|
fb40d231
|
2019-12-02T16:39:18
|
|
Add new test runner harness.
The ANGLE test harness is a harness around GoogleTest that provides
functionality similar to the Chromium test harness. It supports:
* splitting a test set into shards
* catching and reporting crashes and timeouts
* outputting to the Chromium JSON test results format
* multi-process execution
Unit tests are added in test_utils_unittest.cpp.
Bug: angleproject:3162
Change-Id: Idb15f113de8eb32db12bc93542de93b08d7c1447
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1478016
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9601a548
|
2019-11-23T23:44:52
|
|
Vulkan: implement external semaphore barriers
glWaitSemaphoreEXT and glSignalSemaphoreEXT functions optionally request
buffer and image barriers to be performed by the implementation.
If any barriers are present, a single global memory barrier is inserted
to take care of memory accesses.
In both functions, buffer and image memory barriers are used to perform
queue ownership transfers to ANGLE's queue (glWaitSemaphoreEXT) or the
EXTERNAL queue (glSignalSemaphoreEXT).
In glWaitSemaphoreEXT, the given layouts are information regarding how
the external entity (the caller) has modified the images' layouts, and
is used to update ANGLE's internal state tracking.
Bug: angleproject:3289
Bug: 1026673
Change-Id: Ic478a8813df727c89413c8ae2adf42b5c1d06069
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1933016
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Michael Spang <spang@chromium.org>
|
|
190d9a81
|
2019-11-29T09:57:40
|
|
Fix RenderingLimitToDefaultFBOSizeWithNoAttachments test
MAX_DRAW_BUFFERS has a minimum value of 4. This test was
unconditionally using 6 draw buffers.
Bug: angleproject:4092
Bug: angleproject:4180
Change-Id: I069874a6402da1cb007bf9504e68b9910951cf63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1944527
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexis Hétu <sugoi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
745999a9
|
2019-11-19T12:59:02
|
|
Add test for multithreaded shared-context resource
The test does this:
1. Context 1: Read Texture 1 and draw into Framebuffer 1
2. Context 2: Read Texture 1 and draw into Framebuffer 2
3. Context 1: Delete Framebuffer 1
4. Context 1: Flush
5. Context 2: Modify Texture 1
Issue is Texture 1's mCurrentReadingNodes contains one node from each
context's command graph, one of which is deleted at step 4. At step 5, a
dependency is added from both nodes (one already deleted) to a new node,
causing use-after-free.
Bug: angleproject:4130
Change-Id: I06720aec20d0b49114937f1cd9b193a4f1df9d8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924790
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
47a1fda2
|
2019-12-02T09:23:45
|
|
D3D: Log why a renderer fails to initialize.
BUG=1029091
Change-Id: I80a69f5d5294522d7229976f41ba5a61a6c2724d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1945891
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
ca1b0fb8
|
2019-11-25T12:13:01
|
|
VULKAN: dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d
Add the following SWANGLE test failure to
deqp_gles31_test_expectations.txt:
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d
Bug: angleproject:3590
Test: None
Change-Id: I0f234ea2d7a90e2b95220b152cb0da3822df1ef3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1933764
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
19f9f414
|
2019-11-29T10:30:25
|
|
Vulkan: Textures incorrect on Android maps with Vulkan Backend
The issue was fixed, but adding a regression test to avoid it
again. glMemoryBarrier inserts a memory barrier and breaks the
submission order, which causes the copyBufferToImage happens
before copyImageToBuffer and image corruption. This test fails
on commit 052167b, and can pass on the latest build.
Bug: angleproject:4074
Change-Id: Icc42dd7b2ba167815b223085ce933682654ce760
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1943848
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
ea0dcd4b
|
2019-11-29T15:51:14
|
|
Use Vulkan rectangle lines to emulate OpenGL multisampled lines
SwiftShader recently added support for multisampled Bresenham lines to be spec
compliant with Vulkan, so now Angle must explicitly request non-Bresenham lines
when multisampling is enabled.
Bug: angleproject:4087
Change-Id: Ie854746144894e3e0a68622e985cbd4ba7781ac3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1944529
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
bc82fb14
|
2019-11-28T16:58:19
|
|
Suppress failing end2end tests for ASAN builds
GLSLTest_ES31.StructArraySample and
ComputeShaderTest.DispatchComputeIndirect both hit stack-buffer-overflow
errors with ASAN enabled, using the vulkan backend. Right now ASAN is
only tested on Mac, so these are only hit when Mac is using
swiftshader-vulkan.
Bug: 1029378
Change-Id: Ie590f73c29be44f683fd47fe4da139e1b5f96289
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1943408
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
82219d28
|
2019-11-26T10:17:11
|
|
Vulkan: fix alpha values in convert vertex shader
When reading vertex attributes, GLES requires the y and z components to
be filled with 0 if missing, and the alpha channel to be filled with 1.0
for float types and 1 for integer types.
At the same time, this change reduces the number of variations in this
shader.
Bug: angleproject:3192
Change-Id: I1bdf491952c296962fa9160f2d29d415eb3d570d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1936708
Reviewed-by: Jaedon Lee <jaedon1.lee@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5afd5ec6
|
2019-10-25T10:53:40
|
|
Vulkan support for MacOS (using SwiftShader)
Created a new WindowSurface/Display for MacOS/Vulkan, along with some
GN changes to get it working.
Bug: 1015454
Change-Id: I3f7a12f173795efe598856c702ce53b1e50831eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880163
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
39f3ccda
|
2019-11-28T17:45:01
|
|
Suppress SimpleStateChange failure on Metal NVIDIA
BUG=angleproject:4177
TBR=geofflang@chromium.org
Change-Id: I642e4bd3650b5b6beb6d9b18106d787c5dbc14f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1942348
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
fc3ec57d
|
2019-11-27T21:43:22
|
|
Reland "Vulkan: Accelerate Texture PBO updates"
This reverts commit 27d3c9399925d23726880ef910b9068fa39307cf.
Reason for revert: Investigation is unable to reproduce the regresion.
Shows up on the perf CI.
Original change's description:
> Revert "Vulkan: Accelerate Texture PBO updates"
>
> This reverts commit efb45edaefc07fc7120ebbde83bbc84876afda1a.
>
> Reason for revert: Significant perf regression on several benchmarks.
> See bug for more details.
>
> Bug: chromium:1027098
>
> Original change's description:
> > Vulkan: Accelerate Texture PBO updates
> >
> > If the format of the image and the PBO match,
> > use a vkCmdCopyBufferToImage transfer operation.
> >
> > Test: angle_end2end_tests --gtest_filter=*PBOCompressedSubImage*
> > angle_end2end_tests --gtest_filter=*PBOWithMultipleDraws*
> > dEQP-GLES3.functional.texture.specification.tex*image*d_pbo*
> > Bug: angleproject:3777
> > Change-Id: I3f271024a635be113202a16f8893a199c194172d
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906203
> > Reviewed-by: Cody Northrop <cnorthrop@google.com>
> > Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
>
> TBR=cnorthrop@google.com,syoussefi@chromium.org,jmadill@chromium.org,m.maiya@samsung.com,b.schade@samsung.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: angleproject:3777
> Change-Id: I774655962e9ab5a866b9324002fb8edae8550834
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939927
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=cnorthrop@google.com,syoussefi@chromium.org,jmadill@chromium.org,m.maiya@samsung.com,b.schade@samsung.com
Change-Id: I8560a2e70de230eac3256a1df5eb2ecaa6f26bcf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1027098, angleproject:3777
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939852
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c4f889fb
|
2019-11-25T16:53:04
|
|
Fix format/internalformat confusion
Bug: angleproject:4084
Change-Id: I24a184b78bef2994a3045b141ecd72a49d66cfdf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1934890
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
|
|
232d009d
|
2019-11-27T10:12:23
|
|
Fix string literal comparison in validation
String literals shouldn't be compared by pointer, especially if the
literal is declared in a header (so the two pointers can come from
different translation units, because the string literal might have a
different copy in each).
Use strcmp instead.
Bug: angleproject:4175
Change-Id: I6002ccb185f48928b67ce8a7b3508e427761a8c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940568
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2ed71c81
|
2019-11-27T11:42:08
|
|
Vulkan: Isolate DisplayVk.h from Display.cpp.
With this change we no longer can access Vulkan (or Volk) headers
in the ANGLE front-end. The only header that needs to be visible is
the new "DisplayVk_api.h".
This will simplify a bit of Volk integration.
Also reworks how the entry points and headers are exposed to the tests.
Bug: angleproject:3740
Change-Id: Ic1434f304619427ed6ad6370bc090ceb7858df94
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1936707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
2a72553d
|
2019-11-25T14:22:50
|
|
Add EGLSurfaceTest.ResizeWindowWithDraw
This test will ensure the backbuffer is also properly resized when
the window is resized.
Bug: angleproject:4167
Change-Id: I1d73f07379b4f05e453520e22ef1369f51182197
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1934311
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ea1c2400
|
2019-11-27T10:49:57
|
|
Suppress -Wsizeof-array-div in dEQP.
Until the upstream bug is fixed. Tracked in
https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/2127
Bug: angleproject:4176
Change-Id: I094735e1153c83439db54b43545297466ef2e2c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940570
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
b6148c3a
|
2019-11-21T10:13:44
|
|
Metal: re-enable end2end tests
Bug: angleproject:4157
Change-Id: Ia7e29c32696c84556e9ea527fc48b086b1bc4766
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1940007
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
74d4bf98
|
2019-11-26T15:34:11
|
|
Remove !empty() assert on FastVector::data()
The user of the API is allowed to call data() on an empty vector.
Bug: 1026414
Change-Id: I41ea65c50b94115ace7930d75cd8f14782548d6c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1937807
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
27d3c939
|
2019-11-27T11:39:41
|
|
Revert "Vulkan: Accelerate Texture PBO updates"
This reverts commit efb45edaefc07fc7120ebbde83bbc84876afda1a.
Reason for revert: Significant perf regression on several benchmarks.
See bug for more details.
Bug: chromium:1027098
Original change's description:
> Vulkan: Accelerate Texture PBO updates
>
> If the format of the image and the PBO match,
> use a vkCmdCopyBufferToImage transfer operation.
>
> Test: angle_end2end_tests --gtest_filter=*PBOCompressedSubImage*
> angle_end2end_tests --gtest_filter=*PBOWithMultipleDraws*
> dEQP-GLES3.functional.texture.specification.tex*image*d_pbo*
> Bug: angleproject:3777
> Change-Id: I3f271024a635be113202a16f8893a199c194172d
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906203
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
TBR=cnorthrop@google.com,syoussefi@chromium.org,jmadill@chromium.org,m.maiya@samsung.com,b.schade@samsung.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3777
Change-Id: I774655962e9ab5a866b9324002fb8edae8550834
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939927
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f8482560
|
2019-11-26T15:47:48
|
|
Don't use too many color attachments in clear test
GL_MAX_COLOR_ATTACHMENTS has a minimum value of 4. The test was
unconditionally using 5 attachments.
Bug: angleproject:4172
Change-Id: I793c297b50e3fdc54f75e2c5608508279028359f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1937808
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
c373dfd8
|
2019-11-22T08:48:22
|
|
Vulkan : Handle dirty state correctly when there are muiltiple VAOs
If vertex array object binding is changed, we need to update
the pipeline cache with the attribute information of the newly
bound VAO. We cache the strides of attributes because emulated
attributes will have strides that don't match the stride info
cached in its binding struct. Also added a test case that
switches between multiple VAOs.
Bug: angleproject:4127
Test: angle_end2end_tests.exe --gtest_filter=SimpleStateChangeTestES31.MultipleVertexArrayObjectRendering
Change-Id: I4f23aec33d5aa5988baa41f3c63db5534daf75ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917453
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
88752889
|
2019-11-20T14:09:52
|
|
Vulkan: Fix barriers w.r.t sampled->storage image update
df415528411f97454e765ff6a83ed1cbc90a7d13 implemented a feature where
images are not created with the storage flag until needed. This is a
necessary optimization.
There were a few misuses of the BufferHelper::onRead/Write helpers that
set up the appropriate barriers that this change fixes.
Bug: angleproject:3816
Change-Id: I7e62d98b7325f938152a1972f4ebee083ed319c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924989
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Xinyi He <xinyi.he@arm.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Sunny Sun <sunny.sun@arm.com>
|
|
5b2740c5
|
2019-11-22T11:55:25
|
|
Vulkan: Remove unnecessary barrier in image -> buffer copy
There was already a changeLayout call that inserted an imageBarrier. A
TRANSFER_SRC to TRANSFER_SRC barrier was unnecessarily (and manually)
added afterwards that was pointless.
Bug: angleproject:3816
Change-Id: I8177487fc843fa5869c7b5063c74602933a81d58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929270
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Sunny Sun <sunny.sun@arm.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a57c1fb6
|
2019-11-26T15:08:26
|
|
Vulkan: Large builtins overflow during string construction in glslang
It is fixed in the glslang that the string size expands to 200,
so remove the workaround in the commit 4c7db77.
Bug: angleproject:4120
Change-Id: Iacc17259a68b3c92763c309a61b7fd87b130edc6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1936074
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
4cef8a49
|
2019-11-26T00:04:00
|
|
Metal: Support depthRange near > far
Metal doesn't natively support near > far depthRange, need to
emulate it via shader.
Bug: angleproject:2634
Change-Id: I1885cad3467478a0dcc4b25b7d41f980b9e03103
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919282
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
4b53273c
|
2019-11-21T09:42:42
|
|
Vulkan: Fix validation issue with swiftshader
Need to check that a VBO is actually bound (or rather no client
arrays are bound) and return appropriate error.
Test:
angle_deqp_khr_gles31 --use-angle=swiftshader --gtest_filter=dEQP.KHR_GLES31/core_draw_indirect_negativenoVBOarrays
Bug: angleproject:3564
Change-Id: Ic200993f9afcc3b43706ac0b509b10fa905857f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922303
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
a825eb70
|
2019-11-21T11:37:17
|
|
Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts.
This adds support for the following functions:
- glDrawElementsBaseVertex
- glDrawRangeElementsBaseVertex
- glDrawElementsInstancedBaseVertex
Bug: angleproject:3582
Bug: angleproject:3402
Bug: angleproject:4166
Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e5b474c6
|
2019-11-19T23:04:00
|
|
Metal: support ANGLE_instance_arrays/EXT_instance_arrays
Also added TRIANGLE_FAN & LINE_LOOP instanced draws test cases.
Bug: angleproject:2634
Change-Id: I84740a7221ab49710cf23767c81fa2d303aad364
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6430e5e0
|
2019-11-20T19:56:10
|
|
Enable frame capture on Android
This CL gets capture/replay working on Android again.
* Updates where Android frame captures are written
* Uses debug system properties to prime Android environment variables
* Adds a configurable target Context to the capture_replay sample
* Updates capture/replay documentation for Android
Bug: angleproject:4036
Test: Captured TRex on Android, replayed on Linux
Change-Id: I94b4f6dc77468cd179b9d884b4dcd4afa56bd28c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1928056
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
fb1c2fe8
|
2019-11-13T11:10:39
|
|
EXT_texture_norm16 readpixels fix
Adding validation logic for RGBA16 readpixels.
Change readPixels format from UNSIGNED_BYTE to UNSIGNED_SHORT in the
test.
FYI:
According to https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt
ReadPixels format and type used during CopyTex* are limited to RGBA
Bug: 1024387, 1000354, angleproject:1365, angleproject:4089
Change-Id: I70517f255fe335f60e55bdf15f7ebf82e3de0800
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914127
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
|
|
f3d35f8f
|
2019-11-22T14:24:52
|
|
Suppress flaky failure with Win7/NVIDIA/D3D11
Seeing intermittent failure on this test only on Win7/NVIDIA/D3D11.
Suppress for now.
Bug: angleproject:4163
Change-Id: Idfa44516a194dcd5710622d11801ce089c1e829d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1931338
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
4c7db77e
|
2019-10-31T15:42:31
|
|
Vulkan: Set limitation on maxComputeWorkGroupCount
According to Table 20.45 and Chapter 17 in the ES 3.1 spec, MAX_COMPUTE_WORK_GROUP_COUNT
is get as a GLint by using GetIntegeri_v. However, it is an unsigned integer
in the Vulkan. It needs to set limitation on maxComputeWorkGroupCount[] during
translating.
1. Change the data type to GLint stored in Caps.
2. Ensure that the limitation is set during initialization.
3. Add workaround for angleproject:4120
Bug: angleproject:4066
Change-Id: I1659ba1d560e30b9599cace0feeab8a18890c3ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890586
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
37ba927e
|
2019-11-20T01:51:12
|
|
UWP: Implement GetPathSeparatorForEnvironmentVar
Bug: angleproject:4142
Change-Id: Idb5e1b540d9ac7ab802357f247b41a6546173a35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925254
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
c5c096aa
|
2019-11-15T15:36:16
|
|
Enable Compute Shader Program Input Queries
Compute shader inputs were not being tracked in the Shader or Program
states, causing program interface queries to fail. This change treats
compute shader inputs (all built-ins) as Attributes and pipes them
through from the Compiler to the Program to enable input queries. While
compute shader inputs are not technically attributes (or varyings),
the ANGLE code understands and handles attributes and a program
can never have both a vertex and compute shader, so there can't be any
conflicts.
The naming of these variable lists should probabaly be revisited at some
point to better handle these different use-cases.
Bug: angleproject:3596
Test: dEQP-GLES31.functional.program_interface_query.program_input.resource_list.compute.empty
Change-Id: Ie52cd59041868cfdb5d3d759bb4ec53c8d5b38d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919557
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
6fcc0bb8
|
2019-11-21T01:19:40
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|
Metal: Re-add end2end test configs (running test is still disabled)
angle_test_instantiate.cpp & angle_test_instantiate_apple.mm:
- Disabled metal platform selection on pre-10.13 mac devices for
Bug: angleproject:4153
Explicitly disabled tests on metal:
- DifferentStencilMasksTest.DrawWithDifferentMask
- PointSpritesTest.PointSizeAboveMaxIsClamped
- WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D
This requires the crash fix in http://crrev.com/c/1924101
Bug: angleproject:4153
Bug: angleproject:2634
Change-Id: I95046d731a8ba7414cf1a1f4b6f2940282725872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1926389
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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84c074cf
|
2019-11-20T15:32:44
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|
Vulkan: Simplify AppendToPNextChain use
The function is turned into a template to avoid the reinterpret_cast at
call sites. Additionally, uses Vulkan's own VkBaseOutStructure instead
of a bespoke definition.
Bug: angleproject:4027
Change-Id: Ib236d44a12c0363e7e89b9bf2ed5ab8166252730
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924992
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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05af7590
|
2019-11-20T01:04:00
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|
Metal: Fix FramebufferMtl's read-after-delete
Due to late verification, ContextMtl might call onFinishedDrawingToFrameBuffer()
on a deleted framebuffer object inside syncState()
Fix:
- Switch to call onStartedDrawingToFrameBuffer() on new FBO instead of
calling onFinishedDrawingToFrameBuffer() on old (and possibly deleted)
FBO.
- Also discard framebuffer only takes effect per render pass. The
discard flag will be reset when render pass starts.
Bug: angleproject:4144
Change-Id: I7c6c96862892f1c241ce4af3b61862fa4b710a94
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924101
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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7c95d081
|
2019-11-12T15:42:43
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|
Fix crash during resizes when using the OpenGL renderer on Windows
Partial revert of f06076396afa8585e19e140f4a8b02720ede77e5
Address test failures
Guard context reset in DisplayWGL::makeCurrent with !mUseDXGISwapChains
BUG=chromium:1004117
Change-Id: I9b6eb7bc83a6e4b1a21fa0703404e41c6090730d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1913314
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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97267272
|
2019-11-20T15:07:48
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|
Vulkan:Remove exceptions for passing tests
These two test groups are now passing so removing from exceptions file:
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples*
dEQP-GLES31.functional.state_query.integer.max_uniform_locations*
Bug: angleproject:3520
Change-Id: I47634a52d3306202f944dc9548ba44c3dda8fc91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924993
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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b8e748be
|
2019-11-07T18:00:50
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|
Vulkan: Add an end2end test to log GLES capabilities
Logs information listed at:
https://opengles.gpuinfo.org/listcapabilities.php
in CSV format
The list from gpuinfo doesn't include capabilities
introduced by extensions
Test: angle_end2end_tests.exe --gtest_filter=*PrintGLESCapabilities*
Bug: angleproject:4093
Change-Id: I59c82879ee2e3486269aa0cb40e2ee6c6e646ec5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917443
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5530b3ff
|
2019-11-20T17:13:04
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|
Update dEQP KHR-GLES31 expectations.
Bug: angleproject:3596
Bug: angleproject:4132
Bug: angleproject:4145
Bug: angleproject:4146
Bug: angleproject:4147
Bug: angleproject:4148
Bug: angleproject:4150
Change-Id: I5495c31f5c2d85a9c3f7d177c53e800f50675354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925389
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2ba626dc
|
2019-11-20T17:13:02
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|
Work around dEQP KHR-GLES31 bug with tess/geom support.
dEQP was inadvertendly requiring the presence of these extensions to
even run the tests. There's a WIP fix to the dEQP tests and this CL
implements that fix as a temporary workaround until we can update dEQP.
Fixes several tests in KHR-GLES31.core.constant_expressions and
KHR-GLES31.core.shader_macros. They now correctly return unsupported.
Bug: angleproject:4143
Change-Id: I110beb2f18fd29f8f02b2ab166cfcfcfae80c2c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924620
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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10f41ebb
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2019-11-19T12:53:36
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GN: Make dEQP import libEGL/libGLESv2 as data_deps.
This removes the hard link dependency on ANGLE. Allows us to use ANGLE
dEQP tests with msan. Otherwise they were complaining about missing
shared libraries. Also would eventually let us test ANGLE dEQP tests
against a native driver.
Was done as a part of investigating SwapBuffers crashes on SwiftShader.
Bug: angleproject:4060
Change-Id: I569de15573c8eb7808bd7783f1a514655d1c6422
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1898207
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c1776c61
|
2019-11-13T11:36:35
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|
Vulkan:Add Swiftshader configs
Add Swiftshader configs to existing test instantiation macros for all ESX
variants. This causes Swiftshader to be used to run end2end tests.
Added detection code to know when tests are running on Swiftshader and skipping
a number of fails initially.
Note that when running ANGLE end2end tests within Chromium build on Win32 bots
there were crashes with Swiftshader config for tests that should have been skipped.
Due to this, just skipping Swiftshader configs on Win32 for now.
Bug: angleproject:4081
Bug: angleproject:4092
Change-Id: I32527a62304c5fad90f645b372edf9411ca2b212
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914126
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4193e212
|
2019-11-20T11:03:09
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|
Clean up dontUseLoopsToInitializeVariables condition
This workaround is ported from chrome's
dont_use_loops_to_initialize_variables workaround, which is enabled on
Qualcomm Adreno devices. Better to check for Qualcomm than !NVIDIA
Bug: 784817
Change-Id: I2f8314ca97aeca7fdcea60ef9d2fb9e64f075a32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924625
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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efb45eda
|
2019-09-24T09:23:53
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|
Vulkan: Accelerate Texture PBO updates
If the format of the image and the PBO match,
use a vkCmdCopyBufferToImage transfer operation.
Test: angle_end2end_tests --gtest_filter=*PBOCompressedSubImage*
angle_end2end_tests --gtest_filter=*PBOWithMultipleDraws*
dEQP-GLES3.functional.texture.specification.tex*image*d_pbo*
Bug: angleproject:3777
Change-Id: I3f271024a635be113202a16f8893a199c194172d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906203
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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f9c3eaf4
|
2019-11-19T15:19:04
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|
Add ability to disable all ANGLE features
Chrome has a --disable-gpu-driver-bug-workarounds flag that needs to be
able to be forwarded to ANGLE
Bug: 1016377
Change-Id: Ied6c8656742e25c32d508b8bfe76a902d82bcf93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925249
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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8392b118
|
2019-11-20T16:57:08
|
|
Revert "Metal: Enable end2end tests."
This reverts commit 0bb42e091b77f174632434a05789b2ce632bd902.
Reason for revert: https://bugs.chromium.org/p/chromium/issues/detail?id=1026633
Causing failures on Mac bots.
Original change's description:
> Metal: Enable end2end tests.
>
> Explicitly disabled tests:
> - DifferentStencilMasksTest.DrawWithDifferentMask
> - PointSpritesTest.PointSizeAboveMaxIsClamped
> - WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D
>
> Bug: angleproject:2634
> Change-Id: I76ab450c06d0e1be1e7469a8b9c6497684c3ca54
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906607
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org,le.hoang.q@gmail.com
Change-Id: Iaa4264834170a49c274f186d3d74f57714c84b32
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2634
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1926378
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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41352a8f
|
2019-11-19T16:32:45
|
|
Update expecatations for Program Pipeline tests
Tests that depend on Program Pipeline that had generic bug IDs
have been collected under anglebug.com/3570 as the program pipeline
work tracker.
Bug: angleproject:3570
Change-Id: Ifefd445376f16c48d872eb5abf63bad7d6e4c99a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925531
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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0303cf6b
|
2019-10-30T16:46:38
|
|
OpenGL: Port all Intel-related workaround conditions from gpu_driver_bug_list.json
This patch ports all the Intel-related shader workarounds defined in
gpu_driver_bug_list.json used by Chromium validating command buffer
into ANGLE so that they can also take effect in Chromium passthrough
command buffer.
Bug: 1020467
Bug: 642605
Bug: 403957
Change-Id: I8e4866fc34d5e8f1b2f4dbfa8e526b80249ba166
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1889386
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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b066177a
|
2019-11-19T15:13:20
|
|
Vulkan: Remove duplicate shader variation
ConvertVertex's UintToUint and HalfFloatToHalfFloat were generating
identical shaders.
Bug: angleproject:3802
Change-Id: I8eb2d55debbc5501f191830a2723b02d0d1f0827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925248
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Hyunchang Kim <hckim.kim@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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0bb42e09
|
2019-11-19T23:04:00
|
|
Metal: Enable end2end tests.
Explicitly disabled tests:
- DifferentStencilMasksTest.DrawWithDifferentMask
- PointSpritesTest.PointSizeAboveMaxIsClamped
- WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D
Bug: angleproject:2634
Change-Id: I76ab450c06d0e1be1e7469a8b9c6497684c3ca54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906607
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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99bd10b7
|
2019-11-18T15:18:30
|
|
Vulkan:Disable AtomicCounterBuffer tests on Vulkan
These tests were incorrectly turned on for Vulkan during the recent
test macro refactor.
Bug: angleproject:4125
Change-Id: I36940209e4223182e4810c30b0d0098d4abf0222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922591
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
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d8531638
|
2019-11-14T09:04:24
|
|
Vulkan: Ensure consistent limits for texture & framebuffer
GLES 3.1 requires that the maximum framebuffer width & height be
at least as large as the maximum texture size. Vulkan doesn't have
that requirement and for SwiftShader the values are different
(4096 for FB, 8192 for texture). Use the smaller of the two to
keep things consistent.
Test:
angle_deqp_gles31_tests --use-angle=swiftshader --gtest_filter=dEQP-GLES31.functional.state_query.integer.max_framebuffer_*
Bug: angleproject:4102
Change-Id: Ie04a5272084c5f6a19ac06d952281b7df9fe9a06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917130
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
|
|
3b43647f
|
2019-11-15T14:17:55
|
|
EXT_multisampled_render_to_texture clean up and prep for 2DMultisampleArray.
1) Added new Multisampled Image Index. For the upcoming
multisampled array case, we cannot automatically create the same
MS image index during resolve. So the correct MS image index is created and
saved during the initial creation of the MS Texture. It seems to be more
streamlined as well, only creating the MS image index once, and not using
hardcoded values to get the subresourceIndex.
2) reordering resolveTextureHelper to remove duplicated code.
Bug: angleproject:3107
Change-Id: Ifd91136a64efb5e7bd296e09cd876a6e6eb8e77e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919555
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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cbabb453
|
2019-11-19T14:12:34
|
|
Skip crashing KHR tests on Nvidia
Tests were previously disabled on Nvidia, but this was erroneously
narrowed to Linux.
Bug: angleproject:4128
Change-Id: I9b96e84341c7c3352eaefbba73fdc5b2c67a921e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924791
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
9107577c
|
2019-11-18T15:00:29
|
|
Skip TextureNorm16Test on Nexus6P
Since either revert of the original patch or the new fix is failing
some bots, suppress it first.
https://chromium-review.googlesource.com/c/angle/angle/+/1917423
https://chromium-review.googlesource.com/c/angle/angle/+/1914127
TBR=geofflang@chromium.org
Bug: 1024387, angleproject:4089
Change-Id: I56fe0ba7e8a33f72b287528e920d6733e9cb5037
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922602
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
|
|
240befe5
|
2019-11-15T14:40:31
|
|
Add support for gl_HelperInvocation
Added HelperInvocation to builtin_variables.json, regenerate the codegen
portions of compiler, and plumb support for HelperInvocation through the
rest of the compiler.
Skipping some fails on Android and Swiftshader for this initial change and
will debug/fix those issues in a follow-on.
Bug: angleproject:4110
Change-Id: I781a2782ace84200bc615a2cc26b908a62e2aa26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922061
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
377b8caf
|
2019-11-19T08:57:01
|
|
Add suppressions for failures on Intel/Linux
The refactor to angle_end2end_tests added tests to OpenGL ES and
some of these tests are failing on Intel/Linux. Skip those tests
for now.
Bug: angleproject:4121
Change-Id: I7a56099faac558a4e18d98eb5f0b25522d656e61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1924061
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d22b8be4
|
2019-11-15T12:26:39
|
|
GN: Make X11 optional, based on a user-defined variable.
Not all Linux platforms will have X11 available (Wayland, GGP), so we have to
declare a variable that checks use_x11 separately.
Bug: angleproject:4116
Change-Id: I7e33956da6344b8db4d4e32dbbd1b42f58f7019c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919632
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
53e45360
|
2019-11-09T17:26:58
|
|
Metal: support texture's incomplete image definitions.
glTexImage*, glCopyImage* will copy data to the image at the respective
index, then during draw call, the image data will be transferred to
real Metal texture.
Test done: MipmapTest.DefineValidExtraLevelAndUseItLater
For implementation notes, see
src/libANGLE/renderer/metal/doc/TextureDataCompleteness.md
Bug: angleproject:2634
Change-Id: I0ca24c8beff2e109a794260c436985e9f4650d83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906609
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e4b31369
|
2019-11-18T14:44:29
|
|
Update front-end image test failures' bug number
Bug: angleproject:3563
Bug: angleproject:4124
Change-Id: I105c3ddecb5a558fd4fcbaa824c1374bd01234ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1921631
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
db3e5183
|
2019-11-14T13:47:55
|
|
Vulkan: Fix col-major transformation of unsized arrays
If the row-major expression that was being transformed was in the form:
arr.length()
where `arr` is an SSBO unsized array, the translator transformation was
attempting to transpose the `arr` expression, which is both wrong and
impossible. Note that length() is removed through a prior
transformation except for this particular case.
This change recognizes this usage and supports it by keeping the
expression as is (as the length() would be identical pre or post
transformation).
Bug: angleproject:3443
Change-Id: I8efacb7b12d5e53047eb56ab5d86830d81952d86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1917422
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
51b5a322
|
2019-11-15T13:17:35
|
|
Update dEQP 3.1 expectations
Set bug 4110 for dEQP-GLES31.functional.shaders.helper_invocation.*
Bug: angleproject:4110
Bug: angleproject:1442
Change-Id: Ic1b62e5f1a1a47fd92420fb1aeab7f97dd9f75dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919549
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
a829c0b9
|
2019-11-14T16:49:02
|
|
Expose EGL_CHROMIUM_sync_control via GLX_OML_sync_control
On GLX, we can expose the EGL_CHROMIUM_sync_control extension by
forwarding to GLX_OML_sync_control when it's available. This will help
with accurate vsync times for Chrome
Bug: 1020252
Change-Id: I9b1e8cf0f8b1a548cc7cc7202fac2d0cdb01d74d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918104
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e4aa7235
|
2019-11-13T14:09:35
|
|
Vulkan: Update Expectations with GLES 3.1 Conformance Failures
Update the following expectations files with GLES 3.1 conformance
failures to help tracking:
deqp_gles31_test_expectations.txt
deqp_khr_gles31_test_expectations.txt
Bug: angleproject:4098
Bug: angleproject:4099
Bug: angleproject:4100
Bug: angleproject:4101
Bug: angleproject:4102
Bug: angleproject:4103
Bug: angleproject:4104
Bug: angleproject:4105
Bug: angleproject:3443
Bug: angleproject:4107
Bug: angleproject:4106
Bug: angleproject:4108
Test: None (test failures were collect with Khronos conformance run)
Change-Id: I9ea818f99c6b74602ea5321f393f0066bc115905
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914131
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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deae1fce
|
2019-11-09T17:22:40
|
|
Enable Metal backend.
Metal will be secondary default backend after OpenGL for now.
The tests will be enabled for metal in
CL http://crrev.com/c/1906607.
Bug: angleproject:2634
Change-Id: I109c641d749c2a207bbb7d500bc281ffb0b13848
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906612
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
20f11f58
|
2019-11-14T15:08:53
|
|
Update GLES31 Expectations
The following tests need to have their bugs corrected in
deqp_gles31_test_expectations.txt:
dEQP-GLES31.functional.separate_shader.*
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.compute.empty
dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.*
Bug: angleproject:3570
Bug: angleproject:3596
Test: None
Change-Id: I09807d86a2cec153fcb7d6b22407bdd0d84c44ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918045
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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1c795d9e
|
2019-11-12T11:03:14
|
|
Add a test to capture bug with LUMA blit workaround
This test captures a bug with state tracking in the BlitGL LUMA
texture workaround.
Bug: 1022080
Change-Id: I22d2eb0d653778be300ab4a1f6b27e67f8cf1cbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1912140
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
5f4db6a7
|
2019-11-11T14:52:37
|
|
Fix performance issue with EXT_multisampled_render_to_texture
Adding a dirty flag to the mMSTexInfo struct so that the multisampled
texture does not get unnecessarily resolved on each call.
Bug: chromium:1019199
Change-Id: Ia9b24cd0a7f2d82f83f20f7e60f9f2b23383ec6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1910531
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
11c487a8
|
2019-10-25T16:50:01
|
|
Manually copy dEQP data files to output directory
dEQP has data files that live in several directories within dEQP's
source tree. For example, GLES3 has data files that live within:
data/gles3/data/
external/graphicsfuzz/data/gles3/
However, we can only tell dEQP about a single data directory during
initialization of dEQP. To get around this, we are manually copying all
of the necessary data files to the output generated files directory and
pointing dEQP to this single directory. This also helps us solve a
second problem related to the paths that dEQP uses when accessing
graphicsfuzz data files.
For the graphicsfuzz tests, dEQP will attempt to open the necessary
shaders by accessing them with the path:
data/gles3/graphicsfuzz/
However, those files would normally live at the path that matches their
location within the source tree:
external/graphicsfuzz/data/gles3/graphicsfuzz/
As part of the manual copy of these data files, we are also able to
strip the extra 'external/graphicsfuzz/' portion of the path.
Bug: angleproject:2322
Test: dEQP
Change-Id: Ibc96442c221485e2f246890fa8fe51f090c5e222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1881759
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
1a01b4b3
|
2019-11-11T16:41:07
|
|
Refactor end2end test macros
This is a foundational CL to enabling the end2end tests on swiftshader.
Refactored infrastructure with new ANGLE_INSTANTIATE_TEST_ES*
macros that will run tests over all various combinations of all
platforms for different ES versions.
Just skipping failing tests initially to get the refactor landed.
Bug: angleproject:4081
Bug: angleproject:4092
Change-Id: I017f6c3267179e49b6ae08cc7488096b423dcdb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904635
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
968df09e
|
2019-11-11T16:48:14
|
|
Treat VK_TIMEOUT as an error
The fence wait time was increased to 120 seconds, so we don't expect
VK_TIMEOUT to be returned by a healty GPU. This change makes it so that
when VK_TIMEOUT is returned, we will treat this as an error and
propagate it to the GLES application as a GL_INVALID_OPERATION.
It is expected that the GL application will re-initialize ANGLE which
will also reinitialize the Vulkan device (and hopefully clean up the
error). This is not our final design for ANGLE's VK_TIMEOUT handling,
since we expect to expand our Vulkan device lost error handling when
implementing the GLES 3.2 robustness requirements. This will likely
improve ANGLE's VK_TIMEOUT handling as well.
Bug: angleproject:4043
Test: Manually force VK_TIMEOUT (lower kMaxFenceWaitTimeNs)
Change-Id: I2449ad214ada176014a1702a9b3417d4498d070f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1910722
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0e5d019e
|
2019-11-08T08:43:21
|
|
Vulkan: Enable 3.0 as default context version
Now that 3.0 support is passing dEQP, always return that as the
context version to use (unless app asks for 1.0).
Test: angle_end2end --gtest_filter=EGLBackwardsCompatibleContextTest.BackwardsCompatibleEnabledES3/*
Bug: angleproject:3750
Change-Id: I0402ac015acfc22e84a985fe75346999bcc47188
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906202
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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|
edc560fe
|
2019-10-31T17:18:29
|
|
Vulkan: Add 565 and validate pixel formats: Windows
Add support for 565 to Windows. Also includes code that verifies
generated configs can actually be supported by Vulkan.
Test:
--use-angle=swiftshader --deqp-gl-config-name=rgb565d0s0ms0 --gtest_filter=dEQP.GLES3/functional_fragment_ops_interaction_basic_shader_80
Bug: angleproject:4016
Change-Id: Idcfd4dd368c4a30ef177aa89e1035d2f00570c99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1885378
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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|
6e687af2
|
2019-10-17T14:36:41
|
|
Support standalone Android builds in ANGLE.
By disabling apk generation, we can build all of our targets in a
standalone ANGLE checkout on Linux.
This allows tools like gn desc to give us useful information about
Android builds.
BUG=angleproject:4026,angleproject:2344
Change-Id: Ic46348fd06c5174ce5e5a4d89ceb391246c6ac6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866080
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
1b52f058
|
2019-11-13T16:04:53
|
|
Vulkan: Update bug numbers for GLES 3.1 "debug" expected failures
I triaged these failures and put cross-backend failures in 2324, and
Vulkan-specific failures in 3590.
Bug: angleproject:2324
Bug: angleproject:3590
Change-Id: Iac806334f410d660c9af42a5c9101b26364911bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914928
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
f533355b
|
2019-11-13T20:04:24
|
|
Roll third_party/vulkan-headers/src d287523f48db..d42d0747ee1b (6 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/d287523f48db..d42d0747ee1b
git log d287523f48db..d42d0747ee1b --date=short --no-merges --format='%ad %ae %s'
2019-11-06 jmadill@chromium.org GN: Add support for Google Games Platform.
2019-11-06 8729214+jonahryandavis@users.noreply.github.com build: BUILD.gn missing defines for MacOS
2019-11-04 oddhack@sonic.net Update for Vulkan-Docs 1.1.127
2019-10-28 shannon@lunarg.com vulkan: Fix typo for `operator==` in `vulkan.hpp`
2019-10-25 shannon@lunarg.com vulkan: Update `vulkan.hpp` for VS2015 VT fix
2019-10-21 oddhack@sonic.net Update for Vulkan-Docs 1.1.126
Created with:
gclient setdep -r third_party/vulkan-headers/src@d42d0747ee1b
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-headers-angle-autoroll
Please CC cnorthrop@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
Bug: None
Tbr: cnorthrop@google.com
Change-Id: I36b0e8d3141bf621fdee054cd45d0e98cd3b70c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1914130
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
b3c4dffd
|
2019-11-12T14:42:23
|
|
Vulkan: Fix glMemoryBarrier* implementation
The indirect bit handling is no longer necessary, as setup*Indirect
functions already add the barriers if necessary. The framebuffer bit
is unnecessary as the image layout transition from storage image to
framebuffer attachment would already add the necessary barrier. Image
access bit was indeed necessary, but so is shader storage bit which is
added.
Bug: angleproject:3574
Bug: angleproject:3879
Bug: angleproject:3934
Change-Id: I9da722e7a34941932731335af2313783295031ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1913080
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
feb3fb1a
|
2019-11-12T07:32:24
|
|
ES31: Update Vulkan skip list for SSBO
This test is passing on multiple implementations locally, including
SwiftShader on Android. Suspect a driver bug, will follow up with
vendor.
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite
Bug: angleproject:3602
Bug: angleproject:4097
Change-Id: I363ca6fe150419f4338988cf88c7926c689914b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1911293
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
4f023f56
|
2019-11-11T15:46:02
|
|
Enable passing end2end test
Bug: angleproject:3361
Change-Id: Ie488f77a7baa0ce66d192c651e826c2fee597af2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1912139
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3f647b1b
|
2019-11-09T16:24:50
|
|
Vulkan: Improve Bresenham line emulation.
Clamps the vertex position to the subpixel grid before interpolation.
This will give more correct results on systems that have less than
8 bits of subpixel accuracy.
Also uses a more accurate formulation for the emulation filter in the
fragment shader using dfdx and dfdy.
Fixes line raster CTS tests on SwiftShader. Still does not produce spec
conformant lines. Updates the public docs to indicate this.
Bug: angleproject:2830
Change-Id: Ib9a268df3e7d986bd2b1348be664389fe8fc0ef2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1826598
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
e33c1582
|
2019-11-06T16:55:29
|
|
Fix EXT_texture_norm16
* Add norm16 format info for OpenGL backend
* Add validation for newly introduced norm16 formats
* Fix some logic of texture tests
Bug: chromium:1000354, angleproject:1365
Change-Id: Ie6d6e5e276da4df4b7c667be28d324d4976b35ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902720
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
|
|
012d1519
|
2019-10-31T16:50:23
|
|
Stop using __has_include<Cocoa/Cocoa.h>
__has_include seems to cause problems with goma builds.
Instead, detect iOS vs MacOS using TargetConditionals.h. Also use
plain C++ instead of Objective-C++ when possible.
Bug: angleproject:3439
Bug: 1015591
Change-Id: I816624e0cdc54ad3a18d3891b4efecf6fe640574
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894243
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
|
|
5c0e6e52
|
2019-11-08T17:05:38
|
|
Capture/Replay: Implement more state for mid-execution replay.
Includes much more state serialization. Notably Vertex Arrays were
missing as well as multiple GL render states. Also fixes many
serialization bugs. For example, we would not be using the correct
client array and pack/unpack state in the mid-execution capture. Also
depth/stencil attachments were missing from the capture.
Also fixes the replay sample to work with non-zero starting frames.
With these fixes we can run mid-execution replay of the T-Rex demo.
Bug: angleproject:3611
Change-Id: I6945eb9b30a5137be996956b43f074a0a750b333
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1895112
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
405d4cf3
|
2019-11-09T02:28:49
|
|
Metal: multiple bug fixes
- ContextMtl: triangle fan draws should call setupDraw() with original
parameters. Not the modified parameters.
- SurfaceMtl: should initialize metal layer's drawableSize after layer's
creation.
- TextureMtl & FrameBufferMtl: Fix texture copySubImage CPU path
incorrectly copied unflipped area.
- mtl_render_utils: Fix wrong variable name used for trifan compute
pipeline cache table.
- mtl_resources: Fix texture & buffer memory leaks due to missing
ANGLE_MTL_AUTORELEASE.
- mtl_utils: Fix viewport flipping error due to arithmetic between
unsigned & signed values.
These bugs were discovered during dEQP tests running.
Bug: angleproject:2634
Change-Id: Ie01380910ab68a2b876718d9dac0b5b4c41b607c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906608
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
c2f1f618
|
2019-10-28T13:06:42
|
|
Always use MTLPixelFormatBGRA8Unorm for SurfaceMtl.
Apple Features Table says BGRA8 is not always available but it turned
out not the case based on response from Apple dev.
Bug: angleproject:2634
Change-Id: I9e3465420f45fcd362cbdd385bb78169463a759d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
60a396a8
|
2019-11-07T16:36:45
|
|
Reset texture swizzle state to default after LUMA workaround
The copySubImage LUMA workaround sets special TEXTURE_SWIZZLE_RGBA
values to work. However, it must reset this parameter back to the
default state after the workaround completes.
Bug: 1022080
Change-Id: I84870f1264311c106ebece1e6a37d5f92a1da28c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904627
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
50919254
|
2019-11-07T10:52:21
|
|
Only enable addAndTrueToLoopCondition feature on Mac Intel
The issue which reported the need for this workaround only found a
problem on Mac. The failure doesn't happen on other the Linux
OpenGL Intel driver, so it shouldn't be enabled there.
Bug: chromium:1021900, chromium:644669
Change-Id: I65e7462828419aeb9182898f73977ee1c5e72ff3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904291
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
|
|
652dbfc6
|
2019-11-06T16:56:28
|
|
Init Blend State color mask defaults.
This is an unrelated code cleanup. Previously we would only init these
member variables in the gl::State initialization code.
Bug: angleproject:3611
Change-Id: I3aa34958ce5b00542d45ef63e0b32010b2eb3220
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902188
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a5a04ac0
|
2019-10-29T22:57:55
|
|
Metal backend pt3: shader translator
Implementation of GLSL to MSL translator
Bug: angleproject:2634
Change-Id: I66e2374b461548fac46163ea79790a488515e6b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1887251
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
653ee5f1
|
2019-11-07T09:14:22
|
|
Capture/Replay: Introduce capture index file.
This index file lets us very easily write a generic capture sample.
Previously the dev had to maintain a list of multiple sources files.
Potentially hundreds. By writing the source file list to an index file
we can load this easily in GN as a variable and plug that into the
sources.
Also updates docs.
Bug: angleproject:3611
Change-Id: I69ba961e271d6d13d06ae01c89a0605a6fd725ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902189
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
e167f76b
|
2019-11-06T16:51:55
|
|
Capture/Replay: Pass gl::State to capture functions.
This replaces passing gl::Context. Using a gl::State directly will more
easily let the mid-execution replay code pass a mocked gl::State
instead of having to modify the real underlying Context state. For
example when capturing pixel pack and unpack parameters the states
could not be overridden without changing the gl::Context itself.
Similarly when capturing client side data.
Also moves a query parameter info function into queryutils so it can be
accessible to the State-based capture.
Refactoring change only.
Bug: angleproject:3611
Change-Id: I3c064001cfa83ebbb67a2b8fc8b6180491edd215
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1899728
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cc0919dc
|
2019-11-06T16:51:53
|
|
Capture/Replay: Fix VertexAttribType BYTE output.
Was mistakenly outputting UNSIGNED_BYTE. Caused incorrect rendering in
the T-Rex replay.
Bug: angleproject:3611
Change-Id: I91c91cb8b35f5f56cb4cce5b6893cef0fdbf71d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1902187
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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16da9515
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2019-11-04T11:19:14
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Vulkan:ImageHelper read combined DS textures
Update ImageHelper to be able to copy both the depth and stencil
aspects of a DS image to a buffer. The aspects are copied separately
with the depth data preceding the stencil data.
This allows dEQP-GLES31.functional.stencil_texturing.misc.base_level
test to pass. Added exception for ANDROID VULKAN where test still
fails and new tracking bug (4080) for this case.
Bug: angleproject:3949
Bug: angleproject:4080
Change-Id: Ib6104d7fa9f516154131f3e82161078ba216cfe1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897649
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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322220a0
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2019-11-05T09:51:43
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Vulkan: Ignore VK_INCOMPLETE from vkGetPipelineCacheData
When getting the data store from a pipeline cache, we do the following
sequence:
1.) Query the amount of data to get.
2.) Create a buffer to hold that data.
3.) Request that amount of pipeline cache data.
This typically works without errors, but we have seen cases where the
amount of pipeline cache data changes between steps (1) and (3). This
leads to the driver returning VK_INCOMPLETE because we requested a
different amount of data than the driver currently has (either too much
or too little). However, getting at least the pipeline cache header is
all that's required, so this isn't necessarily an error:
From the Vulkan spec:
> If pDataSize is less than the maximum size that can be retrieved by
the pipeline cache, at most pDataSize bytes will be written to
pData, and vkGetPipelineCacheData will return VK_INCOMPLETE. Any
data written to pData is valid and can be provided as the
pInitialData member of the VkPipelineCacheCreateInfo structure
passed to vkCreatePipelineCache.
This change will update ANGLE to ignore VK_INCOMPLETE, rather than
treating it as an error.
Bug: angleproject:3988
Test: Android dEQP-GLES2.*
Change-Id: I6518d7cb00c26ae403b58aafa86a600fa7a8504a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1900009
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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6072d056
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2019-11-05T10:26:12
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Vulkan:Ignore layer warnings about provoking vtx ext
We're temporarily using a pre-release version of the provoking vertex
vulkan extension that's causing the layers to complain about unknown
structs. I already skipped two warnings, but missed this one so adding
it. This will temporarily disable the warning until the extension lands
in the header.
Bug: angleproject:4063
Change-Id: Ide7b0b068fca6ea4b3cd60bce35fb56f431e4739
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1900014
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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f7b3a2ac
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2019-11-04T15:51:51
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Fix d3d9 intel gpu fail to create image surface issue
Set allowClearForRobustResourceInit to true on D3D9 backend,
which fixes clients report issues where unity web app throws
`Fail to create image surface` error on integrated-intel gpu
Bug: chromium:1011627, chromium:1017076
Change-Id: I733434123a8c34671b1a33b87017367baec5623c
TBR=geofflang@chromium.org
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1898701
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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