Hash :
feb8c686
Author :
Date :
2017-02-13T16:07:35
Add extensions to disable client arrays. Chrome doesn't allow any client data in its command buffer. Add an ANGLE extension to request a context that disallows client data. BUG=602737 Change-Id: If9d5144daea3c629a73562396000df59a671aad3 Reviewed-on: https://chromium-review.googlesource.com/441986 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef UTIL_EGLWINDOW_H_
#define UTIL_EGLWINDOW_H_
#include <list>
#include <memory>
#include <stdint.h>
#include <string>
#include <export.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common/angleutils.h"
#include "common/Optional.h"
class OSWindow;
// A hidden define used in some renderers (currently D3D-only)
// to init a no-op renderer. Useful for performance testing.
#ifndef EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x6AC0
#endif
struct ANGLE_EXPORT EGLPlatformParameters
{
EGLint renderer;
EGLint majorVersion;
EGLint minorVersion;
EGLint deviceType;
EGLint presentPath;
EGLPlatformParameters();
explicit EGLPlatformParameters(EGLint renderer);
EGLPlatformParameters(EGLint renderer, EGLint majorVersion, EGLint minorVersion, EGLint deviceType);
EGLPlatformParameters(EGLint renderer,
EGLint majorVersion,
EGLint minorVersion,
EGLint deviceType,
EGLint presentPath);
};
ANGLE_EXPORT bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b);
ANGLE_EXPORT bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b);
class ANGLE_EXPORT EGLWindow : angle::NonCopyable
{
public:
EGLWindow(EGLint glesMajorVersion,
EGLint glesMinorVersion,
const EGLPlatformParameters &platform);
~EGLWindow();
void setConfigRedBits(int bits) { mRedBits = bits; }
void setConfigGreenBits(int bits) { mGreenBits = bits; }
void setConfigBlueBits(int bits) { mBlueBits = bits; }
void setConfigAlphaBits(int bits) { mAlphaBits = bits; }
void setConfigDepthBits(int bits) { mDepthBits = bits; }
void setConfigStencilBits(int bits) { mStencilBits = bits; }
void setConfigComponentType(EGLenum componentType) { mComponentType = componentType; }
void setMultisample(bool multisample) { mMultisample = multisample; }
void setDebugEnabled(bool debug) { mDebug = debug; }
void setNoErrorEnabled(bool noError) { mNoError = noError; }
void setWebGLCompatibilityEnabled(bool webglCompatibility)
{
mWebGLCompatibility = webglCompatibility;
}
void setBindGeneratesResource(bool bindGeneratesResource)
{
mBindGeneratesResource = bindGeneratesResource;
}
void setVulkanLayersEnabled(bool enabled) { mVulkanLayersEnabled = enabled; }
void setClientArraysEnabled(bool enabled) { mClientArraysEnabled = enabled; }
void setSwapInterval(EGLint swapInterval) { mSwapInterval = swapInterval; }
static EGLBoolean FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config);
void swap();
EGLint getClientMajorVersion() const { return mClientMajorVersion; }
EGLint getClientMinorVersion() const { return mClientMinorVersion; }
const EGLPlatformParameters &getPlatform() const { return mPlatform; }
EGLConfig getConfig() const;
EGLDisplay getDisplay() const;
EGLSurface getSurface() const;
EGLContext getContext() const;
int getConfigRedBits() const { return mRedBits; }
int getConfigGreenBits() const { return mGreenBits; }
int getConfigBlueBits() const { return mBlueBits; }
int getConfigAlphaBits() const { return mAlphaBits; }
int getConfigDepthBits() const { return mDepthBits; }
int getConfigStencilBits() const { return mStencilBits; }
bool isMultisample() const { return mMultisample; }
bool isDebugEnabled() const { return mDebug; }
EGLint getSwapInterval() const { return mSwapInterval; }
bool initializeGL(OSWindow *osWindow);
void destroyGL();
bool isGLInitialized() const;
private:
EGLConfig mConfig;
EGLDisplay mDisplay;
EGLSurface mSurface;
EGLContext mContext;
EGLint mClientMajorVersion;
EGLint mClientMinorVersion;
EGLPlatformParameters mPlatform;
int mRedBits;
int mGreenBits;
int mBlueBits;
int mAlphaBits;
int mDepthBits;
int mStencilBits;
EGLenum mComponentType;
bool mMultisample;
bool mDebug;
bool mNoError;
bool mWebGLCompatibility;
bool mBindGeneratesResource;
bool mClientArraysEnabled;
EGLint mSwapInterval;
Optional<bool> mVulkanLayersEnabled;
};
#endif // UTIL_EGLWINDOW_H_