Hash :
dbd47e37
Author :
Date :
2023-01-30T20:54:24
Revert "Metal: Avoid leaking buffers for GPU access for non-discrete" This reverts commit 369b320f92f54774879e8b8faff834fc8db0793e. Reason for revert: WebGL 2.0 conformance tests failing on Mac/AMD per https://bugs.chromium.org/p/angleproject/issues/detail?id=7975#c4 Original change's description: > Metal: Avoid leaking buffers for GPU access for non-discrete > > The code would pass BufferManager::getBuffer(..,useShared=false,..) > and use that as key to try to obtain a buffer from the cache. > The BufferManager would store the returned buffers based on > the actual storage mode of the buffer. The storage mode for the > buffers for integrated / iOS devices is always shared. > > The above logic would lead the buffer manager always storing returned > buffers to the cache, but never being able to consume any from the > cache. The cache is designed to grow unbounded, and so it did. > > Remove the inconsistent logic of passing variation of "use shared bool" > as the arguments. Various places consulted various different Feature > options in inconsistent manner. > > Instead, add Buffer::AccessPattern for the callers to express what > kind of access pattern to expect a buffer to be used. Add explicit > MTLStorageMode parameters to Buffer constructing functions. > Remove redundant functions from Buffer. > Remove dead code from BufferPool related to allocation policy. > > Bug: angleproject:7975 > Change-Id: I0c4661c55e8c907b702160ae42690269c049f6db > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4194172 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Gregg Tavares <gman@chromium.org> > Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Bug: angleproject:7975 Change-Id: I094de8e5b06392fe36a9887d6a817023baa48735 No-Presubmit: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4206187 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// mtl_device.h:
// Defines the wrapper class for Metal's MTLDevice per context.
//
#ifndef LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_
#define LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_
#import <Metal/Metal.h>
#import <mach/mach_types.h>
#include "common/apple/apple_platform.h"
#include "libANGLE/renderer/metal/mtl_common.h"
namespace rx
{
namespace mtl
{
class ContextDevice final : public WrappedObject<id<MTLDevice>>, angle::NonCopyable
{
public:
ContextDevice(GLint ownershipIdentity);
~ContextDevice();
inline void set(id<MTLDevice> metalDevice) { ParentClass::set(metalDevice); }
AutoObjCPtr<id<MTLSamplerState>> newSamplerStateWithDescriptor(
MTLSamplerDescriptor *descriptor) const;
AutoObjCPtr<id<MTLTexture>> newTextureWithDescriptor(MTLTextureDescriptor *descriptor) const;
AutoObjCPtr<id<MTLTexture>> newTextureWithDescriptor(MTLTextureDescriptor *descriptor,
IOSurfaceRef iosurface,
NSUInteger plane) const;
AutoObjCPtr<id<MTLBuffer>> newBufferWithLength(NSUInteger length,
MTLResourceOptions options) const;
AutoObjCPtr<id<MTLBuffer>> newBufferWithBytes(const void *pointer,
NSUInteger length,
MTLResourceOptions options) const;
AutoObjCPtr<id<MTLComputePipelineState>> newComputePipelineStateWithFunction(
id<MTLFunction> computeFunction,
__autoreleasing NSError **error) const;
AutoObjCPtr<id<MTLRenderPipelineState>> newRenderPipelineStateWithDescriptor(
MTLRenderPipelineDescriptor *descriptor,
__autoreleasing NSError **error) const;
AutoObjCPtr<id<MTLLibrary>> newLibraryWithSource(NSString *source,
MTLCompileOptions *options,
__autoreleasing NSError **error) const;
AutoObjCPtr<id<MTLDepthStencilState>> newDepthStencilStateWithDescriptor(
MTLDepthStencilDescriptor *descriptor) const;
AutoObjCPtr<id<MTLSharedEvent>> newSharedEvent() const;
void setOwnerWithIdentity(id<MTLResource> resource) const;
private:
using ParentClass = WrappedObject<id<MTLDevice>>;
#if ANGLE_USE_METAL_OWNERSHIP_IDENTITY
task_id_token_t mOwnershipIdentity = TASK_ID_TOKEN_NULL;
#endif
};
} // namespace mtl
} // namespace rx
#endif /* LIBANGLE_RENDERER_METAL_CONTEXT_DEVICE_H_ */