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kc3-lang/angle/src/libANGLE/renderer/gl/FramebufferGL.h

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  • Author : Austin Kinross
    Date : 2015-05-05 13:35:47
    Hash : 08332634
    Message : Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/gl/FramebufferGL.h
  • //
    // Copyright 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // FramebufferGL.h: Defines the class interface for FramebufferGL.
    
    #ifndef LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_
    #define LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_
    
    #include "libANGLE/renderer/FramebufferImpl.h"
    
    namespace rx
    {
    
    class FunctionsGL;
    class StateManagerGL;
    
    class FramebufferGL : public FramebufferImpl
    {
      public:
        FramebufferGL(const gl::Framebuffer::Data &data, const FunctionsGL *functions, StateManagerGL *stateManager, bool isDefault);
        ~FramebufferGL() override;
    
        void onUpdateColorAttachment(size_t index) override;
        void onUpdateDepthAttachment() override;
        void onUpdateStencilAttachment() override;
        void onUpdateDepthStencilAttachment() override;
    
        void setDrawBuffers(size_t count, const GLenum *buffers) override;
        void setReadBuffer(GLenum buffer) override;
    
        gl::Error discard(size_t count, const GLenum *attachments) override;
        gl::Error invalidate(size_t count, const GLenum *attachments) override;
        gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) override;
    
        gl::Error clear(const gl::Data &data, GLbitfield mask) override;
        gl::Error clearBufferfv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLfloat *values) override;
        gl::Error clearBufferuiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLuint *values) override;
        gl::Error clearBufferiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLint *values) override;
        gl::Error clearBufferfi(const gl::State &state, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override;
    
        GLenum getImplementationColorReadFormat() const override;
        GLenum getImplementationColorReadType() const override;
        gl::Error readPixels(const gl::State &state, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const override;
    
        gl::Error blit(const gl::State &state, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea,
                       GLbitfield mask, GLenum filter, const gl::Framebuffer *sourceFramebuffer) override;
    
        GLenum checkStatus() const override;
    
        GLuint getFramebufferID() const;
    
      private:
        const FunctionsGL *mFunctions;
        StateManagerGL *mStateManager;
    
        GLuint mFramebufferID;
    };
    
    }
    
    #endif // LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_