Hash :
82826be0
Author :
Date :
2023-01-06T11:20:14
Reland "Make ANGLE program version only dependent on data that matters"
This is a reland of commit 61728827d2e5ecce685578bc54bb2c744b65fc9a
Changes made on top of previous commit
1. In src/program_serialize_data_version.py,
fix the script error on Windows: anglebug.com/7918.
2. In BUILD.gn, replace the 'write_file' with
'response_file_content'. See
https://gn.googlesource.com/gn/+/main/docs/reference.md#var_response_file_contents
3. In scripts/generate_android.bp.py, add code to
handle the special GN build flag {{response_file_name}}.
The code writes the list defined in srcs
(identified by $(in) in Android blueprint) into a
temp file named 'gn_response_file', and replaces the
{{response_file_name}} with 'gn_response_file'.
Original change's description
> Changes made on top of original commit
> 1. Enable execution permission on python script
> program_serialize_data_version.py
> 2. Remove unused list in libGLESv2.gni
> 3. In angle/BUILD.gn, change file path from
> "relative to angle_root", to "relative to root_build_dir",
> so that inside the script program_serialize_data_version.py,
> we don't have to find the absolute path of the code files for
> hashing.
> Original change's description
> > This change introduces a new variable ANGLE_PROGRAM_VERSION
> > to track the version of ANGLE source files that affect shader
> > program serialization/deserialization. This change include more
> > source files than necessary, to serve the purpose of a conservative
> > jumping off point. We will narrow down the list of files for
> > ANGLE_PROGRAM_VERSION hash generation in the future.
> > Add a new script program_serialize_data_version.py that will
> > be triggered during the build when the related source files changed.
> > The script will generate a hash and the hash size from the related
> > source files. In program serialization/deserialization and cache
> > key generation, we will use this hash value instead of the entire
> > ANGLE git hash. When the hash value changed, we know that the
> > related source files changed, and we should invalidate the program
> > cache and re-generate the blob cache / program binary.
> > Bug: angleproject:4981
> > Change-Id: I2fb609416738d459d3289190c232c2d797ba58e3
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4072215
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> > Reviewed-by: Cody Northrop <cnorthrop@google.com>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
> > Commit-Queue: Yuxin Hu <yuxinhu@google.com>
> Bug: angleproject:4981
> Change-Id: Iaa9eb0ab33439197bc30d03064fc245ea7ef1ea8
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4113445
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Bug: angleproject:4981
Change-Id: Ib5bba199be6d08a1e19807026df0e7b747dbc8a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4144078
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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# Copyright 2020 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# This file houses the build configuration for the ANGLE GL back-ends.
import("../../../../gni/angle.gni")
import("gl_backend.gni")
if (angle_has_build && ozone_platform_gbm) {
import("//build/config/linux/pkg_config.gni")
}
assert(angle_enable_gl)
config("angle_gl_backend_config") {
defines = [ "ANGLE_ENABLE_OPENGL" ]
if (angle_enable_gl_desktop_backend) {
defines += [ "ANGLE_ENABLE_GL_DESKTOP_BACKEND" ]
}
if (angle_enable_gl_null) {
defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
}
if (ozone_platform_gbm) {
defines += [ "ANGLE_USE_GBM" ]
}
if (is_apple) {
defines += [ "GL_SILENCE_DEPRECATION" ]
}
include_dirs = [ "../../../third_party/khronos" ]
}
angle_source_set("angle_gl_backend") {
sources = gl_backend_sources
public_configs = [ ":angle_gl_backend_config" ]
public_deps = [ "$angle_root:libANGLE_headers" ]
deps = [
"$angle_root:angle_gpu_info_util",
"$angle_root:angle_image_util",
]
if (is_win) {
deps += [ "$angle_root:angle_d3d_format_tables" ]
}
if (angle_use_x11) {
libs = [
"X11",
"Xi",
"Xext",
]
}
if (is_android || is_linux || is_chromeos) {
deps += [ "$angle_root/src/common/linux:angle_dma_buf" ]
}
if (is_apple) {
frameworks = [
"IOSurface.framework",
"QuartzCore.framework",
]
if (angle_enable_eagl) {
frameworks += [ "OpenGLES.framework" ]
} else if (angle_enable_cgl) {
frameworks += [ "OpenGL.framework" ]
}
if (is_mac) {
frameworks += [ "Cocoa.framework" ]
}
}
}