Hash :
33510107
Author :
Date :
2017-09-20T10:39:18
Pass gl::Context to more Buffer methods. This will allow us to pull out the Renderer from the Context in more places in Buffer11, for state update. Impacts a few method calls in a few places. BUG=angleproject:2151 Change-Id: I1360caea65a94d3de4cd9f52d1b74b10439b02b3 Reviewed-on: https://chromium-review.googlesource.com/673136 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// params:
// Parameter wrapper structs for OpenGL ES. These helpers cache re-used values
// in entry point routines.
#include "libANGLE/params.h"
#include "common/utilities.h"
#include "libANGLE/Context.h"
#include "libANGLE/VertexArray.h"
namespace gl
{
// static
constexpr ParamTypeInfo ParamsBase::TypeInfo;
constexpr ParamTypeInfo HasIndexRange::TypeInfo;
const Optional<IndexRange> &HasIndexRange::getIndexRange() const
{
if (mIndexRange.valid())
{
return mIndexRange;
}
const State &state = mContext->getGLState();
const gl::VertexArray *vao = state.getVertexArray();
gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer().get();
if (elementArrayBuffer)
{
uintptr_t offset = reinterpret_cast<uintptr_t>(mIndices);
IndexRange indexRange;
Error error =
elementArrayBuffer->getIndexRange(mContext, mType, static_cast<size_t>(offset), mCount,
state.isPrimitiveRestartEnabled(), &indexRange);
if (error.isError())
{
mContext->handleError(error);
return mIndexRange;
}
mIndexRange = indexRange;
}
else
{
mIndexRange = ComputeIndexRange(mType, mIndices, mCount, state.isPrimitiveRestartEnabled());
}
return mIndexRange;
}
} // namespace gl