Hash :
c55d2b41
Author :
Date :
2020-05-04T17:06:38
Respect IOSurface stride In the iOS simulator we use glReadPixels to transfer rendered pixels to the IOSurface. We need to account for the possibility of the row stride not being equal to the width, because that happens sometimes. It's currently causing corrupt rendering in Google Maps on WebKit. Bug: angleproject:4611 Change-Id: I553d65cb0d0bf922e855ea50089904807dd39118 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181676 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef LIBANGLE_RENDERER_GL_EAGL_IOSURFACESURFACEEAGL_H_
#define LIBANGLE_RENDERER_GL_EAGL_IOSURFACESURFACEEAGL_H_
#include "libANGLE/renderer/gl/SurfaceGL.h"
#include "libANGLE/renderer/gl/eagl/DisplayEAGL.h"
#include <IOSurface/IOSurfaceRef.h>
namespace egl
{
class AttributeMap;
} // namespace egl
namespace rx
{
class DisplayEAGL;
class FunctionsGL;
class StateManagerGL;
class IOSurfaceSurfaceEAGL : public SurfaceGL
{
public:
IOSurfaceSurfaceEAGL(const egl::SurfaceState &state,
EAGLContextObj cglContext,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs);
~IOSurfaceSurfaceEAGL() override;
egl::Error initialize(const egl::Display *display) override;
egl::Error makeCurrent(const gl::Context *context) override;
egl::Error unMakeCurrent(const gl::Context *context) override;
egl::Error swap(const gl::Context *context) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
static bool validateAttributes(EGLClientBuffer buffer, const egl::AttributeMap &attribs);
FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &state) override;
bool hasEmulatedAlphaChannel() const override;
private:
angle::Result initializeAlphaChannel(const gl::Context *context, GLuint texture);
#if defined(ANGLE_PLATFORM_IOS_SIMULATOR)
IOSurfaceLockOptions getIOSurfaceLockOptions() const;
#endif
EAGLContextObj mEAGLContext;
IOSurfaceRef mIOSurface;
int mWidth;
int mHeight;
int mPlane;
int mFormatIndex;
int mRowStrideInPixels;
bool mAlphaInitialized;
#if defined(ANGLE_PLATFORM_IOS_SIMULATOR)
GLuint mBoundTextureID;
bool mUploadFromIOSurface;
bool mReadbackToIOSurface;
#endif
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_EAGL_IOSURFACESURFACEEAGL_H_