Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 7beea408 | 2010-09-15 21:18:34 | Added API to query for active attribs and uniforms. These functions are modeled after glGetShaderiv, glGetProgramiv, glGetActiveAttrib, and glGetActiveUniform. The main difference between this and OpenGL API is that we do not have programs - just shaders. BUG=26 Review URL: http://codereview.appspot.com/2183041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@425 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4e4facd4 | 2010-06-02 15:21:22 | Refactored InfoSink. I have replaced most instances of sprintf with std::ostringstream to make it safer. I have made sure that everything still compiles and passes conformance tests. Review URL: http://codereview.appspot.com/1391041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@322 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a5d7623d | 2010-05-17 09:58:47 | Enforce fragment precision qualifier requirement TRAC #12156 The fragment shader has no default precision qualifier for floating-point types, so compilation should fail when it's not set explicitly globally or per declaration. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@293 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bbf56f75 | 2010-04-20 18:52:13 | Use directory qualified #include files Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 76b82085 | 2010-03-24 17:59:39 | Added GLSL backend for ESSL translator. Review URL: http://codereview.appspot.com/698041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@69 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| acc51130 | 2010-03-17 13:12:17 | mv Compiler/* -> src/compiler/* Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@37 736b8ea6-26fd-11df-bfd4-992fa37f6226 |