Hash :
a7429204
Author :
Date :
2019-01-30T09:29:06
Remove some extra semicolons. No behavior change. Bug: chromium:926235 Change-Id: I9215b4799a3c68887b8403be057180796ab5777a Reviewed-on: https://chromium-review.googlesource.com/c/1446311 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Nico Weber <thakis@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
//
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Buffer.h: Defines the gl::Buffer class, representing storage of vertex and/or
// index data. Implements GL buffer objects and related functionality.
// [OpenGL ES 2.0.24] section 2.9 page 21.
#ifndef LIBANGLE_BUFFER_H_
#define LIBANGLE_BUFFER_H_
#include "common/PackedEnums.h"
#include "common/angleutils.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/IndexRangeCache.h"
#include "libANGLE/Observer.h"
#include "libANGLE/RefCountObject.h"
namespace rx
{
class BufferImpl;
class GLImplFactory;
} // namespace rx
namespace gl
{
class Buffer;
class Context;
class BufferState final : angle::NonCopyable
{
public:
BufferState();
~BufferState();
BufferUsage getUsage() const { return mUsage; }
GLbitfield getAccessFlags() const { return mAccessFlags; }
GLenum getAccess() const { return mAccess; }
GLboolean isMapped() const { return mMapped; }
void *getMapPointer() const { return mMapPointer; }
GLint64 getMapOffset() const { return mMapOffset; }
GLint64 getMapLength() const { return mMapLength; }
GLint64 getSize() const { return mSize; }
private:
friend class Buffer;
std::string mLabel;
BufferUsage mUsage;
GLint64 mSize;
GLbitfield mAccessFlags;
GLenum mAccess;
GLboolean mMapped;
void *mMapPointer;
GLint64 mMapOffset;
GLint64 mMapLength;
int mBindingCount;
int mTransformFeedbackIndexedBindingCount;
int mTransformFeedbackGenericBindingCount;
};
class Buffer final : public RefCountObject,
public LabeledObject,
public angle::ObserverInterface,
public angle::Subject
{
public:
Buffer(rx::GLImplFactory *factory, GLuint id);
~Buffer() override;
void onDestroy(const Context *context) override;
void setLabel(const Context *context, const std::string &label) override;
const std::string &getLabel() const override;
angle::Result bufferData(Context *context,
BufferBinding target,
const void *data,
GLsizeiptr size,
BufferUsage usage);
angle::Result bufferSubData(const Context *context,
BufferBinding target,
const void *data,
GLsizeiptr size,
GLintptr offset);
angle::Result copyBufferSubData(const Context *context,
Buffer *source,
GLintptr sourceOffset,
GLintptr destOffset,
GLsizeiptr size);
angle::Result map(const Context *context, GLenum access);
angle::Result mapRange(const Context *context,
GLintptr offset,
GLsizeiptr length,
GLbitfield access);
angle::Result unmap(const Context *context, GLboolean *result);
// These are called when another operation changes Buffer data.
void onTransformFeedback(const Context *context);
void onPixelPack(const Context *context);
angle::Result getIndexRange(const gl::Context *context,
DrawElementsType type,
size_t offset,
size_t count,
bool primitiveRestartEnabled,
IndexRange *outRange) const;
BufferUsage getUsage() const { return mState.mUsage; }
GLbitfield getAccessFlags() const { return mState.mAccessFlags; }
GLenum getAccess() const { return mState.mAccess; }
GLboolean isMapped() const { return mState.mMapped; }
void *getMapPointer() const { return mState.mMapPointer; }
GLint64 getMapOffset() const { return mState.mMapOffset; }
GLint64 getMapLength() const { return mState.mMapLength; }
GLint64 getSize() const { return mState.mSize; }
GLint64 getMemorySize() const;
rx::BufferImpl *getImplementation() const { return mImpl; }
ANGLE_INLINE bool isBound() const { return mState.mBindingCount > 0; }
ANGLE_INLINE bool isBoundForTransformFeedbackAndOtherUse() const
{
// The transform feedback generic binding point is not an indexed binding point but it also
// does not count as a non-transform-feedback use of the buffer, so we subtract it from the
// binding count when checking if the buffer is bound to a non-transform-feedback location.
// See https://crbug.com/853978
return mState.mTransformFeedbackIndexedBindingCount > 0 &&
mState.mTransformFeedbackIndexedBindingCount !=
mState.mBindingCount - mState.mTransformFeedbackGenericBindingCount;
}
bool isDoubleBoundForTransformFeedback() const;
void onTFBindingChanged(const Context *context, bool bound, bool indexed);
void onNonTFBindingChanged(int incr) { mState.mBindingCount += incr; }
// angle::ObserverInterface implementation.
void onSubjectStateChange(const gl::Context *context,
angle::SubjectIndex index,
angle::SubjectMessage message) override;
private:
BufferState mState;
rx::BufferImpl *mImpl;
angle::ObserverBinding mImplObserver;
mutable IndexRangeCache mIndexRangeCache;
};
} // namespace gl
#endif // LIBANGLE_BUFFER_H_