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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceGL.cpp: OpenGL implementation of egl::Surface
#include "libANGLE/renderer/gl/SurfaceGL.h"
namespace rx
{
SurfaceGL::SurfaceGL()
: SurfaceImpl()
{
}
SurfaceGL::~SurfaceGL()
{
}
}