Hash :
666818ea
Author :
Date :
2018-11-14T09:54:33
Use angle::Result in front-end (Part 8) Refactors the gl::Texture class and a few related methods. Also reduces binary size by up to 4k. Bug: angleproject:2491 Change-Id: Ib9a69d7f507b0dce35abb17b90532f812bf43214 Reviewed-on: https://chromium-review.googlesource.com/c/1291845 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageImpl_mock.h: Defines a mock of the ImageImpl class.
#ifndef LIBANGLE_RENDERER_IMAGEIMPLMOCK_H_
#define LIBANGLE_RENDERER_IMAGEIMPLMOCK_H_
#include "gmock/gmock.h"
#include "libANGLE/renderer/ImageImpl.h"
namespace rx
{
class MockImageImpl : public ImageImpl
{
public:
MockImageImpl(const egl::ImageState &state) : ImageImpl(state) {}
virtual ~MockImageImpl() { destructor(); }
MOCK_METHOD1(initialize, egl::Error(const egl::Display *));
MOCK_METHOD2(orphan, angle::Result(const gl::Context *, egl::ImageSibling *));
MOCK_METHOD0(destructor, void());
};
} // namespace rx
#endif // LIBANGLE_RENDERER_IMAGEIMPLMOCK_H_