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kc3-lang/angle/src/libANGLE/Config.cpp

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  • Author : Stuart Morgan
    Date : 2019-08-14 12:25:12
    Hash : 9d737966
    Message : Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Config.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Config.cpp: Implements the egl::Config class, describing the format, type
    // and size for an egl::Surface. Implements EGLConfig and related functionality.
    // [EGL 1.5] section 3.4 page 19.
    
    #include "libANGLE/Config.h"
    #include "libANGLE/AttributeMap.h"
    
    #include <algorithm>
    #include <vector>
    
    #include <EGL/eglext.h>
    #include "angle_gl.h"
    
    #include "common/debug.h"
    
    namespace egl
    {
    
    Config::Config()
        : renderTargetFormat(GL_NONE),
          depthStencilFormat(GL_NONE),
          bufferSize(0),
          redSize(0),
          greenSize(0),
          blueSize(0),
          luminanceSize(0),
          alphaSize(0),
          alphaMaskSize(0),
          bindToTextureRGB(EGL_FALSE),
          bindToTextureRGBA(EGL_FALSE),
          colorBufferType(EGL_RGB_BUFFER),
          configCaveat(EGL_NONE),
          configID(0),
          conformant(0),
          depthSize(0),
          level(0),
          matchNativePixmap(EGL_FALSE),
          maxPBufferWidth(0),
          maxPBufferHeight(0),
          maxPBufferPixels(0),
          maxSwapInterval(0),
          minSwapInterval(0),
          nativeRenderable(EGL_FALSE),
          nativeVisualID(0),
          nativeVisualType(0),
          renderableType(0),
          sampleBuffers(0),
          samples(0),
          stencilSize(0),
          surfaceType(0),
          transparentType(EGL_NONE),
          transparentRedValue(0),
          transparentGreenValue(0),
          transparentBlueValue(0),
          optimalOrientation(0),
          colorComponentType(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT),
          recordable(EGL_FALSE)
    {}
    
    Config::~Config() {}
    
    Config::Config(const Config &other) = default;
    
    Config &Config::operator=(const Config &other) = default;
    
    ConfigSet::ConfigSet() = default;
    
    ConfigSet::ConfigSet(const ConfigSet &other) = default;
    
    ConfigSet &ConfigSet::operator=(const ConfigSet &other) = default;
    
    ConfigSet::~ConfigSet() = default;
    
    EGLint ConfigSet::add(const Config &config)
    {
        // Set the config's ID to a small number that starts at 1 ([EGL 1.5] section 3.4)
        EGLint id = static_cast<EGLint>(mConfigs.size()) + 1;
    
        Config copyConfig(config);
        copyConfig.configID = id;
        mConfigs.insert(std::make_pair(id, copyConfig));
    
        return id;
    }
    
    const Config &ConfigSet::get(EGLint id) const
    {
        ASSERT(mConfigs.find(id) != mConfigs.end());
        return mConfigs.find(id)->second;
    }
    
    void ConfigSet::clear()
    {
        mConfigs.clear();
    }
    
    size_t ConfigSet::size() const
    {
        return mConfigs.size();
    }
    
    bool ConfigSet::contains(const Config *config) const
    {
        for (auto i = mConfigs.begin(); i != mConfigs.end(); i++)
        {
            const Config &item = i->second;
            if (config == &item)
            {
                return true;
            }
        }
    
        return false;
    }
    
    // Function object used by STL sorting routines for ordering Configs according to [EGL 1.5]
    // section 3.4.1.2 page 28.
    class ConfigSorter
    {
      public:
        explicit ConfigSorter(const AttributeMap &attributeMap)
            : mWantRed(false),
              mWantGreen(false),
              mWantBlue(false),
              mWantAlpha(false),
              mWantLuminance(false)
        {
            scanForWantedComponents(attributeMap);
        }
    
        bool operator()(const Config *x, const Config *y) const { return (*this)(*x, *y); }
    
        bool operator()(const Config &x, const Config &y) const
        {
    #define SORT(attribute)                       \
        do                                        \
        {                                         \
            if (x.attribute != y.attribute)       \
                return x.attribute < y.attribute; \
        } while (0)
    
            static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG,
                          "Unexpected EGL enum value.");
            SORT(configCaveat);
    
            static_assert(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT < EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT,
                          "Unexpected order of EGL enums.");
            SORT(colorComponentType);
    
            static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "Unexpected EGL enum value.");
            SORT(colorBufferType);
    
            // By larger total number of color bits, only considering those that are requested to be >
            // 0.
            EGLint xComponentsSize = wantedComponentsSize(x);
            EGLint yComponentsSize = wantedComponentsSize(y);
            if (xComponentsSize != yComponentsSize)
            {
                return xComponentsSize > yComponentsSize;
            }
    
            SORT(bufferSize);
            SORT(sampleBuffers);
            SORT(samples);
            SORT(depthSize);
            SORT(stencilSize);
            SORT(alphaMaskSize);
            SORT(nativeVisualType);
            SORT(configID);
    
    #undef SORT
    
            return false;
        }
    
      private:
        static bool wantsComponent(const AttributeMap &attributeMap, EGLAttrib component)
        {
            // [EGL 1.5] section 3.4.1.2 page 30
            // Sorting rule #3: by larger total number of color bits, not considering
            // components that are 0 or don't-care.
            EGLAttrib value = attributeMap.get(component, 0);
            return value != 0 && value != EGL_DONT_CARE;
        }
    
        void scanForWantedComponents(const AttributeMap &attributeMap)
        {
            mWantRed       = wantsComponent(attributeMap, EGL_RED_SIZE);
            mWantGreen     = wantsComponent(attributeMap, EGL_GREEN_SIZE);
            mWantBlue      = wantsComponent(attributeMap, EGL_BLUE_SIZE);
            mWantAlpha     = wantsComponent(attributeMap, EGL_ALPHA_SIZE);
            mWantLuminance = wantsComponent(attributeMap, EGL_LUMINANCE_SIZE);
        }
    
        EGLint wantedComponentsSize(const Config &config) const
        {
            EGLint total = 0;
    
            if (mWantRed)
                total += config.redSize;
            if (mWantGreen)
                total += config.greenSize;
            if (mWantBlue)
                total += config.blueSize;
            if (mWantAlpha)
                total += config.alphaSize;
            if (mWantLuminance)
                total += config.luminanceSize;
    
            return total;
        }
    
        bool mWantRed;
        bool mWantGreen;
        bool mWantBlue;
        bool mWantAlpha;
        bool mWantLuminance;
    };
    
    std::vector<const Config *> ConfigSet::filter(const AttributeMap &attributeMap) const
    {
        std::vector<const Config *> result;
        result.reserve(mConfigs.size());
    
        for (auto configIter = mConfigs.begin(); configIter != mConfigs.end(); configIter++)
        {
            const Config &config = configIter->second;
            bool match           = true;
    
            for (auto attribIter = attributeMap.begin(); attribIter != attributeMap.end(); attribIter++)
            {
                EGLAttrib attributeKey   = attribIter->first;
                EGLAttrib attributeValue = attribIter->second;
    
                if (attributeValue == EGL_DONT_CARE)
                {
                    continue;
                }
    
                switch (attributeKey)
                {
                    case EGL_BUFFER_SIZE:
                        match = config.bufferSize >= attributeValue;
                        break;
                    case EGL_ALPHA_SIZE:
                        match = config.alphaSize >= attributeValue;
                        break;
                    case EGL_BLUE_SIZE:
                        match = config.blueSize >= attributeValue;
                        break;
                    case EGL_GREEN_SIZE:
                        match = config.greenSize >= attributeValue;
                        break;
                    case EGL_RED_SIZE:
                        match = config.redSize >= attributeValue;
                        break;
                    case EGL_DEPTH_SIZE:
                        match = config.depthSize >= attributeValue;
                        break;
                    case EGL_STENCIL_SIZE:
                        match = config.stencilSize >= attributeValue;
                        break;
                    case EGL_CONFIG_CAVEAT:
                        match = config.configCaveat == static_cast<EGLenum>(attributeValue);
                        break;
                    case EGL_CONFIG_ID:
                        match = config.configID == attributeValue;
                        break;
                    case EGL_LEVEL:
                        match = config.level == attributeValue;
                        break;
                    case EGL_NATIVE_RENDERABLE:
                        match = config.nativeRenderable == static_cast<EGLBoolean>(attributeValue);
                        break;
                    case EGL_NATIVE_VISUAL_TYPE:
                        match = config.nativeVisualType == attributeValue;
                        break;
                    case EGL_SAMPLES:
                        match = config.samples >= attributeValue;
                        break;
                    case EGL_SAMPLE_BUFFERS:
                        match = config.sampleBuffers >= attributeValue;
                        break;
                    case EGL_SURFACE_TYPE:
                        match = (config.surfaceType & attributeValue) == attributeValue;
                        break;
                    case EGL_TRANSPARENT_TYPE:
                        match = config.transparentType == static_cast<EGLenum>(attributeValue);
                        break;
                    case EGL_TRANSPARENT_BLUE_VALUE:
                        if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE)
                        {
                            match = config.transparentBlueValue == attributeValue;
                        }
                        break;
                    case EGL_TRANSPARENT_GREEN_VALUE:
                        if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE)
                        {
                            match = config.transparentGreenValue == attributeValue;
                        }
                        break;
                    case EGL_TRANSPARENT_RED_VALUE:
                        if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE)
                        {
                            match = config.transparentRedValue == attributeValue;
                        }
                        break;
                    case EGL_BIND_TO_TEXTURE_RGB:
                        match = config.bindToTextureRGB == static_cast<EGLBoolean>(attributeValue);
                        break;
                    case EGL_BIND_TO_TEXTURE_RGBA:
                        match = config.bindToTextureRGBA == static_cast<EGLBoolean>(attributeValue);
                        break;
                    case EGL_MIN_SWAP_INTERVAL:
                        match = config.minSwapInterval == attributeValue;
                        break;
                    case EGL_MAX_SWAP_INTERVAL:
                        match = config.maxSwapInterval == attributeValue;
                        break;
                    case EGL_LUMINANCE_SIZE:
                        match = config.luminanceSize >= attributeValue;
                        break;
                    case EGL_ALPHA_MASK_SIZE:
                        match = config.alphaMaskSize >= attributeValue;
                        break;
                    case EGL_COLOR_BUFFER_TYPE:
                        match = config.colorBufferType == static_cast<EGLenum>(attributeValue);
                        break;
                    case EGL_RENDERABLE_TYPE:
                        match = (config.renderableType & attributeValue) == attributeValue;
                        break;
                    case EGL_MATCH_NATIVE_PIXMAP:
                        match = false;
                        UNIMPLEMENTED();
                        break;
                    case EGL_CONFORMANT:
                        match = (config.conformant & attributeValue) == attributeValue;
                        break;
                    case EGL_MAX_PBUFFER_WIDTH:
                        match = config.maxPBufferWidth >= attributeValue;
                        break;
                    case EGL_MAX_PBUFFER_HEIGHT:
                        match = config.maxPBufferHeight >= attributeValue;
                        break;
                    case EGL_MAX_PBUFFER_PIXELS:
                        match = config.maxPBufferPixels >= attributeValue;
                        break;
                    case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE:
                        match = config.optimalOrientation == attributeValue;
                        break;
                    case EGL_COLOR_COMPONENT_TYPE_EXT:
                        match = config.colorComponentType == static_cast<EGLenum>(attributeValue);
                        break;
                    case EGL_RECORDABLE_ANDROID:
                        match = config.recordable == static_cast<EGLBoolean>(attributeValue);
                        break;
                    default:
                        UNREACHABLE();
                }
    
                if (!match)
                {
                    break;
                }
            }
    
            if (match)
            {
                result.push_back(&config);
            }
        }
    
        // Sort the result
        std::sort(result.begin(), result.end(), ConfigSorter(attributeMap));
    
        return result;
    }
    
    ConfigSet::ConfigMap::iterator ConfigSet::begin()
    {
        return mConfigs.begin();
    }
    
    ConfigSet::ConfigMap::iterator ConfigSet::end()
    {
        return mConfigs.end();
    }
    }  // namespace egl