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kc3-lang/angle/src/libANGLE/renderer/d3d/d3d9/Fence9.cpp

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  • Author : Geoff Lang
    Date : 2015-04-09 14:43:34
    Hash : b11ad26b
    Message : Implement FenceNVGL. BUG=angleproject:888 Change-Id: Iea6993fe5459cf829f4bd23b0df5e223f22903f5 Reviewed-on: https://chromium-review.googlesource.com/264989 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/d3d/d3d9/Fence9.cpp
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Fence9.cpp: Defines the rx::FenceNV9 class.
    
    #include "libANGLE/renderer/d3d/d3d9/Fence9.h"
    #include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h"
    #include "libANGLE/renderer/d3d/d3d9/Renderer9.h"
    
    namespace rx
    {
    
    FenceNV9::FenceNV9(Renderer9 *renderer)
        : FenceNVImpl(),
          mRenderer(renderer),
          mQuery(NULL)
    {
    }
    
    FenceNV9::~FenceNV9()
    {
        SafeRelease(mQuery);
    }
    
    gl::Error FenceNV9::set(GLenum condition)
    {
        if (!mQuery)
        {
            gl::Error error = mRenderer->allocateEventQuery(&mQuery);
            if (error.isError())
            {
                return error;
            }
        }
    
        HRESULT result = mQuery->Issue(D3DISSUE_END);
        if (FAILED(result))
        {
            ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY);
            SafeRelease(mQuery);
            return gl::Error(GL_OUT_OF_MEMORY, "Failed to end event query, result: 0x%X.", result);
        }
    
        return gl::Error(GL_NO_ERROR);
    }
    
    gl::Error FenceNV9::test(GLboolean *outFinished)
    {
        return testHelper(true, outFinished);
    }
    
    gl::Error FenceNV9::finish()
    {
        GLboolean finished = GL_FALSE;
        while (finished != GL_TRUE)
        {
            gl::Error error = testHelper(true, &finished);
            if (error.isError())
            {
                return error;
            }
    
            Sleep(0);
        }
    
        return gl::Error(GL_NO_ERROR);
    }
    
    gl::Error FenceNV9::testHelper(bool flushCommandBuffer, GLboolean *outFinished)
    {
        ASSERT(mQuery);
    
        DWORD getDataFlags = (flushCommandBuffer ? D3DGETDATA_FLUSH : 0);
        HRESULT result = mQuery->GetData(NULL, 0, getDataFlags);
    
        if (d3d9::isDeviceLostError(result))
        {
            mRenderer->notifyDeviceLost();
            return gl::Error(GL_OUT_OF_MEMORY, "Device was lost while querying result of an event query.");
        }
        else if (FAILED(result))
        {
            return gl::Error(GL_OUT_OF_MEMORY, "Failed to get query data, result: 0x%X.", result);
        }
    
        ASSERT(result == S_OK || result == S_FALSE);
        *outFinished = ((result == S_OK) ? GL_TRUE : GL_FALSE);
        return gl::Error(GL_NO_ERROR);
    }
    
    }