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kc3-lang/angle/src/libGLESv2/Sampler.h

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  • Author : Jamie Madill
    Date : 2013-07-19 16:36:59
    Hash : 9675b808
    Message : Add internal accessor functions for querying sampler object parameters. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill

  • src/libGLESv2/Sampler.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Sampler.h : Defines the Sampler class, which represents a GLES 3
    // sampler object. Sampler objects store some state needed to sample textures.
    
    #ifndef LIBGLESV2_SAMPLER_H_
    #define LIBGLESV2_SAMPLER_H_
    
    #include "common/RefCountObject.h"
    
    namespace gl
    {
    struct SamplerState;
    
    class Sampler : public RefCountObject
    {
      public:
        Sampler(GLuint id);
    
        void setMinFilter(GLenum minFilter) { mMinFilter = minFilter; }
        void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; }
        void setWrapS(GLenum wrapS) { mWrapS = wrapS; }
        void setWrapT(GLenum wrapT) { mWrapT = wrapT; }
        void setWrapR(GLenum wrapR) { mWrapR = wrapR; }
        void setMinLod(GLfloat minLod) { mMinLod = minLod; }
        void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; }
        void setComparisonMode(GLenum comparisonMode) { mComparisonMode = comparisonMode; }
        void setComparisonFunc(GLenum comparisonFunc) { mComparisonFunc = comparisonFunc; }
    
        GLenum getMinFilter() const { return mMinFilter; }
        GLenum getMagFilter() const { return mMagFilter; }
        GLenum getWrapS() const { return mWrapS; }
        GLenum getWrapT() const { return mWrapT; }
        GLenum getWrapR() const { return mWrapR; }
        GLfloat getMinLod() const { return mMinLod; }
        GLfloat getMaxLod() const { return mMaxLod; }
        GLenum getComparisonMode() const { return mComparisonMode; }
        GLenum getComparisonFunc() const { return mComparisonFunc; }
    
        void getState(SamplerState *samplerState) const;
    
      private:
        GLenum mMinFilter;
        GLenum mMagFilter;
        GLenum mWrapS;
        GLenum mWrapT;
        GLenum mWrapR;
        GLfloat mMinLod;
        GLfloat mMaxLod;
        GLenum mComparisonMode;
        GLenum mComparisonFunc;
    };
    
    }
    
    #endif // LIBGLESV2_SAMPLER_H_