kc3-lang/angle/src/libEGL

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Author Commit Date CI Message
e979ead8 2010-09-23 18:03:14 Restore line endings Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@438 736b8ea6-26fd-11df-bfd4-992fa37f6226
36af61c5 2010-09-22 17:14:02 Reset a lost device before releasing it TRAC #13622 This prevents the driver from getting stuck in an undefined state and returning errors when trying to create a new device or querying capabilities. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@436 736b8ea6-26fd-11df-bfd4-992fa37f6226
677a1517 2010-09-22 17:13:59 Empty the surface and context sets on terminate TRAC #13623 This prevents a crash when the application calls eglTerminate multiple times without destroying the contexts or surfaces. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@435 736b8ea6-26fd-11df-bfd4-992fa37f6226
e860f079 2010-09-20 19:06:56 Trying to fix bug crash when eglCreateWindowSurface (or any other code that causes createDevice to be invoked) is called and CreateDevice reports DEVICELOST or NOTAVAILABLE. This was a Windows XP service pack 3 box. 0x10002545 [libegl.dll - display.cpp:340] egl::Display::createDevice() 0x10002912 [libegl.dll - display.cpp:468] egl::Display::getDevice() 0x01d6a80f [chrome.dll - gpu_info_collector_win.cc:29] gpu_info_collector::CollectGraphicsInfo(GPUInfo *) 0x01d68eca [chrome.dll - gpu_thread.cc:104] GpuThread::OnEstablishChannel(int) Previously createDevice only checked for out of memory and the ASSERT(SUCCEEDED(result)) has no effect in release builds. I simulated the failure in a debugger and discovered a second place where a null dereference would occur in this case. I don't think this crash is technically correct but it prevents crashes. Review URL: http://codereview.appspot.com/2217043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@428 736b8ea6-26fd-11df-bfd4-992fa37f6226
1297d92b 2010-09-01 15:47:47 Implements support for renderable floating point textures. TRAC #12909 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@409 736b8ea6-26fd-11df-bfd4-992fa37f6226
0db0d6c8 2010-08-31 20:00:18 Replaces swap chain lazily when the swap interval is changed. It does not appear to be possible to pass a presentation interval to Present() or change it after creating the swap chain, short of calling Reset(). I decided to try fixing it by replacing the swap chain under the same conditions as a window resize. I tested it with a modified version of the simple vertex shader sample, passing various values to eglSwapInterval. My reading of the EGL spec might be wrong but I believe the interval state should be associated with the surface bound to the current context, rather than the display. Review URL: http://codereview.appspot.com/2036044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@408 736b8ea6-26fd-11df-bfd4-992fa37f6226
d36c6a0a 2010-08-31 12:15:09 Implemented recovering from a lost device by context recreation. TRAC #13222 Singed-off-by: Daniel Koch Author: Nicolas Capens <nicolas@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@406 736b8ea6-26fd-11df-bfd4-992fa37f6226
d3bd0ad3 2010-08-30 18:55:36 Implemented GL_NV_fence extension. I believe I have implemented all features according to the spec. The application is to allow the Chrome command buffer scheduler to be smarter about deciding which command buffer to process. For example, if a WebGL app issued a call to ReadPixels, the scheduler will issue a fence and defer executing the ReadPixels until the status goes true. It can continue to work on other command buffers in the meantime. I tested by modifying the vertex shader demo. After issuing the SwapBuffers i made issue a fence and loop until the status went true and verified it looped several times. I also tested that by calling FinishFence before going into the loop that is did not loop at all. Review URL: http://codereview.appspot.com/1965043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@405 736b8ea6-26fd-11df-bfd4-992fa37f6226
0a337e93 2010-08-28 17:38:27 Implement support for floating point textures. Trac #12909 Implements GL_OES_texture_float, GL_OES_texture_half_float, GL_OES_texture_float_linear, and GL_OES_texture_half_float_linear when supported by the hardware. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods <shannon.woods@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@404 736b8ea6-26fd-11df-bfd4-992fa37f6226
01868135 2010-08-24 19:21:17 Implements compressed textures. TRAC #12714 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@397 736b8ea6-26fd-11df-bfd4-992fa37f6226
1f135d86 2010-08-24 19:20:36 Implements glRenderbufferMultisampleStorage TRAC #12714 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@390 736b8ea6-26fd-11df-bfd4-992fa37f6226
b707a3b7 2010-08-23 23:12:51 Added runtime checks for GetClientRect errors. I noticed that if the window handle is invalid, the resulting rect will be uninitialized. This change makes it fail immediately. Review URL: http://codereview.appspot.com/2009042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@386 736b8ea6-26fd-11df-bfd4-992fa37f6226
94e1934d 2010-08-17 22:19:58 Fixed crash on context lost. This fixes the crash on lost context for vista and windows 7 if suitable drivers are available. It now uses D3D9Ex when available and this only reports lost contexts for hardware failures and suchlike. Testing procedure was: - run simple_vertex_shader without this change. - ctrl+alt+del to lock machine. - return to desktop. - observe that simple_vertex_shader crashes. - repeat with this change and check that simple_vertex_shader is still animating. - simulate the code path that an XP machine would take using the debugger and check that old behavior is preserved. I decided to load D3D9.DLL at runtime for a couple of reasons. First, I didn't want to assume that older implementations of D3D9 would have the Direct3DCreate9Ex entry point. Second, it might be advantageous for some applications to not have a load time dependency on D3D9. I didn't address this for D3DX9 because it's a little harder - there's no clear way to determine which D3DX9_x.DLL library to open. At least D3DX9_x.DLL does not seem to import D3D9.DLL and D3DX is separately redistributable so there is still some advantage to be had. Review URL: http://codereview.appspot.com/1951044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@384 736b8ea6-26fd-11df-bfd4-992fa37f6226
6ad6ce8d 2010-08-12 00:16:16 Fixed Display::initialize so it does not crash for devices that do not support PS 2.0. The crash occurs when createDevice attempts to dereference mD3d9, which is NULL. Review URL: http://codereview.appspot.com/1956042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@382 736b8ea6-26fd-11df-bfd4-992fa37f6226
37fa3c8e 2010-07-28 19:21:21 Removes Windows-style line endings from Display.cpp TRAC #12714 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@366 736b8ea6-26fd-11df-bfd4-992fa37f6226
da6e263c 2010-07-28 19:21:18 Support window resizing TRAC #12660 Automatically resize the D3D swap chain when the eglSwapBuffers is called and the presentation window has changed size. Also change D3D device init to be performed once when the Display is created using a hidden 1x1 window. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@365 736b8ea6-26fd-11df-bfd4-992fa37f6226
0d25b005 2010-07-28 19:21:07 Create shared contexts. TRAC #12498 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@363 736b8ea6-26fd-11df-bfd4-992fa37f6226
be5a0867 2010-07-28 19:20:37 Implement gl_PointCoord on SM3 hardware TRAC #11594 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@355 736b8ea6-26fd-11df-bfd4-992fa37f6226
b75e523a 2010-07-28 19:13:47 Use TestCooperativeLevel instead of ValidateDevice to check for device loss. TRAC #12547 ValidateDevice checks for correct rendering state as well, which we don't need. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@354 736b8ea6-26fd-11df-bfd4-992fa37f6226
353569a9 2010-06-24 13:02:12 Eliminates redundant calls to GetDeviceCaps TRAC #12283 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@339 736b8ea6-26fd-11df-bfd4-992fa37f6226
7d3849bd 2010-06-08 16:07:55 Fix build when a project patch contains spaces Trac #11553 With improvements so it works in release mode and on Win7 as well. Original-Author: Jim Hauxwell git-svn-id: https://angleproject.googlecode.com/svn/trunk@334 736b8ea6-26fd-11df-bfd4-992fa37f6226
e37888d1 2010-05-27 16:45:46 Add support for various egl Get methods Trac #12375 This patch stores the current READ/DRAW and display in the context and allows these eglGets to work. Original-Author: Jim Hauxwell <james@dattrax.co.uk> Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@321 736b8ea6-26fd-11df-bfd4-992fa37f6226
5ac5dd25 2010-05-27 15:02:27 Correct the eglMakeCurrent return value on lost context (syntax) TRAC #11233 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@320 736b8ea6-26fd-11df-bfd4-992fa37f6226
81655a72 2010-05-20 19:18:17 Use instancing for non-array vertex attributes. TRAC #12303 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@314 736b8ea6-26fd-11df-bfd4-992fa37f6226
c6c6f027 2010-05-20 19:18:00 Report an EGL_CONTEXT_LOST error on D3DERR_DEVICELOST Trac #11233 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@311 736b8ea6-26fd-11df-bfd4-992fa37f6226
8b9f4cc8 2010-05-20 19:17:35 Fix FORCE_REF_RAST definition TRAC #12343 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@307 736b8ea6-26fd-11df-bfd4-992fa37f6226
741a588e 2010-05-20 19:17:29 Add defines to enable the reference rasterizer TRAC #12343 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@306 736b8ea6-26fd-11df-bfd4-992fa37f6226
178adff7 2010-05-18 18:52:04 Give sorted configs a unique ID without changing the original set TRAC #12323 This fixes building on Visual C++ 2010, which has const iterators for STL sets as specified by C++0x. Signed-off-by: Shannon Woods Singed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@302 736b8ea6-26fd-11df-bfd4-992fa37f6226
15a4d2ef 2010-05-18 18:51:34 Explicitly set optimizations to /O2 in Release build TRAC #12287 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@297 736b8ea6-26fd-11df-bfd4-992fa37f6226
5a722c7f 2010-05-18 18:51:26 Disable checked STL iterators in Release build TRAC #12287 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@296 736b8ea6-26fd-11df-bfd4-992fa37f6226
e7273f4e 2010-05-18 18:51:17 Inline any suitable function in Release build TRAC #12287 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@295 736b8ea6-26fd-11df-bfd4-992fa37f6226
6a94b97d 2010-05-13 02:02:34 eglChooseConfig must return filtered size when configs is NULL. TRAC #12234 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@275 736b8ea6-26fd-11df-bfd4-992fa37f6226
2c42c6c3 2010-05-12 16:51:11 eglInitialize must not update major and minor if they are NULL. TRAC #12235 Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@269 736b8ea6-26fd-11df-bfd4-992fa37f6226
73248ecc 2010-05-12 03:40:40 Mark configs with a format different from the display mode as conformant TRAC #12197 EGL_NON_CONFORMANT_CONFIG is not a flag, and these configs do pass conformance on all tested devices. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@262 736b8ea6-26fd-11df-bfd4-992fa37f6226
db1afef6 2010-05-11 02:29:31 Improve performance in Surface::swap TRAC #12145 - Create the flip RT texture once. - Use state blocks for swap and restore all previous state. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@256 736b8ea6-26fd-11df-bfd4-992fa37f6226
616ffcf4 2010-05-07 19:01:49 Optimized getPresentInterval TRAC #12180 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@252 736b8ea6-26fd-11df-bfd4-992fa37f6226
d091b198 2010-05-07 19:01:47 Mark configs with a format different from the display mode as non-conformant TRAC #12197 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@251 736b8ea6-26fd-11df-bfd4-992fa37f6226
d1f6fdeb 2010-05-07 19:01:43 Don't enumerate configs for depth/stencil formats not supported by any hardware TRAC #12197 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@250 736b8ea6-26fd-11df-bfd4-992fa37f6226
adf02846 2010-05-07 13:03:33 Clarify config enumeration TRAC #12170 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@247 736b8ea6-26fd-11df-bfd4-992fa37f6226
f2f8d3c9 2010-05-05 18:49:29 Don't use a depth buffer on swap TRAC #12160 This prevents the draw call from failing when the depth buffer isn't as large as the render target. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@238 736b8ea6-26fd-11df-bfd4-992fa37f6226
b9ab9a29 2010-05-05 18:48:40 Output final .lib and .dll files to the top-level lib/ folder Trac #11499 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@236 736b8ea6-26fd-11df-bfd4-992fa37f6226
b6bd727d 2010-05-05 18:48:22 Implemented eglSwapInterval TRAC #12137 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@235 736b8ea6-26fd-11df-bfd4-992fa37f6226
fc23fe28 2010-05-05 18:48:17 Fixed retrieving a render target interface and not releasing it TRAC #12149 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@234 736b8ea6-26fd-11df-bfd4-992fa37f6226
c9def0b6 2010-05-05 18:48:06 Reset mSceneStarted on Reset TRAC #12139 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@233 736b8ea6-26fd-11df-bfd4-992fa37f6226
ae072afe 2010-05-05 18:47:28 Minimize BeginScene / EndScene calls TRAC #12139 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@231 736b8ea6-26fd-11df-bfd4-992fa37f6226
c28e76be 2010-05-05 18:47:16 Fix config depth bits and centralize device type control TRAC #12120 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@230 736b8ea6-26fd-11df-bfd4-992fa37f6226
ce3d0f2f 2010-05-04 03:35:14 Implemented eglGetProcAddress TRAC #12102 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@223 736b8ea6-26fd-11df-bfd4-992fa37f6226
e6842296 2010-04-20 18:52:50 Fix more relative #include paths (mostly header files) Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@171 736b8ea6-26fd-11df-bfd4-992fa37f6226
e8c0ca29 2010-04-20 18:52:47 Don't advertise 10, 10, 10, 2 RGBA format TRAC #11610 The color_ramp conformance test renders each colour and reads it back to verify it, but it uses ReadPixels with UNSIGNED_BYTE with does not have enough precision. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@170 736b8ea6-26fd-11df-bfd4-992fa37f6226
3e7c8033 2010-04-20 18:52:35 Remove usage of relative paths for #include search path Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@166 736b8ea6-26fd-11df-bfd4-992fa37f6226
bbf56f75 2010-04-20 18:52:13 Use directory qualified #include files Trac #11408 Signed-off-by: Andrew Lewycky Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226
02bc1594 2010-03-30 03:36:13 Support software vertex processing TRAC #11632 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@84 736b8ea6-26fd-11df-bfd4-992fa37f6226
b994e3bd 2010-03-26 04:08:50 fix warning from "normalized" cast TRAC #11556 * Restore warning C4800. * Compare GLboolean normalized against GL_TRUE per the spec. Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@73 736b8ea6-26fd-11df-bfd4-992fa37f6226
f64dd04c 2010-03-24 09:44:00 Fix warning from "normalized" cast. TRAC #11556 Disable warning C4800 as it does not indicate defects in the code, just the compiler. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@64 736b8ea6-26fd-11df-bfd4-992fa37f6226
ea0e1af4 2010-03-22 19:33:14 Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
b5b06160 2010-03-21 04:31:32 Refactor the parenthesis from the TRACE/FIXME/ERR macros Trac #11526 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@60 736b8ea6-26fd-11df-bfd4-992fa37f6226
adb5087a 2010-03-21 04:30:52 ANGLE | Don't perform any filtering when swapping TRAC #11513 Author: Nicolas Capens Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@50 736b8ea6-26fd-11df-bfd4-992fa37f6226
14c4631c 2010-03-17 13:13:30 Fix include paths in libEGL.vcproj Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@46 736b8ea6-26fd-11df-bfd4-992fa37f6226
203934dc 2010-03-17 13:12:52 mv libEGL -> src/libEGL Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@39 736b8ea6-26fd-11df-bfd4-992fa37f6226