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kc3-lang/angle/src/libANGLE/Sampler.h

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  • Author : Jiacheng Lu
    Date : 2019-08-20 11:28:36
    Hash : ee79e2ff
    Message : Use SamplerID in place of GLuint handles Update all Sampler handles to type SamplerID, preparing for midframe capture of sampler. Bug: angleproject:3804 Change-Id: I9337919f97d61e28718987612d642c569b90246a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761780 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Sampler.h
  • //
    // Copyright 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Sampler.h : Defines the Sampler class, which represents a GLES 3
    // sampler object. Sampler objects store some state needed to sample textures.
    
    #ifndef LIBANGLE_SAMPLER_H_
    #define LIBANGLE_SAMPLER_H_
    
    #include "libANGLE/Debug.h"
    #include "libANGLE/Observer.h"
    #include "libANGLE/RefCountObject.h"
    #include "libANGLE/angletypes.h"
    
    namespace rx
    {
    class GLImplFactory;
    class SamplerImpl;
    }  // namespace rx
    
    namespace gl
    {
    
    class Sampler final : public RefCountObject, public LabeledObject, public angle::Subject
    {
      public:
        Sampler(rx::GLImplFactory *factory, SamplerID id);
        ~Sampler() override;
    
        void onDestroy(const Context *context) override;
    
        void setLabel(const Context *context, const std::string &label) override;
        const std::string &getLabel() const override;
    
        void setMinFilter(const Context *context, GLenum minFilter);
        GLenum getMinFilter() const;
    
        void setMagFilter(const Context *context, GLenum magFilter);
        GLenum getMagFilter() const;
    
        void setWrapS(const Context *context, GLenum wrapS);
        GLenum getWrapS() const;
    
        void setWrapT(const Context *context, GLenum wrapT);
        GLenum getWrapT() const;
    
        void setWrapR(const Context *context, GLenum wrapR);
        GLenum getWrapR() const;
    
        void setMaxAnisotropy(const Context *context, float maxAnisotropy);
        float getMaxAnisotropy() const;
    
        void setMinLod(const Context *context, GLfloat minLod);
        GLfloat getMinLod() const;
    
        void setMaxLod(const Context *context, GLfloat maxLod);
        GLfloat getMaxLod() const;
    
        void setCompareMode(const Context *context, GLenum compareMode);
        GLenum getCompareMode() const;
    
        void setCompareFunc(const Context *context, GLenum compareFunc);
        GLenum getCompareFunc() const;
    
        void setSRGBDecode(const Context *context, GLenum sRGBDecode);
        GLenum getSRGBDecode() const;
    
        void setBorderColor(const Context *context, const ColorGeneric &color);
        const ColorGeneric &getBorderColor() const;
    
        const SamplerState &getSamplerState() const;
    
        rx::SamplerImpl *getImplementation() const;
    
        angle::Result syncState(const Context *context);
        bool isDirty() const { return mDirty; }
    
      private:
        void signalDirtyState();
        SamplerState mState;
        bool mDirty;
        rx::SamplerImpl *mSampler;
    
        std::string mLabel;
    };
    
    }  // namespace gl
    
    #endif  // LIBANGLE_SAMPLER_H_