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kc3-lang/angle/src/tests/perf_tests/ANGLEPerfTest.cpp

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  • Author : Jamie Madill
    Date : 2015-06-22 11:18:32
    Hash : 9e582b93
    Message : perf_tests: Normalize MS counts in EGL init test. The un-normalized values depend on the number of frames rendered, so if we optimize down one time, the other ms values all increase, because we are rendering more frames. This generates spurious perf alerts from the perf dashboard. BUG=None Change-Id: I1bc480141a8cad7eee96bcdf4d6747a3cbae30f2 Reviewed-on: https://chromium-review.googlesource.com/280980 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/tests/perf_tests/ANGLEPerfTest.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "ANGLEPerfTest.h"
    
    #include "third_party/perf/perf_test.h"
    
    #include <iostream>
    #include <cassert>
    
    ANGLEPerfTest::ANGLEPerfTest(const std::string &name, const std::string &suffix)
        : mName(name),
          mSuffix(suffix),
          mRunning(false),
          mTimer(nullptr),
          mNumFrames(0)
    {
        mTimer = CreateTimer();
    }
    
    ANGLEPerfTest::~ANGLEPerfTest()
    {
        SafeDelete(mTimer);
    }
    
    void ANGLEPerfTest::run()
    {
        mTimer->start();
        double prevTime = 0.0;
    
        while (mRunning)
        {
            double elapsedTime = mTimer->getElapsedTime();
            double deltaTime = elapsedTime - prevTime;
    
            ++mNumFrames;
            step(static_cast<float>(deltaTime), elapsedTime);
    
            if (!mRunning)
            {
                break;
            }
    
            prevTime = elapsedTime;
        }
    }
    
    void ANGLEPerfTest::printResult(const std::string &trace, double value, const std::string &units, bool important) const
    {
        perf_test::PrintResult(mName, mSuffix, trace, value, units, important);
    }
    
    void ANGLEPerfTest::printResult(const std::string &trace, size_t value, const std::string &units, bool important) const
    {
        perf_test::PrintResult(mName, mSuffix, trace, value, units, important);
    }
    
    void ANGLEPerfTest::SetUp()
    {
        mRunning = true;
    }
    
    void ANGLEPerfTest::TearDown()
    {
        printResult("score", static_cast<size_t>(mNumFrames), "score", true);
    }
    
    double ANGLEPerfTest::normalizedTime(size_t value) const
    {
        return static_cast<double>(value) / static_cast<double>(mNumFrames);
    }
    
    std::string RenderTestParams::suffix() const
    {
        switch (getRenderer())
        {
            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: return "_d3d11";
            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: return "_d3d9";
            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: return "_gl";
            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: return "_gles";
            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: return "_default";
            default: assert(0); return "_unk";
        }
    }
    
    ANGLERenderTest::ANGLERenderTest(const std::string &name, const RenderTestParams &testParams)
        : ANGLEPerfTest(name, testParams.suffix()),
          mTestParams(testParams),
          mDrawIterations(10),
          mRunTimeSeconds(5.0),
          mEGLWindow(nullptr),
          mOSWindow(nullptr)
    {
    }
    
    ANGLERenderTest::~ANGLERenderTest()
    {
        SafeDelete(mOSWindow);
        SafeDelete(mEGLWindow);
    }
    
    void ANGLERenderTest::SetUp()
    {
        mOSWindow = CreateOSWindow();
        mEGLWindow = new EGLWindow(mTestParams.widowWidth,
                                   mTestParams.windowHeight,
                                   mTestParams.majorVersion,
                                   mTestParams.eglParameters);
        mEGLWindow->setSwapInterval(0);
    
        if (!mOSWindow->initialize(mName, mEGLWindow->getWidth(), mEGLWindow->getHeight()))
        {
            FAIL() << "Failed initializing OSWindow";
            return;
        }
    
        if (!mEGLWindow->initializeGL(mOSWindow))
        {
            FAIL() << "Failed initializing EGLWindow";
            return;
        }
    
        initializeBenchmark();
    
        ANGLEPerfTest::SetUp();
    }
    
    void ANGLERenderTest::TearDown()
    {
        ANGLEPerfTest::TearDown();
    
        destroyBenchmark();
    
        mEGLWindow->destroyGL();
        mOSWindow->destroy();
    }
    
    void ANGLERenderTest::step(float dt, double totalTime)
    {
        stepBenchmark(dt, totalTime);
    
        // Clear events that the application did not process from this frame
        Event event;
        while (popEvent(&event))
        {
            // If the application did not catch a close event, close now
            if (event.Type == Event::EVENT_CLOSED)
            {
                mRunning = false;
            }
        }
    
        if (mRunning)
        {
            draw();
            mEGLWindow->swap();
            mOSWindow->messageLoop();
        }
    }
    
    void ANGLERenderTest::draw()
    {
        if (mTimer->getElapsedTime() > mRunTimeSeconds)
        {
            mRunning = false;
            return;
        }
    
        ++mNumFrames;
    
        beginDrawBenchmark();
    
        for (unsigned int iteration = 0; iteration < mDrawIterations; ++iteration)
        {
            drawBenchmark();
        }
    
        endDrawBenchmark();
    }
    
    bool ANGLERenderTest::popEvent(Event *event)
    {
        return mOSWindow->popEvent(event);
    }
    
    OSWindow *ANGLERenderTest::getWindow()
    {
        return mOSWindow;
    }