Hash :
1a01b4b3
Author :
Date :
2019-11-11T16:41:07
Refactor end2end test macros This is a foundational CL to enabling the end2end tests on swiftshader. Refactored infrastructure with new ANGLE_INSTANTIATE_TEST_ES* macros that will run tests over all various combinations of all platforms for different ES versions. Just skipping failing tests initially to get the refactor landed. Bug: angleproject:4081 Bug: angleproject:4092 Change-Id: I017f6c3267179e49b6ae08cc7488096b423dcdb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904635 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DebugMarkerTest:
// Basic tests to ensure EXT_debug_marker entry points work.
#include "test_utils/ANGLETest.h"
using namespace angle;
namespace
{
class DebugMarkerTest : public ANGLETest
{
protected:
DebugMarkerTest()
{
setWindowWidth(128);
setWindowHeight(128);
setConfigRedBits(8);
setConfigGreenBits(8);
setConfigBlueBits(8);
setConfigAlphaBits(8);
}
};
// Simple test to ensure the various EXT_debug_marker entry points don't crash.
// The debug markers can be validated by capturing this test under PIX/Graphics Diagnostics.
TEST_P(DebugMarkerTest, BasicValidation)
{
ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_debug_marker"));
std::string eventMarkerCaption = "Test event marker caption";
std::string groupMarkerCaption = "Test group marker caption";
glPushGroupMarkerEXT(static_cast<GLsizei>(groupMarkerCaption.length()),
groupMarkerCaption.c_str());
// Do some basic operations between calls to extension entry points
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glInsertEventMarkerEXT(static_cast<GLsizei>(eventMarkerCaption.length()),
eventMarkerCaption.c_str());
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPushGroupMarkerEXT(0, nullptr);
glClearColor(0.0f, 1.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPopGroupMarkerEXT();
glClearColor(0.0f, 0.0f, 1.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glPopGroupMarkerEXT();
ASSERT_GL_NO_ERROR();
}
// Use this to select which configurations (e.g. which renderer, which GLES major version) these
// tests should be run against.
ANGLE_INSTANTIATE_TEST_ES2(DebugMarkerTest);
} // namespace