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kc3-lang/angle/src/tests/perf_tests/DrawCallPerfParams.h

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  • Author : Jamie Madill
    Date : 2020-10-27 18:31:52
    Hash : 626a4185
    Message : Trace Tests: Allow runs against SwiftShader. SwiftShader can allow for a platform-indendent replay. This is useful for re-tracing. By default disable the SwiftShader test configs unless we pass in --enable-all-trace-tests. Also disable the mock ICD trace tests by default. Bug: angleproject:5134 Change-Id: Ibf1f3ebd6c17f15123705b7d4d9ddd6308f873f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502311 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>

  • src/tests/perf_tests/DrawCallPerfParams.h
  • //
    // Copyright 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // DrawCallPerfParams.h:
    //   Parametrization for performance tests for ANGLE draw call overhead.
    //
    
    #ifndef TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_
    #define TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_
    
    #include <ostream>
    
    #include "ANGLEPerfTest.h"
    #include "test_utils/angle_test_configs.h"
    
    struct DrawCallPerfParams : public RenderTestParams
    {
        // Common default options
        DrawCallPerfParams();
        ~DrawCallPerfParams() override;
    
        std::string story() const override;
    
        double runTimeSeconds;
        int numTris;
    };
    
    namespace params
    {
    template <typename ParamsT>
    ParamsT D3D11(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::D3D11();
        return out;
    }
    
    template <typename ParamsT>
    ParamsT GL(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::OPENGL_OR_GLES();
        return out;
    }
    
    template <typename ParamsT>
    ParamsT GL3(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::OPENGL_OR_GLES(3, 0);
        return out;
    }
    
    template <typename ParamsT>
    ParamsT Vulkan(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::VULKAN();
        return out;
    }
    
    template <typename ParamsT>
    ParamsT VulkanMockICD(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::VULKAN_NULL();
        return out;
    }
    
    template <typename ParamsT>
    ParamsT VulkanSwiftShader(const ParamsT &in)
    {
        ParamsT out       = in;
        out.eglParameters = angle::egl_platform::VULKAN_SWIFTSHADER();
        return out;
    }
    
    template <typename ParamsT>
    ParamsT WGL(const ParamsT &in)
    {
        ParamsT out = in;
        out.driver  = angle::GLESDriverType::SystemWGL;
        return out;
    }
    
    template <typename ParamsT>
    ParamsT EGL(const ParamsT &in)
    {
        ParamsT out = in;
        out.driver  = angle::GLESDriverType::SystemEGL;
        return out;
    }
    
    template <typename ParamsT>
    ParamsT Native(const ParamsT &in)
    {
    #if defined(ANGLE_PLATFORM_WINDOWS)
        return WGL(in);
    #else
        return EGL(in);
    #endif
    }
    }  // namespace params
    
    #endif  // TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_