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kc3-lang/angle/util/com_utils.h

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  • Author : Cooper Partin
    Date : 2015-04-14 09:08:16
    Hash : 97d61eb5
    Message : Add extension EGL_ANGLE_device_d3d Access to the D3D device is needed for some advanced scenarios. New entry points eglQueryDisplayAttribANGLE and eglQueryDeviceAttribANGLE have been added in this change to implement this extension. BUG=angleproject:935 Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13 Reviewed-on: https://chromium-review.googlesource.com/265591 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • util/com_utils.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // com_utils.h: Utility functions for working with COM objects
    
    #ifndef UTIL_COM_UTILS_H
    #define UTIL_COM_UTILS_H
    
    template <typename outType>
    inline outType *DynamicCastComObject(IUnknown *object)
    {
        outType *outObject = nullptr;
        HRESULT result = object->QueryInterface(__uuidof(outType), reinterpret_cast<void**>(&outObject));
        if (SUCCEEDED(result))
        {
            return outObject;
        }
        else
        {
            SafeRelease(outObject);
            return nullptr;
        }
    }
    
    #endif // UTIL_COM_UTILS_H