Hash :
a0586d6e
Author :
Date :
2024-10-26T00:32:27
Remove feature description / condition strings These strings show up in chrome://gpu so they can marginally be useful, but are otherwise dead weight for most uses of ANGLE / users of ANGLE. While slightly less convenient, the feature name can always be linked back to the source code if needed so the presence of such metadata is not necessary either. This shaves 40KB from the binary size of ANGLE when built with Vulkan only on Android. Bug: chromium:371512561 Change-Id: I3959961bb7de95cc60a85130d0ff38a7fd533fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5968453 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372
// GENERATED FILE - DO NOT EDIT.
// Generated by gen_features.py using data from mtl_features.json.
//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FeaturesMtl_autogen.h: Optional features for the Metal renderer.
#ifndef ANGLE_PLATFORM_AUTOGEN_FEATURESMTL_H_
#define ANGLE_PLATFORM_AUTOGEN_FEATURESMTL_H_
#include "platform/Feature.h"
namespace angle
{
struct FeaturesMtl : FeatureSetBase
{
FeaturesMtl();
~FeaturesMtl();
FeatureInfo hasBaseVertexInstancedDraw = {
"hasBaseVertexInstancedDraw",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasExplicitMemBarrier = {
"hasExplicitMemBarrier",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasCheapRenderPass = {
"hasCheapRenderPass",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasNonUniformDispatch = {
"hasNonUniformDispatch",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasShaderStencilOutput = {
"hasShaderStencilOutput",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasTextureSwizzle = {
"hasTextureSwizzle",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasDepthAutoResolve = {
"hasDepthAutoResolve",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasStencilAutoResolve = {
"hasStencilAutoResolve",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo hasEvents = {
"hasEvents",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowInlineConstVertexData = {
"allowInlineConstVertexData",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowSeparateDepthStencilBuffers = {
"allowSeparateDepthStencilBuffers",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowRuntimeSamplerCompareMode = {
"allowRuntimeSamplerCompareMode",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowSamplerCompareGradient = {
"allowSamplerCompareGradient",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowBufferReadWrite = {
"allowBufferReadWrite",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowMultisampleStoreAndResolve = {
"allowMultisampleStoreAndResolve",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo allowGenMultipleMipsPerPass = {
"allowGenMultipleMipsPerPass",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo forceD24S8AsUnsupported = {
"forceD24S8AsUnsupported",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo forceBufferGPUStorage = {
"forceBufferGPUStorage",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo forceNonCSBaseMipmapGeneration = {
"forceNonCSBaseMipmapGeneration",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo emulateTransformFeedback = {
"emulateTransformFeedback",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo intelExplicitBoolCastWorkaround = {
"intelExplicitBoolCastWorkaround",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo intelDisableFastMath = {
"intelDisableFastMath",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo allowRenderpassWithoutAttachment = {
"allowRenderpassWithoutAttachment",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo avoidStencilTextureSwizzle = {
"avoidStencilTextureSwizzle",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo emulateAlphaToCoverage = {
"emulateAlphaToCoverage",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo writeHelperSampleMask = {
"writeHelperSampleMask",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo preTransformTextureCubeGradDerivatives = {
"preTransformTextureCubeGradDerivatives",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo multisampleColorFormatShaderReadWorkaround = {
"multisampleColorFormatShaderReadWorkaround",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo copyIOSurfaceToNonIOSurfaceForReadOptimization = {
"copyIOSurfaceToNonIOSurfaceForReadOptimization",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo copyTextureToBufferForReadOptimization = {
"copyTextureToBufferForReadOptimization",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo limitMaxDrawBuffersForTesting = {
"limitMaxDrawBuffersForTesting",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo limitMaxColorTargetBitsForTesting = {
"limitMaxColorTargetBitsForTesting",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo preemptivelyStartProvokingVertexCommandBuffer = {
"preemptivelyStartProvokingVertexCommandBuffer",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo uploadDataToIosurfacesWithStagingBuffers = {
"uploadDataToIosurfacesWithStagingBuffers",
FeatureCategory::MetalWorkarounds,
&members,
};
FeatureInfo alwaysUseStagedBufferUpdates = {
"alwaysUseStagedBufferUpdates",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo useShadowBuffersWhenAppropriate = {
"useShadowBuffersWhenAppropriate",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo alwaysUseManagedStorageModeForBuffers = {
"alwaysUseManagedStorageModeForBuffers",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo alwaysUseSharedStorageModeForBuffers = {
"alwaysUseSharedStorageModeForBuffers",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo preferCpuForBuffersubdata = {
"preferCpuForBuffersubdata",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo disableProgrammableBlending = {
"disableProgrammableBlending",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo disableRWTextureTier2Support = {
"disableRWTextureTier2Support",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo disableRasterOrderGroups = {
"disableRasterOrderGroups",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo enableInMemoryMtlLibraryCache = {
"enableInMemoryMtlLibraryCache",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo enableParallelMtlLibraryCompilation = {
"enableParallelMtlLibraryCompilation",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo alwaysPreferStagedTextureUploads = {
"alwaysPreferStagedTextureUploads",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo disableStagedInitializationOfPackedTextureFormats = {
"disableStagedInitializationOfPackedTextureFormats",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo compileMetalShaders = {
"compileMetalShaders",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo loadMetalShadersFromBlobCache = {
"loadMetalShadersFromBlobCache",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo printMetalShaders = {
"printMetalShaders",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo generateShareableShaders = {
"generateShareableShaders",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo disableMetalOnNvidia = {
"disableMetalOnNvidia",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo flushAfterStreamVertexData = {
"flushAfterStreamVertexData",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo requireGpuFamily2 = {
"requireGpuFamily2",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo rescopeGlobalVariables = {
"rescopeGlobalVariables",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo enableMultisampledRenderToTextureOnNonTilers = {
"enableMultisampledRenderToTextureOnNonTilers",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo emulateDontCareLoadWithRandomClear = {
"emulateDontCareLoadWithRandomClear",
FeatureCategory::MetalFeatures,
&members,
};
FeatureInfo injectAsmStatementIntoLoopBodies = {
"injectAsmStatementIntoLoopBodies",
FeatureCategory::MetalFeatures,
&members,
};
};
inline FeaturesMtl::FeaturesMtl() = default;
inline FeaturesMtl::~FeaturesMtl() = default;
} // namespace angle
#endif // ANGLE_PLATFORM_AUTOGEN_FEATURESMTL_H_