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kc3-lang/angle/extensions/ANGLE_platform_angle.txt

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  • Author : Geoff Lang
    Date : 2014-11-26 16:19:41
    Hash : 7825f619
    Message : Update ANGLE_platform_angle_d3d to use a device type enum instead of WARP bool. BUG=angle:490 Change-Id: I1555e7f09b23138753e52ddf720d088587f7cadb Reviewed-on: https://chromium-review.googlesource.com/232104 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • extensions/ANGLE_platform_angle.txt
  • Name
    
        ANGLE_platform_angle
    
    Name Strings
    
        EGL_ANGLE_platform_angle
    
    Contributors
    
        Scott Graham, Google
        Shannon Woods, Google
        Geoff Lang, Google
    
    Contacts
    
        Scott Graham, Google (scottmg 'at' google 'dot' com)
    
    Status
    
        Draft
    
    Version
    
        Version 3, 2014-10-20
    
    Number
    
        EGL Extension XXX
    
    Extension Type
    
        EGL client extension
    
    Dependencies
    
        Requires EGL_EXT_client_extensions to query its existence without
        a display.
    
        Requires EGL_EXT_platform_base.
    
        This extension is written against the wording of version 9 of the
        EGL_EXT_platform_base specification.
    
        ANGLE_platform_angle_d3d affects the definition of this extension.
        ANGLE_platform_angle_opengl affects the definition of this extension.
    
    Overview
    
        This extension defines how to create EGL resources from native resources
        using the functions defined by EGL_EXT_platform_base.
    
    New Types
    
        None
    
    New Procedures and Functions
    
        None
    
    New Tokens
    
        Accepted as the <platform> argument of eglGetPlatformDisplayEXT:
    
            EGL_PLATFORM_ANGLE_ANGLE                           0x3202
    
        Accepted as an attribute name in the <attrib_list> argument of
        eglGetPlatformDisplayEXT:
    
            EGL_PLATFORM_ANGLE_TYPE_ANGLE                      0x3203
            EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE         0x3204
            EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE         0x3205
    
        Accepted as values for the EGL_PLATFORM_ANGLE_TYPE_ANGLE attribute:
    
            EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE              0x3206
    
    Additions to the EGL Specification
    
        None.
    
    New Behavior
    
        To determine if the EGL implementation supports this extension, clients
        should query the EGL_EXTENSIONS string of EGL_NO_DISPLAY.
    
        To obtain an EGLDisplay backed by a ANGLE display, call
        eglGetPlatformDisplayEXT with <platform> set to EGL_PLATFORM_ANGLE_ANGLE.
    
        The <native_display> parameter is of type EGLNativeDisplayType. If
        <native_display> is EGL_DEFAULT_DISPLAY a default display is returned.
        Multiple calls with the same <native_display> will return the same
        EGLDisplay handle. If <platform> is set to EGL_PLATFORM_ANGLE_ANGLE and
        the returned display is in an uninitialized state, its attributes are
        overwritten by those provided in the <attrib_list>, if any.
    
        If no <attrib_list> is specified, the value of
        EGL_PLATFORM_ANGLE_TYPE_ANGLE is implicitly set to
        EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE.
    
        If no <attrib_list> is specified, the values of
        EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE and
        EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE are implicitly set to
        EGL_DONT_CARE.
    
        If EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE is set to EGL_DONT_CARE and
        EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE is not set to EGL_DONT_CARE,
        an EGL_BAD_ATTRIBUTE error is generated and EGL_NO_DISPLAY is returned.
    
        If no display matching the requested <native_display> or of the type
        requested by the value of EGL_PLATFORM_ANGLE_TYPE_ANGLE is available,
        EGL_NO_DISPLAY is returned. No error condition is raised in this case.
    
    Issues
    
        None
    
    Revision History
    
        Version 1, 2014-02-04 (Scott Graham)
          - Initial draft
        Version 2, 2014-06-05 (Geoff Lang)
          - Rename extension from ANGLE_platform_angle_d3d to ANGLE_platform_angle.
          - Add sub-extensions for specific platforms.
        Version 3, 2014-10-20 (Geoff Lang)
          - Add attributes to request specific feature level and context versions.
          - Moved descriptions of platforms to child extension specs.