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kc3-lang/angle/src/libGL/entry_points_gl_1_5_autogen.cpp

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  • Author : Jeff Vigil
    Date : 2020-01-03 11:52:15
    Hash : 3311ef65
    Message : update date comments to 2020 run_code_generation.py updated comments with 2019 to 2020. Put all date updates into this one CL. This also updated hashes. Bug: angleproject:4262 Change-Id: Ia213dd5e47f155986cbb4161d777724355878af0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986994 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libGL/entry_points_gl_1_5_autogen.cpp
  • // GENERATED FILE - DO NOT EDIT.
    // Generated by generate_entry_points.py using data from gl.xml.
    //
    // Copyright 2020 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // entry_points_gl_1_5_autogen.cpp:
    //   Defines the GL 1.5 entry points.
    
    #include "libGL/entry_points_gl_1_5_autogen.h"
    
    #include "libANGLE/Context.h"
    #include "libANGLE/Context.inl.h"
    #include "libANGLE/entry_points_utils.h"
    #include "libANGLE/gl_enum_utils.h"
    #include "libANGLE/validationEGL.h"
    #include "libANGLE/validationES.h"
    #include "libANGLE/validationES1.h"
    #include "libANGLE/validationES2.h"
    #include "libANGLE/validationES3.h"
    #include "libANGLE/validationES31.h"
    #include "libANGLE/validationES32.h"
    #include "libANGLE/validationESEXT.h"
    #include "libANGLE/validationGL15_autogen.h"
    #include "libGLESv2/global_state.h"
    
    namespace gl
    {
    void GL_APIENTRY BeginQuery(GLenum target, GLuint id)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glBeginQuery", "context = %d, GLenum target = %s, GLuint id = %u", CID(context),
              GLenumToString(GLenumGroup::QueryTarget, target), id);
    
        if (context)
        {
            QueryType targetPacked                        = FromGL<QueryType>(target);
            QueryID idPacked                              = FromGL<QueryID>(id);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateBeginQuery(context, targetPacked, idPacked));
            if (isCallValid)
            {
                context->beginQuery(targetPacked, idPacked);
            }
            ANGLE_CAPTURE(BeginQuery, isCallValid, context, targetPacked, idPacked);
        }
    }
    
    void GL_APIENTRY BindBuffer(GLenum target, GLuint buffer)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glBindBuffer", "context = %d, GLenum target = %s, GLuint buffer = %u", CID(context),
              GLenumToString(GLenumGroup::BufferTargetARB, target), buffer);
    
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            BufferID bufferPacked                         = FromGL<BufferID>(buffer);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateBindBuffer(context, targetPacked, bufferPacked));
            if (isCallValid)
            {
                context->bindBuffer(targetPacked, bufferPacked);
            }
            ANGLE_CAPTURE(BindBuffer, isCallValid, context, targetPacked, bufferPacked);
        }
    }
    
    void GL_APIENTRY BufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glBufferData",
              "context = %d, GLenum target = %s, GLsizeiptr size = %llu, const void *data = "
              "0x%016" PRIxPTR ", GLenum usage = %s",
              CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
              static_cast<unsigned long long>(size), (uintptr_t)data,
              GLenumToString(GLenumGroup::BufferUsageARB, usage));
    
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            BufferUsage usagePacked                       = FromGL<BufferUsage>(usage);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateBufferData(context, targetPacked, size, data, usagePacked));
            if (isCallValid)
            {
                context->bufferData(targetPacked, size, data, usagePacked);
            }
            ANGLE_CAPTURE(BufferData, isCallValid, context, targetPacked, size, data, usagePacked);
        }
    }
    
    void GL_APIENTRY BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glBufferSubData",
              "context = %d, GLenum target = %s, GLintptr offset = %llu, GLsizeiptr size = %llu, const "
              "void *data = 0x%016" PRIxPTR "",
              CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
              static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size),
              (uintptr_t)data);
    
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateBufferSubData(context, targetPacked, offset, size, data));
            if (isCallValid)
            {
                context->bufferSubData(targetPacked, offset, size, data);
            }
            ANGLE_CAPTURE(BufferSubData, isCallValid, context, targetPacked, offset, size, data);
        }
    }
    
    void GL_APIENTRY DeleteBuffers(GLsizei n, const GLuint *buffers)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glDeleteBuffers",
              "context = %d, GLsizei n = %d, const GLuint *buffers = 0x%016" PRIxPTR "", CID(context),
              n, (uintptr_t)buffers);
    
        if (context)
        {
            const BufferID *buffersPacked                 = FromGL<const BufferID *>(buffers);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateDeleteBuffers(context, n, buffersPacked));
            if (isCallValid)
            {
                context->deleteBuffers(n, buffersPacked);
            }
            ANGLE_CAPTURE(DeleteBuffers, isCallValid, context, n, buffersPacked);
        }
    }
    
    void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint *ids)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glDeleteQueries", "context = %d, GLsizei n = %d, const GLuint *ids = 0x%016" PRIxPTR "",
              CID(context), n, (uintptr_t)ids);
    
        if (context)
        {
            const QueryID *idsPacked                      = FromGL<const QueryID *>(ids);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateDeleteQueries(context, n, idsPacked));
            if (isCallValid)
            {
                context->deleteQueries(n, idsPacked);
            }
            ANGLE_CAPTURE(DeleteQueries, isCallValid, context, n, idsPacked);
        }
    }
    
    void GL_APIENTRY EndQuery(GLenum target)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glEndQuery", "context = %d, GLenum target = %s", CID(context),
              GLenumToString(GLenumGroup::QueryTarget, target));
    
        if (context)
        {
            QueryType targetPacked                        = FromGL<QueryType>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid = (context->skipValidation() || ValidateEndQuery(context, targetPacked));
            if (isCallValid)
            {
                context->endQuery(targetPacked);
            }
            ANGLE_CAPTURE(EndQuery, isCallValid, context, targetPacked);
        }
    }
    
    void GL_APIENTRY GenBuffers(GLsizei n, GLuint *buffers)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGenBuffers", "context = %d, GLsizei n = %d, GLuint *buffers = 0x%016" PRIxPTR "",
              CID(context), n, (uintptr_t)buffers);
    
        if (context)
        {
            BufferID *buffersPacked                       = FromGL<BufferID *>(buffers);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateGenBuffers(context, n, buffersPacked));
            if (isCallValid)
            {
                context->genBuffers(n, buffersPacked);
            }
            ANGLE_CAPTURE(GenBuffers, isCallValid, context, n, buffersPacked);
        }
    }
    
    void GL_APIENTRY GenQueries(GLsizei n, GLuint *ids)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGenQueries", "context = %d, GLsizei n = %d, GLuint *ids = 0x%016" PRIxPTR "",
              CID(context), n, (uintptr_t)ids);
    
        if (context)
        {
            QueryID *idsPacked                            = FromGL<QueryID *>(ids);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid = (context->skipValidation() || ValidateGenQueries(context, n, idsPacked));
            if (isCallValid)
            {
                context->genQueries(n, idsPacked);
            }
            ANGLE_CAPTURE(GenQueries, isCallValid, context, n, idsPacked);
        }
    }
    
    void GL_APIENTRY GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGetBufferParameteriv",
              "context = %d, GLenum target = %s, GLenum pname = %s, GLint *params = 0x%016" PRIxPTR "",
              CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
              GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params);
    
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateGetBufferParameteriv(context, targetPacked, pname, params));
            if (isCallValid)
            {
                context->getBufferParameteriv(targetPacked, pname, params);
            }
            ANGLE_CAPTURE(GetBufferParameteriv, isCallValid, context, targetPacked, pname, params);
        }
    }
    
    void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, void **params)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGetBufferPointerv",
              "context = %d, GLenum target = %s, GLenum pname = %s, void **params = 0x%016" PRIxPTR "",
              CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
              GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params);
    
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateGetBufferPointerv(context, targetPacked, pname, params));
            if (isCallValid)
            {
                context->getBufferPointerv(targetPacked, pname, params);
            }
            ANGLE_CAPTURE(GetBufferPointerv, isCallValid, context, targetPacked, pname, params);
        }
    }
    
    void GL_APIENTRY GetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGetBufferSubData",
              "context = %d, GLenum target = %s, GLintptr offset = %llu, GLsizeiptr size = %llu, void "
              "*data = 0x%016" PRIxPTR "",
              CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target),
              static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size),
              (uintptr_t)data);
    
        if (context)
        {
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateGetBufferSubData(context, target, offset, size, data));
            if (isCallValid)
            {
                context->getBufferSubData(target, offset, size, data);
            }
            ANGLE_CAPTURE(GetBufferSubData, isCallValid, context, target, offset, size, data);
        }
    }
    
    void GL_APIENTRY GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
    {
        Context *context = GetGlobalContext();
        EVENT("glGetQueryObjectiv",
              "context = %d, GLuint id = %u, GLenum pname = %s, GLint *params = 0x%016" PRIxPTR "",
              CID(context), id, GLenumToString(GLenumGroup::QueryObjectParameterName, pname),
              (uintptr_t)params);
    
        if (context)
        {
            QueryID idPacked                              = FromGL<QueryID>(id);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateGetQueryObjectiv(context, idPacked, pname, params));
            if (isCallValid)
            {
                context->getQueryObjectiv(idPacked, pname, params);
            }
            ANGLE_CAPTURE(GetQueryObjectiv, isCallValid, context, idPacked, pname, params);
        }
    }
    
    void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGetQueryObjectuiv",
              "context = %d, GLuint id = %u, GLenum pname = %s, GLuint *params = 0x%016" PRIxPTR "",
              CID(context), id, GLenumToString(GLenumGroup::QueryObjectParameterName, pname),
              (uintptr_t)params);
    
        if (context)
        {
            QueryID idPacked                              = FromGL<QueryID>(id);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid                              = (context->skipValidation() ||
                                ValidateGetQueryObjectuiv(context, idPacked, pname, params));
            if (isCallValid)
            {
                context->getQueryObjectuiv(idPacked, pname, params);
            }
            ANGLE_CAPTURE(GetQueryObjectuiv, isCallValid, context, idPacked, pname, params);
        }
    }
    
    void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint *params)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glGetQueryiv",
              "context = %d, GLenum target = %s, GLenum pname = %s, GLint *params = 0x%016" PRIxPTR "",
              CID(context), GLenumToString(GLenumGroup::QueryTarget, target),
              GLenumToString(GLenumGroup::QueryParameterName, pname), (uintptr_t)params);
    
        if (context)
        {
            QueryType targetPacked                        = FromGL<QueryType>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateGetQueryiv(context, targetPacked, pname, params));
            if (isCallValid)
            {
                context->getQueryiv(targetPacked, pname, params);
            }
            ANGLE_CAPTURE(GetQueryiv, isCallValid, context, targetPacked, pname, params);
        }
    }
    
    GLboolean GL_APIENTRY IsBuffer(GLuint buffer)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glIsBuffer", "context = %d, GLuint buffer = %u", CID(context), buffer);
    
        GLboolean returnValue;
        if (context)
        {
            BufferID bufferPacked                         = FromGL<BufferID>(buffer);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid = (context->skipValidation() || ValidateIsBuffer(context, bufferPacked));
            if (isCallValid)
            {
                returnValue = context->isBuffer(bufferPacked);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::IsBuffer, GLboolean>();
            }
            ANGLE_CAPTURE(IsBuffer, isCallValid, context, bufferPacked, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::IsBuffer, GLboolean>();
        }
        return returnValue;
    }
    
    GLboolean GL_APIENTRY IsQuery(GLuint id)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glIsQuery", "context = %d, GLuint id = %u", CID(context), id);
    
        GLboolean returnValue;
        if (context)
        {
            QueryID idPacked                              = FromGL<QueryID>(id);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid = (context->skipValidation() || ValidateIsQuery(context, idPacked));
            if (isCallValid)
            {
                returnValue = context->isQuery(idPacked);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::IsQuery, GLboolean>();
            }
            ANGLE_CAPTURE(IsQuery, isCallValid, context, idPacked, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::IsQuery, GLboolean>();
        }
        return returnValue;
    }
    
    void *GL_APIENTRY MapBuffer(GLenum target, GLenum access)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glMapBuffer", "context = %d, GLenum target = %s, GLenum access = %s", CID(context),
              GLenumToString(GLenumGroup::BufferTargetARB, target),
              GLenumToString(GLenumGroup::BufferAccessARB, access));
    
        void *returnValue;
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateMapBuffer(context, targetPacked, access));
            if (isCallValid)
            {
                returnValue = context->mapBuffer(targetPacked, access);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::MapBuffer, void *>();
            }
            ANGLE_CAPTURE(MapBuffer, isCallValid, context, targetPacked, access, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::MapBuffer, void *>();
        }
        return returnValue;
    }
    
    GLboolean GL_APIENTRY UnmapBuffer(GLenum target)
    {
        Context *context = GetValidGlobalContext();
        EVENT("glUnmapBuffer", "context = %d, GLenum target = %s", CID(context),
              GLenumToString(GLenumGroup::BufferTargetARB, target));
    
        GLboolean returnValue;
        if (context)
        {
            BufferBinding targetPacked                    = FromGL<BufferBinding>(target);
            std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context);
            bool isCallValid =
                (context->skipValidation() || ValidateUnmapBuffer(context, targetPacked));
            if (isCallValid)
            {
                returnValue = context->unmapBuffer(targetPacked);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::UnmapBuffer, GLboolean>();
            }
            ANGLE_CAPTURE(UnmapBuffer, isCallValid, context, targetPacked, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::UnmapBuffer, GLboolean>();
        }
        return returnValue;
    }
    }  // namespace gl