Hash :
068617d6
Author :
Date :
2020-10-05T20:42:57
Fix debug message formatting. Also includes a refactor of GLenum utils. Bug: angleproject:5131 Change-Id: Ic2d974ef5612b3609ae66bcca087cc0442f43888 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447042 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// gl_enum_utils.cpp:
// Utility functions for converting GLenums to string.
#include "libANGLE/gl_enum_utils.h"
#include "common/bitset_utils.h"
#include <iomanip>
#include <sstream>
namespace gl
{
const char kUnknownGLenumString[] = "EnumUnknown";
void OutputGLenumString(std::ostream &out, GLenumGroup enumGroup, unsigned int value)
{
const char *enumStr = GLenumToString(enumGroup, value);
if (enumStr != kUnknownGLenumString)
{
out << enumStr;
return;
}
if (enumGroup != GLenumGroup::DefaultGroup)
{
// Retry with the "Default" group
enumStr = GLenumToString(GLenumGroup::DefaultGroup, value);
if (enumStr != kUnknownGLenumString)
{
out << enumStr;
return;
}
}
out << std::hex << "0x" << std::setfill('0') << std::setw(4) << value << std::dec;
}
void OutputGLbitfieldString(std::ostream &out, GLenumGroup enumGroup, unsigned int value)
{
out << GLbitfieldToString(enumGroup, value);
}
const char *GLbooleanToString(unsigned int value)
{
switch (value)
{
case 0x0:
return "GL_FALSE";
case 0x1:
return "GL_TRUE";
default:
return kUnknownGLenumString;
}
}
std::string GLbitfieldToString(GLenumGroup enumGroup, unsigned int value)
{
std::stringstream st;
if (value == 0)
{
return "0";
}
const angle::BitSet<32> bitSet(value);
bool first = true;
for (const auto index : bitSet)
{
if (!first)
{
st << " | ";
}
first = false;
unsigned int mask = 1u << index;
OutputGLenumString(st, enumGroup, mask);
}
return st.str();
}
} // namespace gl