Log

Author Commit Date CI Message
Geoff Lang f23eb28c 2013-07-22T10:52:19 Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers. Issue #451 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang 4d782730 2013-07-22T10:44:18 RenderTarget11::get* calls no longer add references to the D3D resources. Issue #451 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang 4c09586e 2013-07-22T10:43:36 Cache applied primitive topology. Issue #451 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang c6354ee5 2013-07-22T10:40:07 Cache applied constant buffers. Issue #451 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang 1f53cab0 2013-07-22T10:37:22 Cache applied vertex buffers and input layout. Issue #451 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
Jamie Madill 5ccc6248 2013-07-26T13:14:54 Add a missing case to build manged names of uint types. TRAC #23590 Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 3641b4b1 2013-07-26T12:54:59 Provide a pass-through mechanic for the new ES3 Query methods to use the old ES2 query extension. We will need to add the new transform feedback queries in a later patch. TRAC #23347 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 5215e1a1 2013-07-26T11:55:19 Implement the API entry points for fence sync objects in GLES 3. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill cd055f81 2013-07-26T11:55:15 Add state for the new fence sync objects in ES3. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill be26b522 2013-07-26T11:54:50 Make a slight style change to clarify that VAOs are not stored in the ResourceManager. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 33dc8439 2013-07-26T11:55:05 Rename the old Fence class and associated methods to show an NV suffix, for differentiation with ES3 fences sync objects. ES3 fences are shared across contexts, while NV fences are not. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill fb9a7409 2013-07-26T11:55:01 Move the API parameter validation out of Fence.cpp to libGLESv2.cpp. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 09752369 2013-07-26T11:54:57 Move the GL_NV_fence-specific stuff stuff out of the Fence implementation class to gl::Fence. This will allow us to re-use the same Fence implementation for GLES 3 Fence Sync objects. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Shannon Woods ac4109a3 2013-07-24T19:11:23 Fixes handling in eglMakeCurrent to allow for null displays. TRAC #23577 On behalf of callow.mark@artspark.co.jp Landed-by: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Geoff Lang
Shannon Woods 82ff2b36 2013-07-19T17:16:56 Diverges version for ES3 ANGLE
Jamie Madill 9ccc7e58 2013-07-19T17:06:04 Remove some accidentally committed compiled shaders. TRAC #23573 Authored-by: Jamie Madill
Jamie Madill f6cc8ccf 2013-07-03T12:44:15 Implement support all sampler object associated GLES 3 API entry points. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill fb8a830e 2013-07-03T14:24:12 Add a helper method to return the selected texture for the TexParameter* and GetTexParameter* family of functions. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 478fdb2b 2013-07-19T16:36:59 Refactor the validation logic for the TexParameter* series of API entry points to use the same shared method. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 9675b808 2013-07-19T16:36:59 Add internal accessor functions for querying sampler object parameters. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill a85f6f13 2013-07-19T16:36:59 Use the currently bound sampler object combined with the internal texture state to determine the current filtering and address modes at draw time. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill f898990d 2013-07-19T16:36:58 Pass a SamplerState as a parameter to Texture::isSamplerComplete, instead of using the internal SamplerState. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 07edd448 2013-07-19T16:36:58 Change the checks for texture completeness in Texture*::copySubImage to only check if the specified level is complete. This removes the dependency between copySubImage and isSamplerComplete, which makes operation with sampler objects simpler. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill eb3665c2 2013-07-19T16:36:57 Do not check the texture's filtering mode in Texture*::updateTexture, instead check the texture's dirty flags. With sampler objects, it becomes difficult to rely on the texture filtering mode state to determine if mipmapping is going to be enabled in the texture, as sampler object may or may not override the texture internal state. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill e29d1672 2013-07-19T16:36:57 Add mutator methods for modifying sampler object parameters. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill dc35604b 2013-07-19T16:36:57 Add state for sampler objects. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 0b20c944 2013-07-19T16:36:56 Replace the logic for doing vector and matrix equivalence tests in the shader with a much simpler formula. We can use the HLSL fragment "all(a == b)" for all matrix and vector types. TRAC #23535 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 1caff076 2013-07-19T16:36:56 Align the vertical whitespace in the big switch in Context::getIntegerv. TRAC #23082 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill 38850df8 2013-07-19T16:36:55 Add new GLES 3 enum cases. TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill af496913 2013-07-19T16:36:54 Add a method to round GLfloat parameters to the nearest integral value, for use in state-setting API methods. TRAC #23545 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
Geoff Lang c82fc413 2013-07-10T14:43:42 Added support for TEXTURE_COMPARE_MODE and TEXTURE_COMPARE_FUNC sampler states. TRAC #23394 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
Nicolas Capens 08be89da 2013-07-16T16:17:31 Make all depth formats texture filterable. TRAC #23532 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Jamie Madill 71fbd609 2013-07-19T16:36:55 Implement the glGetInteger64v entry point. TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 0fda9868 2013-07-19T16:36:55 Added Context::getInteger64v for 64-bit integer state queries. TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Nicolas Capens cb127d3d 2013-07-15T17:26:18 Create the HLSL shadow texture function. TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 354ed2d1 2013-07-11T11:26:26 Compact sampler type translation. TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 8f80e024 2013-07-11T11:20:50 Remove intrinsic parameter names. TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 77c9d1a4 2013-07-11T11:10:34 Add shadow texture intrinsics to the symbol table. TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 2a1d8a38 2013-07-18T11:49:40 Add shadow samplers to the compiler front-end. TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens aaaec130 2013-07-18T11:23:57 Eliminate isVariableBuiltIn. TRAC #21840 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens d4a9b8dd 2013-07-18T11:01:22 Detect redefinition of functions and variables. TRAC #21840 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Jamie Madill 1b45214a 2013-07-12T14:51:11 Fix the reported shader gl_MaxDrawBuffers to be compliant with the new EXT_draw_buffers spec. From the extension spec: "8) What value should gl_MaxDrawBuffers in the shading language report?" "RESOLVE: It should match MAX_DRAW_BUFFERS_EXT from the API. None of the API or GLSL specifications explicitly state the linkage between API and SL constants, but it seems logical that one would expect them to match, regardless of whether or not an extension directive is used in the shading language." TRAC #23509 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
Jamie Madill 5d287f50 2013-07-12T15:38:19 Only allow zero indexes for gl_FragData when the draw buffers extension is disabled. TRAC #23509 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
Nicolas Capens 75fb4752 2013-07-10T15:14:47 Implement textureSize. TRAC #23485 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens c98406ab 2013-07-10T14:52:44 Use the simpler form of GetDimensions. TRAC #23485 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Jamie Madill b70e5f7c 2013-07-10T16:57:52 Add support for copying from BGRA formats in CopyTexSubImage*. This is necessary for copying from the offscreen texture, which we keep in BGRA to align with Chrome's D3D9 format. TRAC #23501 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 707dbd7e 2013-07-10T15:13:39 Fix the internal conversion of DXGI DEPTH_COMPONENT32F formats to be DEPTH_COMPONENT_OES in GLES 2 contexts. TRAC #23483 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill d6cb2443 2013-07-10T15:13:38 Add a client version parameter to several D3D11-specific texture format queries. TRAC #23483 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Al Patrick 9e33a112 2013-06-26T17:11:59 In ShaderExecutable, delete mFunction with delete[] instead of delete. BUG=chromium:253578 R=shannonwoods@chromium.org Review URL: https://codereview.appspot.com/10658043
Geoff Lang d81cf64c 2013-07-09T16:02:30 Protect against integer overflows in the IndexBuffer class by validating that the new write position will not overflow. Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang fe5b2726 2013-07-09T15:58:36 Protect against integer overflows in the VertexBuffer class by validating the reserved space. Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
Geoff Lang eadfd57b 2013-07-09T15:55:07 Protect against integer overflows when generating index buffers for line loop and triangle fan drawing. Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
Jamie Madill 004a6f9f 2013-07-10T15:13:38 Move VAO buffer clearing code to the destructor, instead of the constructor. This fixes assertion failures during the VertexArray destructor in Debug mode. TRAC #23390 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Nicolas Capens 93e50deb 2013-07-09T13:46:28 Implement array sampler support. TRAC #23472 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 67a819f3 2013-07-09T12:08:58 Add intrinsics that take a bias parameter. TRAC #23472 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 43e8ba8a 2013-07-09T10:35:15 Support 3D textures. TRAC #23472 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 6d232bb6 2013-07-08T15:56:38 Generate HLSL code for integer sampling. TRAC #23472 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens e6050884 2013-07-08T10:43:10 Handle new sampler types. TRAC #23472 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Nicolas Capens
Jamie Madill a940ae49 2013-07-08T17:48:34 Add the missing HALF_FLOAT_OES type to the type info table. TRAC #23479 Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 98493ddc 2013-07-08T14:39:03 Simplified TType class by carving out TStructure and TField. R=kbr@chromium.org Review URL: https://codereview.appspot.com/9866043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2423 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23415 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill f386bf76 2013-07-08T14:02:41 Include stddef.h so NULL is defined. Review URL: https://codereview.appspot.com/10025043 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@2422 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 2aeb26a4 2013-07-08T14:02:55 Added support for EXT_frag_depth This change also required that support be added for associating built-in variables with an extension, similar to how functions could be associated with extensions previously. R=alokp@chromium.org Review URL: https://codereview.appspot.com/9827044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2248 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: bajones@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 28b97423 2013-07-08T14:01:38 Removed code for unsupported pack-unpack language. Review URL: https://codereview.appspot.com/9685045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2246 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 18464b51 2013-07-08T14:01:55 Removed checks for zero-length arrays because you can never define such arrays. Also removed support for max-array-size. You can only define a fixed-size array. TEST=WebGL conformance tests Review URL: https://codereview.appspot.com/9697044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2247 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill eb1a010f 2013-07-08T13:31:38 Add expression complexity and call stack depth limits. git-svn-id: https://angleproject.googlecode.com/svn/trunk@2242 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: gman@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill Conflicts: src/common/version.h
Jamie Madill 94bf7f22 2013-07-08T13:31:15 Used size_t for object size instead of signed int. BUG=crbug 179653 R=aedla@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/8834048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2211 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 7164cf47 2013-07-08T13:30:59 Clamped negative index access. Fixed error that allowed negative index for accessing vector, matrix, and array. Now we report compile error and clamp the index to 0. Re-arranged code around it to handle negative index at the one location. BUG=crbug.com/239411 TEST=bug test case R=aedla@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/9193045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2207 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 075edd84 2013-07-08T13:30:19 Refactor location tracking. R=kbr@chromium.org Review URL: https://codereview.appspot.com/9078046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2202 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 7a217def 2013-07-08T15:10:00 Remove dead code left over from the old preprocessor. Review URL: https://codereview.appspot.com/9309044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2200 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Jamie Madill 703cdd60 2013-07-08T15:07:30 Delete dead code for cloning various types. R=kbr@chromium.org Review URL: https://codereview.appspot.com/9242043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@2197 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: alokp@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill
Shannon Woods 9e73b210 2013-07-08T10:32:19 Marks formats renderable which had been missed and corrects table headers. TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Shannon Woods 809d250b 2013-07-08T10:32:18 Enables glGetInternalformativ API function TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Shannon Woods 52f1e7ef 2013-07-08T10:32:17 Implements queriability for internal format sample counts. TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Shannon Woods dd4674f2 2013-07-08T10:32:15 Adds a function to retrieve the renderable DXGI format for a GL internal format. TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Shannon Woods ddb785c2 2013-07-08T10:32:13 Fixes a typo in the spelling of GetTextureFormat. TRAC #23273 Authored-by: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens
Jamie Madill 94c3f42d 2013-07-03T15:16:13 Fix a missing case in OutputHLSL::textureName for 3D texture sampler translation. TRAC #23377 Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill a16f1679 2013-07-03T15:15:17 Fix an incorrect instance of getCols which should be getNominalSize. TRAC #23263 Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill d8db866a 2013-07-02T11:57:04 Handle the new error case with VAOs introduced in GLES 3 involving a user VAO and non-null data pointers. TRAC #23392 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill d1028548 2013-07-02T11:57:04 Enable the new Vertex Array Object entry points. TRAC #23392 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill a7d05865 2013-07-02T11:57:06 Add support for new GetAttrib queries for integer and unsigned integer vertex attributes. TRAC #23391 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill 30855b37 2013-07-02T11:57:06 Support querying if a vertex attribute is an un-normalized integer. TRAC #23391 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill aff71508 2013-07-02T11:57:05 Refactor the validation for GetAttrib functions to a single shared method. TRAC #23391 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill efb3bd1a 2013-07-02T11:57:05 Add support for querying the currently bound vertex array object. TRAC #23391 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill 57a8972e 2013-07-02T11:57:03 Add implementation for Vertex Array Object state. TRAC #23390 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill a857c36b 2013-07-02T11:57:02 Refactor VertexAttribute to split the "current value" for generic attributes into its own class. VAOs in GLES 3 do not store the current values, so these must be handled separately from other Vertex Attribute data. TRAC #23390 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Jamie Madill 87939710 2013-07-02T11:57:01 Move VertexAttribute to its own header file. This is in preparation for VAO support. TRAC #23390 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
Shannon Woods 5ab33c89 2013-06-26T15:31:09 Fixes tabs-vs-spaces that have crept into the project. TRAC #23251 Authored-by: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens
Shannon Woods 193dc48b 2013-06-26T15:30:09 Adds a null check in one additional location in setData TRAC #23251 Author: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens
Jamie Madill 570e04d8 2013-06-21T09:15:33 Add support for passing nested structs in standard layout by value. We add support for this by using global scratch values as storage for the structs in uniform blocks. Any structs in std140 layouts that are referenced by value are initialized in the shader scope, without any packing, so the type of the structs are equivalent with what a GLSL program would expect. TRAC #23327 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill e4075c9c 2013-06-21T09:15:32 Add padding to nested structs packed with standard layout, to address HLSL's more liberal packing rules. TRAC #23327 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill c835df68 2013-06-21T09:15:32 Add support for structs in uniform blocks with standard layout. TRAC #23327 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill 6fb09f6c 2013-06-21T09:15:31 Fix a typo when reporting too many interface blocks in a fragment program. TRAC #23326 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Jamie Madill d1ac3c90 2013-06-25T10:40:30 Move the D3DCompile call to after the check for API link errors. This avoids producing unhelpful internal D3D errors. TRAC #23326 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
Nicolas Capens fb50dff0 2013-06-24T16:16:23 Implemented 2D array sampler HLSL translation. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 8772b588 2013-06-24T16:14:19 Support sampler2DArray throughout the compiler. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens fc2e6b90 2013-06-24T16:13:26 Add 2D array samplers to the lexer/parser. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens eceb50d3 2013-06-19T13:37:17 Add array texture intrinsics to the symbol table. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens f4cb0e12 2013-06-24T16:11:36 Fix unconditionally supporting derivative functions in ES3. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens e0ba27a2 2013-06-24T16:10:52 Construct texture functions from stored characteristics. TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Nicolas Capens 9fe6f984 2013-06-24T16:05:25 Implemented 3D sampler HLSL translation. TRAC #23365 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens