Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DXGISwapChainWindowSurfaceWGL.h: WGL implementation of egl::Surface for windows using a DXGI
// swapchain.
#ifndef LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_
#define LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_
#include "libANGLE/renderer/gl/wgl/SurfaceWGL.h"
#include <GL/wglext.h>
namespace rx
{
class FunctionsGL;
class FunctionsWGL;
class DisplayWGL;
class StateManagerGL;
class DXGISwapChainWindowSurfaceWGL : public SurfaceWGL
{
public:
DXGISwapChainWindowSurfaceWGL(const egl::SurfaceState &state,
StateManagerGL *stateManager,
EGLNativeWindowType window,
ID3D11Device *device,
HANDLE deviceHandle,
HDC deviceContext,
const FunctionsGL *functionsGL,
const FunctionsWGL *functionsWGL,
EGLint orientation);
~DXGISwapChainWindowSurfaceWGL() override;
egl::Error initialize(const egl::Display *display) override;
egl::Error makeCurrent(const gl::Context *context) override;
egl::Error swap(const gl::Context *context) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &data) override;
HDC getDC() const override;
private:
egl::Error setObjectsLocked(bool locked);
egl::Error checkForResize();
egl::Error createSwapChain();
EGLNativeWindowType mWindow;
StateManagerGL *mStateManager;
const FunctionsGL *mFunctionsGL;
const FunctionsWGL *mFunctionsWGL;
ID3D11Device *mDevice;
HANDLE mDeviceHandle;
HDC mWGLDevice;
DXGI_FORMAT mSwapChainFormat;
UINT mSwapChainFlags;
GLenum mDepthBufferFormat;
bool mFirstSwap;
IDXGISwapChain *mSwapChain;
IDXGISwapChain1 *mSwapChain1;
GLuint mColorRenderbufferID;
HANDLE mRenderbufferBufferHandle;
GLuint mDepthRenderbufferID;
GLuint mTextureID;
HANDLE mTextureHandle;
size_t mWidth;
size_t mHeight;
EGLint mSwapInterval;
EGLint mOrientation;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_