Edit

kc3-lang/angle/src/libANGLE/renderer/d3d/DeviceD3D.cpp

Branch :

  • Show log

    Commit

  • Author : Stuart Morgan
    Date : 2019-08-14 12:25:12
    Hash : 9d737966
    Message : Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/d3d/DeviceD3D.cpp
  • //
    // Copyright 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // DeviceD3D.cpp: D3D implementation of egl::Device
    
    #include "libANGLE/renderer/d3d/DeviceD3D.h"
    #include "libANGLE/renderer/d3d/RendererD3D.h"
    
    #include "libANGLE/Device.h"
    #include "libANGLE/Display.h"
    
    #include <EGL/eglext.h>
    
    namespace rx
    {
    
    DeviceD3D::DeviceD3D(GLint deviceType, void *nativeDevice)
        : mDevice(nativeDevice), mDeviceType(deviceType), mIsInitialized(false)
    {}
    
    DeviceD3D::~DeviceD3D()
    {
    #if defined(ANGLE_ENABLE_D3D11)
        if (mIsInitialized && mDeviceType == EGL_D3D11_DEVICE_ANGLE)
        {
            // DeviceD3D holds a ref to an externally-sourced D3D11 device. We must release it.
            ID3D11Device *device = static_cast<ID3D11Device *>(mDevice);
            device->Release();
        }
    #endif
    }
    
    egl::Error DeviceD3D::getDevice(void **outValue)
    {
        ASSERT(mIsInitialized);
        *outValue = mDevice;
        return egl::NoError();
    }
    
    egl::Error DeviceD3D::initialize()
    {
        ASSERT(!mIsInitialized);
    
    #if defined(ANGLE_ENABLE_D3D11)
        if (mDeviceType == EGL_D3D11_DEVICE_ANGLE)
        {
            // Validate the device
            IUnknown *iunknown = static_cast<IUnknown *>(mDevice);
    
            ID3D11Device *d3dDevice = nullptr;
            HRESULT hr =
                iunknown->QueryInterface(__uuidof(ID3D11Device), reinterpret_cast<void **>(&d3dDevice));
            if (FAILED(hr))
            {
                return egl::EglBadAttribute() << "Invalid D3D device passed into EGLDeviceEXT";
            }
    
            // The QI to ID3D11Device adds a ref to the D3D11 device.
            // Deliberately don't release the ref here, so that the DeviceD3D holds a ref to the
            // D3D11 device.
        }
    #endif
    
        mIsInitialized = true;
    
        return egl::NoError();
    }
    
    EGLint DeviceD3D::getType()
    {
        return mDeviceType;
    }
    
    void DeviceD3D::generateExtensions(egl::DeviceExtensions *outExtensions) const
    {
        outExtensions->deviceD3D = true;
    }
    
    }  // namespace rx