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kc3-lang/angle/src/libANGLE/renderer/d3d/TextureStorage.cpp

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  • Author : Geoff Lang
    Date : 2015-01-05 14:26:24
    Hash : c2e75afa
    Message : Rename RenderTarget to RenderTargetD3D and move it into the d3d folder. BUG=angle:681 Change-Id: I1946e01ce09d99405c318723c254fe300cc5ac53 Reviewed-on: https://chromium-review.googlesource.com/238471 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/d3d/TextureStorage.cpp
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // TextureStorage.cpp: Shared members of abstract rx::TextureStorage class.
    
    #include "libANGLE/renderer/d3d/TextureStorage.h"
    #include "libANGLE/renderer/d3d/TextureD3D.h"
    #include "libANGLE/renderer/d3d/RenderTargetD3D.h"
    #include "libANGLE/renderer/Renderer.h"
    #include "libANGLE/Renderbuffer.h"
    #include "libANGLE/Texture.h"
    
    #include "common/debug.h"
    #include "common/mathutil.h"
    
    namespace rx
    {
    
    TextureStorage::TextureStorage()
        : mFirstRenderTargetSerial(0),
          mRenderTargetSerialsLayerStride(0)
    {}
    
    void TextureStorage::initializeSerials(unsigned int rtSerialsToReserve, unsigned int rtSerialsLayerStride)
    {
        mFirstRenderTargetSerial = RenderTargetD3D::issueSerials(rtSerialsToReserve);
        mRenderTargetSerialsLayerStride = rtSerialsLayerStride;
    }
    
    unsigned int TextureStorage::getRenderTargetSerial(const gl::ImageIndex &index) const
    {
        unsigned int layerOffset = (index.hasLayer() ? (static_cast<unsigned int>(index.layerIndex) * mRenderTargetSerialsLayerStride) : 0);
        return mFirstRenderTargetSerial + static_cast<unsigned int>(index.mipIndex) + layerOffset;
    }
    
    }