Hash :
20dca0b9
Author :
Date :
2025-08-14T13:54:37
Add a new TInterfaceBlock class member to hint ANGLE default Uniform In later change, we will transform floats in ANGLE default uniform struct from 32-bit to 16-bit in SPIRV. The new class member mIsDefaultUniformBlock will help us identify this special struct. This change is no op. Bug: angleproject:405795981 Change-Id: I939caf7491ab5d7de130ba6a2fd8b1202958c375 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6852398 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// IntermNode_util.h: High-level utilities for creating AST nodes and node hierarchies. Mostly meant
// to be used in AST transforms.
#ifndef COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
#define COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
#include "compiler/translator/IntermNode.h"
#include "compiler/translator/Name.h"
#include "compiler/translator/tree_util/FindFunction.h"
namespace sh
{
class TSymbolTable;
class TVariable;
TIntermFunctionPrototype *CreateInternalFunctionPrototypeNode(const TFunction &func);
TIntermFunctionDefinition *CreateInternalFunctionDefinitionNode(const TFunction &func,
TIntermBlock *functionBody);
TIntermTyped *CreateZeroNode(const TType &type);
TIntermConstantUnion *CreateFloatNode(float value, TPrecision precision);
TIntermConstantUnion *CreateVecNode(const float values[],
unsigned int vecSize,
TPrecision precision);
TIntermConstantUnion *CreateUVecNode(const unsigned int values[],
unsigned int vecSize,
TPrecision precision);
TIntermConstantUnion *CreateIndexNode(int index);
TIntermConstantUnion *CreateUIntNode(unsigned int value);
TIntermConstantUnion *CreateBoolNode(bool value);
// Create temporary variable of known type |type|.
TVariable *CreateTempVariable(TSymbolTable *symbolTable, const TType *type);
// Create temporary variable compatible with user-provide type |type|.
// Possibly creates a new type. The qualifer of the new type of the new variable is |qualifier|.
TVariable *CreateTempVariable(TSymbolTable *symbolTable, const TType *type, TQualifier qualifier);
TIntermSymbol *CreateTempSymbolNode(const TVariable *tempVariable);
TIntermDeclaration *CreateTempDeclarationNode(const TVariable *tempVariable);
TIntermDeclaration *CreateTempInitDeclarationNode(const TVariable *tempVariable,
TIntermTyped *initializer);
TIntermBinary *CreateTempAssignmentNode(const TVariable *tempVariable, TIntermTyped *rightNode);
TVariable *DeclareTempVariable(TSymbolTable *symbolTable,
const TType *type,
TQualifier qualifier,
TIntermDeclaration **declarationOut);
TVariable *DeclareTempVariable(TSymbolTable *symbolTable,
TIntermTyped *initializer,
TQualifier qualifier,
TIntermDeclaration **declarationOut);
std::pair<const TVariable *, const TVariable *> DeclareStructure(
TIntermBlock *root,
TSymbolTable *symbolTable,
TFieldList *fieldList,
TQualifier qualifier,
const TMemoryQualifier &memoryQualifier,
uint32_t arraySize,
const ImmutableString &structTypeName,
const ImmutableString *structInstanceName);
TInterfaceBlock *DeclareInterfaceBlock(TSymbolTable *symbolTable,
TFieldList *fieldList,
const TLayoutQualifier &layoutQualifier,
const ImmutableString &blockTypeName);
const TVariable *DeclareInterfaceBlockVariable(TIntermBlock *root,
TSymbolTable *symbolTable,
TQualifier qualifier,
const TInterfaceBlock *interfaceBlock,
const TLayoutQualifier &layoutQualifier,
const TMemoryQualifier &memoryQualifier,
uint32_t arraySize,
const ImmutableString &blockVariableName);
// Creates a variable for a struct type.
const TVariable &CreateStructTypeVariable(TSymbolTable &symbolTable, const TStructure &structure);
// Creates a variable for a struct instance.
const TVariable &CreateInstanceVariable(
TSymbolTable &symbolTable,
const TStructure &structure,
const Name &name,
TQualifier qualifier = TQualifier::EvqTemporary,
const angle::Span<const unsigned int> *arraySizes = nullptr);
// Accesses a field for the given node with the given field name.
// The node must be a struct instance.
TIntermBinary &AccessField(const TVariable &structInstanceVar, const Name &field);
// Accesses a field for the given node with the given field name.
// The node must be a struct instance.
TIntermBinary &AccessField(TIntermTyped &object, const Name &field);
// Accesses a field for the given node by its field index.
// The node must be a struct instance.
TIntermBinary &AccessFieldByIndex(TIntermTyped &object, int index);
// Accesses `object` by index, returning a binary referencing the field of the named interface
// block.
// Note: nameless interface blocks' fields are represented by individual TVariables, and so this
// helper cannot generate an access to them.
TIntermBinary *AccessFieldOfNamedInterfaceBlock(const TVariable *object, int index);
// If the input node is nullptr, return nullptr.
// If the input node is a block node, return it.
// If the input node is not a block node, put it inside a block node and return that.
TIntermBlock *EnsureBlock(TIntermNode *node);
// If the input node is nullptr, return a new block.
// If the input node is a block node, return it.
// If the input node is not a block node, put it inside a block node and return that.
TIntermBlock *EnsureLoopBodyBlock(TIntermNode *node);
// Should be called from inside Compiler::compileTreeImpl() where the global level is in scope.
TIntermSymbol *ReferenceGlobalVariable(const ImmutableString &name,
const TSymbolTable &symbolTable);
TIntermSymbol *ReferenceBuiltInVariable(const ImmutableString &name,
const TSymbolTable &symbolTable,
int shaderVersion);
TIntermTyped *CreateBuiltInFunctionCallNode(const char *name,
TIntermSequence *arguments,
const TSymbolTable &symbolTable,
int shaderVersion);
TIntermTyped *CreateBuiltInFunctionCallNode(const char *name,
const std::initializer_list<TIntermNode *> &arguments,
const TSymbolTable &symbolTable,
int shaderVersion);
TIntermTyped *CreateBuiltInUnaryFunctionCallNode(const char *name,
TIntermTyped *argument,
const TSymbolTable &symbolTable,
int shaderVersion);
inline void GetSwizzleIndex(TVector<uint32_t> *indexOut) {}
template <typename T, typename... ArgsT>
void GetSwizzleIndex(TVector<uint32_t> *indexOut, T arg, ArgsT... args)
{
indexOut->push_back(arg);
GetSwizzleIndex(indexOut, args...);
}
template <typename... ArgsT>
TIntermSwizzle *CreateSwizzle(TIntermTyped *reference, ArgsT... args)
{
TVector<uint32_t> swizzleIndex;
GetSwizzleIndex(&swizzleIndex, args...);
return new TIntermSwizzle(reference, swizzleIndex);
}
// Returns true if a block ends in a branch (break, continue, return, etc). This is only correct
// after PruneNoOps, because it expects empty blocks after a branch to have been already pruned,
// i.e. a block can only end in a branch if its last statement is a branch or is a block ending in
// branch.
bool EndsInBranch(TIntermBlock *block);
} // namespace sh
#endif // COMPILER_TRANSLATOR_INTERMNODEUTIL_H_