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kc3-lang/angle/src/tests/test_utils/angle_test_instantiate.cpp

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  • Author : Jamie Madill
    Date : 2019-03-24 13:04:43
    Hash : d7e9662a
    Message : Print SystemInfo after collection in ANGLE tests. Disabled on Android because of issues with test parsing. Bug: angleproject:2677 Change-Id: I75197e423f35bd8b84e27bb9b14d8c91779ad9c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1537696 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>

  • src/tests/test_utils/angle_test_instantiate.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // angle_test_instantiate.cpp: Adds support for filtering parameterized
    // tests by platform, so we skip unsupported configs.
    
    #include "test_utils/angle_test_instantiate.h"
    
    #include <iostream>
    #include <map>
    
    #include "angle_gl.h"
    #include "common/platform.h"
    #include "gpu_info_util/SystemInfo.h"
    #include "test_utils/angle_test_configs.h"
    #include "util/EGLWindow.h"
    #include "util/OSWindow.h"
    #include "util/system_utils.h"
    
    #if defined(ANGLE_PLATFORM_WINDOWS)
    #    include "util/windows/WGLWindow.h"
    #endif  // defined(ANGLE_PLATFORM_WINDOWS)
    
    namespace angle
    {
    namespace
    {
    bool IsANGLEConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
        std::unique_ptr<angle::Library> eglLibrary;
    
    #if defined(ANGLE_USE_UTIL_LOADER)
        eglLibrary.reset(angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME));
    #endif
    
        EGLWindow *eglWindow =
            EGLWindow::New(param.majorVersion, param.minorVersion, param.eglParameters);
        ConfigParameters configParams;
        bool result = eglWindow->initializeGL(osWindow, eglLibrary.get(), configParams);
        eglWindow->destroyGL();
        EGLWindow::Delete(&eglWindow);
        return result;
    }
    
    bool IsWGLConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
    #if defined(ANGLE_PLATFORM_WINDOWS) && defined(ANGLE_USE_UTIL_LOADER)
        std::unique_ptr<angle::Library> openglLibrary(angle::OpenSharedLibrary("opengl32"));
    
        WGLWindow *wglWindow = WGLWindow::New(param.majorVersion, param.minorVersion);
        ConfigParameters configParams;
        bool result = wglWindow->initializeGL(osWindow, openglLibrary.get(), configParams);
        wglWindow->destroyGL();
        WGLWindow::Delete(&wglWindow);
        return result;
    #else
        return false;
    #endif  // defined(ANGLE_PLATFORM_WINDOWS) && defined(ANGLE_USE_UTIL_LOADER)
    }
    
    bool IsNativeConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
        // Not yet implemented.
        return false;
    }
    }  // namespace
    
    SystemInfo *GetTestSystemInfo()
    {
        static SystemInfo *sSystemInfo = nullptr;
        if (sSystemInfo == nullptr)
        {
            sSystemInfo = new SystemInfo;
            if (!GetSystemInfo(sSystemInfo))
            {
                std::cerr << "Warning: incomplete system info collection.\n";
            }
    
            // Print complete system info when available.
            // Seems to trip up Android test expectation parsing.
            if (!IsAndroid())
            {
                PrintSystemInfo(*sSystemInfo);
            }
        }
        return sSystemInfo;
    }
    
    bool IsAndroid()
    {
    #if defined(ANGLE_PLATFORM_ANDROID)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsLinux()
    {
    #if defined(ANGLE_PLATFORM_LINUX)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsOSX()
    {
    #if defined(ANGLE_PLATFORM_APPLE)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsOzone()
    {
    #if defined(USE_OZONE)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsWindows()
    {
    #if defined(ANGLE_PLATFORM_WINDOWS)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsFuchsia()
    {
    #if defined(ANGLE_PLATFORM_FUCHSIA)
        return true;
    #else
        return false;
    #endif
    }
    
    bool IsAndroidDevice(const std::string &deviceName)
    {
        if (!IsAndroid())
        {
            return false;
        }
        SystemInfo *systemInfo = GetTestSystemInfo();
        if (systemInfo->machineModelName == deviceName)
        {
            return true;
        }
        return false;
    }
    
    bool IsNexus5X()
    {
        return IsAndroidDevice("Nexus 5X");
    }
    
    bool IsNexus6P()
    {
        return IsAndroidDevice("Nexus 6P");
    }
    
    bool IsPixelXL()
    {
        return IsAndroidDevice("Pixel XL");
    }
    
    bool IsPixel2()
    {
        return IsAndroidDevice("Pixel 2");
    }
    
    bool IsNVIDIAShield()
    {
        return IsAndroidDevice("SHIELD Android TV");
    }
    
    bool IsConfigWhitelisted(const SystemInfo &systemInfo, const PlatformParameters &param)
    {
        VendorID vendorID = systemInfo.gpus[systemInfo.primaryGPUIndex].vendorId;
    
        // We support the default and null back-ends on every platform.
        if (param.driver == GLESDriverType::AngleEGL)
        {
            if (param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE)
                return true;
            if (param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE)
                return true;
        }
    
    #if ANGLE_VULKAN_CONFORMANT_CONFIGS_ONLY
        // Vulkan ES 3.0 is not yet supported.
        if (param.majorVersion > 2 && param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
        {
            return false;
        }
    #endif
    
        if (IsWindows())
        {
            switch (param.driver)
            {
                case GLESDriverType::AngleEGL:
                    switch (param.getRenderer())
                    {
                        case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
                        case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
                        case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
                        case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
                            return true;
                        case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                            // ES 3.1+ back-end is not supported properly.
                            if (param.eglParameters.majorVersion == 3 &&
                                param.eglParameters.minorVersion > 0)
                            {
                                return false;
                            }
    
                            // Win ES emulation is currently only supported on NVIDIA.
                            return IsNVIDIA(vendorID);
                        default:
                            return false;
                    }
                case GLESDriverType::SystemWGL:
                    // AMD does not support the ES compatibility extensions.
                    return IsAMD(vendorID);
                default:
                    return false;
            }
        }
    
        if (IsOSX())
        {
            // We do not support non-ANGLE bindings on OSX.
            if (param.driver != GLESDriverType::AngleEGL)
            {
                return false;
            }
    
            // OSX does not support ES 3.1 features.
            if (param.majorVersion == 3 && param.minorVersion > 0)
            {
                return false;
            }
    
            // Currently we only support the OpenGL back-end on OSX.
            return (param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE);
        }
    
        if (IsFuchsia())
        {
            // We do not support non-ANGLE bindings on Fuchsia.
            if (param.driver != GLESDriverType::AngleEGL)
            {
                return false;
            }
    
            // Currently we only support the Vulkan back-end on Fuchsia.
            return (param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE);
        }
    
        if (IsOzone())
        {
            // We do not support non-ANGLE bindings on Ozone.
            if (param.driver != GLESDriverType::AngleEGL)
                return false;
    
            // ES 3 configs do not work properly on Ozone.
            if (param.majorVersion > 2)
                return false;
    
            // Currently we only support the GLES back-end on Ozone.
            return (param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE);
        }
    
        if (IsLinux())
        {
            // We do not support non-ANGLE bindings on Linux.
            if (param.driver != GLESDriverType::AngleEGL)
            {
                return false;
            }
    
            // Currently we support the OpenGL and Vulkan back-ends on Linux.
            switch (param.getRenderer())
            {
                case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
                case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
                    // Note that system info collection depends on Vulkan support.
                    return true;
                default:
                    return false;
            }
        }
    
        if (IsAndroid())
        {
            // We do not support non-ANGLE bindings on Android.
            if (param.driver != GLESDriverType::AngleEGL)
            {
                return false;
            }
    
            // Nexus Android devices don't support backing 3.2 contexts
            if (param.eglParameters.majorVersion == 3 && param.eglParameters.minorVersion == 2)
            {
                if (IsNexus5X() || IsNexus6P())
                {
                    return false;
                }
            }
    
            // Currently we support the GLES and Vulkan back-ends on Android.
            switch (param.getRenderer())
            {
                case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
                    return true;
                default:
                    return false;
            }
        }
    
        // Unknown platform.
        return false;
    }
    
    bool IsConfigSupported(const PlatformParameters &param)
    {
        OSWindow *osWindow = OSWindow::New();
        bool result        = false;
        if (osWindow->initialize("CONFIG_TESTER", 1, 1))
        {
            switch (param.driver)
            {
                case GLESDriverType::AngleEGL:
                    result = IsANGLEConfigSupported(param, osWindow);
                    break;
                case GLESDriverType::SystemEGL:
                    result = IsNativeConfigSupported(param, osWindow);
                    break;
                case GLESDriverType::SystemWGL:
                    result = IsWGLConfigSupported(param, osWindow);
                    break;
            }
    
            osWindow->destroy();
        }
    
        OSWindow::Delete(&osWindow);
        return result;
    }
    
    bool IsPlatformAvailable(const PlatformParameters &param)
    {
        switch (param.getRenderer())
        {
            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                break;
    
            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
    #if !defined(ANGLE_ENABLE_D3D9)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
    #if !defined(ANGLE_ENABLE_D3D11)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
    #if !defined(ANGLE_ENABLE_OPENGL)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
    #if !defined(ANGLE_ENABLE_VULKAN)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
    #ifndef ANGLE_ENABLE_NULL
                return false;
    #endif
                break;
    
            default:
                std::cout << "Unknown test platform: " << param << std::endl;
                return false;
        }
    
        static std::map<PlatformParameters, bool> paramAvailabilityCache;
        auto iter = paramAvailabilityCache.find(param);
        if (iter != paramAvailabilityCache.end())
        {
            return iter->second;
        }
        else
        {
            const SystemInfo *systemInfo = GetTestSystemInfo();
    
            bool result = false;
            if (systemInfo)
            {
                result = IsConfigWhitelisted(*systemInfo, param);
            }
            else
            {
                result = IsConfigSupported(param);
            }
    
            paramAvailabilityCache[param] = result;
    
            if (!result)
            {
                std::cout << "Skipping tests using configuration " << param
                          << " because it is not available." << std::endl;
            }
    
            return result;
        }
    }
    }  // namespace angle