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kc3-lang/angle/BUILD.gn

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  • Author : Rafael Cintron
    Date : 2019-03-06 17:27:47
    Hash : b6a2f6bc
    Message : Avoid unnecessary loading of D3D9.dll D3D9.dll is being loaded by ANGLE when using D3D11. This change removes the D3D9 dependency. - Delayload D3D9.dll using ldflags in BUILD.gn - Replace Renderer11 usage of DebugAnnotator9 with DebugAnnotator11. Using debug annotations with Visual Studio PIX tools now requires Windows 10. - Refactor DebugAnnotator11 to QI ID3DUserDefinedAnnotation from the renderer's ID3D11DeviceContext instead of making a 'null' device. Bug: angleproject:3234 Change-Id: I10a2b537e07cda2094b08abf02b7876bbe5009f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1508643 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • BUILD.gn
  • # Copyright 2019 The ANGLE Project Authors. All rights reserved.
    # Use of this source code is governed by a BSD-style license that can be
    # found in the LICENSE file.
    
    # import the use_x11 variable
    import("//build/config/dcheck_always_on.gni")
    import("//build/config/linux/pkg_config.gni")
    import("//build/config/ui.gni")
    import("//testing/libfuzzer/fuzzer_test.gni")
    import("gni/angle.gni")
    if (is_android) {
      # android/rules.gni can only be imported for Android targets
      import("//build/config/android/config.gni")
      import("//build/config/android/rules.gni")
      import("android/angle_apk.gni")
    }
    
    declare_args() {
      # Use the PCI lib to collect GPU information on Linux.
      use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) &&
                   (use_x11 || use_ozone)
    
      # Link in system libGL, to work with apitrace.  See doc/DebuggingTips.md.
      angle_link_glx = false
    }
    
    if (!build_with_chromium) {
      group("all") {
        testonly = true
        deps = [
          ":angle_shader_translator",
          ":translator_fuzzer",
          ":xxhash_fuzzer",
          "//samples:all",
          "//src/tests:all",
        ]
      }
    }
    
    if (ozone_platform_gbm) {
      pkg_config("libdrm") {
        packages = [ "libdrm" ]
      }
    }
    
    angle_git_is_present = exec_script("src/commit_id.py",
                                       [
                                         "check",
                                         rebase_path(".", root_build_dir),
                                       ],
                                       "value")
    
    angle_use_commit_id = angle_git_is_present == 1
    
    import("src/compiler.gni")
    import("src/libGLESv2.gni")
    
    # This config is exported to dependent targets (and also applied to internal
    # ones).
    config("external_config") {
      include_dirs = [ "include" ]
    }
    
    # Prevent the GL headers from redeclaring ANGLE entry points.
    config("no_gl_prototypes") {
      defines = [
        "GL_GLES_PROTOTYPES=0",
        "EGL_EGL_PROTOTYPES=0",
      ]
    }
    
    config("gl_prototypes") {
      defines = [
        "GL_GLES_PROTOTYPES=1",
        "EGL_EGL_PROTOTYPES=1",
        "GL_GLEXT_PROTOTYPES",
        "EGL_EGLEXT_PROTOTYPES",
      ]
    }
    
    # This config is applied to internal Angle targets (not pushed to dependents).
    config("internal_config") {
      include_dirs = [
        "include",
        "src",
      ]
    
      defines = []
    
      if (angle_64bit_current_cpu) {
        defines += [ "ANGLE_IS_64_BIT_CPU" ]
      } else {
        defines += [ "ANGLE_IS_32_BIT_CPU" ]
      }
    
      if (angle_force_thread_safety) {
        defines += [ "ANGLE_FORCE_THREAD_SAFETY=1" ]
      }
    
      if (angle_enable_vulkan) {
        if (angle_enable_vulkan_gpu_trace_events) {
          defines += [ "ANGLE_ENABLE_VULKAN_GPU_TRACE_EVENTS=1" ]
        }
        if (angle_vulkan_conformant_configs_only) {
          defines += [ "ANGLE_VULKAN_CONFORMANT_CONFIGS_ONLY=1" ]
        }
      }
    
      if (angle_enable_trace) {
        defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ]
      }
    }
    
    config("extra_warnings") {
      cflags = []
    
      # Enable more default warnings on Windows.
      if (is_win) {
        cflags += [
          "/we4244",  # Conversion: possible loss of data.
          "/we4456",  # Variable shadowing.
          "/we4458",  # declaration hides class member.
          "/we4800",  # forcing value to bool.
          "/we4838",  # narrowing conversion.
        ]
      }
      if (is_clang) {
        if (!is_fuchsia) {
          cflags += [
            # Remove when crbug.com/926235 is resolved.
            "-Wextra-semi",
          ]
        }
    
        cflags += [
          # Enable after anglebug.com/3128 is fixed.
          # "-Wextra-semi-stmt",
    
          # Remove when crbug.com/428099 is resolved.
          "-Winconsistent-missing-override",
          "-Wnon-virtual-dtor",
          "-Wunneeded-internal-declaration",
        ]
      }
    }
    
    # This config adds build-ids to the associated library.
    # -Wl is a special option that indicates that clang should pass the associated
    # option --build-id to the linker. This will cause a build-id section to be added
    # to the associated library. The build-id makes it possible for a debugger to
    # find the right symbol file to use.
    config("build_id_config") {
      ldflags = [ "-Wl,--build-id" ]
    }
    
    # Windows ARM64 is available since 10.0.16299 so no need to copy
    # d3dcompiler_47.dll because this file is available as inbox.
    if (is_win && target_cpu != "arm64") {
      # We also ship an older DLL for compatiblity with Windows 7 machines without
      # the UCRT. This DLL isn't available in the standard SDK distribution.
      _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll"
      _has_old_compiler =
          exec_script("scripts/file_exists.py", [ _old_compiler ], "value")
    
      copy("copy_compiler_dll") {
        sources = [
          "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll",
        ]
    
        if (_has_old_compiler) {
          sources += [ _old_compiler ]
        }
    
        outputs = [
          "$root_out_dir/{{source_file_part}}",
        ]
      }
    }
    
    # Holds the shared includes so we only need to list them once.
    config("includes_config") {
      include_dirs = [ "include" ]
    }
    
    angle_source_set("includes") {
      sources = libangle_includes
      public_configs = [ ":includes_config" ]
    }
    
    angle_static_library("preprocessor") {
      sources = angle_preprocessor_sources
    
      public_deps = [
        ":angle_common",
      ]
    }
    
    config("angle_disable_pool_alloc") {
      defines = [ "ANGLE_DISABLE_POOL_ALLOC" ]
    }
    
    config("debug_annotations_config") {
      if (is_debug) {
        defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
      }
    }
    
    config("angle_release_asserts_config") {
      if (dcheck_always_on) {
        defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
      }
    }
    
    config("angle_common_config") {
      include_dirs = [ "src/common/third_party/base" ]
      if (is_android) {
        libs = [ "log" ]
      }
    }
    
    angle_source_set("angle_system_utils") {
      sources = angle_system_utils_sources
    }
    
    angle_source_set("xxhash") {
      sources = xxhash_sources
      configs -= [ "${angle_root}:extra_warnings" ]
    }
    
    fuzzer_test("xxhash_fuzzer") {
      sources = [
        "src/common/third_party/xxhash/xxhash_fuzzer.cpp",
      ]
      deps = [
        ":xxhash",
      ]
    }
    
    angle_static_library("angle_common") {
      sources = libangle_common_sources
    
      configs += [
        ":angle_common_config",
        ":debug_annotations_config",
      ]
    
      deps = [
        ":xxhash",
      ]
    
      public_deps = [
        ":angle_system_utils",
        ":angle_version",
        ":includes",
      ]
      public_configs += [ ":angle_common_config" ]
      all_dependent_configs = [ ":angle_release_asserts_config" ]
      if (use_fuzzing_engine) {
        all_dependent_configs += [ ":angle_disable_pool_alloc" ]
      }
    }
    
    config("angle_image_util_config") {
      include_dirs = [
        "include",
        "src",
      ]
    }
    
    angle_static_library("angle_image_util") {
      sources = libangle_image_util_sources
      public_configs += [ ":angle_image_util_config" ]
      public_deps = [
        ":angle_common",
      ]
    }
    
    config("angle_gl_visibility_config") {
      if (is_win) {
        defines = [
          "GL_APICALL=",
          "GL_API=",
        ]
      } else {
        defines = [
          "GL_APICALL=__attribute__((visibility(\"default\")))",
          "GL_API=__attribute__((visibility(\"default\")))",
        ]
      }
    }
    
    config("angle_gpu_info_util_config") {
      include_dirs = [
        "include",
        "src",
      ]
    }
    
    angle_static_library("angle_gpu_info_util") {
      public_configs += [ ":angle_gpu_info_util_config" ]
      public_deps = [
        ":angle_common",
      ]
      sources = libangle_gpu_info_util_sources
      deps = []
      libs = []
      defines = []
    
      if (is_android) {
        sources += [ "src/gpu_info_util/SystemInfo_android.cpp" ]
      }
    
      if (is_win) {
        sources += libangle_gpu_info_util_win_sources
        libs += [ "setupapi.lib" ]
        defines += [ "GPU_INFO_USE_SETUPAPI" ]
      }
    
      if (is_linux || is_fuchsia) {
        sources += libangle_gpu_info_util_linux_sources
    
        if (use_x11) {
          sources += libangle_gpu_info_util_x11_sources
          deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
          defines += [ "GPU_INFO_USE_X11" ]
          libs += [
            "X11",
            "Xi",
            "Xext",
          ]
        }
      }
    
      if (use_libpci) {
        sources += libangle_gpu_info_util_libpci_sources
        defines += [ "GPU_INFO_USE_LIBPCI" ]
        libs += [ "pci" ]
      }
    
      if (is_mac) {
        sources += libangle_gpu_info_util_mac_sources
        libs += [
          "IOKit.framework",
          "CoreFoundation.framework",
          "CoreGraphics.framework",
        ]
      }
    }
    
    angle_static_library("translator") {
      sources = angle_translator_sources
      defines = []
    
      if (angle_enable_essl || use_fuzzing_engine) {
        sources += angle_translator_essl_sources
        defines += [ "ANGLE_ENABLE_ESSL" ]
      }
    
      if (angle_enable_glsl || use_fuzzing_engine) {
        sources += angle_translator_glsl_sources
        defines += [ "ANGLE_ENABLE_GLSL" ]
      }
    
      if (angle_enable_hlsl || use_fuzzing_engine) {
        sources += angle_translator_hlsl_sources
        defines += [ "ANGLE_ENABLE_HLSL" ]
      }
    
      if (angle_enable_vulkan || use_fuzzing_engine) {
        sources += angle_translator_lib_vulkan_sources
        defines += [ "ANGLE_ENABLE_VULKAN" ]
      }
    
      public_configs += [ ":external_config" ]
    
      deps = [
        ":includes",
        ":preprocessor",
      ]
    
      public_deps = [
        ":angle_common",
      ]
    
      if (is_win) {
        # Necessary to suppress some system header xtree warnigns in Release.
        # For some reason this warning doesn't get triggered in Chromium
        cflags = [ "/wd4718" ]
      }
    }
    
    angle_source_set("translator_fuzzer") {
      sources = [
        "src/compiler/fuzz/translator_fuzzer.cpp",
      ]
    
      include_dirs = [
        "include",
        "src",
      ]
    
      deps = [
        ":translator",
      ]
    }
    
    config("commit_id_config") {
      include_dirs = [ "$root_gen_dir/angle" ]
      visibility = [ ":commit_id" ]
    }
    
    commit_id_output_file = "$root_gen_dir/angle/id/commit.h"
    if (angle_use_commit_id) {
      action("commit_id") {
        script = "src/commit_id.py"
        outputs = [
          commit_id_output_file,
        ]
    
        # commit id should depend on angle's HEAD revision
        inputs = [
          ".git/HEAD",
        ]
    
        args = [
          "gen",
          rebase_path(".", root_build_dir),
          rebase_path(commit_id_output_file, root_build_dir),
        ]
    
        public_configs = [ ":commit_id_config" ]
      }
    } else {
      copy("commit_id") {
        sources = [
          "src/commit.h",
        ]
        outputs = [
          commit_id_output_file,
        ]
        public_configs = [ ":commit_id_config" ]
      }
    }
    
    angle_source_set("angle_version") {
      sources = [
        "src/common/version.h",
      ]
      public_deps = [
        ":commit_id",
      ]
    }
    
    config("libANGLE_config") {
      cflags = []
      defines = []
      libs = []
      ldflags = []
      if (angle_enable_d3d9) {
        defines += [ "ANGLE_ENABLE_D3D9" ]
        ldflags += [ "/DELAYLOAD:d3d9.dll" ]
      }
      if (angle_enable_d3d11) {
        defines += [ "ANGLE_ENABLE_D3D11" ]
      }
      if (angle_enable_gl) {
        defines += [ "ANGLE_ENABLE_OPENGL" ]
        if (use_x11) {
          defines += [ "ANGLE_USE_X11" ]
        }
        if (angle_enable_gl_null) {
          defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
        }
      }
      if (angle_enable_vulkan) {
        defines += [ "ANGLE_ENABLE_VULKAN" ]
      }
      if (angle_enable_null) {
        defines += [ "ANGLE_ENABLE_NULL" ]
      }
      defines += [ "LIBANGLE_IMPLEMENTATION" ]
    
      if (is_win) {
        cflags += [ "/wd4530" ]  # C++ exception handler used, but unwind semantics are not enabled.
      }
    
      if (is_android && (angle_enable_gl || angle_enable_vulkan)) {
        # In API level 26 ANativeWindow APIs were moved from libandroid.so
        # into a separate library, libnativewindow.so
        if (ndk_api_level_at_least_26) {
          libs += [ "nativewindow" ]
        } else {
          libs += [ "android" ]
        }
      }
    }
    
    if (angle_enable_vulkan) {
      config("vulkan_config") {
        if (is_win) {
          defines = [
            "VK_USE_PLATFORM_WIN32_KHR",
            "VK_USE_PLATFORM_WIN32_KHX",
          ]
        }
        if (is_linux) {
          defines = [
            "VK_USE_PLATFORM_XCB_KHR",
            "VK_USE_PLATFORM_XCB_KHX",
          ]
        }
        if (is_android) {
          defines = [
            "VK_USE_PLATFORM_ANDROID_KHR",
            "VK_USE_PLATFORM_ANDROID_KHX",
          ]
          libs = [ "vulkan" ]
        }
        if (is_fuchsia) {
          defines = [ "VK_USE_PLATFORM_FUCHSIA" ]
        }
      }
    
      # Use this target to include everything ANGLE needs for Vulkan.
      group("angle_vulkan") {
        public_deps = [
          "$angle_root/third_party/vulkan-headers:vulkan_headers",
        ]
        public_configs = [ ":vulkan_config" ]
        data_deps = []
        if (!is_android && !is_fuchsia) {
          deps = [
            "$angle_root/third_party/vulkan-loader:libvulkan",
          ]
          data_deps += [ "$angle_root/third_party/vulkan-tools:VkICD_mock_icd" ]
          public_configs +=
              [ "$angle_root/third_party/vulkan-loader:vulkan_loader_config" ]
        }
        if (is_fuchsia) {
          public_deps += [
            "$angle_root/src/common/fuchsia_egl",
            "//third_party/fuchsia-sdk:vulkan_base",
            "//third_party/fuchsia-sdk/sdk:vulkan",
          ]
        }
    
        if (angle_enable_vulkan_validation_layers) {
          if (is_fuchsia) {
            deps = [
              "//third_party/fuchsia-sdk:vulkan_validation",
            ]
          } else {
            data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_validation_layers" ]
            if (!is_android) {
              data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_gen_json_files" ]
            }
          }
        }
      }
    }
    
    angle_static_library("libANGLE") {
      sources = libangle_sources
    
      include_dirs = []
      libs = []
      defines = []
      if (angle_link_glx) {
        libs += [ "GL" ]
        defines += [ "ANGLE_LINK_GLX" ]
      }
      public_deps = [
        ":angle_common",
        ":angle_gpu_info_util",
        ":angle_version",
        ":translator",
      ]
      deps = [
        ":angle_image_util",
        ":includes",
      ]
    
      # Enable extra Chromium style warnings for libANGLE.
      if (is_clang) {
        suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ]
      }
    
      # Shared D3D sources.
      if (angle_enable_d3d9 || angle_enable_d3d11) {
        sources += libangle_d3d_shared_sources
    
        defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
      }
    
      if (angle_enable_d3d9) {
        sources += libangle_d3d9_sources
        libs += [ "d3d9.lib" ]
      }
    
      if (angle_enable_d3d11) {
        sources += libangle_d3d11_sources
        sources += libangle_d3d11_win32_sources
        libs += [ "dxguid.lib" ]
        import("src/libANGLE/renderer/d3d/d3d11/d3d11_blit_shaders_autogen.gni")
        sources += libangle_d3d11_blit_shaders
      }
    
      if (angle_enable_gl) {
        sources += libangle_gl_sources
        include_dirs += [ "src/third_party/khronos" ]
    
        if (angle_enable_gl_null) {
          sources += libangle_gl_null_sources
        }
        if (is_win) {
          sources += libangle_gl_wgl_sources
        }
        if (use_x11) {
          sources += libangle_gl_glx_sources
          deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
          libs += [
            "X11",
            "Xi",
            "Xext",
          ]
        }
        if (is_mac) {
          sources += libangle_gl_cgl_sources
          libs += [
            "Cocoa.framework",
            "IOSurface.framework",
            "OpenGL.framework",
            "QuartzCore.framework",
          ]
        }
        if (is_android) {
          sources += libangle_gl_egl_sources
          sources += libangle_gl_egl_dl_sources
          sources += libangle_gl_egl_android_sources
        }
        if (ozone_platform_gbm) {
          configs += [ ":libdrm" ]
          defines += [ "ANGLE_USE_OZONE" ]
          deps += [ "//third_party/minigbm" ]
          sources += libangle_gl_egl_sources
          sources += libangle_gl_egl_dl_sources
          sources += libangle_gl_ozone_sources
        }
      }
    
      if (angle_enable_vulkan) {
        sources += libangle_vulkan_sources
        if (is_win) {
          sources += libangle_vulkan_win32_sources
        }
        if (is_linux) {
          sources += libangle_vulkan_xcb_sources
        }
        if (is_fuchsia) {
          sources += libangle_vulkan_fuchsia_sources
          deps += [
            "$angle_root/src/common/fuchsia_egl",
            "$angle_root/src/common/fuchsia_egl:backend",
          ]
        }
        if (is_android) {
          sources += libangle_vulkan_android_sources
          libs += [ "vulkan" ]
        }
        deps += [
          ":angle_vulkan",
          "${angle_glslang_dir}:glslang_default_resource_limits_sources",
          "${angle_glslang_dir}:glslang_sources",
          "${angle_spirv_tools_dir}:spvtools_val",
        ]
        public_deps += [ "$angle_root/third_party/vulkan-headers:vulkan_headers" ]
    
        # Include generated shaders.
        import("src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni")
        sources += angle_vulkan_internal_shaders
      }
    
      if (angle_enable_null) {
        sources += libangle_null_sources
      }
    
      if (is_debug) {
        defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
      }
    
      configs += [ ":debug_annotations_config" ]
      public_configs += [ ":libANGLE_config" ]
    
      # Windows ARM64 is available since 10.0.16299 so no need to copy
      # d3dcompiler_47.dll because this file is available as inbox.
      if (is_win && target_cpu != "arm64") {
        data_deps = [
          ":copy_compiler_dll",
        ]
      }
    }
    
    config("shared_library_public_config") {
      if (is_mac && !is_component_build) {
        # Executable targets that depend on the shared libraries below need to have
        # the rpath setup in non-component build configurations.
        ldflags = [
          "-rpath",
          "@executable_path/",
        ]
      }
    }
    
    config("library_name_config") {
      defines = [
        "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"",
        "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"",
      ]
    }
    
    # This config controls export definitions on ANGLE API calls.
    config("angle_static") {
      defines = [
        "ANGLE_EXPORT=",
        "ANGLE_UTIL_EXPORT=",
        "EGLAPI=",
        "GL_APICALL=",
        "GL_API=",
      ]
    }
    
    angle_shared_library("libGLESv2${angle_libs_suffix}") {
      sources = libglesv2_sources
    
      if (is_win) {
        sources += [ "src/libGLESv2/libGLESv2_autogen.def" ]
      }
    
      configs += [
        ":angle_gl_visibility_config",
        ":debug_annotations_config",
        ":gl_prototypes",
      ]
    
      defines = [ "LIBGLESV2_IMPLEMENTATION" ]
    
      deps = [
        ":includes",
        ":libANGLE",
      ]
    
      public_deps = [
        ":angle_version",
      ]
    }
    
    angle_static_library("libGLESv2_static") {
      sources = libglesv2_sources
      configs += [ ":debug_annotations_config" ]
      public_configs += [ ":angle_static" ]
      deps = [
        ":includes",
      ]
      public_deps = [
        ":libANGLE",
      ]
    }
    
    angle_shared_library("libGLESv1_CM${angle_libs_suffix}") {
      sources = libglesv1_cm_sources
    
      configs += [
        ":angle_gl_visibility_config",
        ":debug_annotations_config",
        ":gl_prototypes",
      ]
    
      defines = []
    
      deps = [
        ":includes",
        ":libGLESv2${angle_libs_suffix}",
      ]
    }
    
    angle_static_library("libGLESv1_CM_static") {
      sources = libglesv1_cm_sources
      configs += [ ":debug_annotations_config" ]
      public_configs += [ ":angle_static" ]
      deps = [
        ":includes",
        ":libGLESv2_static",
      ]
    }
    
    config("libEGL_egl_loader_config") {
      defines = [ "ANGLE_USE_EGL_LOADER" ]
    }
    
    angle_source_set("libEGL_egl_loader") {
      sources = [
        "src/libEGL/egl_loader_autogen.cpp",
        "src/libEGL/egl_loader_autogen.h",
      ]
    
      public_configs += [
        ":libEGL_egl_loader_config",
        ":gl_prototypes",
      ]
    
      deps = [
        ":includes",
      ]
    }
    
    angle_shared_library("libEGL${angle_libs_suffix}") {
      sources = libegl_sources
    
      configs += [
        ":debug_annotations_config",
        ":library_name_config",
      ]
    
      defines = [ "LIBEGL_IMPLEMENTATION" ]
      if (is_win) {
        defines += [ "EGLAPI=" ]
      } else {
        defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ]
      }
    
      if (is_win) {
        sources += [ "src/libEGL/libEGL.def" ]
      }
    
      deps = [
        ":angle_system_utils",
        ":angle_version",
        ":libEGL_egl_loader",
      ]
    
      public_deps = [
        ":includes",
      ]
    
      data_deps = [
        ":libGLESv2${angle_libs_suffix}",
      ]
    }
    
    angle_static_library("libEGL_static") {
      sources = libegl_sources
    
      configs += [
        ":debug_annotations_config",
        ":library_name_config",
      ]
    
      public_configs += [ ":angle_static" ]
    
      deps = [
        ":includes",
        ":libGLESv2_static",
      ]
    }
    
    import("util/util.gni")
    
    config("angle_util_loader_config") {
      defines = [ "ANGLE_USE_UTIL_LOADER" ]
    }
    
    angle_source_set("angle_util_loader_headers") {
      sources = [
        "util/egl_loader_autogen.h",
        "util/gles_loader_autogen.h",
        "util/util_export.h",
      ]
    
      if (is_win) {
        sources += [ "util/windows/wgl_loader_autogen.h" ]
      }
    
      public_deps = [
        ":includes",
      ]
    }
    
    angle_source_set("angle_util_loader") {
      defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ]
    
      sources = [
        "util/egl_loader_autogen.cpp",
        "util/gles_loader_autogen.cpp",
      ]
    
      if (is_win) {
        sources += [ "util/windows/wgl_loader_autogen.cpp" ]
      }
    
      deps = [
        ":angle_util_loader_headers",
      ]
    
      public_configs += [
        ":angle_util_config",
        ":angle_util_loader_config",
        ":no_gl_prototypes",
      ]
    }
    
    config("angle_util_config") {
      include_dirs = [ "." ]
      if (is_linux && use_x11) {
        libs = [ "X11" ]
      }
    }
    
    foreach(is_shared_library,
            [
              true,
              false,
            ]) {
      if (is_shared_library) {
        library_type = "angle_shared_library"
        library_name = "angle_util"
        dep_suffix = "${angle_libs_suffix}"
      } else {
        library_type = "angle_static_library"
        library_name = "angle_util_static"
        dep_suffix = "_static"
      }
    
      target(library_type, library_name) {
        sources = util_sources
    
        if (is_win) {
          sources += util_win_sources
        }
    
        libs = []
        if (is_linux) {
          sources += util_linux_sources
          libs += [
            "rt",
            "dl",
          ]
        }
    
        if (is_mac) {
          sources += util_osx_sources
          libs += [
            "AppKit.framework",
            "QuartzCore.framework",
          ]
        }
    
        if (use_x11) {
          sources += util_x11_sources
        }
    
        if (is_android) {
          # To prevent linux sources filtering on android
          set_sources_assignment_filter([])
          sources += util_linux_sources
          sources += util_android_sources
          libs += [
            "android",
            "log",
          ]
        }
    
        configs += [ ":debug_annotations_config" ]
    
        public_configs += [ ":angle_util_config" ]
    
        deps = [
          ":angle_common",
          ":angle_util_loader_headers",
        ]
    
        public_deps = []
        if (is_fuchsia) {
          sources += util_fuchsia_sources
          public_deps += [
            "$angle_root/src/common/fuchsia_egl",
            "//third_party/fuchsia-sdk/sdk:async_loop_cpp",
            "//third_party/fuchsia-sdk/sdk:fdio",
            "//third_party/fuchsia-sdk/sdk:images",
            "//third_party/fuchsia-sdk/sdk:scenic_cpp",
            "//third_party/fuchsia-sdk/sdk:ui_gfx",
            "//third_party/fuchsia-sdk/sdk:ui_policy",
            "//third_party/fuchsia-sdk/sdk:ui_scenic",
            "//third_party/fuchsia-sdk/sdk:ui_viewsv1",
          ]
        } else if (use_ozone) {
          sources += util_ozone_sources
        }
    
        if (is_shared_library) {
          defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ]
    
          if (is_win) {
            sources += util_win_shared_sources
          }
    
          public_deps += [ ":angle_util_loader" ]
    
          if (is_mac && !is_component_build) {
            ldflags = [
              "-install_name",
              "@rpath/libangle_util.dylib",
            ]
          }
        } else {
          public_configs += [
            ":angle_static",
            ":gl_prototypes",
          ]
        }
      }
    }
    
    # Convenience targets for some of the samples so they can be built
    # with Chromium's toolchain.
    
    angle_executable("angle_shader_translator") {
      testonly = true
    
      sources = [
        "samples/shader_translator/shader_translator.cpp",
      ]
    
      deps = [
        ":translator",
      ]
    }
    
    config("angle_feature_support_config") {
      include_dirs = [
        "include",
        "src",
      ]
      defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ]
      if (is_debug) {
        defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ]
      }
    }
    
    angle_shared_library("libfeature_support${angle_libs_suffix}") {
      if (is_android) {
        libs = [ "log" ]
      }
    
      public_configs += [
        ":angle_feature_support_config",
        "${angle_jsoncpp_dir}:jsoncpp_config",
      ]
    
      if (is_mac && !is_component_build) {
        ldflags = [
          "-install_name",
          "@rpath/${target_name}.dylib",
        ]
      }
    
      sources = [
        "src/feature_support_util/feature_support_util.cpp",
        "src/feature_support_util/feature_support_util.h",
      ]
    
      deps = [
        ":angle_gpu_info_util",
        "${angle_jsoncpp_dir}:jsoncpp",
      ]
    }
    
    if (!is_component_build && is_android && symbol_level != 0) {
      action_foreach("compressed_symbols") {
        sources = []
        foreach(_library, angle_libraries) {
          sources += [ "${root_out_dir}/lib${_library}${angle_libs_suffix}.so" ]
        }
        if (angle_enable_vulkan_validation_layers) {
          foreach(_layer, vulkan_validation_layers) {
            sources += [ "${root_out_dir}/lib${_layer}.so" ]
          }
        }
    
        script = rebase_path("${root_build_dir}/android/compress_symbols.py",
                             root_build_dir)
    
        deps = []
        foreach(_library, angle_libraries) {
          deps += [ "${angle_root}:lib${_library}${angle_libs_suffix}" ]
        }
    
        if (angle_enable_vulkan_validation_layers) {
          foreach(_layer, vulkan_validation_layers) {
            deps +=
                [ "${angle_root}/third_party/vulkan-validation-layers:${_layer}" ]
          }
        }
    
        outputs = [
          "$root_out_dir/lib.compressed/{{source_file_part}}",
        ]
    
        android_nm = "${android_tool_prefix}nm"
    
        args = [
          "--objcopy",
          rebase_path(android_objcopy, root_build_dir),
          "--nm",
          rebase_path(android_nm, root_build_dir),
          "--sofile",
          "{{source}}",
          "--unstrippedsofile",
          "{{source_dir}}/lib.unstripped/{{source_file_part}}",
          "--output",
          "{{source_dir}}/lib.compressed/{{source_file_part}}",
        ]
      }
    }
    
    if (!is_component_build && is_android &&
        current_toolchain == default_toolchain) {
      # Package ANGLE libraries for pre-installed system image
      angle_apk("aosp_apk") {
        package_name = "com.android.angle"
        apk_name = "AngleLibraries"
      }
    
      group("angle_apks") {
        deps = [
          ":aosp_apk",
        ]
      }
    
      # Include a temporary target until we update builders to use angle_apks
      group("angle_apk") {
        deps = [
          ":angle_apks",
        ]
      }
    }