a5d316432513d8a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5817148
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
be4532be
|
2024-08-20T00:00:00
|
|
Metal: Update availability macros in tests
IsMetalTextureSwizzleAvailable
is always false on Simulator.
IsMetalCompressedTexture3DAvailable is
always true on the supported platforms.
Bug: angleproject:360147119
Change-Id: I297f7649071143b0cf3c20d5adc8fc3deca88910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5816830
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2177be94
|
2024-08-26T17:32:22
|
|
Manual roll VK-GL-CTS from 21ff94426906 to 824d14748364 (13 revisions)
Manual roll requested by syoussefi@google.com
* KHR-GLES3:
* Removed outdated test names to resolve the unused expectation
warning.
* (After test name changes, they no longer exist in the mustpass
test list.)
* KHR-GLES31:
* Unsuppressed a test that no longer fails.
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/21ff94426906..824d14748364
2024-08-23 ziga@lunarg.com Fix build on windows
2024-08-23 MengYang.Liu@amd.com Add test cases for maxPushConstantsSize
queried from device
2024-08-23 mate@rastergrid.com Fix waiver mechanism for Vulkan SC
testing
2024-08-23 gsweet@broadcom.com Check fillModeNonSolid before using
non-solid fill modes
2024-08-23 gleese@broadcom.com Add extra fast-math decoration in OpPhi
tests
2024-08-23 ziga@lunarg.com Test pipeline using compatible render pass
without resolve attachment
2024-08-23 ziga@lunarg.com Fix crash in local read max input attachments
test
2024-08-23 gleese@broadcom.com Revert "Test mismatched dimensionality"
2024-08-23 ewerness@nvidia.com Default --deqp-terminate-on-device-lost
to enable
2024-08-23 kamil.goras@mobica.com Split
KHR-GL46.shading_language_420pack*
2024-08-23 kamil.goras@mobica.com Split KHR-GL46.packed_pixels.*
2024-08-23 syoussefi@google.com Fix missing GL barriers in
`LoadStoreMachine` tests
2024-08-23 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC
abdolrashidi@google.com,angle-team@google.com,syoussefi@google.com on
the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: b/350994515
Bug: angleproject:40096882
Tbr: abdolrashidi@google.com,syoussefi@google.com
Change-Id: I9db95cedef583120733c34c8630864fbad3c36f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5812210
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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|
e10e31ed
|
2024-08-26T12:56:42
|
|
WebGPU: Add error handling macros for debugging.
Add a ANGLE_WGPU_SCOPED_DEBUG_TRY to create an error scope, execute
some commands and pop the scope in builds with assertions enabled.
A follow-up with full error handling at frame boundaries is still
needed.
Bug: angleproject:362191737
Change-Id: I4af9e1587f6d70bf14a3f6435b487e26424624ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5813006
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
8281af52
|
2024-08-15T16:26:02
|
|
Skip timing out end2end tests on Samsung S24 Xclipse.
Add GALAXYS24 expectation tag and skip:
FramebufferTest_ES31.ChangeFBOSizeAndAttachmentsCount
FramebufferTest_ES31.ChangeFBOSizeWithNoAttachments
FramebufferTest_ES31.CreateNoAttachmentFBOWithDifferentSize
FramebufferTest_ES31.RenderingLimitToDefaultFBOSizeWithNoAttachments
Bug: angleproject:359904354
Change-Id: If88fa3876b7fcf534d99fee75b5aa4fa6da140c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5808948
Reviewed-by: Solti Ho <solti@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
6f97a8b3
|
2024-08-21T13:25:28
|
|
Vulkan: Add two tests for vertex conversion
Two glBufferSubData calls and then use the buffer (get down to the
vertex conversion code path, at least with forced fallback config). The
test will exercise the logic regarding the conversion with multiple
dirty ranges. Two tests are added in this CL, one with two overlapping
range and another with non-overlapping range.
Bug: b/357622380
Change-Id: Id8fa23a6e1511e2f03c002782ab99f167416ca02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5805244
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
41309a2f
|
2024-08-20T08:01:27
|
|
Manual Roll VK-GL-CTS from 50e83129b558 to f105fd7ea388 (16 revs)
Added deqp.gni changes for:
gl3cPrimitiveRestart.hpp/cpp
es3cDriverErrorTests.hpp/cpp
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/50e83129b558..f105fd7ea388
2024-08-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-08-16 ziga@lunarg.com Fix race condition in EGL multithreading
tests
2024-08-16 younggwan.kim@arm.com Add coverage for depth bound test
without depth attachment
2024-08-16 tomek.bury@broadcom.com Fix
dEQP-EGL.functional.fence_sync.valid.egl_fence_persistent_buffer
2024-08-16 okuznetsov@google.com New tests group for known driver error
tests
2024-08-16 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(primitive_restart_mode), PART 10
2024-08-16 piotr.byszewski@mobica.com Test DRLR remapping while using
shader object
2024-08-16 ziga@lunarg.com Test drawing with stencil test and without
vkCmdSetFrontFace
2024-08-16 rgarcia@igalia.com Reuse scratch buffer creating acceleration
structures back-to-back
2024-08-16 rgarcia@igalia.com Test preemption with
VK_KHR_global_priority
2024-08-16 rgarcia@igalia.com Removed ESO compute tests using Amber
2024-08-16 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.11
into vk-gl-cts/main
2024-08-14 syoussefi@google.com Remove DE_NULL's definition
2024-08-05 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
into vk-gl-cts/main
2024-08-05 ziga@lunarg.com Fix broken build on windows
2024-08-04 michal.jakubek@mobica.com VK_DEFINE_PLATFORM_TYPE macro
doesn't accept nullptr
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,cnorthrop@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: cnorthrop@google.com
Change-Id: I71223610821b102501a78eea2abecb95d10f4910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5799167
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
f102d75a
|
2024-08-14T19:52:30
|
|
Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
Currently when IOSurface is bound to a pbuffer with GL_RGB internal
format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
And then disable alpha write to the respective MTLTexture.
However, when an implicit MSAA texture is created for the above
pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
but has no knowledge about alpha write disable. Consequently, when a
render pass uses this implicit MSAA texture, its alpha channel won't be
cleared properly and would contain garbage values.
In order to avoid the above bug, we should use
B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
This will fix the render corruptions found in chromium:358957665.
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
|
|
2f2cdbb8
|
2024-08-19T11:05:22
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|
D3D11: Fix uniform setting for mat3 followed by float
A single float following a float3x3 will pack tightly in the last row
of the matrix. The uniform setting code for matricies would write a
full row stride's worth of data for the last matrix row, overwriting
the float packed at the end.
Update ExpandMatrix to only write colsSrc worth of values in the last
row.
Bug: angleproject:42266878, chromium:345525082
Change-Id: Ieb616972387501cd8c30f02b267f86a7f81cf01a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5796631
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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1a191b1d
|
2024-08-16T17:31:38
|
|
Metal: add an option to emulate DontCare loadOp with randomized Clear.
This is useful for testing undefined initial values caused by DontCare
MTLLoadAction on non-tiled GPUs.
Bug: angleproject:42261786
Change-Id: Id5c4a9ee8510a8a9143bdd67e276bfcf2bd7eaa5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5791386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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2f28264e
|
2024-08-15T18:05:43
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|
Trace perf: add origin/main revision to summary if != HEAD
Bug: None
Change-Id: Iacacd98993d7dc5fbea8489b46236e939f465689
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5792199
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
31ad61c4
|
2024-08-15T16:31:23
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|
Skip end2end WebGPU tests flaky crashing on Linux Intel
Seen on UHD630 Ubuntu 22.04 Mesa 23.2.1 experiment.
Bug: angleproject:360083331
Change-Id: I63f1eda1dc3ef7f64e3b5e37b678a31ac9a190af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5786999
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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77616aa3
|
2024-08-14T13:22:32
|
|
Tests: Add Gwent Witcher Card Game trace
Test: angle_trace_tests --gtest_filter="*gwent_witcher_card_game*"
Bug: b/359910003
Change-Id: I6b93d36ac58df7639f07b7f21107f4d4522f6cee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5789276
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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da572160
|
2024-07-23T16:36:10
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Reland: GL: Forward client-side arrays to the driver when possible
The OpenGL driver can handle client-side arrays when the context is
OpenGL ES or a desktop GL compatibility profile. When in these
situations, use the driver default VAO for all frontend context VAOs
and forward client-side data directly to the driver.
Fix synchronizing the default VAO state for external contexts. There
is no valid VertexArrayStateGL for external VAOs so make sure it's
nulled and the VAO dirty bits are set so the correct VAO state is
reapplied.
Disable syncing to the default VAO for external contexts. The only
VAO that they can share with ANGLE's internal state is the default
VAO so avoid having to save and restore its state.
Bug: angleproject:355034686
Change-Id: I015bbbc854938fe4bc1e92d0ca8fe04628d0db16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743284
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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6fddb18d
|
2024-07-26T12:44:23
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GL: Disable heavily emulated extensions for non-WebGL.
The multidraw and base vertex base instance extensions are heavily
emulated in ANGLE's GL backend, manipulating vertex arrays multiple
times per draw. This is often a performance improvement for deep
pipelines such as WebGL but slower for shallow stacks like Chrome's
rasterization.
Mark these extensions as "emulated" and disable them in the frontend
for non-WebGL contexts. Only EXT_base_instance can have true native
support.
Add a frontend feature to re-enable these extensions and use it in the
existing end2end tests.
Bug: angleproject:355645824
Change-Id: I897559fb270e2aa0f476d7784d25d97574e28f43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743837
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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b36d94dc
|
2024-08-02T16:23:03
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|
WebGPU: Implement viewport and scissor
Tested using samples. dEQP tests covering viewport and scissor require
more shader translation to be completed.
Bug: angleproject:0
Change-Id: Ia76f2edeea5a07af1881704a21fafb64ab7df43a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5756127
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c1767fd9
|
2024-08-13T12:37:18
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|
Suppress deqp_khr_gles31 failure on Samsung S22
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS
regressed in
http://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-s22-test/912
http://chromium-review.googlesource.com/c/angle/angle/+/5719258
Bug: angleproject:350994515
Change-Id: I342043208cd85acf2877399f9a528c3dd428631b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5785959
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
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1735415a
|
2024-08-13T10:14:57
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Remove unused deqp_khr_gles3 expectations
KHR-GL33.cull_distance.functional was split into individual cases in
https://chromium-review.googlesource.com/c/angle/angle/+/5710888
Also move SWIFTSHADER expectations added in that CL
to be after VULKAN ones, to avoid conflicts due to VULKAN expectations
applying to SWIFTSHADER as well.
Bug: b/353358652
Change-Id: Idebfba9ef90b7e882d7072538722a591c9dc007b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5785955
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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3d6cf23c
|
2024-08-12T16:26:03
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|
Skip end2end tests failing on iOS simulator
Bug: angleproject:359136169
Change-Id: Ic1100d74f308c6d8a3d2f450e8b5f46e8539f2a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5782861
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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681b681b
|
2024-08-10T14:03:28
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Tests: Add Grand Mountain Adventure trace
Test: angle_trace_tests --gtest_filter="*grand_mountain_adventure*"
Bug: b/358846996
Change-Id: If6815705b357eb69a777156d840be17fbe362938
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5779619
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
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11724133
|
2024-08-06T12:02:54
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Metal: Separate vars with normal types
Separate compound expressions separates expressions as temporary values.
Previously creating a temporary variable would copy the entire type.
Qualifiers and interface block info but shouldn't ever be applied to
temporary variables. This would lead to assertions during MSL
output.
Fix by copying the type and unsetting qualifiers and interface block
info.
Bug: angleproject:357622691
Change-Id: Id868cd3eaabe3710121d6c9a565304e282ddb69f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5762605
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
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4b4ef052
|
2024-08-08T13:58:49
|
|
Suppresess SmallRowLength failure
Suppresses the ReadPixelsPBOTest.SmallRowLength failure that is
happening on the experimental Linux/Intel config with OpenGL.
Bug: angleproject:358407353
Change-Id: I2ebaf935cc4d2cf101e7a3597a16ceeffbd0c4d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5774484
Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Brian Sheedy <bsheedy@chromium.org>
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67d8d8c8
|
2024-07-29T13:44:37
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|
WebGL: Reject shaders with infinite loops
Bug: chromium:350528343
Change-Id: I1b2fc152cf285b0e69c4c294351c1cf2389cc234
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746714
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
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c5d4c16f
|
2024-08-02T11:27:56
|
|
WebGPU: Initialize all GLES 2 and 3 caps
Instead of using the min caps, intialize them with limits from the
WebGPU limits struct or values from the spec.
Bug: angleproject:357017322
Change-Id: I15597b192d915dad7c3f6bacab048cf09999da6d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759280
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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2ae68a20
|
2024-08-05T14:24:06
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|
Add MRT test for foveated rendering feature
Bug: angleproject:42266906
Change-Id: Ia98b1a2a0195ec213bc510a3b62c85b0adc630eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5763719
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a89ca6c8
|
2024-07-30T17:14:50
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Metal: Fully implement unresolve step for MSRTT.
This CL also uses memoryless for implicit MS textures in
EXT_multisampled_render_to_texture render passes.
Bug: angleproject:42261786
Change-Id: Ic20450574c4c670d05ca846587ced05488012270
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746181
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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1bfe5c57
|
2024-07-30T15:58:47
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Metal: partially implement EXT_multisampled_render_to_texture.
Implement by implicitly attaching a multisampled texture to the render
pass. The content will be preserved across render passes by
loading/storing to the implicit multisampled texture.
However this won't work if the single sampled texture is used in
multiple render passes with different
glFramebufferTexture2DMultisampleEXT's sample counts. For that to work
we need to implement unresolve step to load the resolve texture's texels
into the implicit multisampled texture. That will be implemented in a
separate CL.
Bug: angleproject:42261786
Change-Id: I12be75af17ce5b98266946846417d0a43fcba455
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746180
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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22ed9877
|
2024-03-07T15:52:13
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Vulkan: Generate fragment shading rates with compute
Generating fragment shading rates on the CPU could cause avoidable
stalls or increased latencies due to host<->device synchronization.
Instead generate the rates using a compute shader.
Optimize foveated rendering by treating a foveated draw with focal
points whose gainX or gainY is 0 as if it were an un-foveated draw
Bug: angleproject:42266906
Change-Id: If8c5504087997666c7d0c1cae8dcc5fab847187e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5754322
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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59f6d962
|
2024-07-30T21:36:00
|
|
WebGPU: Run dEQP GLES2 tests.
Add the flags and platform support needed to initialze the WebGPU
backend.
Set up initial test expectations with broad suppressions.
Current pass rate: 14.27%
Bug: angleproject:356399840
Change-Id: I1339cd978ca75b59a2e99ee81d93981dc6066f36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5751601
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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cc7d0220
|
2024-07-31T14:22:38
|
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Vulkan: Fix serial mismatch during mid-loop flush
Currently, if the total buffer updates to the image surpasses a
certain threshold, it results in a flush. However, this can cause
discrepencies in the queue serial, which can result in incorrect
behavior on some platforms.
* Updated flushStagedUpdatesImpl() so that the image serial after
applying the updates matches that of the current outside command
buffer.
* That includes when there is a flush in the middle of the update
loop, resulting in submission and new queue serial for the CB.
* Added a unit test to check if a large texture can uploaded and
deleted after a second small texture is uploaded.
* Texture1UploadThenTexture2UploadThenTexture1Delete
* Added a unit test for flushing when uploading cubemap textures.
Bug: b/351650806
Bug: b/356192937
Change-Id: I7f9b20e4b7fd49115f22081a9733b4d44b740e4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5744377
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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451d78d9
|
2024-07-25T11:56:25
|
|
Prune trivial infinite loops in WebGL contexts
Bug: chromium:350528343
Change-Id: I4be19c1ffe41fc86889b49b4a0e29d8bc9c940ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5738743
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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3cda3527
|
2024-07-30T14:28:17
|
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Capture/Replay: fix CaptureProducedRequiredFiles bottleneck
Turns out repeatedly listing/checking files was a huge bottleneck,
especially on Windows.
Example from win-trace GLES 3.0. Before this change almost 10 minutes!:
I09:59:03.198422Z Running 2255 capture tests, worker_count=8 batch_count=1
I10:00:36.627151Z RunCaptureInParallel finished
I10:10:20.380077Z CaptureProducedRequiredFiles finished
I10:10:20.396174Z Building replay tests
After:
I11:02:57.679244Z Running 2255 capture tests, worker_count=8 batch_count=1
I11:04:33.078232Z RunCaptureInParallel finished
I11:04:35.331878Z CaptureProducedRequiredFiles finished
I11:04:35.344066Z Building replay tests
win-trace timing expected to improve from ~30 minutes to ~15 minutes.
Bug: angleproject:42264614
Change-Id: Ie1903d89d54ab5c6464d3ddb993ec3007e7604ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5749745
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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2bc1519c
|
2024-07-28T05:16:07
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Metal: fix base/max level change for mutable textures.
Previously, the following scenario would accidentally delete and
recreate the native texture storage for a non-immutable TextureMtl:
1. set a texture base/max level.
2. attach the texture to a FBO and clear it.
- native storage is created.
3. sample the texture.
- native storage is accidentally deleted and recreated.
This happened because front-end only notifies the backend about the
base/max level dirty bits at step 3. At this point, Metal backend
thought that the native storage created at step 2 is no longer valid and
attempted to recreate the storage.
This CL fixes the bug by checking whether the base/max level is still
compatible with the existing native texture storage. If it is then the
dirty bits result in no-op.
Bug: chromium:355605685
Change-Id: I1daac80a74219109631a101e18e944560606d926
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5741121
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
aaf39d92
|
2024-07-23T17:56:56
|
|
FrameCapture: fix (nil) showing up in linux-trace capture
Without this we get the generic fallback ostream << value which
apparently works differently across platforms and produces (nil) on
Linux but something compile-able on Windows.
Bug: angleproject:42264614
Change-Id: I2bce988b661cf65ba0651d78081aaf3240d87d52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736060
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
15b354d5
|
2024-07-28T21:30:11
|
|
Unsuppress ASAN/UBSAN suppressions for fixed tests
Bug: angleproject:42265173
Bug: angleproject:42265224
Change-Id: Id695c0893bb7676cb1f129f45932a1c95708e3e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742430
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
da864294
|
2024-07-18T18:44:55
|
|
Capture/Replay: rework capture_replay_tests, enable linux-trace
Changing the way capture_replay_tests orders its stages.
Previously, build, capture and replay would all run concurrently in
multiple processes sometimes causing difficult to understand interaction
between those stages.
This CL changes it so that the test follows stages sequentially:
* Build end2end tests
* Run all capture tests (in parallel)
* Check captured files and produce a single build for replay
* Build replay binary and all tests
* Run all replay tests (in parallel, but _one by one_)
Note that running replay tests one by one avoids the confusing batch
failures altogether. Now when a replay test is broken, the logs will
specifically identify which one caused the issue.
This also noticeably improves CI time as ninja builds of bigger
batches are more efficient and possibly less linking is happening.
Additionally, xvfb is supported directly in the script without relying
on testing/xvfb.py, in a way that reuses xvfb displays instead of
starting/stopping xvfb for each test and avoids races that are
possible when running testing/xvfb.py concurrently (such as picking
which display to use). This appears to significantly improve stability
on linux-trace which have had to be disabled due to the flakiness.
Bug: angleproject:42264614
Change-Id: I38a5547250cf5f63b8b9e4879f02cd715d8df0a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5721996
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
bd3a3308
|
2024-07-22T14:03:20
|
|
Vulkan: Remove implicit image barrier for shader write
When app uses compute or fragment shader to write to an image and makes
multiple dispatchCompute or draw calls, right now we are inserting an
implicit barrier to ensure WAW is hazard free. But Spec says that
"Explicit synchronization is required to ensure that the effects of
buffer and texture data stores performed by shaders will be visible to
subsequent operations using the same objects". This CL records the bits
from the last glMemoryBarrier call and will skip the barrier calls in
ContextVk::updateActiveImages if there is no layout change, unless there
is requirement from prior glMemoryBarrier.
Bug: angleproject:350994515
Change-Id: I8bdeeb658993824369824aaa0f25cb4b6e3785f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5719024
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
554cc484
|
2024-07-29T10:03:50
|
|
Tests: end2end tests process test args before TestSuite()
This fixes --use-config=<config> which allows to select a configuration
before tests are registered and avoid looping through all configs.
Bug: angleproject:42264614
Change-Id: Ia19d52a09debdd738577b8a12da82878302f3888
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746710
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
568caaa0
|
2024-07-23T15:07:59
|
|
Prune switch(constant) with no matching case
Bug: chromium:350528343
Change-Id: Iabb475b230f22086de482bbdcf2fa00b0d986622
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5735815
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
57202584
|
2024-07-26T13:07:44
|
|
Vulkan: Fix dispatch-after-closed-render-pass bug
Bug: b/355567160
Change-Id: I4bc6acec53a50330507bfadcc0a4c1093366aae6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5741786
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
a0a832de
|
2024-07-26T12:33:37
|
|
Revert "GL: Forward client-side arrays to the driver when possible"
This reverts commit a6c2b4346516f228054b5bdd754bbc6f3ba1cba7.
Reason for revert: Fails some Chrome tests on Android after rolling: https://chromium-review.googlesource.com/c/chromium/src/+/5742024
Original change's description:
> GL: Forward client-side arrays to the driver when possible
>
> The OpenGL dirver can handle client-side arrays when the context is
> OpenGL ES or a desktop GL compatability profile. When in these
> sitatuions, use the driver default VAO for all frontend context VAOs
> and forward client-side data directly to the driver.
>
> Bug: angleproject:355034868
> Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:355034868
Change-Id: I76f95d66ca277bcbb67300179e49287b433c1ede
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742647
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
d306e048
|
2024-07-24T15:03:04
|
|
Tests: Add Shovel Knight Pocket Dungeon trace
Tests: angle_trace_tests --gtest_filter=*shovel_knight_pocket_dungeon
bug: b/355399059
Change-Id: I5b2193db9814d0867ab95efab7588540fca6198d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742394
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a6c2b434
|
2024-07-23T16:36:10
|
|
GL: Forward client-side arrays to the driver when possible
The OpenGL dirver can handle client-side arrays when the context is
OpenGL ES or a desktop GL compatability profile. When in these
sitatuions, use the driver default VAO for all frontend context VAOs
and forward client-side data directly to the driver.
Bug: angleproject:355034868
Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
81086a18
|
2024-07-23T15:51:35
|
|
Manual roll VK-GL-CTS from 5b2dfe7c775a to 5a542d2049d7 (1 revision)
Manual roll requested by solti@google.com
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/5b2dfe7c775a..5a542d2049d7
2024-07-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(CoverageGL21), PART 8
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,solti@google.com on the revert to ensure
that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Manual edits
- Patchset 2: fetched the original roller generated CL
- Patchset 3: added missing parts, and run "python3
scripts/run_code_generation.py"
- Patchset 4: suppress the failures: KHR-GLES3.api.coverage and
KHR-GL46.api.coverage. see https://anglebug.com/355292302
Bug: b/354737043
Bug: angleproject:355292302
Tbr: solti@google.com
Change-Id: Ie38a65c6db0b3330e970971bd1325e3c419b6248
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5739577
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Solti Ho <solti@google.com>
|
|
7b0dc666
|
2024-07-19T15:39:42
|
|
Vulkan: Enable explicitlyEnablePerSampleShading for most vendors
Bug: b/267953710
Bug: angleproject:40096890
Tests: SampleMultisampleInterpolationTest.SampleMaskInPerSample*
Change-Id: I51cc393934e7fd24146ab5c94893bb3014c5c044
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5726628
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0d458614
|
2024-07-18T00:00:00
|
|
Vulkan: Fix PBO readbacks with small row length
Use CPU path when the row length is
smaller than the source area width.
Fixed: angleproject:354005999
Change-Id: I5c4686ca5387a98c6137868afb19c333aed8ac21
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5724591
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
975674ea
|
2024-07-18T00:00:00
|
|
Metal: Fix PBO readback failures with small row length
Do not use blits when the row length is
smaller than the source area width to
avoid Metal validation failures.
Bug: angleproject:354005999
Change-Id: Ifa0f29a0d1d2fb3275ea254957c24f36807e6f66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5724790
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
93491ae3
|
2024-06-21T08:04:24
|
|
FrameCapture: Handle active texture in MEC
When restoring texture bindings and contents, we need to first
set the correct GL_ACTIVE_TEXTURE, otherwise it will use existing
active texture bindings and update the wrong textures.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: I7c6c4a918513d4216405efe51774fcce4b49b45e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647491
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
1fe50b44
|
2024-07-16T20:12:06
|
|
Make implicit `this` capture explicit
When declaring a lambda with a value-capture default [=, ...], the
this pointer is implicitly captured by value as well. This results
in potentially-unintuitive behavior and has been deprecated in C++20.
It produces a warning in newer versions of clang
(https://reviews.llvm.org/D142639).
This CL prevents the warning by explicitly `this` for each lambda. To
maintain compatibility with previous C++ standards, it also removes
the = capture default and captures each variable explicitly.
It does not change the compiled code at all, since it's just removing
some syntactic sugar.
Bug: chromium:351004963, angleproject:42266730
Change-Id: I0f17a442262e2da22a1951d590291806554e66ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5714410
Auto-Submit: Devon Loehr <dloehr@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
327796df
|
2024-06-24T10:58:28
|
|
FrameCapture: Add a new CapturedTest for glActiveTexture
This CL adds a new test focused on Reset of glActiveTexture.
It doesn't just add a new frame since the original test was getting
quite cluttered.
This should provide a blueprint for adding more tests in the future.
Test: capture_tests.py
Bug: angleproject:345851268
Change-Id: Ieac29031f55ca133d81ce5ba26d45199de38e874
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5714395
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
0e598a0c
|
2024-07-17T09:49:19
|
|
FrameCapture: Unbind PIXEL_UNPACK_BUFFER for texture restore
When restoring textures, we need to ensure the PIXEL_UNPACK_BUFFER
is not bound, as that will influence where we pull data from.
Allow per-context reset to restore the correct binding.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: I636f3780f8454d04152ff7bf7ba15d039ee41872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5718285
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
98ff1c14
|
2024-07-17T09:45:03
|
|
FrameCapture: Improve buffer binding reset
We aren't correctly tracking and resetting buffer bindings, which are
per-context. To restore them, we need to track the bindings at the
beginning and mark them dirty. Before this we were doing it in
ResetReplayContextShared based on the object dirty state.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: Ic3db583c88bec9c680197f71ff11fdf69efdf630
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5610332
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a5db20f7
|
2024-02-21T10:48:26
|
|
Traces: Switch to regex for power rails
The rails have been rearranged on some devices. Update the way
we scan for output to find them in either case.
Bug: angleproject:354006406
Change-Id: Ia3999fc2c07a726f4832e451af93a40949f87335
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5722949
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
80149a7f
|
2024-07-18T18:46:08
|
|
Replace variable-length array with vector
Variable-length arrays allow allocating an unbounded amount of
memory on the stack. This replaces a VLA with a vector, also
provides better consistency with the rest of the containers in the
function.
Bug: chromium:349656479
Change-Id: I1e18f9a8985de84b82da58fa5465c98dbca51e8b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5721320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
86b22745
|
2024-07-17T19:05:51
|
|
Vulkan: Fix mPipelineCache is not initialized after terminate
Very old regression:
https://chromium-review.googlesource.com/c/angle/angle/+/1683807
Problem happens only if call `eglInitialize()` again on terminated
display without also calling `eglGetDisplay()`.
Note: calling `eglGetDisplay()` on terminated display will call
`setupDisplayPlatform()`, which will destroy old `mImplementation`.
Test: angle_end2end_tests --gtest_filter=EGLDisplayTest.InitializeDrawSwapTerminateLoop*
Bug: angleproject:3318
Change-Id: I94bc7eba97be2d9b194c1a22a37662a2836f60b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717753
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9968e98c
|
2024-07-16T00:00:00
|
|
Metal: Fix compute path for 16-bit PBO readbacks
Added 16-bit normalized pixel formats
to internal copy shaders.
Fixed and simplified floatToNormalized
usage for signed inputs.
Bug: angleproject:352700368
Change-Id: Icbb79381991c6621004d53706b97662d33c25cd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717929
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
43dc24dd
|
2024-07-17T16:05:59
|
|
Skip couple non-deterministic angle_restricted_trace_gold_tests
on Win Intel Vulkan.
animal_crossing
black_clover_m
produce slightly different images each run.
Bug: angleproject:353690308
Change-Id: I22f2353b2cd83801b857b281ee873c83804864af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717931
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
1db80b88
|
2024-07-10T12:47:42
|
|
Reland "Vulkan: Use VK_KHR_dynamic_rendering[_local_read]"
This is a reland of commit c379ff48043a47e444c388c45270db40d3172d50
Original change's description:
> Vulkan: Use VK_KHR_dynamic_rendering[_local_read]
>
> Bug: angleproject:42267038
> Change-Id: I1f4eb0f309992a9c1c287a69520dadf5eff23b26
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637155
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:42267038
Change-Id: I083e6963b5421386695e49a9872edbb2016c9763
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691342
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
1f87cbc9
|
2024-07-15T13:07:35
|
|
Vulkan: Fix late-added resolve attachment tracking
Resolve attachments may be added after the fact to a render pass due to
glBlitFramebuffer or eglSwapBuffer. Previously, only the resolve image
views were tracked by the render pass, and otherwise the state tracking
(layout, content defined, etc) treated the resolve images as generically
written-to by the render pass.
As a result, the render pass was unable to finalize the layout of the
resolve images early. Optimizing the layout of the swapchain image when
the surface is multisampled for example was not done due to this issue.
In this change, when resolve attachments are added late, they are
tracked identically to when they are added at the beginning of the
render pass, fixing the issues described above.
Bug: angleproject:42265625
Bug: angleproject:42266019
Change-Id: I765560762bb8caf39ba1096fb028177201c082d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5707470
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
468fcbe0
|
2024-07-15T15:46:12
|
|
Manual roll VK-GL-CTS from 43432bf265e3 to 5b2dfe7c775a (17 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/43432bf265e3..5b2dfe7c775a
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
into vk-gl-cts/main
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.11
into vk-gl-cts/main
2024-07-12 marcin.zajac@mobica.com MSAA Images in 64 bit Atomic + Shader
Storage Images
2024-07-12 piotr.byszewski@mobica.com Add tests for subgroup uniform
descriptor indexing
2024-07-12 ziga@lunarg.com Add shader object tests using all stages with
nextStage 0
2024-07-12 MengYang.Liu@amd.com Add test cases for 256 bytes
PushConstantsSize
2024-07-12 javed@igalia.com Fix 'unused shader' message
2024-07-12 kamil.goras@mobica.com Split
KHR-GL46.cull_distance.functional
2024-07-12 syoussefi@google.com Remove incorrect usages of DE_NULL in VK
framework
2024-07-12 syoussefi@google.com Remove incorrect usages of DE_NULL in GL
tests
2024-07-12 syoussefi@google.com s/DE_NULL/0 in
makeStridedDeviceAddressRegionKHR
2024-07-12 rgarcia@igalia.com Test line rasterization parameters do not
affect non-lines
2024-07-12 javed@igalia.com Add option to enable/disable spir-v
validation
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-11 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-08 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-01 lorenzo@khronosgroup.org Update KC CTS
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,yuxinhu@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: b/353358652
Tbr: yuxinhu@google.com
Change-Id: I1c787be2812017f14aff669d42bf55f2696d5de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5710888
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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3540f8e8
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2024-07-15T00:00:00
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Fix gl::floatToNormalized for negative inputs
Bug: angleproject:352963106
Change-Id: If353ff4126c6203ef6c1267d2b5c85b927964f15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5710508
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f9af6f1c
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2024-07-11T00:00:00
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Add ReadPixelsTextureNorm16PBOTest
Test that ReadPixels with a pixel pack buffer
object bound works for 16-bit color buffers.
Bug: angleproject:352584420
Bug: angleproject:352700368
Bug: angleproject:352963103
Bug: angleproject:352963106
Change-Id: I97457fefa86fad3f9444a24870bfd0431a87d64b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5703580
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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c4274d54
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2024-04-29T11:47:34
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WebGPU: Add pipeline creation and caching.
Bug: angleproject:342213825
Change-Id: I303f193d30fd6b9820efaefcae64e11042888009
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5497535
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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85875b96
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2024-07-11T14:59:27
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Fix validation regarding cube map array dims
When defining cube map array textures, the depth represents
the number of layer-faces, and does not change with mip level.
* Updated validation for glTexImage3D().
* The width and the height for a mip level should not exceed the
max cube map size for that mip level.
* The depth limit has been set to max 3D texture size (similar to
glTexStorage3D())
* The spec states that this limit should be at least the value of
the implementation-based constant MAX_RECTANGLE_TEXTURE_SIZE.
* Added unit tests to check multiple cases for cube map array
validation for TexStorage3D, TexImage3D, and TexSubImage3D.
Bug: b/338621235
Bug: angleproject:42262247
Change-Id: I0857e68de02238ffd288e34879fb7dfa6e3f545f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5698571
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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43ecf2bd
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2024-07-15T12:16:30
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dEQP tests: skip comp_swap r32i/r32ui on Pixel 6
Bug: angleproject:352610491
Change-Id: Id4d9c31d08ce4953c022c5314b163d55152edcd9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5707469
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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df90bbc5
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2024-07-12T18:04:53
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Refactoring: move angle::HashMap and HashSet to own header
Underlying abseil includes pull in a large set of headers
Bug: angleproject:42266508
Change-Id: Icee47143a8a59bb0795a054b67c0aa4ddcfca4d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5704137
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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2997e354
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2024-07-09T17:38:56
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Start Win Intel UHD 770 experiment
- Suppress failing tests.
- Disable UHD 630 workarounds on experimental bot
- Reduce deqp_gles2_d3d11 and end2end parallelism
Use-Permissive-Angle-Pixel-Comparison: True
Bug: chromium:331316080, angleproject:352085732, angleproject:352528974
Change-Id: I80eca02f1def11e60b857968a7b0c8fe93a1b4d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5688794
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
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245c1243
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2024-07-12T14:28:31
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Revert "Disallow read color type conversions for norm16 formats"
This reverts commit e5b442dedd8030d64a6ca2cb34ba0ec37895adfa.
Reason for revert: Broke Skia tests; possibly not going for this any more, as discussed on https://issuetracker.google.com/351644552#comment11
Original change's description:
> Disallow read color type conversions for norm16 formats
>
> OpenGL ES is not supposed to convert 16-bit color buffers to
> 8-bit pixel types or vice versa during readPixels operation.
>
> Fixed: angleproject:351644552
> Change-Id: I9e51ddc82f62f958b983b5d4609f7e983a941e83
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686233
> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:351644552
Change-Id: Ib0222e4cc5eae944db96fdd3f72c8980dfe09adf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5702736
Reviewed-by: Solti Ho <solti@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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a93476a1
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2024-07-11T00:00:00
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D3D11: Pass 3D slice index to Image11::copyWithoutConversion
3D slice range is passed in a D3D11_BOX
structure for CopySubresourceRegion.
Fixed: angleproject:352467349
Bug: angleproject:352496176
Change-Id: Ie96d9567cf73b0612bfb1cbd7fbacc6c0f01dec4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5697425
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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eda67d7e
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2024-07-11T11:16:08
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Avoid including fstream from angleutils.h
SaveFileHelper is mostly useful for / specific to FrameCapture,
so move it there.
The other couple of uses just write a string.
Bug: angleproject:42266508
Change-Id: Ia1dcd4531f9d5671f40611a1887dcfe7c5dbc1ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5696025
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
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590010b6
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2024-07-04T00:00:00
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D3D11: Cleanup stale CopyTexImageTestES3 suppressions
Bug: angleproject:42262446
Change-Id: Id49b380b4dbf22efc0637605bbf7a67f317e7247
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691437
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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7d461b21
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2024-07-10T14:11:53
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Revert "Vulkan: Use VK_KHR_dynamic_rendering[_local_read]"
This reverts commit c379ff48043a47e444c388c45270db40d3172d50.
Reason for revert: Regresses CPU perf and memory when _not_ using DR
Original change's description:
> Vulkan: Use VK_KHR_dynamic_rendering[_local_read]
>
> Bug: angleproject:42267038
> Change-Id: I1f4eb0f309992a9c1c287a69520dadf5eff23b26
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637155
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:42267038
Change-Id: I3865f0d86813f0eeb9085a92875a33bd449b907f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691337
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e5b442de
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2024-07-04T00:00:00
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Disallow read color type conversions for norm16 formats
OpenGL ES is not supposed to convert 16-bit color buffers to
8-bit pixel types or vice versa during readPixels operation.
Fixed: angleproject:351644552
Change-Id: I9e51ddc82f62f958b983b5d4609f7e983a941e83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686233
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6052d0f4
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2024-07-03T15:17:23
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Vulkan: Fix EGL_EXT_buffer_age with single buffered surface
The specification:
4) What is the buffer age of a single buffered surface?
RESOLVED: 0. This falls out implicitly from the buffer age
calculations, which dictate that a buffer's age starts at 0,
and is only incremented by frame boundaries. Since frame
boundary functions do not affect single buffered surfaces,
their age will always be 0.
Test: angle_end2end_tests --gtest_filter=EGLBufferAgeTest.SingleBuffer*
Bug: angleproject:3529
Change-Id: Iab5da26d1bce56d928398cc250d900465fc5d261
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5675986
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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