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kc3-lang/angle/src/compiler/translator/IntermTraverse.cpp

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  • Author : Olli Etuaho
    Date : 2015-02-17 13:46:51
    Hash : a3a36664
    Message : Implement parsing switch statements Put in some groundwork for parsing switch statements and case labels in the parser, including definitions for IntermNode classes. Intermediate functions for adding the statements are stubbed to only generate errors for now. Tested by manually disabling shading language version checks for switch in a Chromium build and checking that the expected errors are generated. BUG=angle:921 Change-Id: I064b3e0c4c1b724a083cf5bc78eebfdd3794eb1b Reviewed-on: https://chromium-review.googlesource.com/250380 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Tested-by: Olli Etuaho <oetuaho@nvidia.com>

  • src/compiler/translator/IntermTraverse.cpp
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/IntermNode.h"
    
    //
    // Traverse the intermediate representation tree, and
    // call a node type specific function for each node.
    // Done recursively through the member function Traverse().
    // Node types can be skipped if their function to call is 0,
    // but their subtree will still be traversed.
    // Nodes with children can have their whole subtree skipped
    // if preVisit is turned on and the type specific function
    // returns false.
    //
    // preVisit, postVisit, and rightToLeft control what order
    // nodes are visited in.
    //
    
    //
    // Traversal functions for terminals are straighforward....
    //
    void TIntermSymbol::traverse(TIntermTraverser *it)
    {
        it->visitSymbol(this);
    }
    
    void TIntermConstantUnion::traverse(TIntermTraverser *it)
    {
        it->visitConstantUnion(this);
    }
    
    //
    // Traverse a binary node.
    //
    void TIntermBinary::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        //
        // visit the node before children if pre-visiting.
        //
        if (it->preVisit)
            visit = it->visitBinary(PreVisit, this);
    
        //
        // Visit the children, in the right order.
        //
        if (visit)
        {
            it->incrementDepth(this);
    
            if (it->rightToLeft)
            {
                if (mRight)
                    mRight->traverse(it);
    
                if (it->inVisit)
                    visit = it->visitBinary(InVisit, this);
    
                if (visit && mLeft)
                    mLeft->traverse(it);
            }
            else
            {
                if (mLeft)
                    mLeft->traverse(it);
    
                if (it->inVisit)
                    visit = it->visitBinary(InVisit, this);
    
                if (visit && mRight)
                    mRight->traverse(it);
            }
    
            it->decrementDepth();
        }
    
        //
        // Visit the node after the children, if requested and the traversal
        // hasn't been cancelled yet.
        //
        if (visit && it->postVisit)
            it->visitBinary(PostVisit, this);
    }
    
    //
    // Traverse a unary node.  Same comments in binary node apply here.
    //
    void TIntermUnary::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitUnary(PreVisit, this);
    
        if (visit) {
            it->incrementDepth(this);
            mOperand->traverse(it);
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitUnary(PostVisit, this);
    }
    
    //
    // Traverse an aggregate node.  Same comments in binary node apply here.
    //
    void TIntermAggregate::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitAggregate(PreVisit, this);
    
        if (visit)
        {
            it->incrementDepth(this);
    
            if (it->rightToLeft)
            {
                for (TIntermSequence::reverse_iterator sit = mSequence.rbegin();
                     sit != mSequence.rend(); sit++)
                {
                    (*sit)->traverse(it);
    
                    if (visit && it->inVisit)
                    {
                        if (*sit != mSequence.front())
                            visit = it->visitAggregate(InVisit, this);
                    }
                }
            }
            else
            {
                for (TIntermSequence::iterator sit = mSequence.begin();
                     sit != mSequence.end(); sit++)
                {
                    (*sit)->traverse(it);
    
                    if (visit && it->inVisit)
                    {
                        if (*sit != mSequence.back())
                            visit = it->visitAggregate(InVisit, this);
                    }
                }
            }
    
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitAggregate(PostVisit, this);
    }
    
    //
    // Traverse a selection node.  Same comments in binary node apply here.
    //
    void TIntermSelection::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitSelection(PreVisit, this);
    
        if (visit)
        {
            it->incrementDepth(this);
            if (it->rightToLeft)
            {
                if (mFalseBlock)
                    mFalseBlock->traverse(it);
                if (mTrueBlock)
                    mTrueBlock->traverse(it);
                mCondition->traverse(it);
            }
            else
            {
                mCondition->traverse(it);
                if (mTrueBlock)
                    mTrueBlock->traverse(it);
                if (mFalseBlock)
                    mFalseBlock->traverse(it);
            }
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitSelection(PostVisit, this);
    }
    
    //
    // Traverse a switch node.  Same comments in binary node apply here.
    //
    void TIntermSwitch::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitSwitch(PreVisit, this);
    
        if (visit)
        {
            it->incrementDepth(this);
            if (it->rightToLeft)
            {
                if (mStatementList)
                    mStatementList->traverse(it);
                if (it->inVisit)
                    visit = it->visitSwitch(InVisit, this);
                if (visit)
                    mInit->traverse(it);
            }
            else
            {
                mInit->traverse(it);
                if (it->inVisit)
                    visit = it->visitSwitch(InVisit, this);
                if (visit && mStatementList)
                    mStatementList->traverse(it);
            }
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitSwitch(PostVisit, this);
    }
    
    //
    // Traverse a switch node.  Same comments in binary node apply here.
    //
    void TIntermCase::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitCase(PreVisit, this);
    
        if (visit && mCondition)
            mCondition->traverse(it);
    
        if (visit && it->postVisit)
            it->visitCase(PostVisit, this);
    }
    
    //
    // Traverse a loop node.  Same comments in binary node apply here.
    //
    void TIntermLoop::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitLoop(PreVisit, this);
    
        if (visit)
        {
            it->incrementDepth(this);
    
            if (it->rightToLeft)
            {
                if (mExpr)
                    mExpr->traverse(it);
    
                if (mBody)
                    mBody->traverse(it);
    
                if (mCond)
                    mCond->traverse(it);
    
                if (mInit)
                    mInit->traverse(it);
            }
            else
            {
                if (mInit)
                    mInit->traverse(it);
    
                if (mCond)
                    mCond->traverse(it);
    
                if (mBody)
                    mBody->traverse(it);
    
                if (mExpr)
                    mExpr->traverse(it);
            }
    
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitLoop(PostVisit, this);
    }
    
    //
    // Traverse a branch node.  Same comments in binary node apply here.
    //
    void TIntermBranch::traverse(TIntermTraverser *it)
    {
        bool visit = true;
    
        if (it->preVisit)
            visit = it->visitBranch(PreVisit, this);
    
        if (visit && mExpression) {
            it->incrementDepth(this);
            mExpression->traverse(it);
            it->decrementDepth();
        }
    
        if (visit && it->postVisit)
            it->visitBranch(PostVisit, this);
    }
    
    void TIntermRaw::traverse(TIntermTraverser *it)
    {
        it->visitRaw(this);
    }