|
92d620c3
|
2012-05-31T01:16:31
|
|
Advertise support for ANGLE_depth_texture
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1116 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
68145c6f
|
2012-05-31T01:14:46
|
|
Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
63e6afe9
|
2012-05-31T01:14:42
|
|
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6b7c84cd
|
2012-05-31T01:14:39
|
|
Update FBO completeness checks for depth textures
Trac #20875
Signed-off-by: Nicolas Capens
- improve missing attachment logic to allow no color attachments
- disallow depth texture color attachments
- allow texture depth and stencil attachments
- update simulaneous depth/stencil logic
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1113 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d885df03
|
2012-05-31T01:14:36
|
|
do some cleanup in Framebuffer::completeness
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1112 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f20bc216
|
2012-05-31T01:14:33
|
|
Add an IsDepthFormat helper function
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1111 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
08bfcc47
|
2012-05-31T01:14:29
|
|
Add TextureStorage support for INTZ depth textures and ensure Images never create INTZ surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1110 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7aeab46f
|
2012-05-31T01:14:26
|
|
Factor renderability check into GetTextureUsage
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1109 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e32d5699
|
2012-05-31T01:14:22
|
|
Pass the usage parameter into TextureStorage instead of passing a boolean
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1108 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
36884639
|
2012-05-31T01:14:18
|
|
Refactor texture usage logic to helper function
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1107 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1d2d3c46
|
2012-05-31T01:14:15
|
|
Move glTexSubImage early out check after more of the error checks are done.
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1106 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0c854684
|
2012-05-31T01:14:11
|
|
Report errors for unsupported Depth/stencil texture operations
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1105 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
835a95a5
|
2012-05-31T01:14:07
|
|
Allow depth and depth-stencil formats and types for textures and update utility functions
Trac #20875
Signed-off-by: Nicolas Capens
TexImage2D accepts
format,internalformat=DEPTH_COMPONENT, type=UNSIGNED_SHORT
format,internalformat=DEPTH_COMPONENT, type=UNSIGNED_INT
format,internalformat=DEPTH_STENCIL_OES, type=UNSIGNED_INT_24_8_OES
TexSubImage2D accepts
format=DEPTH_COMPONENT, type=UNSIGNED_SHORT
format=DEPTH_COMPONENT, type=UNSIGNED_INT
format=DEPTH_STENCIL_OES, type=UNSIGNED_INT_24_8_OES
TexStorage2DEXT accepts
internalformat=DEPTH_COMPONENT16
internalformat=DEPTH_COMPONENT32_OES
internalformat=DEPTH24_STENCIL8_OES
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1104 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1c49f79d
|
2012-05-31T01:14:02
|
|
Detect depth texture support using INTZ and NULL textures
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1103 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
355989bc
|
2012-05-09T15:49:29
|
|
Remove duplicate error checks from Texture subImage and subImageCompressed.
Issue=306
Signed-of-by: Nicolas Capens
These errors are validated by validateSubImageParams* now, no need to do it twice.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1083 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4df88e8a
|
2012-05-09T15:49:24
|
|
Make TextureCubeMap size/format/compressed checks explicit about the level and face they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1082 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92f49929
|
2012-05-09T15:49:19
|
|
Make Texture2D format and compression checks be explicit about the level they are checking
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1081 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4327cff3
|
2012-05-09T15:49:16
|
|
Remove unused base class Texture methods and make them non-virtual in derived classes
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1080 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
eb3c01a8
|
2012-05-09T15:49:12
|
|
make sure all texture->isCompressed calls are type-specific
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1079 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
46f2d0a9
|
2012-05-09T15:49:06
|
|
Split RenderbufferTexture into 2D and CubeMap specific variants
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1078 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bf6e5d4d
|
2012-05-09T15:49:03
|
|
Remove the unused Texture::getType method
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1077 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2ccbbef1
|
2012-05-09T15:49:00
|
|
Split validateSubImageParams into a texture type-specific check
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1076 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
28eb3921
|
2012-05-09T15:48:57
|
|
Move the internal format check for compressed subImage commands to the API layer
Issue=306
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1075 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2d669fce
|
2012-05-09T15:42:48
|
|
Texture: Avoid attempting to create 0 sized D3D textures
Issue=301
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1074 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
56c62636
|
2012-05-09T15:42:45
|
|
Optimize Context::applyTextures by avoiding repeated getTextureSerial calls
Issue=301
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1073 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
519c32ba
|
2012-05-01T15:24:05
|
|
Implement SSE2 version of loadAlphaData
http://codereview.appspot.com/6050054/
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Authored-by: Jin Yang
With this patch, my HTML5 2D canvas benchmark with Chromium on Windows7 with GPU
acceleration can boost about 4% though the most execution time is in GPU.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1067 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
11399d5d
|
2012-04-28T00:35:14
|
|
Make sure the internal DX uniforms get updated after re-linking.
TRAC #20659
Issue=321
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1063 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ddb6e8e3
|
2012-04-25T00:48:13
|
|
Stop using unsafe sprintf method.
ISSUE=308
Signed-off-by: Kenneth Russell
Author: David Kilzer
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1052 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1f1b0d5d
|
2012-04-17T19:44:15
|
|
Fix signed 16.16 fixed-point conversion.
TRAC #20561
ISSUE=320
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1045 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2e793f0f
|
2012-04-11T19:41:35
|
|
Decorate (and undecorate) struct fields too (when not built-in).
Trac #20510
Issue=316,317
Authored-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1027 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
fc74c375
|
2012-04-11T17:53:24
|
|
Guard against null surface in Image::updateSurface.
Review URL: https://codereview.appspot.com/5985051
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1026 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
88d91fbb
|
2012-04-04T22:54:37
|
|
Increase Vertex Decl cache size to 32 entries.
This should reduce the risk of running out of cache entries inside a frame, while being small enough that iterating through it to find the correct entry shouldn't be too expensive.
BUG=310
TEST=
Review URL: https://codereview.appspot.com/5969077
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1018 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
807d8c33
|
2012-04-04T15:06:04
|
|
Fixed info log regressions.
TRAC #20443
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1017 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3b130253
|
2012-04-03T18:20:18
|
|
Make Image::lock and unlock private and call them from Image::loadData.
This is because I want loadData to be able to decide whether to use LockRect/UnlockRect or UpdateSurface as the method to load the data, depending on whether the Images are backed by textures in the default pool or not.
I think it actually cleans up the code a bit.
Also, fixed a bug in subImageCompressed. The associated WebGL conformance test now passes.
Review URL: https://codereview.appspot.com/5948043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1013 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
563c0a53
|
2012-03-23T21:18:42
|
|
Fence has pointer to the associated egl::Display.
I think the assumption that getDisplay() returns a valid display in the Fence destructor is wrong.
I'm trying to fix a crash in the field that looks like this:
Thread 0 *CRASHED* ( EXCEPTION_ACCESS_VIOLATION_READ @ 0x00000000 )
0x69582e38 [libglesv2.dll - fence.cpp:27 gl::Fence::~Fence()
0x69582f29 [libglesv2.dll + 0x00022f29] gl::Fence::`scalar deleting destructor'(unsigned int)
0x6958077d [libglesv2.dll - context.cpp:1020 gl::Context::deleteFence(unsigned int)
0x69582b9b [libglesv2.dll - context.cpp:195 gl::Context::~Context()
0x69582dcb [libglesv2.dll + 0x00022dcb] gl::Context::`scalar deleting destructor'(unsigned int)
0x69582df2 [libglesv2.dll - context.cpp:4259 glDestroyContext
0x73166ab8 [libegl.dll - display.cpp:768 egl::Display::destroyContext(gl::Context *)
0x73168393 [libegl.dll - libegl.cpp:861 eglDestroyContext
0x6e18f1db [chrome.dll - gl_context_egl.cc:76 gfx::GLContextEGL::Destroy()
0x6e18f40d [chrome.dll - gl_context_egl.cc:43 gfx::GLContextEGL::~GLContextEGL()
Here's the disassembly:
69582E21 push esi
69582E22 mov esi,ecx
69582E24 cmp dword ptr [esi+4],0
69582E28 mov dword ptr [esi],695CBBE0h
69582E2E je 69582E3F
69582E30 call 695743F5 // this is getDisplay()
69582E35 push dword ptr [esi+4]
69582E38 mov edx,dword ptr [eax] // crashes here because EAX is zero
69582E3A mov ecx,eax
69582E3C call dword ptr [edx+24h] // this is freeEventQuery()
69582E3F pop esi
69582E40 ret
It looks like getDisplay() returns null.
http://code.google.com/p/chromium/issues/detail?id=117817
Review URL: https://codereview.appspot.com/5875044
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1008 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0f328a7a
|
2012-03-05T15:07:50
|
|
Revert "Fixed test for 16-bit index range".
TRAC #19988
Issue=304
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@998 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1e04e46b
|
2012-02-28T02:01:17
|
|
Fixed test for 16-bit index range.
TRAC #19988
Issue=304
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@995 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
51b2685b
|
2012-02-21T23:53:23
|
|
Don't use strlen inside of loop
This could hurt performance quite a bit.
BUG=296
TEST=
Review URL: https://codereview.appspot.com/5675086
git-svn-id: https://angleproject.googlecode.com/svn/trunk@993 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0725e7df
|
2012-02-17T18:02:20
|
|
Support reloading the shader compiler
Trac #19900
Issue=291
- Move compiler initialization to a separate function
- all this function to ensure the compiler is loaded when a compile is attempted
(previously if the compiler was released, you'd have to create a new shader object
to get it reloaded).
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@992 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
938009cf
|
2012-02-17T18:02:15
|
|
Add ability to recompile shader source
Trac# 19900
Issue=291
- add an 'uncompile' function to clear all results from any previous compile attempts
- allow compiling to be done multiple times on the same shader
- allow a shader to be compiled with no source specified (to produce an appropriate error).
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@991 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cde6a610
|
2012-02-17T18:01:10
|
|
Rename the Shader 'varyings' member to 'mVaryings' to follow coding standard
Trac #19900
Issue=291
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@990 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2cdf833c
|
2012-02-17T18:00:50
|
|
Provide better encapsulation for Shader member variables
Trac 19900
Issue=291
Moved a bunch of member variables from 'protected' to 'private'
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@989 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cb37afdb
|
2012-02-01T18:10:40
|
|
The normalized argument of vertexAttribPointer should not affect float and fixed.
Issue=155
Signed-off-by: Nicolas Capens
Author: Pierre Leveille
git-svn-id: https://angleproject.googlecode.com/svn/trunk@981 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9c3a393d
|
2012-01-30T20:03:32
|
|
Enabled MSVC warning 4389 : signed/unsigned mismatch.
I also fixed Config.cpp so it compiles without the warning.
This is because this is now a warning as error in Chromium.
Review URL: https://codereview.appspot.com/5600047
git-svn-id: https://angleproject.googlecode.com/svn/trunk@980 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c6f7f9d5
|
2012-01-27T15:40:00
|
|
Centralize detection of instancing support.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@976 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
dce02fda
|
2012-01-27T15:39:51
|
|
Expose the ANGLE_instanced_arrays extension.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@975 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d644931c
|
2012-01-27T15:39:32
|
|
Work around a bug observed with ATI graphics cards where instanced draw calls fail when all attributes are non-instanced, by repeating the draw call.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@974 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6c4b5e00
|
2012-01-27T15:39:12
|
|
Re-implement line loops by constructing a 'looping' index buffer, so it is compatible with instanced draws.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@973 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f654945b
|
2012-01-27T15:39:08
|
|
Implement glDrawArraysInstanced by constructing a 'counting' index buffer since D3D9 only supports instancing on indexed draw calls.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@972 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c41a6fe3
|
2012-01-27T15:39:04
|
|
Ignore the 'first' parameter of glDrawArraysInstanced for instanced attributes.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@971 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2fc9f908
|
2012-01-27T15:39:00
|
|
Adjust the amount of streaming buffer space required for instanced attributes.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@970 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8ca9c6e7
|
2012-01-27T15:38:54
|
|
Set the stream source frequencies for instanced draw calls. Searches for an indexed (non-instanced) attribute to ensure it gets mapped to stream 0.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@969 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d2820bfb
|
2012-01-27T15:38:48
|
|
Add entry points and constants for GL_ANGLE_instanced_arrays.
TRAC #19489
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@968 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e057c5dd
|
2012-01-26T19:18:24
|
|
Fixed more warnings.
Clang warns about missing case in enum glslang_lex.cpp so I disabled that one as well.
MSVC, as Chromium is built at least, warns about things in its own STL headers in SymbolTable.cpp so disabled the warning for that file.
esTransform.c had a struct that the compiler could not determine was initialized so I explicitly initialized it.
Review URL: https://codereview.appspot.com/5577048
git-svn-id: https://angleproject.googlecode.com/svn/trunk@965 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a1d8059d
|
2012-01-25T21:52:10
|
|
Increase MSVC warning level to 4.
There are some exceptions, a subset of the exceptions used by Chromium. They didn't seem to be useful warnings.
In code which we don't change much, like the preprocessor, I just suppressed the warnings in the specific files rather than changing the code.
There should be no functional changes in this patch.
Review URL: https://codereview.appspot.com/5570066
git-svn-id: https://angleproject.googlecode.com/svn/trunk@964 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e0f059c5
|
2012-01-24T23:21:52
|
|
Remove calls to new when modifying shader constants.
There were some unnecessary temporary copies we can remove, and the rest have a maximum size so we can allocate them on the stack.
BUG=276
TEST=
Review URL: https://codereview.appspot.com/5540071
git-svn-id: https://angleproject.googlecode.com/svn/trunk@961 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9dc0a247
|
2012-01-24T21:45:37
|
|
Enable warnings as errors.
I didn't do it for translator_common though because it contains automatically generated code.
This is improve the signal to noise ratio in the chromium build logs.
Review URL: https://codereview.appspot.com/5572055
git-svn-id: https://angleproject.googlecode.com/svn/trunk@960 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
b66a7015
|
2012-01-23T20:04:48
|
|
Moved RefCountObject to common so it can be used by libEGL.
Review URL: https://codereview.appspot.com/5557064
git-svn-id: https://angleproject.googlecode.com/svn/trunk@956 736b8ea6-26fd-11df-bfd4-992fa37f6226
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551022eb
|
2012-01-23T19:56:54
|
|
Rename IslTextureTarget to IsInternalTextureTarget.
TEXTURE_EXTERNAL is not considered an internal texture target.
Review URL: https://codereview.appspot.com/5556067
git-svn-id: https://angleproject.googlecode.com/svn/trunk@955 736b8ea6-26fd-11df-bfd4-992fa37f6226
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86bdb824
|
2012-01-20T18:24:39
|
|
Adds support for EXT_occlusion_query_boolean
TRAC #19360
Signed-off-by: Daniel Koch
Authored-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@951 736b8ea6-26fd-11df-bfd4-992fa37f6226
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2678b34b
|
2012-01-18T16:29:40
|
|
Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2)
TRAC #19335
Issue=271
Instead, the texture maintains an internal refcount which causes the pointer to behave
kind of like a "weak" shared pointer-- its reference won't prevent the renderbuffer from
being deleted, but if the renderbuffer's refcount drops to zero, the texture should set
its pointer to the renderbuffer to null so that a new one can be created at the next
getRenderbuffer call.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@948 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
0dc8a5ee
|
2012-01-18T16:29:34
|
|
Stores texture in RenderbufferTexture via a BindingPointer (1/2)
TRAC #19335
Issue=271
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@947 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
6575602e
|
2012-01-17T21:45:38
|
|
Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external.
The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp.
Review URL: https://codereview.appspot.com/5530081
git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f289ee8d
|
2012-01-11T20:03:29
|
|
Allocate D3D queries from a pool for the Display.
This is a workaround for an Intel bug.
The crash looks like this:
0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery()
0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting
destructor'(unsigned int)
0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject()
0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting
destructor'(unsigned int)
0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned
int)
0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context()
0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext
0x717654ec [libegl.dll -
display.cpp:749] egl::Display::destroyContext(gl::Context *)
0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext
0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy()
The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win
7.
With this change, D3D queries are only released when the display is destroyed or reset or if a very high number of D3D queries have been allocated.
Tested by stepping exercising the NV_fence entry points in a debugger.
Review URL: http://codereview.appspot.com/5534065
git-svn-id: https://angleproject.googlecode.com/svn/trunk@941 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a5ddde91
|
2012-01-10T23:00:07
|
|
Move Context::sync to Display::sync.
This is a workaround for an Intel bug.
The crash looks like this:
0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery()
0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting
destructor'(unsigned int)
0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject()
0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting
destructor'(unsigned int)
0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned
int)
0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context()
0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext
0x717654ec [libegl.dll -
display.cpp:749] egl::Display::destroyContext(gl::Context *)
0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext
0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy()
This is a crash in deleteFence but the same could happen in flush. Fix for the former to follow.
The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win
7.
Tested by stepping through a call to glFinish in the debugger and ensuring that
it sleeps but eventually returns.
Review URL: http://codereview.appspot.com/5503094
git-svn-id: https://angleproject.googlecode.com/svn/trunk@940 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
56397df3
|
2011-12-22T19:39:18
|
|
Removes an unneeded GetDesc call from Clear
TRAC #19330
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Authored-by: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@930 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c8d46066
|
2011-12-22T19:39:14
|
|
Ensure texture storage exists before retrieving serial
Trac #19330
Signed-off-by: Nicolas Capens
In some cases we were trying to retrieve a serial from
a rendertarget texture which didn't have the storage allocated yet.
This was resulting in a 0 serial which was indistinguishable from
the case where context was just marked dirty and we assumed
the target was up-to-date. This resulted in
failing to apply the correct rendertarget and as a result
some d3d clear calls were failing (picked up by debug runtime).
git-svn-id: https://angleproject.googlecode.com/svn/trunk@929 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4d6c6d75
|
2011-12-22T19:36:50
|
|
Only allow renderable d3dformats to be flagged as rendertarget texstorage
Trac #19356
Issue=273
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@928 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2e566dc3
|
2011-12-22T19:36:47
|
|
rename TextureStorage renderable flag to reflect it's actual usage
Trac #19356
Issue=273
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@927 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b9aa00b2
|
2011-12-22T19:36:42
|
|
Refactor image renderability lookup
Trac #19356
Issue=273
Signed-off-by: Nicolas Capens
Based on preliminary patch from Ken Russell
Images are never renderable directly, so renaming the Image::isRenderable function clarifies that we are
only checking on the renderability of the format.
Also factor out the lookup to a static helper function (it will be used elsewhere in the next patch)
git-svn-id: https://angleproject.googlecode.com/svn/trunk@926 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d9a54f98
|
2011-12-22T18:32:53
|
|
Fixed gl_FragCoord.y calculation
TRAC #19349
ANGLEBUG=272
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@925 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e7289839
|
2011-12-16T23:30:52
|
|
Check device loss between GetData calls when blocking
Trac #19246
Issue=262
Some drivers don't properly return device lost
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@924 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
df363721
|
2011-12-16T23:29:53
|
|
Re-enable advertising EXT_texture_storage
Trac #19259
Issue=268
The problems on d3d9/winxp have been fixed.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@923 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ad0ca1c4
|
2011-12-16T23:28:52
|
|
make the renerable usage consistant and const
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@922 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92399aa2
|
2011-12-16T23:28:47
|
|
Add TextureStorage::getPool method
Trac #19259
Issue=268
Use it to avoid duplicate calls to getTexturePool
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@921 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
101f8697
|
2011-12-16T23:28:43
|
|
Let TextureStorage track the texture pool explicitly
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@920 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f5cffc91
|
2011-12-16T23:28:39
|
|
Rename various mTexture variables to mTexStorage to reflect what they really are
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@919 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
63928d78
|
2011-12-16T23:28:34
|
|
Cache the computation of getD3DFormat
Trac #19259
Issue=268
Instead of looking this up every time, we'll just compute it when the type/format changes.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@918 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1dda3b18
|
2011-12-16T23:28:31
|
|
Move ConvertTextureFormatType
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@917 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
38f28cba
|
2011-12-16T23:28:26
|
|
Track the texture pool explicitly in the Image class
Trac #19259
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@916 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1d116b42
|
2011-12-16T23:28:22
|
|
Fix managed texturestorage textures
Trac #19259
Issue=268
managed textures need to be set on the images so they can be updated
properly and to avoid the additional system memory copy of the surfaces.
Also make sure track the managed state properly.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@915 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f71a339a
|
2011-12-16T23:28:18
|
|
Use the correct d3dformat for texstorage textures.
Trac #19259
Issue=268
The image we were trying to get the d3dformat from hadn't been initialized yet.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@914 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d6252eb
|
2011-12-16T23:28:14
|
|
Add a static helper function to convert a GL format/type to d3dformat and call this from Image::getD3DFormat
Trac #19259
Issue=268
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@913 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5f7dc33d
|
2011-12-13T22:48:00
|
|
Use the correct function to determine texture pool
Trac #19259
Issue=269
git-svn-id: https://angleproject.googlecode.com/svn/trunk@912 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a5798959
|
2011-12-13T17:30:43
|
|
Fix more rendertarget leaks
Trac #19246
Issue=262
FBO rendertargets are explicitly refcounted.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@908 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
29217fad
|
2011-12-13T01:46:18
|
|
Stop advertizing GL_EXT_texture_storage until issue 266 is resolved.
Review URL: http://codereview.appspot.com/5484055
git-svn-id: https://angleproject.googlecode.com/svn/trunk@907 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
82b28913
|
2011-12-12T21:01:35
|
|
Fix error reporting for lost contexts
Trac #19246
Issue=262
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@906 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7f4dee14
|
2011-12-07T21:14:00
|
|
Guard against releasing NULL textures.
ANGLEBUG=265
TRAC #19196
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@905 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
febbea88
|
2011-12-07T19:10:16
|
|
Fixed leak of render target associated with ColorBuffer.
Following r853, I am assuming that any render target returned by FrameBuffer::getRenderTarget has to be released. Updating the usage of getRenderTarget to reflect that.
This is not reproducible in Chrome at the moment but it will be once I start rendering to pbuffers.
I ran the WebGL conformance tests. No regressions or crashes.
Review URL: http://codereview.appspot.com/5451110
git-svn-id: https://angleproject.googlecode.com/svn/trunk@903 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
343373ab
|
2011-11-29T19:42:32
|
|
Creates helper function for common subimage param checking
TRAC #18802
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@901 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
21f05d75
|
2011-11-29T19:42:28
|
|
Adds missing parameter checks to texture functions
TRAC #18802
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@900 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f1286449
|
2011-11-29T19:42:23
|
|
Adds a level parameter to texture getWidth and getHeight
TRAC #18802
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@899 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
102ca746
|
2011-11-24T22:34:14
|
|
Fix rendering for the closing line of line loops.
Trac #19035
Signed-off-by: Nicolas Capens
Line loops via DrawArrays were incorrect because the vertex buffer already
has the vertex offset factored in.
Line loops via DrawElements were incorrect because the vertex buffer was
offset by the minIndex. We need to use the same minIndex when rendering
the closing loop.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@892 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
56d46abe
|
2011-11-23T14:53:10
|
|
Add GL_ANGLE_pack_reverse_row_order. Performs vertical flip in readPixels and
may write direct to client ptr.
Bug=none
Test= Tested in a modified version of Chromium using canvas2D.
Review URL: http://codereview.appspot.com/5373104
git-svn-id: https://angleproject.googlecode.com/svn/trunk@889 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
32b11443
|
2011-11-19T02:42:48
|
|
Checks level on relevant gl calls against implementation maximum.
TRAC #18905
Issue=243
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@885 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
059fc15f
|
2011-11-18T19:26:17
|
|
Fix count of elements in buffer
There can be one extra element at the end even if an entire stride doesn't fit.
BUG=
TEST=
Review URL: http://codereview.appspot.com/5401046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@884 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1e44645a
|
2011-11-16T03:56:50
|
|
Immutable textures are always mipmap complete.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@883 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6364b350
|
2011-11-16T03:56:44
|
|
Split completeness tests into sampler and mipmap completeness.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@882 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
45b888ad
|
2011-11-16T03:56:39
|
|
Correct texture storage levels count validation.
TRAC #18730
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@881 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c333699d
|
2011-11-14T21:15:45
|
|
Fixed vertex sampler index retrieval.
TRAC #18865
ANGLEBUG=247
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@880 736b8ea6-26fd-11df-bfd4-992fa37f6226
|