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kc3-lang/angle/src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp

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  • Author : Yuly Novikov
    Date : 2018-02-08 17:58:46
    Hash : ad4f9642
    Message : Allow ANGLE libs to have arbitrary suffix. In order to work with tools which intercept EGL and GLES calls. BUG=angleproject:2343 Change-Id: I63aec7a56648dc4b3e7f4aff7f7d1608709ba118 Reviewed-on: https://chromium-review.googlesource.com/920652 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

  • src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp
  • /*-------------------------------------------------------------------------
     * drawElements Quality Program Tester Core
     * ----------------------------------------
     *
     * Copyright 2014 The Android Open Source Project
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *      http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     *
     */
    
    #include "tcuANGLENativeDisplayFactory.h"
    
    #include <EGL/egl.h>
    #include <EGL/eglext.h>
    
    #include "deClock.h"
    #include "deMemory.h"
    #include "deThread.h"
    #include "egluDefs.hpp"
    #include "eglwLibrary.hpp"
    #include "OSPixmap.h"
    #include "OSWindow.h"
    #include "tcuTexture.hpp"
    
    // clang-format off
    #if (DE_OS == DE_OS_WIN32)
        #define ANGLE_EGL_LIBRARY_FULL_NAME ANGLE_EGL_LIBRARY_NAME ".dll"
    #elif (DE_OS == DE_OS_UNIX) || (DE_OS == DE_OS_ANDROID)
        #define ANGLE_EGL_LIBRARY_FULL_NAME ANGLE_EGL_LIBRARY_NAME ".so"
    #elif (DE_OS == DE_OS_OSX)
        #define ANGLE_EGL_LIBRARY_FULL_NAME ANGLE_EGL_LIBRARY_NAME ".dylib"
    #else
        #error "Unsupported platform"
    #endif
    // clang-format on
    
    namespace tcu
    {
    namespace
    {
    
    enum
    {
        DEFAULT_SURFACE_WIDTH       = 400,
        DEFAULT_SURFACE_HEIGHT      = 300,
        WAIT_WINDOW_VISIBLE_MS      = 500   //!< Time to wait before issuing screenshot after changing window visibility (hack for DWM)
    };
    
    static const eglu::NativeDisplay::Capability DISPLAY_CAPABILITIES = eglu::NativeDisplay::CAPABILITY_GET_DISPLAY_PLATFORM;
    static const eglu::NativePixmap::Capability  BITMAP_CAPABILITIES  = eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY;
    static const eglu::NativeWindow::Capability  WINDOW_CAPABILITIES  = (eglu::NativeWindow::Capability)
                                                                         (eglu::NativeWindow::CAPABILITY_CREATE_SURFACE_LEGACY    |
                                                                          eglu::NativeWindow::CAPABILITY_GET_SURFACE_SIZE         |
                                                                          eglu::NativeWindow::CAPABILITY_GET_SCREEN_SIZE          |
                                                                          eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS       |
                                                                          eglu::NativeWindow::CAPABILITY_SET_SURFACE_SIZE         |
                                                                          eglu::NativeWindow::CAPABILITY_CHANGE_VISIBILITY);
    
    class ANGLENativeDisplay : public eglu::NativeDisplay
    {
      public:
        ANGLENativeDisplay(const std::vector<eglw::EGLAttrib> &attribs);
        virtual ~ANGLENativeDisplay() {}
    
        void *getPlatformNative() override
        {
            // On OSX 64bits mDeviceContext is a 32 bit integer, so we can't simply
            // use reinterpret_cast<void*>.
            void *result = nullptr;
            memcpy(&result, &mDeviceContext, sizeof(mDeviceContext));
            return result;
        }
        const eglw::EGLAttrib *getPlatformAttributes() const override { return &mPlatformAttributes[0]; }
        const eglw::Library &getLibrary() const override { return mLibrary; }
    
        EGLNativeDisplayType getDeviceContext() { return mDeviceContext; }
    
      private:
        EGLNativeDisplayType mDeviceContext;
        eglw::DefaultLibrary mLibrary;
        std::vector<eglw::EGLAttrib> mPlatformAttributes;
    };
    
    class NativePixmapFactory : public eglu::NativePixmapFactory
    {
      public:
        NativePixmapFactory();
        ~NativePixmapFactory() {}
    
        eglu::NativePixmap *createPixmap(eglu::NativeDisplay *nativeDisplay, int width, int height) const override;
        eglu::NativePixmap *createPixmap(eglu::NativeDisplay *nativeDisplay, eglw::EGLDisplay display, eglw::EGLConfig config, const eglw::EGLAttrib* attribList, int width, int height) const override;
    };
    
    class NativePixmap : public eglu::NativePixmap
    {
      public:
        NativePixmap(EGLNativeDisplayType display, int width, int height, int bitDepth);
        virtual ~NativePixmap();
    
        eglw::EGLNativePixmapType getLegacyNative() override;
    
      private:
        OSPixmap *mPixmap;
    };
    
    class NativeWindowFactory : public eglu::NativeWindowFactory
    {
      public:
        NativeWindowFactory(EventState *eventState);
        ~NativeWindowFactory() override {}
    
        eglu::NativeWindow *createWindow(eglu::NativeDisplay *nativeDisplay, const eglu::WindowParams &params) const override;
    
      private:
        EventState *mEvents;
    };
    
    class NativeWindow : public eglu::NativeWindow
    {
      public:
        NativeWindow(ANGLENativeDisplay *nativeDisplay, const eglu::WindowParams &params, EventState *eventState);
        ~NativeWindow() override;
    
        eglw::EGLNativeWindowType getLegacyNative() override;
        IVec2 getSurfaceSize() const override;
        IVec2 getScreenSize() const override { return getSurfaceSize(); }
        void processEvents() override;
        void setSurfaceSize(IVec2 size) override;
        void setVisibility(eglu::WindowParams::Visibility visibility) override;
        void readScreenPixels(tcu::TextureLevel* dst) const override;
    
      private:
        OSWindow *mWindow;
        EventState *mEvents;
    };
    
    // ANGLE NativeDisplay
    
    ANGLENativeDisplay::ANGLENativeDisplay(const std::vector<EGLAttrib> &attribs)
        : eglu::NativeDisplay(DISPLAY_CAPABILITIES, EGL_PLATFORM_ANGLE_ANGLE, "EGL_EXT_platform_base"),
          mDeviceContext(EGL_DEFAULT_DISPLAY),
          mLibrary(ANGLE_EGL_LIBRARY_FULL_NAME),
          mPlatformAttributes(attribs)
    {
    }
    
    // NativePixmap
    
    NativePixmap::NativePixmap(EGLNativeDisplayType display, int width, int height, int bitDepth)
        : eglu::NativePixmap(BITMAP_CAPABILITIES),
          mPixmap(CreateOSPixmap())
    {
        if (!mPixmap)
        {
            throw ResourceError("Failed to create pixmap", DE_NULL, __FILE__, __LINE__);
        }
    
        if (!mPixmap->initialize(display, width, height, bitDepth))
        {
            throw ResourceError("Failed to initialize pixmap", DE_NULL, __FILE__, __LINE__);
        }
    }
    
    NativePixmap::~NativePixmap()
    {
        delete mPixmap;
    }
    
    eglw::EGLNativePixmapType NativePixmap::getLegacyNative()
    {
        return reinterpret_cast<eglw::EGLNativePixmapType>(mPixmap->getNativePixmap());
    }
    
    // NativePixmapFactory
    
    NativePixmapFactory::NativePixmapFactory()
        : eglu::NativePixmapFactory("bitmap", "ANGLE Bitmap", BITMAP_CAPABILITIES)
    {
    }
    
    eglu::NativePixmap *NativePixmapFactory::createPixmap (eglu::NativeDisplay* nativeDisplay, eglw::EGLDisplay display, eglw::EGLConfig config, const eglw::EGLAttrib* attribList, int width, int height) const
    {
        const eglw::Library&    egl         = nativeDisplay->getLibrary();
        int             redBits     = 0;
        int             greenBits   = 0;
        int             blueBits    = 0;
        int             alphaBits   = 0;
        int             bitSum      = 0;
    
        DE_ASSERT(display != EGL_NO_DISPLAY);
    
        egl.getConfigAttrib(display, config, EGL_RED_SIZE,      &redBits);
        egl.getConfigAttrib(display, config, EGL_GREEN_SIZE,    &greenBits);
        egl.getConfigAttrib(display, config, EGL_BLUE_SIZE,     &blueBits);
        egl.getConfigAttrib(display, config, EGL_ALPHA_SIZE,    &alphaBits);
        EGLU_CHECK_MSG(egl, "eglGetConfigAttrib()");
    
        bitSum = redBits+greenBits+blueBits+alphaBits;
    
        return new NativePixmap(dynamic_cast<ANGLENativeDisplay*>(nativeDisplay)->getDeviceContext(), width, height, bitSum);
    }
    
    eglu::NativePixmap *NativePixmapFactory::createPixmap(eglu::NativeDisplay* nativeDisplay, int width, int height) const
    {
        const int defaultDepth = 32;
        return new NativePixmap(dynamic_cast<ANGLENativeDisplay*>(nativeDisplay)->getDeviceContext(), width, height, defaultDepth);
    }
    
    // NativeWindowFactory
    
    NativeWindowFactory::NativeWindowFactory(EventState *eventState)
        : eglu::NativeWindowFactory("window", "ANGLE Window", WINDOW_CAPABILITIES),
          mEvents(eventState)
    {
    }
    
    eglu::NativeWindow *NativeWindowFactory::createWindow(eglu::NativeDisplay* nativeDisplay, const eglu::WindowParams& params) const
    {
        return new NativeWindow(dynamic_cast<ANGLENativeDisplay*>(nativeDisplay), params, mEvents);
    }
    
    // NativeWindow
    
    NativeWindow::NativeWindow(ANGLENativeDisplay *nativeDisplay, const eglu::WindowParams& params, EventState *eventState)
        : eglu::NativeWindow(WINDOW_CAPABILITIES),
          mWindow(CreateOSWindow()),
          mEvents(eventState)
    {
        bool initialized = mWindow->initialize("dEQP ANGLE Tests",
                                               params.width == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_WIDTH : params.width,
                                               params.height == eglu::WindowParams::SIZE_DONT_CARE ? DEFAULT_SURFACE_HEIGHT : params.height);
        TCU_CHECK(initialized);
    
        if (params.visibility != eglu::WindowParams::VISIBILITY_DONT_CARE)
            setVisibility(params.visibility);
    }
    
    void NativeWindow::setVisibility(eglu::WindowParams::Visibility visibility)
    {
        switch (visibility)
        {
          case eglu::WindowParams::VISIBILITY_HIDDEN:
            mWindow->setVisible(false);
            break;
    
          case eglu::WindowParams::VISIBILITY_VISIBLE:
          case eglu::WindowParams::VISIBILITY_FULLSCREEN:
            // \todo [2014-03-12 pyry] Implement FULLSCREEN, or at least SW_MAXIMIZE.
            mWindow->setVisible(true);
            break;
    
          default:
            DE_ASSERT(DE_FALSE);
        }
    }
    
    NativeWindow::~NativeWindow()
    {
        delete mWindow;
    }
    
    eglw::EGLNativeWindowType NativeWindow::getLegacyNative()
    {
        return reinterpret_cast<eglw::EGLNativeWindowType>(mWindow->getNativeWindow());
    }
    
    IVec2 NativeWindow::getSurfaceSize() const
    {
        return IVec2(mWindow->getWidth(), mWindow->getHeight());
    }
    
    void NativeWindow::processEvents()
    {
        mWindow->messageLoop();
    
        // Look for a quit event to forward to the EventState
        Event event;
        while (mWindow->popEvent(&event))
        {
            if (event.Type == Event::EVENT_CLOSED)
            {
                mEvents->signalQuitEvent();
            }
        }
    }
    
    void NativeWindow::setSurfaceSize(IVec2 size)
    {
        mWindow->resize(size.x(), size.y());
    }
    
    void NativeWindow::readScreenPixels(tcu::TextureLevel *dst) const
    {
        dst->setStorage(TextureFormat(TextureFormat::BGRA, TextureFormat::UNORM_INT8), mWindow->getWidth(), mWindow->getHeight());
        if (!mWindow->takeScreenshot(reinterpret_cast<uint8_t *>(dst->getAccess().getDataPtr())))
        {
            throw InternalError("Failed to read screen pixels", DE_NULL, __FILE__, __LINE__);
        }
    }
    
    } // anonymous
    
    ANGLENativeDisplayFactory::ANGLENativeDisplayFactory(const std::string &name,
                                                         const std::string &description,
                                                         const std::vector<eglw::EGLAttrib> &platformAttributes,
                                                         EventState *eventState)
        : eglu::NativeDisplayFactory(name, description, DISPLAY_CAPABILITIES, EGL_PLATFORM_ANGLE_ANGLE, "EGL_EXT_platform_base"),
          mPlatformAttributes(platformAttributes)
    {
        m_nativeWindowRegistry.registerFactory(new NativeWindowFactory(eventState));
        m_nativePixmapRegistry.registerFactory(new NativePixmapFactory());
    }
    
    ANGLENativeDisplayFactory::~ANGLENativeDisplayFactory()
    {
    }
    
    eglu::NativeDisplay *ANGLENativeDisplayFactory::createDisplay(const eglw::EGLAttrib *attribList) const
    {
        DE_UNREF(attribList);
        return new ANGLENativeDisplay(mPlatformAttributes);
    }
    
    } // tcu