Hash :
a3944d4f
Author :
Date :
2016-07-22T22:13:26
Add gl::Format to represent a texture/rb/surface format. This has a few advantages: it preserves all the information of the internal format, such as if it is sized or unsized. It also saves looking up the format multiple times in the table, which should improve speed in some cases. The extra sized-ness information will allow us to perform the correct validation in CopyTexSubImage calls. BUG=angleproject:1228 Change-Id: I42954771b0a9a968f5d787b8cf6e0af721791855 Reviewed-on: https://chromium-review.googlesource.com/362626 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Renderbuffer.h: Defines the renderer-agnostic container class gl::Renderbuffer.
// Implements GL renderbuffer objects and related functionality.
// [OpenGL ES 2.0.24] section 4.4.3 page 108.
#ifndef LIBANGLE_RENDERBUFFER_H_
#define LIBANGLE_RENDERBUFFER_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/Image.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/RenderbufferImpl.h"
namespace gl
{
// A GL renderbuffer object is usually used as a depth or stencil buffer attachment
// for a framebuffer object. The renderbuffer itself is a distinct GL object, see
// FramebufferAttachment and Framebuffer for how they are applied to an FBO via an
// attachment point.
class Renderbuffer final : public egl::ImageSibling,
public gl::FramebufferAttachmentObject,
public LabeledObject
{
public:
Renderbuffer(rx::RenderbufferImpl *impl, GLuint id);
virtual ~Renderbuffer();
void setLabel(const std::string &label) override;
const std::string &getLabel() const override;
Error setStorage(GLenum internalformat, size_t width, size_t height);
Error setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height);
Error setStorageEGLImageTarget(egl::Image *imageTarget);
rx::RenderbufferImpl *getImplementation();
const rx::RenderbufferImpl *getImplementation() const;
GLsizei getWidth() const;
GLsizei getHeight() const;
const Format &getFormat() const;
GLsizei getSamples() const;
GLuint getRedSize() const;
GLuint getGreenSize() const;
GLuint getBlueSize() const;
GLuint getAlphaSize() const;
GLuint getDepthSize() const;
GLuint getStencilSize() const;
// FramebufferAttachmentObject Impl
Extents getAttachmentSize(const FramebufferAttachment::Target &target) const override;
const Format &getAttachmentFormat(
const FramebufferAttachment::Target & /*target*/) const override
{
return getFormat();
}
GLsizei getAttachmentSamples(const FramebufferAttachment::Target &/*target*/) const override { return getSamples(); }
void onAttach() override;
void onDetach() override;
GLuint getId() const override;
private:
rx::FramebufferAttachmentObjectImpl *getAttachmentImpl() const override { return mRenderbuffer; }
rx::RenderbufferImpl *mRenderbuffer;
std::string mLabel;
GLsizei mWidth;
GLsizei mHeight;
Format mFormat;
GLsizei mSamples;
};
}
#endif // LIBANGLE_RENDERBUFFER_H_