Hash :
8b869a95
Author :
Date :
2021-06-13T01:09:27
Translator: Generate Ops for all built-in functions EOpCallBuiltInFunction is removed in this change, as well as the "op": "auto" property in builtin_function_declarations.txt. Instead, gen_builtin_symbols.py automatically generates Ops for every built-in function and generates the TOperator enum accordingly. This simplifies SPIR-V code generation by allowing switches to be used on operators instead of string comparisons. Bug: angleproject:4589 Bug: angleproject:4889 Change-Id: Ia351524400b0e12a10a5572e27e9b88c6ec2e61c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2958869 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FlagSamplersForTexelFetch.cpp: finds all instances of texelFetch used with a static reference to
// a sampler uniform, and flag that uniform as having been used with texelFetch
//
#include "compiler/translator/tree_ops/vulkan/FlagSamplersWithTexelFetch.h"
#include "angle_gl.h"
#include "common/utilities.h"
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/tree_util/IntermNode_util.h"
#include "compiler/translator/tree_util/IntermTraverse.h"
#include "compiler/translator/tree_util/ReplaceVariable.h"
namespace sh
{
namespace
{
class FlagSamplersWithTexelFetchTraverser : public TIntermTraverser
{
public:
FlagSamplersWithTexelFetchTraverser(TSymbolTable *symbolTable,
std::vector<ShaderVariable> *uniforms)
: TIntermTraverser(true, true, true, symbolTable), mUniforms(uniforms)
{}
bool visitAggregate(Visit visit, TIntermAggregate *node) override
{
// Decide if the node is a call to texelFetch[Offset]
if (!BuiltInGroup::IsBuiltIn(node->getOp()))
{
return true;
}
ASSERT(node->getFunction()->symbolType() == SymbolType::BuiltIn);
if (node->getFunction()->name() != "texelFetch" &&
node->getFunction()->name() != "texelFetchOffset")
{
return true;
}
const TIntermSequence *sequence = node->getSequence();
ASSERT(sequence->size() > 0);
TIntermSymbol *samplerSymbol = sequence->at(0)->getAsSymbolNode();
ASSERT(samplerSymbol != nullptr);
const TVariable &samplerVariable = samplerSymbol->variable();
for (ShaderVariable &uniform : *mUniforms)
{
if (samplerVariable.name() == uniform.name)
{
ASSERT(gl::IsSamplerType(uniform.type));
uniform.texelFetchStaticUse = true;
break;
}
}
return true;
}
private:
std::vector<ShaderVariable> *mUniforms;
};
} // anonymous namespace
bool FlagSamplersForTexelFetch(TCompiler *compiler,
TIntermBlock *root,
TSymbolTable *symbolTable,
std::vector<ShaderVariable> *uniforms)
{
ASSERT(uniforms != nullptr);
if (uniforms->size() > 0)
{
FlagSamplersWithTexelFetchTraverser traverser(symbolTable, uniforms);
root->traverse(&traverser);
}
return true;
}
} // namespace sh